_   _                           _   __  __                   ____  ____  
   | | | | __ _ _ ____   _____  ___| |_|  \/  | ___   ___  _ __ |  _ \/ ___|
   | |_| |/ _` | '__\ \ / / _ \/ __| __| |\/| |/ _ \ / _ \| '_ \| | | \___ \
   |  _  | (_| | |   \ V /  __/\__ \ |_| |  | | (_) | (_) | | | | |_| |___) |
   |_| |_|\__,_|_|    \_/ \___||___/\__|_|  |_|\___/ \___/|_| |_|____/|____/
                                 __              
                                / ()      _|_  _ 
                               |     |  |  |  |/ 
                                \___/ \/|_/|_/|_/

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
                        Copyright and Legal Information
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

This guide and all contents and layout Copyright © 2008 by Stardustandsunshine
"Harvest Moon DS Cute" header created using FIGlet.

The ONLY sites that have permission to host this FAQ as of June 1, 2008
are:

http://www.gamefaqs.com
http://www.neoseeker.com
http://www.supercheats.com
http://www.gamesradar.com
http://www.cheatplanet.com

As for you, the reader, you may NOT copy any or all of this FAQ and post it
anywhere or use it in any way other than for your own personal use, whether
you give me credit for it or not, without expressed written permission. You
may absolutely not claim it or any part of it as your own or use it for any
sort of personal gain (including financial).

However, you CAN save it to your hard drive or print it or write it out by
hand--as long as you don't use it for anything other than your own personal
use.

Okay, now that we've got that cleared up, read on, and enjoy!

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
                                Version History
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

June 1, 2008: Version 1.0
  --First full version uploaded. I don't expect to update or change any of the
    current information since it is, the the extent of my knowlege, complete
    and correct. But that's not to say I won't add something new to the guide
    later.

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
                               Table of Contents
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

To skip directly to a specific section, hit Ctrl+F and then type in or copy
and paste the five-character code at the end of the line you're looking for.

The bachelors are arranged alphabetically by where they're from. The rivals
are arranged in the order of the normal bachelor they correspond to.

Introduction.............................................................INTRO1

Getting Married..........................................................INTRO2
   Love Points...........................................................INTRO3
   Proposal Requirements.................................................INTRO4
   After You Get Married.................................................INTRO5

Normal Bachelors..........................................................NORM1
  Carter..................................................................CART1
    Likes and Dislikes....................................................CART2
    Heart Events..........................................................CART3
  Griffin.................................................................GRIF1
    Likes and Dislikes....................................................GRIF2
    Heart Events..........................................................GRIF3
  Gustafa.................................................................GUST1
    Likes and Dislikes....................................................GUST2
    Heart Events..........................................................GUST3
  Marlin..................................................................MARL1
    Likes and Dislikes....................................................MARL2
    Heart Events..........................................................MARL3
  Rock....................................................................ROCK1
    Likes and Dislikes....................................................ROCK2
    Heart Events..........................................................ROCK3

Normal Rivals.............................................................NORM2
  Flora (Carter)..........................................................CART4
    Likes and Dislikes....................................................CART5
    Rival Events..........................................................CART6
  Muffy (Griffin).........................................................GRIF4
    Likes and Dislikes....................................................GRIF5
    Rival Events..........................................................GRIF6
  Nami (Gustafa)..........................................................GUST4
    Likes and Dislikes....................................................GUST5 
    Rival Events..........................................................GUST6
  Celia (Marlin)..........................................................MARL4
    Likes and Dislikes....................................................MARL5
    Rival Events..........................................................MARL6
  Lumina (Rock)...........................................................ROCK4
    Likes and Dislikes....................................................ROCK5
    Rival Events..........................................................ROCK6

Special Bachelor Skye (formerly Steiner)..................................SKYE1
   Likes and Dislikes.....................................................SKYE2
   Schedule...............................................................SKYE3
   Heart Events...........................................................SKYE4
   Proposing..............................................................SKYE5

Mineral Town Bachelors....................................................MINT1
  Cliff...................................................................CLIF1
    Likes and Dislikes....................................................CLIF2
    Heart Events..........................................................CLIF3
  Gray....................................................................GRAY1
    Likes and Dislikes....................................................GRAY2
    Heart Events..........................................................GRAY3
  Kai.....................................................................KAI01
    Likes and Dislikes....................................................KAI02
    Heart Events..........................................................KAI03
  Rick....................................................................RICK1
    Likes and Dislikes....................................................RICK2
    Heart Events..........................................................RICK3
  Trent (formerly Doctor).................................................TREN1
    Likes and Dislikes....................................................TREN2
    Heart Events..........................................................TREN3

Credits...................................................................BYE01
Contact Info..............................................................BYE02

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
                                 Introduction                            INTRO1
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

Welcome to Forget-Me-Not Valley! Ever since the series first debuted on the
SNES in 1997, one of the main components of virtually every Harvest Moon game
has been to interact with your neighbors and eventually find someone to marry.
Harvest Moon DS Cute is no exception; in fact, in this game, you have eleven
bachelors to choose from!

When you start out, you'll have five potential husbands scattered around the
valley. These are the "normal" bachelors, and they were just regular characters
from the boy version of the game (and also your rivals for the girls'
affections). If you stay up late at night, you'll also meet the town thief, a
special bachelor you can marry. You won't have any rivals for Skye, but he does
take a little extra effort since he doesn't even show up in the town until at
least 10 pm. If you plug a copy of Friends of Mineral Town or More Friends of
Mineral Town into the GBA slot on the bottom of your DS, you can also marry one
of the five Mineral Town bachelors. (See that section for more information on
connectivity.) Unlike the male version, though, your game does not end if you
marry someone from out of town, so feel free to woo a city boy if you want.

*NOTE* Kai will come to your town every summer whether or not you connect to
the GBA. But because he's different from the normal bachelors and because he is
technically from the Mineral Town game, he's listed in the Mineral Town section
of this FAQ.

If you have the Japanese version of the game, you can also choose a Best Friend
from among the special girls from the boy version (Harvest Goddess, Witch
Princess, Keria the sleeping princess in the third mine or Leia the mermaid)
instead of a husband, but since I don't have the Japanese version and therefore
can't confirm any information about the best friend system, I'm not including
it in this FAQ. It has been repeatedly confirmed that none of the bachelorettes
are Best Friend-able in the North American release. However, you can see their
love points and heart color, and trigger the heart scenes with Leia and Keria.
The Witch Princess doesn't appear to count the number of animals that you kill
so you can't see all of her scenes. I'm not sure about the Harvest Goddess. I
haven't personally tested this other than to confirm that you can gain love
points with Leia. If you're interested, check out the FAQs for Harvest Moon DS,
the male version, because the Best Friend system is exactly the same as the
marriage system was in that game.

You're not the only husband-hunter in the valley, though! Watch out for your
rivals, as well. All five of the normal bachelors are also being wooed by
someone else. If you trigger all four of a bachelor's rival scenes with the
other woman, he won't be available to you as a potential husband and eventually
he will marry the rival. Fortunately, you can only trigger one rival event a
year, which gives you at least four worry-free years to snag your sweetie. If
you're really worried about losing your favorite suitor to another woman, save
frequently and if you do accidentally trigger a scene, you can always reload
and make sure not to trigger it again.

You also can't trigger a rival scene if the guy involved his a higher heart
level than is required. For example, you can't trigger the black heart scene
once you've gotten him to a purple heart. (For more on love points and heart
colors, see the section below.) You can continue to trigger rival events after
you're married, although you can't see the one(s) that involve your husband, if
you marry a normal bachelor.

You cannot use the teleport stone to trigger any event. For events that start
with you entering or exiting a building, you can teleport to the map screen
where the building is, but for ones that involve walking to an area, you must
teleport to an adjoining map screen and then walk to the area in question. (You
could also use this to your advantage: If there's a scene you're trying NOT to
trigger, especially a rival scene, teleporting to that map screen ensures that
the scene will not start but leaves you free to do whatever you need to in
that area.) 

For clarification purposes, the excavation site refers to the room where you
can find the four mine entrances. "Excavation items" would mean the choker,
bracelet, brooch, earrings, perfume, facial pack, etc. that you can dig up in
the ground there with your hoe. Mine items would be things you find inside the
mines themselves, namely ores, gems, and the like.

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
                                Getting Married                          INTRO2
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

Before you can get married, you'll have to make some preparations.

~~~~~~~~~~~~~~~~~~~~
Love Points [INTRO3]
~~~~~~~~~~~~~~~~~~~~

First, you'll have to have 60,000 love points with your future groom. You gain
love points (LP or AP, which stands for affection points) and friendship points
(FP) by giving people gifts that they like. You can give him as many gifts as
you want each day, but only the first gift will affect his love points, so make
sure to give him something he really likes. Items have a specific number of
points attached to them, and there are items that your man loves, likes,
dislikes, and really hates. I've included some of each bachelor's favorite and
least favorite items in their individual sections. You can find a complete list
at the Ushi No Tane site listed in the credits. After you give him the first
gift, any additional gifts will go to his friendship points, but you won't get
the full value for it. A +9FP item will get you 3 additional friendship points,
a +3 one will only get you one point.

