*==========================================================*
Megaman Star Force 2: Zerker x Ninja/Saurian

General FAQ System: Nintendo DS/Lite

By: GigaSPX/Gregarcross617
*==========================================================*

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HERE ARE THE LIST OF SITES I APPROVE FOR HOSTING MY FAQ:

GameFAQs- GameFAQS.com
GameSpot- GameSpot.com
Cheat Code Central- Cheatcc.com
Games Radar-gameradar.com
Cheat Planet- cheatplanet.com

Copying this guide or displaying it without my permission in any way will give
me the urge to flame you, also forcing me to contact the Admins and Mods. If
you see anyone using my guide, contact me right away.

If you can't find what you're looking for, punch Ctrl then the F key, then type
the section to jump to that section of the guide.

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++++++++++++++++++++++++

| 1. Table of Contents |

++++++++++++++++++++++++

1. Table of Contents (you're in it)

2. Introduction

3. Version History

4. Basic Controls

5. Star Carrier

6. Mega Weapons and the Battle System

    6.A: Basics about the Battle System and Megabuster
    6.B: Mega Weapon's Contents
    6.C: Mega Weapon's Abilities
    6.D: Mega Weapons List

7. Tribe and Tribe Abilities

8. Synopsis to the story

9. Walkthrough
   
    9.A: Chapter 1, Horror of Nightmares begins
    9.B: Chapter 2, Abominable appearance of the Yeti Blizzard
    9.C: Chapter 3, Finally, a rival!
    9.D: Chapter 4, A blast from the past??
    9.E: Chapter 5, Anger of the ancient god?
    9.F: Chapter 6, Time to settle things, Rival!
    9.G: Chapter 7, The Beginning of a terrible End?!

10. SECRETS, or Chapter 8

11. Boss Battle Stategy

  11.A: Dark Phantom
  11.B: Yeti Blizzard
  11.C: Plesio Surf
  11.D: Terra Condor
  11.E: Hollow
  11.F: Rogue
  11.G: Kung Foo Kid
  11.H: General Auriga
  11.I: Apollo Flame
  11.J: Taurus Fire
  11.K: Queen Ophiuca
  11.L: Harp Note
  11.M: Cancer Bubble
  11.N: Gemini Thunder
  11.O: Le Mu

12. Blank Cards Location

13. HP Memory Upgrade Locations

14. Badge of Loneliness Parts Locations & Rogue Form Transformation

15. Battle Card Locations

  15.A Standard Class
  15.B Mega Class
  15.C Giga Class

16. Action Replay Codes

17. Cipher Mail Codes

18. Wave Command Cards

19. Link Force Level Ups

20. Ability Waves

21. Side Quest Guide

22. FAQs (Frequently Asked Questions)

23. Credits

  23.A General People
  23.B E-mail Correctors

24. Contact

+++++++++++++++++++++++++++++++++++

| 2.  Introduction (READ FIRST)   |

+++++++++++++++++++++++++++++++++++

Welcome to my first FAQ for this game and the other version of this game.
This FAQ is dedicated to the games Megaman Star Force 2: ZerkerxNinja
and ZerkerxSaurian. So, please enjoy to what I am about to say for the
walkthrough.

So, get ready for an adventure of the Star Force Era. E-mail me if you 
see any errors. My e-mail will be at the bottom.


+++++++++++++++++++++++

| 3. Version History  |

+++++++++++++++++++++++

-Version 1.0 (June 30, 2008) - Submitted to GameFAQs; Momentarily completed.

-Version 2.0 (Terminated) - Well, it was a huge mess, so why not skip it and
go over to 2.5, the improved?

-Version 2.5 (July 6, 2008) - Updated with new info about the Blank Cards,
HP Memory, Battle Cards and Badges of Loneliness Locations. Boss locations
are included within the Boss Strategy guides. Also the Link Force Level
Guide is up too. I have yet to include the Sidequests, which is for the next
Version!
 
-Version 3.0 (July 13, 2008) - Pre-Final version? Lots of things fixed, 
like the Battle Cards locations. In this version update, it includes the
completed Sidequest and the updated HP Memory locations. Also, the Rogue
Forms have been added. 

+++++++++++++++++++++++

| 4. Basic Controls  |

+++++++++++++++++++++++

--------------
|Field Screen|
--------------

D-Pad      - Move Geo/Megaman, Cursor

A-Button   - Talk to people, Examine things, Choose option

B-Button   - Cancel option

X-Button   - Opens the Star Carrier's Menu Screen

Y-Button   - Put on your Visualizer

L-Trigger  - Talk to Omega-Xis

R-Trigger  - Wave-In/Wave-Out

START      - Closes the Star Carrier's Menu Screen

SELECT     - Changes the Cards on your top screen of the DS

---------------
|Custom Screen|
---------------

D-Pad      - Move Cursor

A-Button   - Choose Battle Card

B-Button   - Cancel the last Battle Card chosen

X-Button   - Nothing

Y-Button   - Nothing

L-Trigger  - Run

R-Trigger  - Instructions on the Battle Card

START      - Move the Cursor to OK

SELECT     - Nothing

---------------
|Action Screen|
---------------

D-Pad      - Left    - Move to the Left
             Right   - Move to the Right
             Down    - Lock-On
             Up      - Nothing

A-Button   - Use Battle Card

B-Button   - Mega Buster (Hold to shoot rapidly)

X-Button   - Nothing

Y-Button   - Shield

L-Trigger  - When the Custom Gauge is full, you go to the Custom Screen

R-Trigger  - When the Custom Gauge is full, you go to the Custom Screen

START      - Pause

SELECT     - Nothing


+++++++++++++++++++++++

| 5.  Star Carrier   |

+++++++++++++++++++++++

 ________        _______      ____________
/Personal\      /Brother\    /  Omega-Xis \
\  Menu  /      \  Band /    \Wave Command/
 ¯¯¯¯¯¯¯¯        ¯¯¯¯¯¯¯      ¯¯¯¯¯¯¯¯¯¯¯¯
 _______        _______        _______
/SubCard\      /Battle \      /       \
\ Items /      \ Cards /      \Library/
 ¯¯¯¯¯¯¯        ¯¯¯¯¯¯¯        ¯¯¯¯¯¯¯
 _______        _______        _______
/Connect\      /       \      /       \
\ On-Air/      \E-Mails/      \ Save  /
 ¯¯¯¯¯¯¯        ¯¯¯¯¯¯¯        ¯¯¯¯¯¯¯
----------------------------------------------
 _______        _______        _______
/  HP   \      /       \      /       \
\Hit Pts/      \Zennys /      \B: Exit/
 ¯¯¯¯¯¯¯        ¯¯¯¯¯¯¯        ¯¯¯¯¯¯¯

1. Personal Menu: Menu as where your Brothers can see how exactly you
want it to be.

2. Brotherband: Displays all your Brothers you've made contract with.

3. Omega-Xis/Wave Command: Menu where you can change your Mega
weapon and a hidden Wave Command menu to input your codes.

