Valve is notorious for developing games at a snail’s pace, so you’d think its fans would celebrate a sequel that came out within a year of the first game. Following the quick success of the first Left 4 Dead, Left 4 Dead 2 was announced at the following year’s E3. There were new characters, more zombies types, and a daytime setting. It didn’t appear to be some simple expansion, so why did tens of thousands of L4D fans call for a boycott?
Why the hate? The anger mostly came from Valve users that expected the original to be supported with free DLC for some time, which a quick sequel seemed to rule out. Additionally, many fans that joined the boycott hated the new setting and characters. After the boycott began, Valve went to a lot of trouble to prove those fans wrong, including the creation of new DLC for the first game. The boycott ended before L4D2 launched, and many of those undead Benedict Arnolds were later found playing the sequel on Steam.