Everyone in the valley has a birthday and knowing when is can be very useful.
The gifts you give a person on his or her birthday will gain you 5 times the
usual number of LP and FP! So if you give your guy his favorite item on his
birthday you can gain 4000 love points in one day. (You can also give as many
gifts as you want to gain the increased friendship points, as well. But be
aware that the increase applies to ALL gifts you give the person. If you give a
guy his most-hated item, you can lose 25,000 love points in one shot!)

You can also gain 300 LP a day by changing your clothes (there are extra out-
fits in the box by your telephone; you start out with three and can buy more
by calling May's Tailoring on the telephone when your farm degree goes up). If
a bachelor is present during a festival, usually you'll gain points with him
for going to the festival. During his heart events you'll be asked at least
one question; giving the "correct" answer will gain you additional love points,
but a wrong answer will cost you!

You can purchase the love bangle at the Sprite Casino for 5000 medals, or you
can tell approximately how many points you have with any bachelor just by
talking to him. The image of his face will have a small heart somewhere near
the bottom. The color of the heart tells you how many points you've got.

0-9,999 LP: Black heart (although it looks gray to me!)
10,000-19,999: Purple
20,000-29,999: Blue
30,000-39,999: Green
40,000-49,999: Yellow
50,000-59,999: Orange
60,000-65,535: Red

He will accept the blue feather any time after his heart turns red.

PLEASE NOTE!! If you litter you will lose love and friendship points with
everyone in the valley! I've seen message boards flooded with topics like
"OMG I'm losing points PLEASE HELP!!1!11!!!" If you throw an item on the ground
anywhere in town except on your own farm, this is littering. If you throw a
weed on the ground, this is littering. If you accidentally drop something, it
still counts. (After all, the game can't read your mind.) If you are annoyed
that Carter and Flora get in your way and throw things at them in the mine, it
still counts. Dropping things in the bar, the inn, or any other building
counts. Tossing something you don't want on the ground counts. Throwing any-
thing that's not a seed onto tilled soil to see if it will grow counts. And no,
garbage cannot be buried, recycled, or left lying around for Murrey, and fish
do not appreciate if you throw fish bones into the water for them to eat! You
do not need to feed the wild animals.

You can also lose friendship and love points by letting your animals die or
donating a toadstool (p. mushroom) to the Harvest Festival. (Although the Witch
Princess loves naughtiness, so doing bad things around town will actually
*raise* points with her.) If you write to me and ask why you're losing points,
all I can do is copy and paste what I just wrote into an e-mail and send it
back to you, so please don't even bother. If I sound cranky, well, I was much
nicer the first 10,000 times someone asked. Go to practically any message board
and the #1 question people are asking is likely to be about why they're losing
LP/FP with all the villagers. (#2 is how to marry Skye, but I'm about to answer
that one, too.)

Okay, now that we've got that cleared up, let's move on...

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Proposal Requirements [INTRO4]
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

In addition to having a certain number of love points, there are a few other
things you need to do before you can say "I do."

The blue feather is the engagement ring of the Harvest Moon universe. You can
buy it from Karen at the Supermarket any time after you have at least one
bachelor at an orange heart or higher. (Karen can be reached on the telephone
in your house any day but Tuesday, Sunday, or holidays.) Just because the blue
feather is available doesn't mean you're ready to get married, though. He still
won't accept it if you haven't met the rest of the requirements.

You'll also need to have rescued at least 60 Harvest Sprites so that the
Harvest Goddess returns to the valley. This is by far the hardest requirement
to meet and also the most time-consuming. I'm considering making a guide for
that, as well, but in the meantime, there's a complete guide at the Ushi No
Tane site and a stickied post on the message board there about the 60 easiest
sprites to get. Personally, I got 60, 61, 62, 63 and 64 on Winter 9 of my first
year, so while it's challenging, it's not unreasonably difficult. Many of them
you'll find just in the natural course of doing your farm work or going about
your business around town.

You'll have to have seen all four of the guy's heart events. Unlike the rival
events, you can trigger a heart scene even if he has passed the corresponding
heart color. In fact, I triggered Gustafa's blue scene while he still only had
a purple heart and around 15,000 love points! (Skye also has an additional
green heart event since he's the special marriage candidate for this game. You
will have to have seen all five to marry him.) Also remember to introduce your-
self to any other participants in the scene, since you can't trigger a scene
with someone unless you've met the person at least once. It may seem obvious,
but it's easy to overlook the fact that you need to have said "hello" to the
bachelor himself, also. The exception is Skye, the one person in the entire
valley that you *can't* meet until the start of his black heart scene.

Finally, you'll have to have the big bed. There are several steps involved in
this, some expensive, but none too complicated.

First, you'll have to buy something from Karen's shop for ten days in a row. It
doesn't matter what you buy, but ordering two or more items on the same day
doesn't count. On the tenth day, you'll unlock channel 2 of the Sprites
Station, the TV shopping channel. (At the beginning of the game, you'll be able
to use the Weather Channel. That sprite will explain how to use the Sprites
Station channels.) Eventually you'll be able to buy the round table from this
channel. It's *supposed* to be the first thing they sell, but they don't always
go in order.

Once you've got the table, you can purchase the first house upgrade from Gotz
Construction (also on the phone). It requires 200 pieces of stone (you can
only use Material Stone for house upgrades) and costs 3000G--or 43,000G if you
want Gotz to provide the stone.

The second house upgrade takes 700 pieces of stone and costs 10,000G for labor
or 150,000G for labor and materials. After you have the second house upgrade,
the big bed will be available from the TV shopping channel.

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
After You Get Married [INTRO5]
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

After you have the wedding scene, your new husband will move in with you and
live on the farm. (If you married someone from Mineral Town, your game will NOT
end after the wedding. Also, in the Japanese version, if you choose a Best
Friend, she doesn't move in with you.) None of the husbands are really any
better or worse than any of the others, so it's just a matter of your own
personal preference. They won't help you out with your work. They all stick to
the same basic schedule, although what they do during the day depends on where
they came from before you were married.

About a season or so later, as long as you've kept his love points at 60,000 or
above (red heart) for at least 30 days, you'll wake up feeling sick one morning
and he'll take you to Dr. Hardy's clinic, where you'll find out you're going to
be parents! Sixty days later your child will be born. (Your husband will remind
you the day before your due date.) The game will then skip ahead three years to
the time when your child becomes a toddler. Two years later he or she will turn
into a child (about 8-9 years old) and then two years later into a teenager (15
or so). He or she will never grow any further than that.

You can have either a son or daughter in this game. The gender is randomly
generated at the time of the wedding and you can't do anything to influence or
change it. The appearance is a different story, though. Your child will have
one of five possible appearances. Each child's appearance corresponds to one of
the normal bachelors. If you marry Skye or someone from Mineral Town, your son
or daughter's looks will be randomly generated from one of the five normal
ones; if you don't like what you got, just reload and try again! Here are the
possibilities:

Carter: Golden blond hair, purple eyes, as a toddler wears red and blue striped
clothes and orange when (s)he gets older
Griffin: Light brown hair, brown eyes, always wears orange and brown (teen's
shirt looks red)
Gustafa: Red hair, blue eyes, always wears light blue or teal
Marlin: Medium brown hair, brown eyes, always wears green
Rock: Light blond hair, green eyes; baby wears red shirt and blue and white
striped hat and overalls; child wears red checked shirt, teen boy wears bright
yellow shirt, teen girl wears lime green

The children all have the same general personality, regardless of who the
father is.

On important days, your husband will ask you when you wake up if you remember
what day it is, and you'll be able to choose your answer (your birthday, my
birthday, child's birthday, anniversary). On the off chance that you were both
born on the same day, your choice will be "our birthday."

Otherwise, your life doesn't change much after marriage.

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
                               Normal Bachelors                           NORM1
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

There are 5 potential bachelors living in Forget-Me-Not Valley. They are the
easiest to marry. Each of them has a rival for his affections, though, so
you'll have some competition if you fall in love with one of them. Or you can
marry them off to the rivals if you're not interested. (None of the men in this
game are especially difficult, so if you're expecting something complicated
like the special girls in the boy version, even Skye is only a mild challenge,
and only because he comes out so late at night.)

  _  _ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ _  _  
/` \/ `\_  _                                                       _  _/` \/ `\
\     /` \/ `\                   CARTER                          /` \/ `\     /
 '.  .\      /                      [CART1]                      \      /.  .'
   \/  '.  .'                                                     '.  .'  \/
         \/ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ \/

Carter the archaeologist can normally be found in the dig site in the far
northeast corner of the valley. If you visit him with a hammer equipped he'll
help you open the entrances to the four mines. In the evenings he often visits
the Blue Bar before going home to the tent he shares with Flora. You can also
find him outside the tent early in the morning doing his stretching exercises.
Flora is a terrible cook and Carter would love to be rescued from having to eat
her cooking for the rest of his life. But working closely together also gives
them plenty of time to get to know each other, and if you don't choose to marry
him, he may hook up with her instead.