4. Subcard/Items: Menu where you access your Subcards and Items.

5. Battle Cards: Menu where you can edit all your Battle Cards you posses.

6. Library: A personal library where you can view all the Cards you obtained
throughout the game.

7. Connect/On-Air: Menu where you create your own Friend Code and go
on Wi-Fi.

8. E-mails: Menu where you can view all the E-mails you recieve throughout
the game.

9. Save: Place where you can save your progress.

********************************************************************************

+++++++++++++++++++++++++++++++++++++++++++++++

| 6.   Mega Weapons and the Battle System      |

+++++++++++++++++++++++++++++++++++++++++++++++

=============================================================================
6.A Basics about the Battle System and the Megabuster
=============================================================================
 In this section, I'll explain the basics of this new battle system that's
similar to the one in the first game. In this game there are two main ways of 
attacking; battle cards or your Megabuster. This section, as obviously denoted
by the name, shall focus on the megabuster aspect of battle. The Megabuster is 
Mega's built in weapon of doom,  involving 3 aspects as described above. To fire
the Megabuster, press the B button, too invoke rapid fire, hold B, and of 
course, how fast you fire is dictated by the rapidity stat. The damage of each 
shot is determined precisely by the attack stat.(So 1 attack = 1 damage, etc) 
Then there's charge shots, quite unique really, as they can only be used once 
the Megabuster is fully charged, to charge you cannot fire or use chips for a 
certain amount of time, of course, how long this takes varies on your charge 
stat (and once fired resets your charge time). Then there are tribes, tribes 
mainly impact your cards and elemental affinity, but they also affect your 
buster too. A normal, non-tribe charge shot does 10*atk stat, and a regualar 
buster shot. A Ninja's charge shot throws a volley of 3 invis piercing, wood 
element Shurikens, each doing 5*atk stat.Then there's Zerker's charge shot, 
an electrical shockwave down the column charge shot doing 5*atk stat that 
paralyzes. Saurian's charge is a fiery slow cannon-likeattack that fires down 
the row, hitting first obstacle and the row behind it doing(10*atk stat)+20. 
Double tribes use the second tribe's charge. And lastly, tribe king does 3 
elemental sonic booms, one of each tribal element, each spanning a row and each
hit doing 10*atk stat! Also, there are ability waves that impact your 
megabuster, as such denoted by having charge in their name. 
 The charge V/Cross/Spread affect the normal charge shot's radius, similar to 
Plasma Gun2/Gun3/Spread. There are also elemental panels, so when an enemy is 
hit by an attack, that panel is changed to the panel denoted by the ability. 
 Also, since the Tribe King and Saurian Tribes hit multiple panels at once, all 
panels it covers that instant are changed, very nifty, not to mention this also
applies to the spread ability waves for normal form's buster.
 Also, if you haven't noticed, some Wave Command cards can upgrade your buster.

=============================================================================

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=============================================================================
6.B Mega Weapon's Contents
=============================================================================
  Ok viewers, this is how this guide would be set up for you to read it as is.

Name=Name of the megagabuster
-X/Y/Z= Stats
     >X= Attack (how much damage each hit does)
     >Y= Rapidity (how fast the normal shot rate is)
     >Z= Charge(how fast it takes to fire a charge shot)
-Ability= If a buster has a special ability, it will be listed here
-Location= Where it's found in-game!
=============================================================================

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=============================================================================
6.C Mega Weapon's Abilities
=============================================================================
  In this part, this will explain what abilities some of them afflicts when you 
succesfully strike the enemy with a charged shot.

-Poison panels= Panels that continually drain HP when stepped on (being a panel 
its effect can be nulled by float-shoes)

-HP Bug= An affliction that continually drains HP away

-Blind= Blinded, as such cannot the afllicted can't see opponents

-Bubble encased= Cannot move or move when trapped in the bubble, electrical 
attacks do double damage (effect can be shortened by button mashing)

-Confusion= Movement is reversed and attack may be nulled (non-megaman enemies 
will attack sparratically)

-Paralyze= Cannot attack or move when stunned (effect can be shortened by button
mashing)

-Freeze= Cannot attack or move when frozen, breaking chips do double damage 
(effect can be shortened by button mashing)
=============================================================================

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=============================================================================
6.D Mega Weapons List:				
=============================================================================

Pointed Fang:
-1/2/1
-Location: You initially have this from the start.

Quick Ring
-1/3/1
-Location: Cipher Mail 
(Wave Battling,
it's like a form
of greeting!)

StarHoop
-2/2/2
-Suite Room Wave Roads (Blue Mystery Wave)

Cobra Fang
-1/2/2
-Charged shot will lay a poison panel. It'll also cause an HP bug.
-Location: Trade a Snow Ball 1 card for it inside of the snowman network 
on the roof of the Grizzly Peak Resort.

Burst Glove
-3/2/2
-Location: Art Museum Wave Roads (Blue Mystery Wave)

Blinding Eye
-2/1/3
-Charged shot will blind target
-Location: The wave roads of Messie village. 
You will need a Link Power of 320 to access.(Blue Mystery Wave)

Zephyr Wing
-2/1/5
-Location: Inspect the waterfall in Mess Bay.

Bubble Fist
-1/3/2
-Charged shot encases enemies in bubbles
-Location: Mess Willage Sky Waves (Purple Mystery Wave)

Image Eye
-2/1/3
-Charged shot will confuse enemies
-Location: Cipher Mail (AXIMSOEG)

R-F (Rapid Fire) Claw
-2/4/1
-Location: Ancient Stake Network

Zenny Finder
-2/2/3
-All enemies will yield Zenny spoils
-Location: Examine the hamburger geoglyph in the Whazzap Lines area

Paralyzer
-2/2/1
-Charged shot will paralyze
-Location: Grizzly Peak Resort Wave Roads (Blue Mystery Wave)

Titan's Glove
-4/1/2
-Location: Mu ruins of Whazzap Village Wave Roads (Blue Mystery Wave)

White Breath
-2/3/2
-Charged shot will freeze enemies
-Location: Buy it for 6000 Zenny from a vendor on the Mu Ruins
of Whazzap Village Wave Roads

Card Finder
-1/2/3
-You will earn battle cards from viruses and bosses
-Location: After getting more than Link Power of 350, 
talk to the Driverman truck found in Whazzap Lines Wave World.

Kaiser Knuckle
-4/3/4
-Location: Room of Genesis. (Blue Mystery Wave)

Magic Breath
-1/2/2
-Charged shot will encase enemies in either Bubble OR Freeze
-Location: Behind a door in the Trans Dimension 2 that requires you to complete
the Side Quests

Sang Claw
-2/3/2
-Charged shot will cause an HP bug.
-Location: Cipher mail
("Pull off a
high-powered
Best-Combo!")

FM Bracelet
-2/4/3
-Charged shot will paralyze
-Location: Invisible road before Apollo Flame in Trans Dimension 2.
(Blue Mystery wave)

(SF) Star Force Power
-5/3/4
-Location: The wave roads of Whazzap village. You'll need a Link Power 
of 600 to access. (Blue Mystery Wave)

BN Buster
-1/5/1
-Location: Complete the subquest involving Lan's old journal entries.

After inserting any of the Megaman Battle Network games, a new e-mail with
Mr. Copper as the sender will be obtained in your Star Carrier. He wants you to
investigate the unknown datas that are spread into the different areas of the
world. Well, here's the locations of where you get them.

January/XX: Mail Box Wave World of Echo Ridge

March/XX: Old Binocular Wave World of IFL Tower 1

July/XX: The Forgotten Ice Statue Wave World of FoodTopia

September/XX: Sunken Ship Wave World of Messie Lake Area 1

November/XX: Lower Wall Wave World of Whazzap Lines Ruins

The Data Items are Diary Entries of the Old Protanganist of the Battle Network
series, which the Entries can also can be read in the Items menu for each of
them. Obtaining all of the Data Items gives you an e-mail from the
Old Protanganist with the attachment of the "BN Blaster"
=============================================================================

********************************************************************************

+++++++++++++++++++++++++++++++++

| 7. Tribes and Tribe Abilites  |

+++++++++++++++++++++++++++++++++

 /===================\

| 7.A  Translations   |

 \===================/

Berserker - Zerker

Shinobi - Ninja

Dinosaur - Saurian

  /===================\

 | 7.B  Tribe Zerker   |

  \===================/

Thunder Zerker:
Element: Elec
Weakness: Wood

{Charge shot}
-Name: Thunder Slash
-Element: Elec
-Power: Attack x 10
-Range: Down a single column
-Attributes: Paralyzes, non-flinching

{Link Force Big-Bang}
-Name: Thunder Bolt Blade
-Element: Elec
-Power: 100 x 3
-Range: 3 x 3 area immediately ahead
NOTE: Megaman will take one step forward to cover the back of enemy area.

{Tribe Power}
-Train Combo (Charge a card to remove its attribute of making the opponent
invincible. In addition, carrying the charge onto other cards will allow you to
use them immediately in succession)

{Other Abilities}
-Side selection
-Elec cards gain +20 attack power

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Zerker Ninja:
Element: Wood
Weakness: Fire

{Charge shot}
-Name: Shinobi Stars
-Element: Wood
-Power: Attack x 5 x 3 hits
-Range: Down a single column
-Attributes: Non-flinching

{Link Force Big-Bang}
-Name: Elemental Blade
-Element: Elec (Sword) + Wood (Cyclone)
-Power: 55 x 6 (Three hits of the sword and three hits from the Cyclone)
-Range: 3 x 3 area immediately ahead 
NOTE: Megaman will take one step forward to cover the back of enemy area.

{Tribe Power}
-Train Combo

{Other Abilities}
-Side selection
-Elec cards gain +20 attack power
-When pressing Up+Y right before you are about to take damage, you will perform
an Anti-Damage technique and strike an enemy ahead with Wide Sword.
-Wood cards gain +20 attack power
-Heal on Grass panels.

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Zerker Saurian:
Element: Fire
Weakness: Aqua

{Charge shot}
-Name: Dino Cannon
-Element: Fire
-Power: (Attack x 10) + 20
-Range: Down the column. Upon impact, three panels behind the target will also 
detonate.

{Link Force Big-Bang}
-Name: Vanishing Blazer
-Element: Fire + Elec
-Power: 180 x2
-Range: Entire field

{Tribe Power}
-Train Combo

{Other Abilities}
-Side selection
-Elec cards gain +20 attack power
-Super Armor
-Fire cards gain + 30 attack power

--------------------------------------------------------------------------------

  /===================\

 | 7.C  Tribe Ninja    |

  \===================/

Wood Ninja:
Element: Wood
Weakness: Fire

-Name: Shinobi Stars
-Element: Wood
-Power: Attack x 5 x 3 hits
-Range: Down a single column
-Attributes: Non-flinching

{Link Force Big-Bang}
-Name: Demon Flurry
-Element: Wood
-Power: 130 x 2 hits
-Range: 3 x 3 area further away

{Tribe Power}
-Charging cards with A will allow for cards to pierce Invisible.
-Auto Lock-On after charging a card.

{Other Abilities}
-When pressing Up+Y right before you are about to take damage, you will perform
an Anti-Damage technique and strike an enemy ahead with Wide Sword.
-Wood cards gain +20 attack power
-Heal on Grass panels.

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Ninja Zerker:
Element: Elec
Weakness: Wood

Charge shot}
-Name: Thunder Slash
-Element: Elec
-Power: Attack x 10
-Range: Down a single column
-Attributes: Paralyzes, non-flinching

{Link Force Big-Bang}
-Name: Elemental Blade
-Element: Elec (sword) + Wood (Cyclone)
-Power: 55 x 6 (three hits of sword and three hits from the Cyclone)
-Range: 3 x 3 area immediately ahead
NOTE: Megaman will take one step forward to cover the back of enemy area.

{Tribe Power}
-Charging cards with A will allow for cards to pierce Invisible.
-Auto Lock-On after charging a card.

{Other Abilities}
-Side selection
-Elec cards gain +20 attack power
-When pressing Up+Y right before you are about to take damage, you will perform
an Anti-Damage technique and strike an enemy ahead with Wide Sword.
-Wood cards gain +20 attack power 

\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\

Ninja Saurian:
Element: Fire
Weakness: Aqua

{Charged Shot}
-Name: Dino Cannon
-Element: Fire
-Power: (Attack * 10) + 20
-Range: Down the column. Upon impact, three panels behind the target will also
detonate.

{Link Force Big-Bang}
-Name: Enma Gale G(enocide)
-Element: Wood + Fire
-Power: 150 x 2 hits
-Range: 3 x 3 area further away

{Tribe Power}
-Charging cards with A will allow for cards to pierce Invisible.
-Auto Lock-On after charging a card.

{Other Abilities}
-When pressing Up+Y right before you are about to take damage, you will perform
an Anti-Damage technique and strike an enemy ahead with Wide Sword.
-Wood cards gain +20 attack power
-Super Armor
-Fire cards gain + 30 attack power

--------------------------------------------------------------------------------

  /===================\

 | 7.D  Tribe Saurian  |

  \===================/

Fire Saurian:
Element: Fire
Weakness: Aqua

{Charge shot}
-Name: Dino Cannon
-Element: Fire
-Power: (Attack * 10) + 20
-Range: Down the column. Upon impact, three panels behind the target will also
detonate.

{Link Force Big-Bang}
-Name: G(enocide) Blazer
-Attribute: Fire
-Power: 330
-Range: Entire field

{Tribe Power}
-Charging a card with button A will add up to +50 power.

{Other Abilities}
-Super Armor
-Fire cards gain + 30 attack power

\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\

Saurian Zerker:
Element: Elec
Weakness: Wood

{Charged Shot}
-Name: Thunder Slash
-Element: Elec
-Power: Attack x 10
-Range: Down a single column
-Attributes: Paralyzes, non-flinching

{Link Force Big-Bang}
-Name: Vanishing Blazer
-Element: Fire + Elec
-Power: 180 x2
-Range: Entire field

{Tribe Power}
-Charging a card with A will add up to +50 power.

{Other Abilities}
-Side selection
-Elec cards gain +20 attack power
-Super Armor
-Fire cards gain + 30 attack power

\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\

Saurian Ninja:
Element: Wood
Weakness: Fire

{Charge shot}
-Name: Shinobi Stars
-Element: Wood
-Power: Attack x 5 x 3 hits
-Range: Down a single column
-Attributes: Non-flinching

{Link Force Big-Bang}
-Name: Enma Gale G(enocide)
-Element: Wood + Fire
-Power: 150 x 2 hits
-Range: 3 x 3 area further away

{Tribe Power}
-Charging a card with A will add up to +50 power.

{Other Abilities}
-When pressing Up+Y right before you are about to take damage, you will perform
an Anti-Damage technique and strike an enemy ahead with Wide Sword.
-Wood cards gain +20 attack power
-Super Armor
-Fire cards gain + 30 attack power
-Heal on Grass panels.

\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\

  /===================\

 | 7.E  Tribe King     |

  \===================/

Tribe King
Element: None
Weakness: None

{Charge shot}
-Name: Over Slasher
-Element: Elec + Wood + Fire
-Power: ((Attack x 5) + 25) x 3 hits
-Range: The sonic boom is 3 panels wide
-Attributes: Flinching

{Link Force Big-Bang}
-Name: Czar Delta Breaker (CzarDBreaker)
-Element: Elec + Wood + Fire
-Power: 50 x 9 hits (3 per element)
-Range: Entire field

{Tribe Power}
-Train Combo (Zerker Version)
-Auto-Lock On after charging a card. (Ninja Version)
-Charging cards with A allow them to pierce Invisible (Ninja Version)
-Charging cards with A add up to +50 power (Saurian Version)

{Other Abilities}
-Side Selection
-Super Armor
-When pressing Up+Y right before you are about to take damage, you will perform
and Anti-Damage Technique and strike an enemy ahead with Wide Sword.
-All battle cards gain x2 power.
-Elec cards gain an additional +20 attack power
-Wood cards gain an additional +20 attack power
-Fire cards gain an additional +30 attack power

--------------------------------------------------------------------------------

  /===================\

 | 7.E  Rogue Tribes   |

  \===================/

Rogue Zerker:
Element: None
Weakness: None

{Charge shot}
-Name: Thunder Slash
-Element: Elec
-Power: Attack x 10
-Range: Down a single column
-Attributes: Paralyzes, non-flinching

{Link Force Big-Bang}
-Name: Thunder Bolt Blade
-Element: Elec
-Power: 100 x 3
-Range: 3 x 3 area immediately ahead
NOTE: Megaman will take one step forward to cover the back of enemy area.