His birthday is Spring 11.

~~~~~~~~~~~~~~~~~~~~~~~~~~
Likes and Dislikes [CART2]
~~~~~~~~~~~~~~~~~~~~~~~~~~

+800 LP/ +9 FP: Candied potatoes
+500 LP/ +9 FP: Lithograph
+300 LP/ + 3 FP: Matsutake, Eggplant, Cheese, Wool, Yarn, Any of the suns,
wine, riceballs
-500 LP/ -3 FP: Strawberry, any colored grass, any of the items you can dig up
from the floor of the mine entrance (guess he can get those himself any time ;)
-800 LP/ -9 FP: Poisonous mushroom, Shiitake, anything you can catch with your
fishing pole besides fish, forage items (weeds, branches, stones)
-5000 LP/ -20 FP: Ultimate Curry


~~~~~~~~~~~~~~~~~~~~
Heart Events [CART3]
~~~~~~~~~~~~~~~~~~~~

You'll need to introduce yourself to Flora, Ruby, and Griffin to trigger some
of Carter's heart events.

--Black
Enter the excavation site between 8am and 5 pm on any day but Tuesday after you
have the first mine unlocked. Carter will be there by himself.  He'll talk
about accessories and will show you one of his own. Compliment him on it to
gain some extra LP.

--Purple
Walk from Vesta's farm toward the waterfall area next to the excavation site
between 10am and 4pm on a sunny day. As soon as you walk onto the map screen
where the waterfall, tent and excavation site are, the event will start. Carter
will be outside doing his stretching exercises and will talk about how much he
enjoys the sun. Agree with him when he asks if you think the sun feels good.

--Blue
Enter the excavation site between 11am and 2pm on any sunny day other than
Tuesday. Flora will ask Carter what to have for lunch and offers to make curry
rice (Carter doesn't like curries). He'll tell a little fib, and if you go
along with it, the two of you will go on a lunchtime date to the Inner Inn.

--Yellow
Walk into Carter's tent between 6:20 and 10 pm, any sunny day but Monday or
Tuesday, and Carter will ask you to the bar. Another date! Agree to go with him
to finish the scene. *Note* When the scene is over, you'll wake up back at your
farmhouse the next morning, so be sure to finish anything you need to do before
you go to the tent to meet up with him.

  _  _ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ _  _  
/` \/ `\_  _                                                       _  _/` \/ `\
\     /` \/ `\                  GRIFFIN                          /` \/ `\     /
 '.  .\      /                      [GRIF1]                      \      /.  .'
   \/  '.  .'                                                     '.  .'  \/
         \/ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ \/

Griffin owns the Blue Bar in the center of town. He's also a musician and is
passionate about his ancestors. He rarely leaves the bar that the ancestor
built and left to him. He looks like a bad country music cliche, and your big-
haired, scantily-clad blond rival doesn't help matters any. Muffy lives in the
loft above the bar. She REALLY wants a husband, and Griffin is available and in
close proximity...

Griffin's birthday is Summer 13.

~~~~~~~~~~~~~~~~~~~~~~~~~~
Likes and Dislikes [GRIF2]
~~~~~~~~~~~~~~~~~~~~~~~~~~

+800 LP/ +9 FP: Fish Stew
+500 LP/ +9 FP: Wine (of course!), Fish, Red Magicgrass (the flower that grows
wild in the fall or can be grown on your farm, not the poisonous colored grass)
+300 LP/ +3 FP: Moondrop or Blue Magicgrass flowers, Eggs, Perfume, Rice Cake,
most things you can find inside the rocks in the mines
-500 LP/ -3 FP: Matsutake, colored grass, stones, wood or stone lumber
-800 LP/ -9 FP: Poisonous mushroom, lithgraph, non-fish items that you can
catch with your fishing pole, gold lumber, weed, branch, bird feed or fodder
-5000 LP/ -20FP: Risotto

~~~~~~~~~~~~~~~~~~~~
Heart Events [GRIF3]
~~~~~~~~~~~~~~~~~~~~

You'll need to stop by and say "hi" to Dr. Hardy, Ruby, and Vesta to trigger
some of Griffin's events.

--Black
Enter the Blue Bar between noon and 3pm. When Griffin tells you they're closed,
tell him you're just there to rest, not to drink, and he'll offer you a new
kind of drink. If you accept it, he'll talk with you for awhile before you
leave.

--Purple
Walk into Dr. Hardy's clinic between 6am and noon, when it's not Wednesday or
Sunday. He'll ask you if you need an examination, which you'll automatically
decline before being distracted by Griffin's entrance. Ask him if he's okay to
successfully complete the scene.

--Blue
Enter the Inner Inn between 11am and 2pm on any sunny day but Wednesday. Ruby
will greet you and say that Griffin is coming. The three of you will get to
talking about marriage and Ruby ends up embarrassing Griffin. When he asks you
what you're looking for in a man, tell him you want a good person.

--Yellow
Walk from your farm toward the main pathway by the Inner Inn between noon and
3pm any sunny day but Wednesday. When you bump into Griffin, ask him if you can
come along. As you walk all around the valley, someone once again embarrasses
Griffin with talk of romance. It turns out that he's concerned that he might be
too old for you, but he'll be happy if you tell him that you can see him in the
role of lover.

  _  _ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ _  _  
/` \/ `\_  _                                                       _  _/` \/ `\
\     /` \/ `\                  GUSTAFA                          /` \/ `\     /
 '.  .\      /                      [GUST1]                      \      /.  .'
   \/  '.  .'                                                     '.  .'  \/
         \/ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ \/

Gustafa is, by any account, a hippie. He lives in a yurt decorated with '70s
symbols, spends all his time outside, loves peace and flowers and nature, and
plays folk music. He is probably the easiest bachelor to marry, partly because
his favorite items are fairly easy to come by and partly because his cutscenes
are easy to trigger and may even trigger before he gets to that appropriate
heart color. He loves flowers and milk and hates fish. He is the late-to-bed,
late-to-rise type, so you can usually find him at home in his yurt during the
mid-morning hours. When he's outside he often hangs out near the Goddess Pond
by the waterfall or the Turtle Pond near the beach, especially in the after-
noons, and frequents the bar at night. Like Gustafa, Nami is a loner and a
nature lover, moody, sensitive, and artistic. Gustafa is bold (in three of his
heart events, *he* pursues *you*) and Nami is shy, so they complement each
other that way.

Gustafa was born on the 3rd day of Spring.

~~~~~~~~~~~~~~~~~~~~~~~~~~
Likes and Dislikes [GUST2]
~~~~~~~~~~~~~~~~~~~~~~~~~~

+800 LP/ +9 FP: Hot Milk
+500 LP/ +9 FP: No normal items
+300 LP/ +3 FP: Peach, any flower, relaxtea leaves, milk, rice cake, almost any
mine item (not perfume or lithograph)
-500 LP/ -3 FP: Matsutake or shiitake (maybe he only likes *magic* mushrooms ;P
bamboo shoots, tomato, any color grass, perfume, any type of lumber but gold,
your dog's ball
-800 LP/ -9 FP Poisonous mushroom, anything you can catch with a fishing pole
(including fish--he's probably a vegetarian), lithograph, weed, stone, branch,
gold lumber, fodder or bird feed
-5000 LP/ -20 FP: Sashimi (he hates fish)

~~~~~~~~~~~~~~~~~~~~
Heart Events [GUST3]
~~~~~~~~~~~~~~~~~~~~

You won't have to introduce yourself to anyone to trigger any of Gustafa's
heart events, since no one is involved except the two of you.

--Black
Walk from the beach toward the Turtle Pond between 9am and 5pm any sunny day
but Tuesday. Gustafa will call out to you and ask you if you'd like to chat
with him a bit. Tell him that you would. When he asks, say that you take pride
in your work and he will burst into song.

--Purple
Exit your house between 6 and 8 am on a sunny morning and Gustafa will be wait-
ing for you. He wants to go bird-watching so agree to go along. I don't remem-
ber the rest of this scene. According to the Ushi No Tane site, you go to the
beach and look at the waves. Gustafa asks you if you ever have wordless images
float into your mind and the appropriate response is to tell him that you do.
That doesn't sound familiar to me so the North American version of the scene
may be different.

--Blue
Walk from the main pathway by the Inn toward your farm from 7pm to 10pm on a
sunny day that isn't Tuesday. As you enter the map screen where your farm is,
Gustafa will come up behind you and ask you to go for a walk with him. If you
agree, you'll end up at the Turtle Pond and he will sing you a song before
walking you back to your farm. *Note* This event triggered for me while he was
still at a purple heart and afterwards, I equipped the love bangle and he only
had 15,000 points.

--Yellow
Visit Gustafa at his yurt between 6 and 8 am for a chance to act as his muse.
He just wrote a song and is trying to compose the music to go with it. He asks
you to be his inspiration and wants to know if he can observe you at work on
your farm. Tell him that's fine and he'll follow you back home, where you'll
demonstrate various tasks until Gustafa becomes inspired. He also comments that
he thinks he'd like to live on a farm, too (hint, hint).


  _  _ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ _  _  
/` \/ `\_  _                                                       _  _/` \/ `\
\     /` \/ `\                    MARLIN                         /` \/ `\     /
 '.  .\      /                      [MARL1]                      \      /.  .'
   \/  '.  .'                                                     '.  .'  \/
         \/ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ \/

Although he doesn't have blue suede shoes, Marlin could pass for the local
Elvis impersonator, at least until he opens his mouth. He isn't a hypochondriac
like in previous games, but he's still very health-conscious. He lives with his
sister Vesta and Vesta's ward Celia. In the morning the whole group starts out
inside Vesta's house, then moves outside for the day. If it's sunny Marlin will
usually be standing around in the fields. If the weather is bad, and during
most of the winter, you can usually find him in the shop between Vesta's house
and the greenhouses. Most nights he goes to the bar. He and Celia don't seem
particularly interested in each other but they'll get married anyway, if you
see all four of their heart events.