{Tribe Power}
-Train Combo (Charge a card to remove its attribute of making the opponent
invincible. In addition, carrying the charge onto other cards will allow you to
use them immediately in succession)

{Other Abilities}
-Side selection
-Elec cards gain +20 attack power
-Sword type of cards gain +50
-Indie Barriers appear every turn having 1HP

\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\

Rogue Ninja
Element: None
Weakness: None

-Name: Shinobi Stars
-Element: Wood
-Power: Attack x 5 x 3 hits
-Range: Down a single column
-Attributes: Non-flinching

{Link Force Big-Bang}
-Name: Demon Flurry
-Element: Wood
-Power: 130 x 2 hits
-Range: 3 x 3 area further away

{Tribe Power}
-Charging cards with A will allow for cards to pierce Invisible.
-Auto Lock-On after charging a card.

{Other Abilities}
-When pressing Up+Y right before you are about to take damage, you will perform
an Anti-Damage technique and strike an enemy ahead with Wide Sword.
-Wood cards gain +20 attack power
-Heal on Grass panels.
-Sword type of cards gain +50
-Indie Barriers appear every turn having 1HP

\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\

Rogue Saurian
Element: None
Weakness: None

{Charge shot}
-Name: Dino Cannon
-Element: Fire
-Power: (Attack * 10) + 20
-Range: Down the column. Upon impact, three panels behind the target will also
detonate.

{Link Force Big-Bang}
-Name: G(enocide) Blazer
-Attribute: Fire
-Power: 330
-Range: Entire field

{Tribe Power}
-Charging a card with button A will add up to +50 power.

{Other Abilities}
-Super Armor
-Fire cards gain + 30 attack power
-Sword type of cards gain +50
-Indie Barriers appear every turn having 1HP

********************************************************************************

++++++++++++++++++++++++++++++

| 8.  Synopsis to the story  |

++++++++++++++++++++++++++++++

Ok, the setting of this game sets approximately 2-3 months after the ending
of Megaman Star Force 1. After that long of a time, the main character of
the story adjusts to everyday life. One day, the main character and his friends
decide to travel to the technological hub of TK City, where they witness a
new device known as the Star Carrier at work.. The Star Carrier is able
to take radio waves and transform them into material objects, known as
Material Waves. While watching a movie, Geo and his friends witnessed
an attack by a mysterious man named Hyde, who partners with an
Unidentified Mysterious Animal, or UMA, named Phantom in order
to wreak havoc. After fusing with Phantom, Hyde becomes Dark Phantom
(ok name, I guess). When Dark Phantom is defeated by Mega Man, he
flees, and from that point forward becomes one of the game's first
main antagonists.

Dark Phantom is later revealed to work for Dr. Vega, a scientist who
is obsessed with reviving the lost continent of Mu. She has allied herself
with Solo (alter ego Rogue), the last survivor of Mu, and the UMAs to
achieve this goal.

********************************************************************************

+++++++++++++++++++++++

| 9.  Walkthrough    |

+++++++++++++++++++++++

The real adventure....BEGINS!

     /====================\

    | 9.A Welcome to 220X! |

     \====================/

    First, choose which Tribe version you want to play. After that, you'll
prompted to input your Auto Brother's information into the Star Carrier
(they'll automatically be the version you didn't pick. Select their handle-name
and what generic NPC they'll be) You'll then automatically get you Star
Carrier. Afterwards, speak to the woman nearby and watch the
commercial ship hit the ground. After the bit of commotion, talk to everyone
and inspect the ship.Now you can go on air and into the Wave Hole that
appears and commence the three tutorials (battle cards, war-rock attack,
countering). After your quick ingame introduction, and some useless
emails to reiterate, become a solid being again and walk back to the ship
to automatically check it. Now talk to everyone and go over to the North
and inspect the propeller on the roof of the northwest house. Now pulse in,
grab the propeller, fix the ship, and speak to the movie producer to receive
free tickets. So now speak to your mother, pulse, inspect your TV, then talk
to your mother again (remember, radio waves can't talk to solid beings
so you have to pulse to talk to someone normally). Wow, long day,
go to sleep.

    Oh goodie, new day, rush over to the bus stop in town and choose
to go to Wilshire Hills. Use the elevator and then speak to
EVERYONE in the Hills(good luck with that). Head towards the
outside of IFL Tower and speak to everyone (You'll have to examine
the Sonia air display in order to start a conversation with the
fanboy <_<. Head back to Wilshire Hills and go to the Shopping Plaza
entrance. Looks like Bud dropped his ticket... Serves him right, so now
it's time to play Where's Waldo 220X style. Talk to the older man to see
where Bud's ticket dropped to(fishy, no?). Now to obtain the Sky Board
Material Waves by first talking to one of the men, and then the lady.
Wave in,examine both the man and woman's Star Carriers, and then
speak to the man again to get the board. Retrieve the ticket, and then
speak to Bud(wasn't that fun?). Enter the cinema, go to the top, talk
to everyone, including Auron along the way,enter, the theater, and then go
out to by some beverages. Come back to witness Dark Phantom's attack
(about time something happened). Anyway, leave the theater and talk to the
man near the elevator. What next? Of course, go on air, and go all the way
down, and inspect the counters on the firstfloor of IFL Tower. The
elevators will turn back on so pulse out and use them.. Inspect the
ghosts at the entrance and then head back to the 3rd floor. Speak to
the women in the corner. One of them should give you the Vacuum
material wave. So with a huff and a puff, bye-bye go the ghosts and
then head outside. Make your way to IFL Tower (the big pointy thingy
in the northeast area) and Pulse in. Up and up we go along the wave roads
around IFL Tower (take the purple warp nearby). If you come across
missing roads, move to the area shown and engage in a battle with
Ghosts with hats (WTF) to restore the road. If you bump into the
ghosts, you must fight a set of the Boohat viruses as well. When you get
to the top, watch the scene with Hyde and Phantom. Yay! Boss battle
time so defeat Dark Phantom. Now the blonde wants to bro you,
might as well to get an idea of brother banding.

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      /============================================\

      | 9.B Abominable Appearance of Yeti Blizzard  |

      \============================================/

    After receiving an email with the HP+50/50 Ability Wave, head to
Wilshire Hills, enter the Shopping Plaza, and speak to Aaron, who
will be in the cinema. Upgrade your Star Carrier. You'll receive an
email from Legend Master Shin about Cipher Mail and the Sky
High Colosseum.(to do the Sky High Colosseum, go talk to him at
the top of the Shopping Plaza) Off to Luna's house and talk to everyone
inside.Speak to your mother and then inspect your PC. Virus battle.
That was epically hard. So off to bed with you!