Marlin's birthday is Spring 24.

~~~~~~~~~~~~~~~~~~~~~~~~~~
Likes and Dislikes [MARL2]
~~~~~~~~~~~~~~~~~~~~~~~~~~

+800 LP/ +9 FP: Elli Leaves (which are the same as Elli Grass)
+500 LP/ +9 FP: Wine, Wild Grape Wine, Rice Cake
+300 LP/ +3 FP: Wild Grape, any tree fruit
-500 LP/ -3 FP: Anything you can get from the excavation site, lithograph, dog
ball, branch
-800 LP/ -9 FP: Poisonous mushroom, any color grass, any non-fish item, stone,
gold lumber, fodder or bird feed, weed, any type of tempura (although if you
remember Another Wonderful Life, tempura was one of his favorites)
-5000 LP/ -20 FP: Butter

~~~~~~~~~~~~~~~~~~~~
Heart Events [MARL3]
~~~~~~~~~~~~~~~~~~~~

In order to get ahead with Marlin, you'll need to meet several people: Vesta,
Celia, Kassey and Patrick (the pyrotechnicians who live in the house on stilts
near Daryl's lab and Cody's trailer; you won't see much of them except inside
their house and sometimes at the bar), Gustafa, Griffin, and Muffy.

--Black
Walk into Vesta's house between 6am and 8am or 9pm and midnight, when all of
the occupants are inside the house. Marlin thinks you're there to see Celia
and says she's taking a nap, but offer to talk with him instead. Ask him a
simple question about his favorite food, and he'll be too surprised to answer,
since no one's ever asked him that before.

--Purple
Enter Vesta's shop between 8:10 and noon on a rainy day. (It can't be winter so
a snow day won't work.) Marlin will be working inside; Vesta and Celia worry
about him being outside in the rain because of his delicate health. Celia comes
in to get some seeds. She won't let Marlin help her because of the rain, which
makes Marlin feel completely useless. Give him some encouragement to make him
feel better.

--Blue
Go to the Blue Bar between 6:30 and 10pm on Monday to find several of the
valley men living it up. The other customers head home shortly after you
arrive, leaving you alone with Marlin, who invites you to have a drink with
him. Griffin will pour you Marlin's favorite drink. When Marlin asks you how
you like it, respond that "I want to drink more." at the end of the scene you
fall asleep and Marlin will carry you home. You then wake up at your house the
next morning.

--Yellow
Go to Vesta's house on a rainy day when everyone's inside (between 8:20pm and
midnight) to witness an unhappy scene. Vesta tells the younger two not to go
out because it's raining, which upsets Marlin (remember, he's sensitive about
his health and doesn't want Vesta and Celia worrying about him) and he storms
out the door. The other two worry that he's angry so you go after him. When you
find him, tell him that you worried about him and that you came to search for
him. He'll explain why he's upset. When he asks if you think his health will
ever be fully restored, tell him "Absolutely!" and then take him back to his
house.

  _  _ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ _  _  
/` \/ `\_  _                                                       _  _/` \/ `\
\     /` \/ `\                    ROCK                           /` \/ `\     /
 '.  .\      /                      [ROCK1]                      \      /.  .'
   \/  '.  .'                                                     '.  .'  \/
         \/ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ \/

Rock is Forget-Me-Not Valley's resident playboy. He's brash and even arrogant,
and he sees no point to working when you can have fun instead. He isn't inten-
tionally rude, just thoughtless, but his self-absorption can be irritating. If
you're looking for a fun-loving, lighthearted playmate, Rock just might be the
guy for you. His cockiness is a turn-off for Lumina, but his relentless pursuit
eventually wears her down and they'll fall in love if you don't intervene by
marrying Rock. Fortunately, he's pretty easy; you can even give him your dog
ball for 300 LP a day! (I'm not sure why you'd want to, though; during his
heart events he keeps going on and on about Lumina!)

Rock's birthday is the 9th of Spring.

~~~~~~~~~~~~~~~~~~~~~~~~~~
Likes and Dislikes [ROCK2]
~~~~~~~~~~~~~~~~~~~~~~~~~~

+800 LP/ +9 FP: Cheese Fondue
+500 LP/ +9 FP: Matsutake, Cheese, Yogurt, Yogurt, Choker, Bracelet, Ear-
rings, Brooch, Diamond or Pink Diamond
+300 LP/ +3 FP: Wild grape, any tree fruit or flower, dress, sunblock, facial
pack or skin lotion, Emerald, Ruby, Topaz, Peridot, or Amethyst, chocolate,
wine, dog ball
-500 LP/ -3 FP: Wool, yarn, colored grass, agate, weed, stone, lumber
-800 FP/ -9 LP: Poisonous mushroom, fishing items, lithograph, fodder or bird
feed
-5000 LP/ -20 FP: Elli Leaves

~~~~~~~~~~~~~~~~~~~~
Heart Events [ROCK3]
~~~~~~~~~~~~~~~~~~~~

Before you trigger some of Rock's events, you'll need to meet Ruby, Nami, and
possibly Lumina. (She's not actually in any of his scenes, but he talks about
her in two of them.)

--Black
Go to the beach between noon and 3pm on a sunny Monday, Wednesday or Friday to
meet up with Rock. When he asks why you're there, feed his ego by saying you're
there to check him out.

--Purple
Go to the Inner Inn between 11am and 4pm on a rainy day when it's not Tuesday
or Friday. No one is around but Nami, but soon Rock bursts in wanting lunch.
Nami scolds him for not being more responsible for the inn, since he's Ruby's
son, but Rock claims she just doesn't want to do any work herself. If you take
Rock's side she'll get even more angry, but Rock will be happy.

--Blue
Walk from the main pathway to the Goddess Pond on a sunny Tuesday between 1pm
and 5pm. Rock calls out to you and asks if you're looking for him. He starts
telling you about a date he just had with Lumina. Tell him that's a strange
thing to say and he'll be confused, and changes the subject by asking if he can
kiss you! Tell him he can, and he'll play a trick on you (Lumina fell for the
same thing), but he doesn't understand why you're mad about it.

--Yellow
Enter Rock's bedroom on the second floor of the Inner Inn (his is the one at
the bottom of the screen) when he's in there, between 6 and 11am. After some
small talk he starts in on Lumina again. Tell him he seems to get along well
with her, and once again he's confused. (Hey, no one ever said he was smart!)
He'll explain that you're the one he really likes, he just talks about Lumina
because he never noticed you before. Whether or not you're totally insulted by
this point, your character accepts his apology.

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
                                 Normal Rivals                            NORM2
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

Each of the five normal bachelors has a rival for his affections. If you see
all four of a bachelor's rival scenes, shortly after the fourth one is trig-
gered, the couple will get married and you can no longer see any remaining
heart scenes with him or attempt to marry him.

Fortunately, it takes a little bit of effort to get a couple to marry, so it's
not likely that you'll marry someone off by accident. For starters, you can
only trigger one rival event a year for each bachelor so for the first four
years they're all available no matter what. You also have to see them in order.
Second, the rival events, like his heart scenes, are tied to his heart color,
and you can't trigger one unless he has the appropriate color heart. So, for
example, you can't see Rock's purple heart scene if he's at a blue heart or
higher, and not unless you're in your second year and have already seen his
black rival heart event. Like any other scene, you'll have to have met the
villagers involved before you can trigger it. If you've already befriended him
past the heart color that you need, you'll have to give him things he doesn't
like until you get his LP back down to where it needs to be. (That's why I've
included dislikes in this FAQ.)

One week after the orange event, the guy will come to your house to invite you
to the wedding. You don't have any choice but to go and spend the whole day
there. It counts as a festival day so the Harvest Sprites won't do any work,
but since you spend the whole day at the beach, you won't be able to do any
work.

It isn't necessary to befriend the rivals, although some of them may reward you
for doing so. Some people think it's easier to trigger the rival events if
you're friends with the girls.


  _  _ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ _  _  
/` \/ `\_  _                                                       _  _/` \/ `\
\FLORA/` \/ `\                    FLORA                          /` \/ `\FLORA/
 '.  .\CARTER/                      [CART4]                      \CARTER/.  .'
   \/  '.  .'                                                     '.  .'  \/
         \/ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ \/

Flora may seem like a ditzy blonde, but she's really just preoccupied with her
work. She really gets excited about archaeology and about her colleague Carter.
One thing about her that doesn't excite Carter is her cooking! Feed her almost
anything involving curry to make her be your friend. You'll usually find her
either working late into the night at the excavation site, or in the tent
nearby.

Her birthday is Winter 16.