    Use the air bus to head to a new destination, the Grizzly Peaks Resort
and Foodtopia. Speak to someone standing outside the hotel and head
to Luna. She'll tell you to check in but you can't as of the moment. Now
talk to EVERY person in every area until you receive an email. Check it.
Ohhh, now you can check in, so speak to the person at the hotel desk
and check in. Head to your suite room thanks to that. (notice the hotel
is suddenly filled with mafia women....I mean errr....nice women in black. XD)
You won't be able to open it with the key you received(this place is really a
shame) so pulse in, make your way into the room as Megaman, and open
it from the inside. Obtain your ski gear and head outside. Make your way
to Foodtopia (the place with all the yummeh food). You'll receive a 'mysterious'
communication. Head to the front of the hotel and watch as a giant snow thing
bomb outside inbetween the fountains.Go through the cut-scene (you'll meet a
girl named Amy)and inspect it the rock-thingy.. Pulse in, remove all the rocks
in the area by inspecting them and defeating the Snoroll viruses. (one in the
Fountain area, some in Foodtopia 1) Now return to the lobby and speak
to the mysterious boy you see (hello thar Solo<_<).Luna will head to her suite
while Bud and Zack stay in the lobby. Follow Luna to her suite and watch the
cutscene. Leave the room, get Bud's transmission, and walk back in. Talk to the
Concierge thing. After that we need to pulse in and make your way to the
laundry room (it can't be accessed normally but it's below the top floor. 
Explore and the wave roads and you'll find it (appearantly they don't want
you to wash your clothes)), pulse out through the wave hole, speak to the woman,
and receive a new Material Wave machine. Use your new machine on Bud and watch 
him as he attempts to impress Ai. He thenexclaims about a weird feeling inside
of him... Dun dun dun...Now we gotta pulse in and defeat Taurus Fire. 
Bud will return to normaL (as much as he is).
Head back to Luna's room and sleep on the sofa. Watch the cutscene with
Mr. Dotcom, Yeti, and Hyde... Fascinating scheme... Head to Foodtopia
and materialize your spiffy new skis. Go to both the ski lifts and watch the
cutscene. Head to the top and from there, ski all the way back to Gourmet
Town down the slopes. Watch as Yeti Blizzard kidnaps Amy and Bud.
More people to save... Wave in and make your way up the mountain. When
you come to an EM ball, you have to play a a ski mini-game. An SOS is
a Mr Hertz. Collect the number you need before you get to the end. Trees
will damage you and Snow Gorons will subtract your Hertz count, and probably
kill your pride. Get to the peak and defeat Yeti Blizzard. Rescue Bud and Ai.
Hyde will abandon Rich, allowing good old you know who from SF1
to arrest him. The day is saved. You now have the option of adding
Bud to your Brother Band. Watch the cutscene with Hyde, Vega, Hollow,
and Solo... O_o

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       /=====================\

      | 9.C Finally, a Rival! |

       \=====================/

    Well, to begin this chapter, your first mission is to...speak to everyone
in Echo Ridge! After that, go inside Big Wave and talk to Ken Suther.
Head out, wave in, and go back to Big Wave to save him. Defeat the
three virus sets at Big Wave. Well, well, if it isn't Sonia Strumm! Go
ahead and speak to her to get a date. Also at this point, you can go
to Bunny Wave Roads 1 and fight Cancer Bubble after talking to
Claud inside of Big Wave.

    Well, it's time to meet your date at Wilshire Hills. So, head to
Wilshire Hills, and have a nice long talk to Sonia. Afterwards, make
your way to TK Tower, which by the way you can go in now. After
making it in, obtain a guide from the lady at the counter and
materialize the guide program. Head to the Star Carrier exhibit and
observe the cutscene. Afterwards, examine the rest of the exhibits and
continue to examining everything until you get to the OOParts exhibit.

    After that happens, wave in and inspect the scroll nearby the
OOParts exhibit to find a secret path. Make your way through the
area, making sure to avoid holes that appear in the ground by pressing
the buttons correctly. If you get caught in one, you'll end up in a different
dimension. Head to the white hole in the dimension toleave. Encounter the
eye enemy and then chase it to the OOParts exhibit. After this whole
scenario, you'll be able to add Sonia to your Brother Band again and a
bonus as to getting an edit-able extra folder.

    Since you're outside now, speak to Detective Copper and read the
email you'll receive. Head to Wilshire Hills after reading it. Wave in and 
speak to the needy EM Life form on the Wave Roads who sent you the SOS.
You are to fetch something for him, so head to IFL Tower 1. Wave out
and inspect the on the far wall behind Sonia to turn the binocular's
Wave World. After that, wave back in, then wave into the old
binoculars and speak to the Mr. Hertz to receive your item. Afterwards,
deliver it back to the needy EM Life form.

    Well now, take a rest by going back home and sleep. Head to
Big Wave again and watch the cut-scene. After that, go after the eye
enemies and stop their doing. Once again, you should avoid the holes
by pressing buttons or else you'll fall into the freaky alternate dimension.

After defeating those eyes, watch the scene with Solo, who shall be
counted as your first rival in this series! So, it'now time to defeat his 
alter ego, Rogue. Well, to read his specifications go over to the Boss guide of
this FAQ.

Well, it seems as it would say that you have beaten him, but quite loss a huge
amount of energy to defeat him. Luckily, you should watch as Rogue spares
you...

    Before heading to the Prez's house, inspect the dog house near where
you fought Rogue. Not forgetting to mention is to speak to the nearby
repairman. You know the mission! Wave in to become Megaman and
wave into the dog house. Spare the Mr. Hertz a D-Energy. Afterwards,
wave out and talk to the man again to report it didn't really help.Now,
you are able to head to Prez's place to talk to her. After the conversation
is done, you may go home now.

    Enter your house to speak to your mother and then go to your room
for a nap. Wake up to read Ken's email if you want. Head outside and
watch the cutscene. Now what you should do is head all the way to Wilshire
Hills and talk to Mr. Boreal. Then you should become Megaman,
and enter the Shopping Plaza. So, make your way to the cinema and
watch as the Dark Phantom summons an army of Murains. Try to make
your way to him and Luna. Basically along the way,fight those many sets of
Murians and Murian Gs. Omega-Xis will automatically defeat the last set
on his own without Geo's help.

    It looks like there is the return of Queen Ophiucha. So, what you
should do now is to defeat the memory of the Ophiuchus Queen. After that,
do the Tribe Tutorial of Thunder Zerkrt/Fire Saurian/Wood Ninja and
defeat the two Murian Gs. From here on out, your Star Carrier's color on
the outside will match your corresponding Tribe. And so, you should just
enjoy watching the scene with Dark Phantom and Hollow.

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    /================================\

   | 9.D Time to surf the Wave World! |

    \================================/

  You'll start off by waking up from bed. Right now you should head
for Luna's house. Looks like Zack is involved with Loch Mess…
I know what you're thinking <_<. After a cut scene, go to the Big
Wave chip shop and talk to Ken Suther (the owner)and watch him babble on.

  Following his talk, you'll receive an e-mail telling you to go to the
hotel lobby. You know what that means right? Take a bus to Grizzly
Peaks Resort ASAP!


  In the hotel you'll meet none other than…..your auto-brother! He/she will
have the customizations you made in the beginning of the game. Anyway,
he'll/she'll give you valuable info to help with your search and how you
have to go to Netopia. That place sounds familiar. Not only that, but
he/she will become your brother! Yay! Return to Echo Ridge
and after the cut scene, go home and get some rest for tomorrow.
The next day, exit your house and EM wave change.             

  You'll be started with a batttle with Omega-Xis tutoring you on
how to use the Double Tribe. Do so and continue on. Make your way
to the top of Luna's house and examine the satellite dish. When
you're ready, go to the Sky Waves! The Sky Waves can be confusing
because of the many EM wave travel portal dashes, but it's
not hard or impossible, so you should be fine..

Mess Village

  You'll then finally make to Mess Village! You know what's
a mess? These names…>.< As I was saying, a cut scene will
occur and then you'll gain control again. Talk to everyone in the village
even though you cannot understand anything except the word: blah.
You'll come across a man who is dressed in a safari suit. That would
be Gerry Romero, A TV director. Talking to him will grant you a Translator. 
Now you can talk to everyone and ask about Zack! Find Bob Copper to learn
about his business there. Next, there should be a man standing next to
a weird glowing machine who'll trigger yet another cut scene when talked to.
Go to the bridge and do what the Prez says about wave changing. Head for
the bridge and talk to the Big Pink Hertz. Your objective is to get
float shoes/240 from the lone hertz on the little island and trade with the 
pink hertz for HP+100/150. Do just that and pulse out, talk to Luna, then 
head for the observation deck and talk to everyone, examine everything. 
Leave and go to the village, Cut scene, then to Zack.There will be more 
cut scenes and then you should talk to Luna, and then headfor Messies' Cove.
Speak with Zack once again, return to village, talk to Luna, cut scene,
finally observation deck.   

    Things are getting interesting! Time to go buck wild! Get the
Diving Machine from the man from before because it's time to
EM wave change! Use the machine to dive into the
new area..

Loch Mess 1

    In this area, you have to find the buried Mr.Hertz using the
Y button while Omega-Xis tells you their location with hint pages
using the L button.

Here are the locations of the Mr.Hertz for this area:

-By the sunken log raft
-Near 2 starfish on the east side
-Near a crown

WARNING*Remember if you dig in the wrong place then you'll
trigger a virus fight.

Loch Mess 2

Here are the locations of the Mr.Hertz for this area:
-The Center of 5 rocks near the east
-Front of coral near a mermaid
-Near toppled statue
-Beneath a submarine
-By a blocked cavern close to an octopus

After that, talk to Zack, watch the cut scene, and prepare yourself
for a boss fight!

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Plesio Surf

Element- Aqua
HP= 1200
Abilities: SuperArmor
Attacks:

Lightning Blazer (Elec): Plesio shoots an electric beam down a column
Dodge – Step away from the blast

Aqua Fang (Aqua): Plesio appears from underneath and
attempts to bite you with a range of 2 panels. He may try to

chain the bites in succession. [Breaks Shield]
Dodge- Step away to safe panel

Torrent Wave (Aqua): Plesio will lift his body up and
crash onto the water creating a full 3 row tidal wave towards you.

It will also sweep up the rocks on the field to try
and break your shield.
Dodge- Shield, but beware of rocks that will break

Not too hard, avoid his sometimes unexpected attacks since he pops
out of the water. Watch out for rocks in your path when he uses his
Torrent Wave.

Once you beat him and all that, become Zack's brother.

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     /=============================\

    | 9.E Anger of the Ancient god? |

     \=============================/

  Well, wake up and you should get an e-mail afterwards. Read the
email from Legend Master Shin about Best Combos/Legend Force if you
want to. Then, you'll get a call about going over to Zack's place to discuss
about finiding your other missing friends. After viewing the cut-scene, make
your way to Big Wave and talk to Ken Suther about the Whazzap Village.
Well, you're going to prepare what ever you need first for your big trip the
day after. After you're done, go home and sleep. (At this point, you can now
fight Kung Foo Kid by heading to Mess Village, talking to Kid Gruff, and then
heading to the wave roads of Mess Bay).

  Well, start your day by going to the parabola antenna and use it to head
to Sky Waves. After getting to Sky Waves, head to a new location, Whazzap.
Whazzap is just passed the door near by the warp to Mess Village. Once
you arrive at Whazzap, try speaking to everyone.. Afterwards, speak to the
village shaman, who isn't hard to point out because of the way he dresses
different from everyone else. Try speaking to everyone again and you'll
activate a cutscene. Afterwards, head to the next area, Whazzap Line ruins, and
look at all the geoglyphs on the ground. Weird and strange, huh? Don't forget to
speak to everyone as well. Once you have done so, head back to Whazzap village
to find a very shocking and weird appearance of Bud Bison!

  After the brief cut-scene, head back to Whazzap Lines and speak to Luna.
You now need to gather food ingredients for your very large eating machine
friend. >_> Start off by grabbing beef and rice by examining the beef offering
as well as talking to the old villager in purple in Whazzap Village. Gather an
egg off the nest from the top of a cliff in Whazzap Lines via waving in. You 
could find onions in the nearby patch by walking south of the group of villagers
in Whazzap Village. Bring the ingredients back to Luna and receive the booking
machine. Use it to make a beef bowl meal.

  Go back to the village square and watch the the surprising cutscene. Looks
like it's time to save the trembling deciever from the troubling terror.
Wave in and make your way to them. When you're there, have your
rematch against Rogue. You'll actually beat him this time. He should be
much easier now that you have Tribe/Double Tribe/Tribe King. After
that, speak to Bud and the shaman. Wave in afterwards and speak to
the Shaman again. After that's done,wave out, then talk to Luna, head
to Whazzap Lines, and inspect the tent. From their, you're
going to take a day's nap, whereas you don't save before napping.

  Looks like there's trouble afoot. Wave in from Whazzap Lines and
go back to the village as Megaman, and then go to the sky waves to
head back to the way home. Watch as another sucker, such as the
shaman himself, falls to Hyde's temptation. Seeing as this entire
village worships Mu, of course the shaman wants power from Mu....

  Yes, take a long travel back to Echo Ridge's Sky Waves and
watch the cutscene. Looks like Terra Condor has captured our friends
before they could escape to Electopia (haven't seen this word in a while).
Talk to the nearby Driverman to get the key to Whazzap
Village. Well, return to Whazzap Village and wave out. Head to the
nearby ruins. Wave in and enter the ruined temple. To progress, you need
to escort red EM Life forms to specific
destinations (the pedestals). Each EM Life forms goes to a SPECIFIC
pedestal. As you lead the the Life form around, the condor enemy will
attempt to attack you. Use the underground shelters to avoid being
attacked by that heck of a condor enemy. In the second area, in the case
of the twins and the triplets, you must gather all in the set before bringing
them to their pedestals. Well, after you're done with that annoying mission
of the game, defeat Terra Condor. Use the Boss guide to look up
Terra Condor's specifications to see what he has up in his sleeves. He's
rather easy to beat if you load yourself with fire chips or using Tribe Saurian
(if you have that version) to beat the pointy beaked bird. Afterwards,
watch Geo accepting the shaman's apology that's bound to happen.

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      /=================================\

     | 9.F Time to settle things, Rival! |

      \=================================/

  Go to Bud's house. Head to Mess village Area via the Sky
Waves. Getting to the Whazzap Village should be LOADs
quicker now that you have the Whazzap Key. Use it on the gate
as soon as you enter the Sky Waves and backtrack from
Whazzap's sky waves. Watch the scene once you arrive. Speak
to the camera man and then head to Messie Bay. Speak to the
pilot nearby the entrance. Go back to the village and talk to Bob
Copper. Afterwards, wave in. Head to the second lake area and
retrieve the black box from the southern most area (underwater.
You'll need the diving machine). Bring it back to the pilot. (You can see
Plesio Surf EX down here too immediately to your left after entering the
2nd area) Borrow a projector from the cameraman and bring it to the pilot.
Materialize it for him. Take the sky waves to Whazzap Sky Waves and on
the east side, examine one of the security gates. It leads to Bermuda Maze's
Sky waves. Take the warp and you'll have a cutscene with Harp
Note and another one with Hyde, Hollow, and Vega. From there, you'll
automatically be back in Echo Ridge. (If you didn't realize it...you lose your
Brother Band with Sonia. Take the bus to Wilshire Hills. (it'll automatically
be your destination) Examine the Air Display with Misora's face on it on the
upper level. You'll stay until night....because you have nowhere to go
really....Wave out before attempting to play hero and defeat all the
Errand sets. Now try to fight Rogue EX. (you cannot harm him due to
the weird barrier-thing from the indie proof. The battle ends after a few
turns) Watch as Harp Note saves you from Rogue and Hollow. (If only you
could beat here up now...) You'll be back in Echo Ridge. Head back to your
place. Go to sleep. Wow, so Harp Note appears to be against us, then
she saves us, and now she's talking to Hollow about getting your OOParts.
Geeez. Head outside the next morning and watch the scene. Awwww,
your friends want to support you. Even War Rock...how nice. Now if
only the 3 musketeers would actually do something... Head to the Bermuda
Maze via Sky Wave area. Oh, NOW fight Harp Note.

  Reinstall Sonia to your Brother Band. Continue to the weird Labyrinth
-thingy as you fight your way through the maze. Follow the ghost
(though sometimes you'll have to guess on your own). If you make a
mistake, you have to battle three sets of viruses in a row (Oh joy). Get to
the end of the maze. (This is going to be reallly long) Harp Note and
the ghosts will give good hints. Try to avoid guessing with the EM Ghost
and stars in the air display become some of them will
actually lie to you. If you really need help...

Note: Remember that down-left does not mean go to the down portal, then
left portal. The maze is not a + cross, it is an X cross. It basically means
that down-left is the same as saying going southwest. Think of the maze as
the diagonals of a compass.