*Note* If you befriend Flora to 250+ FP, you can unlock the hot spring by the
circus by walking from the pathway by Vesta's Farm toward the waterfall map
screen between 11:20 and midnight on a sunny night when it's not Sunday. You
must do this before Carter is married (either to you or to her) or wait until
after your child is born. (This was the same as Flora's blue heart event in
the boy version.)

~~~~~~~~~~~~~~~~~~~~~~~~~~
Likes and Dislikes [CART5]
~~~~~~~~~~~~~~~~~~~~~~~~~~

+9 FP: Rainbow curry, fish fossil, diamond, pink diamond, lithograph
+3 FP: Matsutake, any crop or tree fruit, any farm product, any size fish, any
sun, wine, curry powder, chocolate
-3 FP: Any color grass except red, anything from the excavation site except
perfume, any type of lumber except gold, stone
-9 FP: anything you can catch with a fishing pole except fish or fish fossil,
poisonous mushroom, perfume, gold lumber, fodder or bird feed
-20 FP: Red grass

~~~~~~~~~~~~~~~~~~~~
Rival Events [CART6]
~~~~~~~~~~~~~~~~~~~~

--Black
Go to the excavation site between 9am and 11am when it's not Tuesday. Flora
will ask Carter if it's okay to have curry rice for dinner. This is similar to
Carter's blue heart event. There are a couple of differences, though: The meal
in question is dinner, not lunch; she hasn't already started cooking in this
one yet, and most obviously, since this is their event, not his with you, he
won't ask you out to lunch.

--Blue
Walk into the excavation site between 11am and 1pm when it's not Tuesday to see
a brief scene about Carter's ancestors.

--Green
Go to the excavation site between 1pm and 3pm when it's not Tuesday (are you
seeing a pattern here yet?) to see an embarrassingly personal scene when Flora
makes an important find.

--Orange
You know the drill: The excavation site between 3pm and 5pm any day but Tues-
day. You'll get yet another embarrassing scene revolving around something
Flora finds buried in the ground. This one ends with Carter proposing--and not
to you!


  _  _ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ _  _  
/` \/ `\_  _                                                       _  _/` \/ `\
\MUFFY/` \ / `\                   MUFFY                          /` \/ `\MUFFY/
 '.  .\GRIFFIN/                      [GRIF4]                    \GRIFFIN/.  .'
   \/  '.  .'                                                     '.  .'  \/
         \/ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ \/

Muffy may first strike you as a ditz of a different sort. But while digging
deep with Flora won't reveal much more than what you see on the surface, Muffy
is more complex. More than anything, she wants a husband and family, but even
though she puts on a brave face, she's afraid of getting hurt. (In Another
Wonderful Life, she talks about a boyfriend she had in the city who dumped her
and how she's now afraid of getting involved with someone else in case he broke
up with her, too.) But Griffin is also looking for a serious relationship, and
they do spend a lot of time together. During the daytime Muffy can usually be
found near the Goddess Pond (she seems to have motherly feelings toward Hugh)
and in the evenings she works at the bar.

Her birthday is the 5th of Summer.

~~~~~~~~~~~~~~~~~~~~~~~~~~
Likes and Dislikes [GRIF5]
~~~~~~~~~~~~~~~~~~~~~~~~~~

+9 FP: Apple pie, matsutake, large fish, choker, bracelet, earrings, brooch,
perfume, diamond, pink diamond, wine
+3 FP: pineapple, tree fruits, flowers, flour, chocolate, dress, sunblock,
facial pack, skin lotion
-3 FP: Colored grass, lumber
-9 FP: poisonous mushroom, mine items (except diamonds and pink diamonds),
fishing items (except fish), most forage items
-20 FP: Small fish

~~~~~~~~~~~~~~~~~~~~
Rival Events [GRIF6]
~~~~~~~~~~~~~~~~~~~~

--Black
Go to the Blue Bar late on a rainy morning (9am-11am, not Wednesday) to hear a
conversation about a guitar that belonged to Griffin's ancestor.

--Blue
Exit your property between 10am and 11am when it's not Wednesday. The aforemen-
tioned boyfriend from the city (presumably) is getting married and Griffin
comforts Muffy.

--Green
There's a pattern here, too: Blue Bar, 9-11am, rainy day, not Wednesday. Muffy
is whining as usual about her poor track record with men. Griffin suggest she
look for a boyfriend among to local eligible bachelors. (Gee, Griff, couldja
be any more obvious?)

--Orange
Blue Bar, 9-11am, rainy day, not Wednesday. Muffy is still thinking about what
Obviousman had to say in the last rival scene. This proposal is a little out of
the ordinary because Muffy is the one doing the asking. (If you've seen your
own love scenes with him, you know that Griffin is easily embarrassed by roman-
tic talk and is probably too shy to ask a girl to marry him.)

  _  _ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ _  _  
/` \/ `\_  _                                                       _  _/` \/ `\
\ NAMI/` \/ `\                    NAMI                           /` \/ `\NAMI /
 '.  .\GUSTAFA/                      [GUST4]                    \GUSTAFA/.  .'
   \/  '.  .'                                                     '.  .'  \/
         \/ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ \/

Nami is quiet and thoughtful. She's close to Ruby at the Inner Inn, but other-
wise she's pretty much a loner. She's also artistic and is drawn to Gustafa's
appreciation for beauty and nature, passion for freedom, and enjoyment of
traveling. (Of the five couples, these two are the only ones who really seem to
like each other from the start.) If she's not at the inn, Nami is usually at
the Turtle Pond and sometimes at the beach.

Her birthday is Fall 24th.

~~~~~~~~~~~~~~~~~~~~~~~~~~
Likes and Dislikes [GUST5]
~~~~~~~~~~~~~~~~~~~~~~~~~~

+9 FP: Gratin, wild grape, grape, red magicgrass flower, suns, lithograph
+3 FP: Fish, wine, dog ball, emerald, ruby, topaz, peridot, fluorite, agate,
mythic stone
-3 FP: Toy flower, Pinkcat flower, yarn, colored grass, excavation and mine
items (except those listed above), lumbers
-9 FP: Poisonous mushroom, wool, fish items (except fish), fodder or bird feed
-20 FP: Grape jam (even though she loves grapes and likes wine and juice)

~~~~~~~~~~~~~~~~~~~~
Rival Scenes [GUST6]
~~~~~~~~~~~~~~~~~~~~

All Nami x Gustafa events take place 12pm-3pm, sunny day, not Tuesday or Thurs-
day. Like Gustafa's heart events, these are easy to trigger unintentionally. I
triggered the black one before I'd even met Nami.

--Black
Exit the beach map screen to see a conversation about two lovely hearts.

--Blue
Go to the beach area. Gustafa and Nami are talking about the ocean, their
travels, and why they keep returning to the valley.

--Green
Back at the beach again, Nami is wondering if it's okay for her to stop wander-
ing around the world, settle down, and start putting down roots here in the
valley. (Hmm...wonder if there's a particular person she's thinking about set-
tling down with?)

--Orange
We end up right back where it all started. Exit the beach to see the couple at
their favorite spot: the Turtle Pond. This one isn't exactly a proposal scene.
They both agree that they've traveled enough now that they've found the place
they're supposed to be--with each other.

  _  _ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ _  _  
/` \/ `\_  _                                                       _  _/` \/ `\
\CELIA/` \/ `\                    CELIA                          /` \/ `\CELIA/
 '.  .\MARLIN/                       [MARL4]                     \MARLIN/.  .'
   \/  '.  .'                                                     '.  .'  \/
         \/ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ \/

Celia moved from the city to Vesta's Farm as a child because of her health. She
isn't related to Celia, but refers to her as "aunt" anyway. She's shy and keeps
to herself. She never leaves the farm. During the day she'll be outside in the
fields or in the shop, and at night she goes home to Vesta's house. Perhaps
it's their shared health issues that draws her and Marlin together.

Celia's birthday is Spring 6.

~~~~~~~~~~~~~~~~~~~~~~~~~~
Likes and Dislikes [MARL5]
~~~~~~~~~~~~~~~~~~~~~~~~~~

+9 FP: Cake, yarn, diamond, pink diamond, perfume
+3 FP: Wild grape, apple, peach, grape, any flower, any excavation item except
perfume, milk, yogurt, curry powder
-3 FP: Eggplant, wool, colored grass, fodder and bird feed
-9 FP: Poisonous mushroom, fish items, weed, branch, stone, any type of lumber
-20 FP: Pickled cucumber

~~~~~~~~~~~~~~~~~~~~
Rival Scenes [MARL6]
~~~~~~~~~~~~~~~~~~~~

All of Marlin and Celia's scenes together take place between 5 and 6 pm on any
day but Monday.

--Black
Pay a visit to Vesta's shop (between the house and the greenhouses) to eaves-
drop on a conversation about farm work.

--Blue
walk from the main pathway across the bridge to Vesta's to watch Marlin over-
react because a customer was rude to Celia.

--Green
Drop in at the shop again to see Marlin doing the overprotective thing again.
This time Celia is trying to lift some heavy bundles and he wants her to let
him do it so she won't get hurt.

--Orange
Cross the bridge again. Celia is talking to Marlin, who's too preoccupied to
pay attention to her. He thinks living in the valley has been good for Celia
and tells her she should stay there forever, and he will take care of her.


  _  _ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ _  _  
/` \/ `\ _  _                                                     _  _ /` \/ `\
\LUMINA/` \/ `\                   LUMINA                        /` \/ `\LUMINA/
 '.  . \ ROCK /                      [ROCK4]                    \ ROCK / .  .'
   \/   '.  .'                                                   '.  .'   \/
          \/ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ \/

Lumina is being raised as a lady from a well-to-do family and spends her morn-
ings practicing piano at her grandmother's mansion. In the afternoon she often
visits the Goddess Pond, where she might bump into Rock. At first these two are
polar opposites, but as they get to know each other better, Rock will come to
see that Lumina isn't just another girl and she's looking for more than just a
flirt.