From the beginning:
1. down-left
2. up-left
3. up-left
4. up-left
5. up-right
6. down-right
7. down-right
8. up-right
9. up-left
10. up-right
11. up-left
12. down-left
13. down-left
14. down-left
15. up-left
16. down-left
17. up-left
18. up-right
19. up-left

Feel special? That was the most LONG and ANNOYING part
of the game. Now go beat up Hollow. LONG cutscene sequence
afterwards. Head back to the area after Rogue boots you and
watch more cutscenes... Now for the not-so-green
fighting machine in EX.

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       /=====================================\

      | 9.G The Beginning of a terrible End?! |

       \=====================================/

    Well, welcome back to your house. You were said to be
dragging yourself and a girl back to Echo Ridge and presumable
passed out. Well, you have to go watch some TV with Luna.
You turn it on to find a terroristic message broadcasting on
television hosted by Vega herself. You get the drills, head outside,
wave in, and proceed to the Sky Waves. Make your
way to the deep Bermuda Maze. It's deadly virus battle time!
There are four sets of G viruses in this battle, be prepared and take
cautions. After that, proceed to escaping from the alternate
dimension. You'll find yourself in Wilshire Hills. Watch as Mu returns
and made a giant hole to mother Earth. There is absolutely nothing
in your power you could do for today. Go home and sleep. Then,
just watch as Vega releases Le Mu. Copies of Murians, Phantom,
Yeti, Plesio, and Condor run wild for terror!

    The next day, you'll Wake up and head outside to find out it's the
UMA attack invasion! Wave in. You automatically take care of defeating
the UMAs. Afterwards, try to examine one person's Star Carrier. Notice
that their Link Power is suddenly at 0. Wave out and head to Luna's house.
Watch the the cut-scene. Boreal will send you an email. Read it to accept
your UMA Giga card (Phantom Slash for Saurian version, Flying Impact
for Ninja version, and Avalanche for Zerker version). Head outside, wave in,
and head for the Sky Waves...AGAIN. Make your way to the Bermuda
Maze.

From the beginning of Bermuda Maze, take these directions (the
ghost life form will tell you them):

1. up-right
2. down-right
3. down-left
4. up-right
5. up-left

    After that, take the warp to Great Sky Platforms. You'll encounter
Dark Phantom EX so, defeat him and watch the cut-scene with Rogue
and Hollow. Hyde now faces his fate as nothing but a mere disposable
pawn. Leave him be and head on to the next area. Welcome to the
world (or should I say continent) of Mu.

    Okay, I'll explain this once. In each area, you need to find four panels.
Examine each panel to get an image. You'll also get a key item that's got
the picture attached in case you forget. Anyways, these pictures are the
hieroglyphics of the Mu language and the items are labeled with their
pronunciations. Each door requires you to draw the symbols in a certain
order from left to right. (While gathering the items, Murians will
chase you around the map. If you get caught by one, you have three
seconds to draw the symbol on their chest. If you fail, you'll have to
fight a set of various Murian Gs.)

Okay the first door to getting closer to Le Mu. (NOTE: Of course
we can't have pictures, but I linked the picture to see how they
would all look like. THESE ARE

ALL IN ORDER!!!)

http://www.theundersquare.com/guides/shooting_star_rockman_2_visual/1.gif
http://www.theundersquare.com/guides/shooting_star_rockman_2_visual/2.gif
http://www.theundersquare.com/guides/shooting_star_rockman_2_visual/3.gif
http://www.theundersquare.com/guides/shooting_star_rockman_2_visual/4.gif

After unlocking the door, proceed to fight Yeti Blizzard EX.

Advance forward and do the annoying mission of getting all those
keys for the next door. After doing so, here's the pics on how each panel
should be:

http://www.theundersquare.com/guides/shooting_star_rockman_2_visual/5.gif
http://www.theundersquare..com/guides/shooting_star_rockman_2_visual/6.gif
http://www.theundersquare.com/guides/shooting_star_rockman_2_visual/7.gif
http://www.theundersquare.com/guides/shooting_star_rockman_2_visual/8.gif

Plesio Surf EX will await you. Kick the mythical tale out of him to prove
the denial of his existence! Proceed into getting the other keys. 

Here are another patch of pics on how the panels should be:

|--------------|
|/            +|
| /           +|
|  /          +|    (This is the one I made myself since the other link was 
|   /         +|      missing a line.)
|    /========+|    
|   \         +|
|  \          +|    (So what should be count as the lines are the slashes, 
| \           +|      equal signs, and the plus sign.)
|\            +|
|______________|

http://www.theundersquare.com/guides/shooting_star_rockman_2_visual/10.gif
http://www.theundersquare.com/guides/shooting_star_rockman_2_visual/11.gif
http://www.theundersquare.com/guides/shooting_star_rockman_2_visual/12.gif

    After unlocking that door, you will fight Terra Condor EX. Defeat him
then go on. Until you reach that long cut-scene of you with Rogue and
Hollow, try saving at that point, or maybe you don't have to since you're
going to be automatically asked to save before entering the next area. After
that, prepare for battle against Le Mu. A deadly boss to defeat. What's helpful
with the battle is having the Tribe King form. After defeating
him, you will learn about the past and truth of Hollow and Vega.

After that, just watch the ending cut-scene and enjoy for now.

NOTE: If you want alternative links to see the codes of opening those MU doors,
check here. And, you view them from first to last as top to bottom:

1st Door:
http://wily.xrea.jp/rockman/ryusei/ryusei2/image/kodaimoji-kyashi.gif
http://wily.xrea.jp/rockman/ryusei/ryusei2/image/kodaimoji-fon.gif
http://wily.xrea.jp/rockman/ryusei/ryusei2/image/kodaimoji-varu.gif
http://wily.xrea.jp/rockman/ryusei/ryusei2/image/kodaimoji-miru.gif

2nd Door:
http://wily.xrea.jp/rockman/ryusei/ryusei2/image/kodaimoji-twuku.gif
http://wily.xrea.jp/rockman/ryusei/ryusei2/image/kodaimoji-zuru.gif
http://wily.xrea.jp/rockman/ryusei/ryusei2/image/kodaimoji-ebeji.gif
http://wily.xrea.jp/rockman/ryusei/ryusei2/image/kodaimoji-masa.gif

3rd Door:
http://wily.xrea.jp/rockman/ryusei/ryusei2/image/kodaimoji-fo.gif
http://wily.xrea.jp/rockman/ryusei/ryusei2/image/kodaimoji-fai.gif
http://wily.xrea.jp/rockman/ryusei/ryusei2/image/kodaimoji-rai.gif
http://wily.xrea.jp/rockman/ryusei/ryusei2/image/kodaimoji-shan.gif

********************************************************************************

*--------------------------------*
|                                |
|                                |
|  10. SECRETS, or Chapter 8      |
|                                |
|                                |
*________________________________*

    Well, welcome to the SECRETS section. This section will mostly
explain the after story of the main story.....or so I would say.

On the side note, here are some updates of what you can do now:

- Meet Pat and fight off Gemini Spark. Pat wll be located at Whazzap Ruins Area
One and he'll be at the pedestial on the right of the area. Talk to him and 
Gemini Spark will be available in Whazzap Ruins Area 2 of the Wave World. They
will be at the wave road of a dead end before reaching the shrine of the area.

- You get the chance of now sidequesting your 4 in-game Brothers. Get the chance
of pulling the highest Link Power off.

- You get the chance of entering the Secret Areas of this game, also to fight
bigger and badder bosses.