Her birthday is Spring 29.

~~~~~~~~~~~~~~~~~~~~~~~~~~
Likes and Dislikes [ROCK5]
~~~~~~~~~~~~~~~~~~~~~~~~~~

+9 FP: Relaxtea, perfume, diamond, pink diamond
+3 FP: Any flower, any excavation or mine item except diamond, pink diamond, or
lithograph, sweet potato, bread, chocolate
-3 FP: Colored grass, wood or stone lumber, dog ball
-9 FP: Poisonous mushroom, fish items, weed, branch, stone, fooder or bird feed
-20 FP: Elli Leaves

~~~~~~~~~~~~~~~~~~~~
Rival Events [ROCK6]
~~~~~~~~~~~~~~~~~~~~

--Black
Exit the sprites' tree near the Goddess Pond between 11am and 1pm on a sunny
Tuesday to see Rock acting arrogant. He claims that Lumina had a crush on him
in the past, even though she denies it.

--Blue
Go to the beach between 11:10 am and 1pm on Saturday. Rock is trying to flirt
with Lumina, but she's still not interested.

--Green
As you leave the tree again, 11-1 on a sunny Tuesday, they're back by the pond
again. Rock claims that he once saved her life when she fell into the pond.

--Orange
Back to the beach again, 11:10-1:00 on Saturday. For once Rock isn't being a
jerk. He's actually nice to Lumina, who admits that she's fallen in love with
him.

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
                             Special Bachelor Skye                      [SKYE1]
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

Skye (originally named Steiner) is a new addition to the game. He's a smooth-
talking thief (at least, he thinks he is) with gray hair and a penchant for
purple, animal print, and curry. He fancies himself a ladies' man but he's
much smoother (and smarter) than Rock. He won't appear in the valley until you
see his black heart event, which in turn won't trigger until you've introduced
yourself to Lumina (because you have to meet everyone involved in a scene at
least once beforehand). After that it may take a few days before he starts
making a regular appearance.

He only shows up late at night, and gets around pretty quickly, so check out
the section on his schedule, below, for more information on when and where to
find him. He also will only come to the valley on sunny days, and never on the
day after you've seen a heart scene with him. Because he has no particular
special requirements and no rivals, the game makers added a green heart scene,
bringing his total to five. If you're interested in marrying him, he's not too
picky. Give him almost any cooked curry item or anything from the excavation
site.

His birthday is Summer 10.

~~~~~~~~~~~~~~~~~~~~~~~~~~
Likes and Dislikes [SKYE2]
~~~~~~~~~~~~~~~~~~~~~~~~~~

+800 LP/ +9 FP: Finest Curry
+500 LP/ +9 FP: Ultimate Curry, Rainbow Curry, any colored curry
+300 LP/ +3 FP: Any excavation site item, Curry Rice
-500 LP/ -3 FP: Any flower, any mine item
-800 LP/ -9 FP: Curry Bread, Dry Curry, Curry Bun
-5000 LP/ -20 FP: Curry Noodles

~~~~~~~~~~~~~~~~
Schedule [SKYE3]
~~~~~~~~~~~~~~~~

A few days after triggering his black heart event, Skye will start to appear in
the valley on nights when it was a sunny day. On Sundays he wanders all through
the town. Other days he enters the valley from the Mineral Town road and goes
past Vesta's Farm up to the Goddess Pond by the waterfall area. He has a fairly
predictable schedule, but these times may be off by a few minutes. You may or
may not see him walking from one location to another; sometimes he just appears
in the designated area.

SUNDAY:
10:00pm: Enters the valley from Mineral Town and heads toward Vesta's Farm
11:00pm: On the bridge
12:15am: Walks around the fountain at Romana's Mansion
 1:40am: Walks south on the path between the pyrotechnicians' and Daryl's Lab
 3:00am: Walks up the Main Path from the Turtle Pond and past the Inner Inn
 3:20am: Back at the bridge again, heading north toward the mine area
 4:30am: Outside Carter and Flora's tent, sometimes near the waterfall pond or
         mine entrance
 5:30am: Leaves the valley by way of Mineral Town

MONDAY-SATURDAY:
10:00pm: Enters the valley from Mineral Town and heads toward Vesta's Farm
11:00pm: On the bridge
12:20am: At the Goddess Pond across the river from Carter's tent, where he
         stays until you wake up at 6am. You will not see him leave on these
         days.

~~~~~~~~~~~~~~~~~~~~
Heart Events [SKYE4]
~~~~~~~~~~~~~~~~~~~~

Remember that Skye is never around the day after you trigger a heart event. He
will not show up until you see his black event (even though with every other
character in the game, you must meet everyone in the scene before you can see
it). Because his scenes are long and involve several residents, in this section
I've listed the people that you have to meet under each scene. Except for the
black heart event, each scene has two parts. First you visit his next target
to find out that he's sent them a notice ahead of time that he's going to rob
them. They'll tell you that the letter said he would be there between 10pm and
midnight, so you'll have to return at the appropriate time to finish the scene.

--Black
  Special requirements: You must meet Lumina before triggering this scene; you
  will not have met Skye until the scene starts
Walk onto the map screen where Romana's Mansion is located between 10pm and
and midnight on a sunny day. Skye initially introduces himself as a prince,
until Lumina comes out and recognizes him. He then admits that he's a thief and
sweet-talks his way out of getting caught.

--Purple
  Meet: Griffin, Muffy
Go to the Blue Bar between 6-11 am on a rainy Monday to find out that a phantom
thief has sent them a letter. He's going to rob them tonight at midnight! She
asks you to come back and help them, so tell her that you will, and Griffin
will ask you to come back between 10pm and 12am. If you come back at the
appointed time, Skye will show up as scheduled. Ask him about destiny, then why
he steals and why he enjoys it so much.

--Blue
  Meet: Flora, Carter
  Special requirements: To trigger the second half of the scene, Flora has to
  have joined Carter in the tent. She often doesn't leave the dig site until
  11:30pm.
Walk up the main path toward the dig site to meet Flora and Carter. Skye has
been writing letters again. Agree to help them catch him and Carter will tell
you to come back between 10pm and midnight. When Skye finally shows up, he'll
say that he came to see you! Tell him that's fine and you'll end up at the
beach, where he'll tell you about his dream of being a curry chef. When he asks
tell him that it's good to eat food given to you by others.

--Green
  Meet: Vesta, Marlin, Celia
Walk from the Main Pathway across the bridge to Vesta's Farm on a sunny Friday
when it's not winter, between 6am and 10am. Yup, you guessed it, Skye sent yet
another letter! They, too, want your help to try to overpower the thief and
keep him from stealing their crops. So return somewhere between 10pm and 12am
to Vesta's house (on the right, not the shop next door) to finish the scene.
This time, you overstep your bounds a bit. Try again to get him to stop steal-
ing.

--Yellow
  Meet: Ruby, Nami, Rock (you should have met the others in previous scenes)
You know the drill by now. Stop by the lobby of the Inner Inn between 11am and
3pm on a sunny Wednesday to see the latest letter. Volunteer to help, then come
back at the appointed time. When you catch Skye, he'll ask if you'll let him go
so tell him that you'll let someone else catch him.

~~~~~~~~~~~~~~~~~
Proposing [SKYE5]
~~~~~~~~~~~~~~~~~

Unlike the other bachelors, Skye will not take the Blue Feather when you show
it to him. He's a free-wheeling thief and a ladykiller, so he's got to do
things his own way, y'know? You can show him the Blue Feather and he'll say
something about you giving your love to someone else. However, it is not
necessary to show him the feather at all. The proposal scene triggers randomly
on a night when you go to bed with the feather in your rucksack. (Some say you
have to have it equipped, but others claim it doesn't matter.) If you have him
at a red heart but are not ready to marry him, either don't buy the feather or
put it on the shelf until you're ready to use it. It has not been confirmed
that you'll get another chance if you tell him "no" the first time.

When you wake up one morning, there will be a note on the table saying that
he's coming to steal your heart. When you go to bed that night you'll trigger
an event where he comes to your house and asks for your heart. Choose to give
it to him to finish the scene successfully. He'll say that you'll choose the
time to get married later, but you never do. The wedding takes place about a
week later just like all the others' do.

Some say the scene is more likely to trigger if you actually show him the Blue
Feather. Others claim that if you have another bachelor at a red heart, he may
panic and come to you before you have a chance to give the feather to someone
else. (If you show it to him, he does seem paranoid that you're going to get
together with another guy, and for a guy who's supposed to be so suave and
macho, during the actual proposal scene he is adorably unsure of where he
stands with you.)

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
                            Mineral Town Bachelors                      [MINT1]
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

If you plug a copy of Friends of Mineral Town or More Friends of Mineral Town
into your DS's GBA slot, you can also marry the five bachelors from that game.
The exception is Kai, who shows up every summer regardless of whether you have
a GBA cartridge or not. (Gotz also visits the town every Saturday with or with-
out the connection, unless he's working on your house, but you can't marry him
in this game.) The other bachelors are Rick, Trent (the doctor, who now has a
first name), Gray, and Cliff.

Connecting is simple. Just insert the GBA game into the slot on the bottom of
the DS. The next time you turn the game on it will connect automatically. (If
you already have your game on, nothing will happen until you turn it off and
back on again.) That's supposed to be all you have to do, but a lot of people
have had trouble getting the connection to work. Nothing happened for me the
first time I tried it. The second time I just left the GBA game in until I met
one of the Mineral Town visitors and Cliff showed up almost immediately. After
you've met the day's visitor, just save your game and then you can remove the
GBA cartridge.

The Mineral Town visitors have a specific schedule. All of the boys start out
on the top floor of the inn, in the back row of rooms on the right-hand side.
The girls, except Mary, start out in the room on the left. Mary spends her day
at Romana's Mansion. The weekly schedule is as follows:

Sunday: Rick and Popuri
Monday: Mary
Tuesday: Karen
Wednesday: Elli and Dr. Trent
Thursday: Gray
Friday: Ann
Saturday: Cliff, Gotz

Kai comes every day of the summer season.

Mineral Town men don't have rivals for their affection (although you may get
some interesting comments from Rick in the summer; he *thinks* Kai is inter-
ested in his sister Popuri), but they're more challenging because they're only
in town one day a week or one season out of the year. The game does not end if
you marry a city boy.


  _  _ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ _  _  
/` \/ `\_  _                                                       _  _/` \/ `\
\     /` \/ `\                   CLIFF                           /` \/ `\     /
 '.  .\      /                      [CLIF1]                      \      /.  .'
   \/  '.  .'                                                     '.  .'  \/
         \/ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ \/

Cliff may look like a rugged outdoorsman, but he's actually very shy and quite
the loner. If you're familiar with the Mineral Town games, you know that he has
a bit of a backstory--his mother died and his sister has disappeared. So if he
seems a little down sometimes, it's for good reason. But he wants to make
friends and he's one of the few who seem genuinely interested in you right from
the start, and once you get to know him, he's actually very sweet. You can find
him at the inn on Saturday mornings (usually the lobby) and in the afternoons
he walks up to the waterfall. He's got a soft spot for your home cooking, so
work your way into his heart by offering him curry and rice dishes.

His birthday is Summer 06.

~~~~~~~~~~~~~~~~~~~~~~~~~~
Likes and Dislikes [CLIF2]
~~~~~~~~~~~~~~~~~~~~~~~~~~

+800 LP/ +9 FP: Finest Curry
+500 LP/ +9 FP: Any type of curry, most rice dishes
+300 LP/ +3 FP: Many types of regular and tree crops, milk, cheese, yogurt,
riceballs, bread, chocolate, wine, dog ball
-500 LP/ -3 FP: Wool, colored grass, mine items, wood or stone lumber, fodder
or chicken feed
-800 LP/ -9 FP: Poisonous mushroom, oil, flour, forage items and non-fish
fishing items
-5000 LP/ -20 FP: Fish bones

~~~~~~~~~~~~~~~~~~~~
Heart Events [CLIF3]
~~~~~~~~~~~~~~~~~~~~

*Note* All of Cliff's events must be triggered on a Saturday when he's visiting
the valley from Mineral Town.

--Black
Enter the kitchen at the Inner Inn between 8am and 1pm to surprise Cliff. Ask
him to chat, and tell him that you feel lonely. He'll understand.

--Purple
  Meet: Muffy
Go to the lobby of the inn on a rainy afternoon between noon and 4pm to find
poor Cliff cornered by Muffy. She means well, but she's gotten him so flustered
he's tongue-tied. He thinks he gives off an appearance of being emotionless, so
put his fears to rest and tell him that he doesn't.

--Blue
  Meet: Sebastian, Lumina, Patrick, Kassey
Exit your house on a sunny morning between 6am and noon. You're making so much
headway in your friendship with Cliff that now he wants you to introduce him to
some of the other valley residents! Agree to go with him, then take him first
to Romana's mansion and then meet up with Kassey and Patrick, who tease Cliff
about being on a date with you. He'll be embarrassed and take you home, but
apparently he likes the idea of dating you.

--Yellow
  Meet: No one, but you'll need to have access to the Sprite Co. tree (which
  hopefully you do by this point!)
Exit the Sprite Co. tree between 10 and 6 on a sunny Saturday. Cliff is feeling
down again and needs some cheering up. Tell him you consider him a friend even
if he doesn't live in the valley, and he'll open up a little bit about his
family.


  _  _ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ _  _  
/` \/ `\_  _                                                       _  _/` \/ `\
\     /` \/ `\                     GRAY                          /` \/ `\     /
 '.  .\      /                      [GRAY1]                      \      /.  .'
   \/  '.  .'                                                     '.  .'  \/
         \/ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ \/

Gray is the grandson of Saibara the blacksmith in Mineral Town. You can talk to
him by calling the blacksmith on the telephone, or wait until Thursday when he
visits the valley on his day off. He loves mine items and spends a lot of time
up at the dig site with Flora and Carter. In the evenings sometimes he goes to
the bar. His personality is nothing like it has been in previous games. He does
occasionally comment on his problems with his grandfather (Saibara is very hard
on him and they don't get along well) but most of the time in this game Gray is
actually happy and very sweet to all of your neighbors.

His birthday is Winter 06 and he will be in town on his birthday in Year 1.

~~~~~~~~~~~~~~~~~~~~~~~~~~
Likes and Dislikes [GRAY2]
~~~~~~~~~~~~~~~~~~~~~~~~~~

+800 LP/ +9 FP: Baked Corn
+500 LP/ +9 FP: Mine items except mythic stones, necklace, earrings, bracelet,
brooch, chocolate
+300 LP/ +3 FP: All other excavation items, banana, potato, tomato, corn, egg,
mayonnaise, cheese, yogurt, large fish, wine, bread, rice cake, branch, wood or
stone lumber
-500 LP/ -3 FP: Bamboo shoots, turnip, pepper, carrot, yellow grass, mythic
stones, dumpling powder
-800 LP/ -9 FP: Poisonous mushroom, red grass, fishing pole items (except
fish), weed, stone, gold lumber, fodder or bird feed
-5000 LP/ -20 FP: Pickled turnips

~~~~~~~~~~~~~~~~~~~~
Heart Scenes [GRAY3]
~~~~~~~~~~~~~~~~~~~~

All of Gray's scenes must be triggered when he visits the valley on Thursdays.

--Black
  Meet: Carter, Flora
  Requirements: Have the first mine unlocked
Go to the excavation site between 10 and 5 to talk to Gray. Tell him your work
is tough to commiserate with him and encourage him to keep working hard at his
own job before Flora and Carter return to interrupt you.

--Purple
  Meet: Vesta
  Requirements: Have a tool equipped in the red slot of your backpack
Stop by Vesta's house for a chat in the late evening (7:30-10pm) of a sunny day
and Gray will dash in with a tool he fixed for Vesta and forgot to deliver. She
isn't mad, but since he forgot, he won't charge her for it. (Aww! How chival-
rous!) Since he's there anyway, he offers to check your tools for you and if
you agree, he'll be impressed by how well you take care of them.

--Blue
  Meet: Possibly Carter (he isn't in the scene, but Gray talks about him--
  although you should already have met him for the black heart event)
Exit the excavation site from 8-5 on a sunny Thursday and Gray will ask you if
you have time to rest. Tell him you do, and take a break outside Carter's tent.
He tells you how much he admires Carter and how much he wants to be good at
blacksmithing, but he's hinting around for some encouragement, so tell him you
support his dream and he'll say that he thinks everyone should help each other
achieve their dreams.

--Yellow
Drop by the Inner Inn on a rainy evening between 7 and 10pm. Gray is feeling
bad again so encourage him to talk about it. He'll tell you that he's having
problems with his grandfather and that he's afraid he'll never be as good a
blacksmith as Saibara. Tell him that's not true to cheer him up.

  _  _ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ _  _  
/` \/ `\_  _                                                       _  _/` \/ `\
\     /` \/ `\                      KAI                          /` \/ `\     /
 '.  .\      /                      [KAI01]                      \      /.  .'
   \/  '.  .'                                                     '.  .'  \/
         \/ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ \/

Kai hates the cold! Unlike the other bachelors, instead of visiting the town on
the same day every week of the year, Kai will be in Forget-Me-Not Valley every
single day of the summer but no other time. (He moves around a lot because
"it's always summer somewhere!") On sunny days he'll set up shop at the snack
shack on the beach. He's miserable when the weather is bad so on rainy days he
stays inside the inn. He's happy-go-lucky and seems oblivious to the fact that
Rick wants his head on a platter. He will visit your town every summer even if
you don't have a Mineral Town cartridge.

His birthday is Summer 22. Obviously, he'll be in town on his birthday every
year.

~~~~~~~~~~~~~~~~~~~~~~~~~~
Likes and Dislikes [KAI02]
~~~~~~~~~~~~~~~~~~~~~~~~~~

+800 LP/ +9 FP: Pineapple
+500 LP/ +9 FP: Eggs, yogurt, medium or large fish, wine, bread, oil, flour,
perfume, diamond, pink diamond
+300 LP/ +3 FP: Wild grape, grape, orange, apple, tomato, corn, onion, pumpkin,
mayonnaise, milk, cheese, small fish, excavation items, curry powder
-500 LP/ -3 FP: Any type of mushroom (except toadstool), turnip, sweet potato,
wool, yarn, mine items
-800 LP/ -9 FP: Toadstool, colored grass, fishing pole items (except fish)
-5000 LP/ -20 FP: Chirashi sushi (it's served cold...)

~~~~~~~~~~~~~~~~~~~~
Heart Events [KAI03]
~~~~~~~~~~~~~~~~~~~~

All of Kai's heart events take place on a sunny summer day. The snack shack is
open from 8-6 every day of the summer season unless it's raining.

--Black
Go to the beach to find Kai at his snack shack. He addresses you very formally,
as is the custom for people in the service industry in Japan (where the game
was made), gives you a free sample of his wares, and asks if you mind if he
just calls you by your first name. To get your friendship off on the right foot
tell him you don't mind.

--Purple
Go to the beach again, and find Kai taking a break from his work. He'll strike
up a conversation and ask you what your favorite season is. Obviously, he's
hoping you'll say "summer" so the two of you will have something in common.

--Blue
  Meet: Murrey
Go to the beach between 2:30 and 5pm for another handout. But this time Murrey
smells the food from a mile away and comes running. If you let him have the
baked corn that Kai gave you, Kai will be impressed with your kindness.

--Yellow
  Meet: Ruby
Go to the Inner Inn from 6:30-10pm after Kai gets off work. Ruby was just
telling him about the Goddess who might live in the pond, and he asks you to go
for a walk and check it out. Agree and the two of you will end up by the pond.
When you're prompted to make a wish, wish for friendship with him, and he will
admit that he secretly wished for the same thing, and believes that surely your
mutual wish will be fulfilled.

  _  _ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ _  _  
/` \/ `\_  _                                                       _  _/` \/ `\
\     /` \/ `\                     RICK                          /` \/ `\     /
 '.  .\      /                      [RICK1]                      \      /.  .'
   \/  '.  .'                                                     '.  .'  \/
         \/ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ \/

Rick mans the phone lines for Yodel Ranch in Mineral Town. You can call him on
the phone, but he and his sister Popuri visit the valley on Sundays. They stay
overnight at the Inner Inn, and you may get an earful if you visit Rick in his
room during the summer! He has a one-sided rivalry with Kai over Popuri. You
can usually find him at the inn in the mornings and the waterfall in the after-
noons.

His birthday is Fall 27.

~~~~~~~~~~~~~~~~~~~~~~~~~~
Likes and Dislikes [RICK2]
~~~~~~~~~~~~~~~~~~~~~~~~~~

+800 LP/ +9 FP: Spa boiled egg
+500 LP/ +9 FP: Corn, egg, cheese, mayonnaise, large fish, wine, chocolate,
bird feed
+300 LP/ +3 FP: Shiitake, orange, pineapple, red or blue magicgrass flower,
yogurt, blue/green/purple/indigo/black/white grass, medium fish, excavation
items, wood or stone lumber, riceballs
-500 LP/ -3 FP: Pumpkin, yellow grass, rice cake
-800 LP/ -9 FP: poison mushroom, wool, yarn, red grass, fishing pole items
(except fish), mine items
-5000 LP/ -20 FP: Mythic stone

~~~~~~~~~~~~~~~~~~~~
Heart Events [RICK3]
~~~~~~~~~~~~~~~~~~~~

All of Rick's heart events must take place on Sunday.

--Black
  Requirements: Own at least one chicken
Leave your house and Rick will come to visit you. He heard you raise chickens.
Ask him for his help; he'll be flattered and even give you some bird feed.

--Purple
Walk from the waterfall area down toward Vesta's farm between 11 and 4 on a
sunny afternoon. Apparently you've been telling Rick about the excavation site
and he wants to chat with you while he checks it out, so agree. He's been
learning about raising crops from Vesta, so tell him that you raise your crops
and animals with love.

--Blue
  Meet: Ruby, Popuri
Go to the Inner Inn on a rainy evening from 5:30-9pm. Ruby is cooking, and Rick
invites you for dinner. Unfortunately, Popuri shows up and wants to help with
the meal. Rick warns you that she's not a very good cook, but say that you'll
eat it anyway. You automatically tell everyone how good it is, then Rick helps
you make your escape and checks to make sure you're okay. The food wasn't that
good after all, but he's impressed that you put on a brave face for his sis-
ter's sake.

--Yellow
  Meet: Popuri, but you should already have met her for the blue heart scene
Pay an early-morning visit to the boys' dorm room at the Inn (top floor, right-
hand door). Rick is glad to see you, but clueless Popuri bursts in because she
heard voices in her brother's room. He's embarrassed, but she doesn't even
notice and plows right ahead, talking about what a cute couple the two of you
are and even mentions children! As poor Rick completely dies of embarrassment,
she even has the audacity to ask if you think of Rick in a romantic way! Say
that you do, and she will be thrilled but finally realizes she's in the way and
floats happily out of the room. Rick is still speechless from shock.

  _  _ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ _  _  
/` \/ `\_  _                                                       _  _/` \/ `\
\     /` \/ `\                    TRENT                          /` \/ `\     /
 '.  .\      /                      [TREN1]                      \      /.  .'
   \/  '.  .'                                                     '.  .'  \/
         \/ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ \/

Trent is the doctor from Mineral Town (he was previously known only as "doctor"
in the Mineral Town games) and he's totally obsessed with staying healthy. (I
wonder if he's met Marlin...) You won't get much time alone with him, either,
between his work at Dr. Hardy's clinic in the valley and his nurse Elli playing
the part of mother hen, but like some of the other available bachelors, he
becomes more appealing the more you get to know him. He's very intense, he's
passionate about health, and he feels responsible for keeping the residents of
Mineral Town and Forget-Me-Not Valley in tip-top shape. You can't talk to him
on the telephone, but he'll be in the valley every Wednesday.

His birthday is Fall 19 and he'll be visiting on his birthday in Year 3.

~~~~~~~~~~~~~~~~~~~~~~~~~~
Likes and Dislikes [TREN2]
~~~~~~~~~~~~~~~~~~~~~~~~~~

+800 LP/ +9 FP: Any size milk
+500 LP/ +9 FP: Toadstool, bamboo shoots, red or blue magicgrass flower,
yogurt, colored grass, medium or large fish, wine
+300 LP/ +3 FP: Most crops, egg, cheese, small fish
-500 LP/ -3 FP: Excavation and mine items
-800 LP/ -9 FP: Pirate treasure, fish fossil
-5000 LP/ -20 FP: French fries (they're really unhealthy!)

~~~~~~~~~~~~~~~~~~~~
Heart Scenes [TREN3]
~~~~~~~~~~~~~~~~~~~~

All of Trent's scenes must be triggered on Wednesday.

--Black
Walk toward the Goddess Pond from 3-8pm on a sunny Wednesday evening. Trent
thinks this is a good place to relax. Taking time for yourself is good for your
health, but he feels bad for people who are sick or disabled and wants to use
his powers as a doctor to heal them. Tell him that's a great idea.

--Purple
  Meet: Elli, Dr. Hardy
  Requirements: Fatigue at 60 points or less
Drop in at the clinic for a visit on a sunny morning before 1pm. The whole team
is studying medical books together. Dr. Hardy thinks the younger two need a
break, so tell them "Let's go!" But Elli wants to study a little longer and
sends you off to the beach with Trent. The two of you discuss ways to stay
healthy. Mention that moving around is good for you, and he will compliment you
on all the exercise you get while doing your farm work.

--Blue
  Meet: Should already have met Dr. Hardy and Elli
  Requirements: 60 Fatigue Points or less
Visit the clinic on another Wednesday and once again everyone is there, but Dr.
Hardy is about to make a house call. He takes Elli with him but tells Trent to
stay behind to mind the shop. Since you're there alone together, why not strike
up a conversation? Trent starts talking about nutrition. He worries about you,
but you can put his mind at ease by telling him you eat complete, healthy
meals.

--Yellow
  Meet: Should already have met Dr. Hardy and Elli
  Requirements: At least 60 Fatigue Points
One last time, stop in at the clinic before 1pm to see Elli and the doctors.
Trent has something on his mind. When you walk in, his face is all red. Ask him
if he's sick and you'll all have a good laugh.

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
                                    Credits                             [BYE01]
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

Ushi no Tane at http://www.fogu.com/hm
   For such a terrific, informative site and the great message boards; it's
   where I double-checked information I didn't have in my game yet
GameFAQs
   For hosting this guide and having such a great website in the first place
Neoseeker, SuperCheats, Games Radar, Cheat Planet
   For liking my guides enough to ask if they could post them on their sites
You, the reader
   For reading this guide; what would be the point of doing it if no one read
   it?
Marvelous Interactive and Natsume
   For making such a great (if occasionally aggravating) game and translating
   it to English

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
                                 Contact Info                           [BYE02]
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

I have personally checked the information in this guide with other sites or my
own game, but if you find a mistake or have any questions or comments, feel
free to drop me a line.

My e-mail address is:

star      dust
    and
sun shine
 at
Yahoo
     dot
  com

Take out all of the extra spaces and put it all on one line, written like a
normal e-mail address. (I write it out this way because I already had to close
out one e-mail address because I posted it on one website and a bunch of web
crawlers got hold of it and I ended up getting so much junk mail my computer
couldn't handle it all and died trying. so far, I haven't had any problems
with my current address getting spammed.)