    Any case, you'll be back to where you were, but trying pulsing out.
After pulsing out, you find a mysterious e-mail delivered to you.
It says something and something about a present in Vega's hideout.
Well, the hideout can be reached through the Bermuda Maze. You have to make your
way back to where you fought Hollow. When you enter the maze, go to the left,
not the way to Mu. you'll be back to where you had to follow the ghost.
Follow that same ghost until he goes away and you have to make it by your own.
Then you'll see many different colored Mr. Hertz, they'll give you hints to tell
you which way to go. Then when you get to where you fought Hollow, go through
the portal, you'll be in Vega's Hideout. If you still don't get it, go back and
see the steps on Chapter 7.G. Assuming you all would already reach there, just
step into the portal to find you're there. Go ahead and pick up the dark
mysterious item. Before you leave the place, go check up on the wall to the left
of the room and find something really special. Yay another Indie Frag! Anyway,
pulse out from there and you should be by the satellite dish again. 
Watch as a cut scene occurs. Before you go through that crazy portal, be sure to
save and prepare yourself for what is ahead.

\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\

Taurus Fire IF
HP=3200
Element: Fire
Abilities: SuperArmor

Yup! Before you even do anything, a cut scene happens, and
you have to deal with a boss fight.

Great…<_<

Taurus Fire IF is basically the same Taurus Fire, but he is faster, stronger,
and has more HP. IF forms are harder than their HP form, so get
ready for a challenge.

Look at Taurus Fire if you want to know more about this bad cow.

--------------------------------------------------------------------------------

After beating him, the Mr. Hertz will tell you all about this new world
you're in. Now you're in the...

ALTERNATE FUTURE DIMENSION!!!!!!!!!!!!!!!!!!!!

Oh no! I feel like I'm in an episode of the Twilight Zone! Looks like the
world has been wiped out of all of its inhabitants and its new ruler is
Bass...NOT!! It's Apollo Flame!

WARNING*The viruses here are strong and most of them are in their
final form. It's a good place to get some cards for your library.

All you have to do to proceed is...cross the
streets to the other side and enter the portal...but before you do that,
inspect Bud's dog house for...another Indie Frag!

Trans. Dimension 1

Before you proceed, prepare yourself for a cut scene and...

--------------------------------------------------------------------------------

Dark Phantom IF
HP=2200
Element: None
Abilites: Floatshoes

Kill his ugly face like all the other times....

Same as Taurus Fire, look at Dark Phantom for more info.

--------------------------------------------------------------------------------

Cut scene.

Now this is the frustrating part and annoying news that you have to hear 
(BRACE YOURSELF, YOU...MUST...BEAT...THE...IF...FORM...
OF...ALL...FM-IAN...AND...UMA’s...THAT...YOU...HAVE...FOUGHT...IN...THE...
GAME......except Rogue.)

DUM-DUM-DUMMMMMMMMMMM

    You heard me alright; you have to beat all of them by going through
an excerpt of their stage. And what is Mega man game without portals
leading each to a different boss! It's a mega man tradition for crying out
loud! But before you go through a time-consuming death seizure, find the
ghost fellow to the left of the entrance portal. He'll sell you some things
including HP memories, cards, and another Giga card for 50000 zennys!


Zerker-Gemini Thunder

Saurian-Taurus Tackle

Ninja- Gorgon's Eye


    So just step into a portal make your way through the boss.
The location of the boss is pretty easy to find, it is usually obvious
such as a large platform or the place you fought them in the story. The
only hard part is getting there.

I'm not going to tell you about this part since it's pretty much
self-explanatory, but I will tell you which portal leads to whom.


Yeti Blizzard                         Gemini Spark            Queen Ophiuca

Cancer Bubble            Portal to 2nd floor                Plesio Surf

Harp Note                                    Terra Condor
               Entrance


You’ll notice gates too, those will open once you beat specific bosses,
so basically once you beat all of them, and you may open all gates.


*Notice-In Queen Ophiuca’s stage there is a merchant who sells star
cards depending on what card you show him. He’ll ask you to input a
command code which you can obtain through the wave command cards.


-There is a dying Mr. Hertz in Harp Note’s stage, if you talk to him;
he’ll use his last strength to give you Solo’s Wallpaper.

Finally after defeating all of them go to the unlocked portal and

someone is waiting for you there…

--------------------------------------------------------------------------------

General Auriga
HP=1800
Element: None
Abilites: SuperArmor

Attacks-

Soldier March-Soldiers attack down the columns for

(Causes breaking damage)

Dodge: Destroy soldiers because each has a fixed amount if HP

Elemental Army Charge (All elements, but varies)-
Group after group of soldiers attack. Their color determines their element,
(Green=Wood; Red=Fire; Blue=Aqua; Yellow=Elec), so they will
take double damage from their elemental weakness
(Causes breaking damage)
Dodge: Destroy soldiers because each has a fixed amount if HP

General Rush-General Auriga will dash down the columns,
attempting to ram into you (Causes  breaking damage)
Dodge: Step away

InfernoRoller-The General will call forth a spiked wheel cylinder
and it will roll towards you (Causes breaking damage)
Dodge:Destroy it or use Ninja tribe-on’s AntiDamage
ability/Invisible card/Aura/Barrier Card

So this is the commander for and right-hand man to Apollo huh?
He can be tricky to fight since he almost always mobile and his
attacks are quick.You got to have fast movements to dodge and
strength to destroy the army if you hope to defeat this guy.

--------------------------------------------------------------------------------

With him out of the way, head back of the levitating platform

and retrieve the item behind the gate. Then proceed to…

Trans. Dimension 2

Make your way through the area and you’ll see MANY gates.
Most of which you can’t open yet because the requirements are
brutal such as

>All mega cards
>All giga cards
>Obtaining a certain amount of link power
>And so forth, just ignore these for now

You’ll soon see a boss gate…

--------------------------------------------------------------------------------

Kung-Foo Kid IF
HP=3000
Element: Wood
Abilities: Super Armor (Only when giant)

Look at Kung-Foo Kid for more details.

--------------------------------------------------------------------------------

Beat him, continue and you’ll see a gate requiring you to collect 100
standard cards. If you don’t have 100, run around the area and start
collecting!

When you do have 100, open the gate and make your way to…


--------------------------------------------------------------------------------

Hollow IF
HP=2800
Element: Elec
Abilities: None

You should know the drill...

--------------------------------------------------------------------------------

There is one gate standing between you and Apollo Flame and it’s
a tough one: Collect all 150 standard cards!

Go buy from shops, do some virus busting, open green mystery data,
trade with friends, just COLLECT THEM ALL!!!!

YOU ALSO GET A TITLE MARK FOR
DOING SO! STANDARD COMPLETE!!!


Once you finally do, open the final gate…

--------------------------------------------------------------------------------

Apollo Flame
HP=2400
Element: Fire no duh
Abilities: None
Attacks-

Scorching Blazer (Fire)-Magma constantly erupts from the ground

and attacks one panel to another throughout the entire battlefield.
Dodge: Step away and hope that you are not hit when invading his field.

Inferno Tempest (Fire)-3 twisters go down each column one at a time

leaving space for you to dodge (Cancels Barriers and Auras)
Dodge: Step away at the correct time

Darkness Over...err...Solar Flare (Fire)-Apollo Flame casts a
3x3 panel heat sphere and throws it at your side, exploding 9
panels including all of yours.Dodge: Ninja tribe-on’s AntiDamage
ability/Invisible card/Aura/Barrier Card

See! I told he was Bass…NOT! Bring some aqua chips and
douse him! Anyway, the constant Scorching Blazer is annoying
and serves as a distraction, so be careful. Watch out for your
barrier/aura because he’ll dispose of it with Inferno Tempest.
You need that barrier/aura if you want to dodge his Solar Flare!
Be cautious and you should beat him!

--------------------------------------------------------------------------------


You defeated the ruler! Yeah! Your reward is like always,
a cut scene, and the Tribe badge (it is one of the 6 title marks!)
But before you leave, open one of the gates from before in
that area and you’ll get: Another Giga card!


Zerker-Rogue Break

Saurian-Hollow Magic

Ninja-Torrent Wave


Now you MUST pulse out at Echo Ridge's wave to receive an e-mail from Legendary
Master Shin who has a gift: ANOTHER GIGA CARD!


Zerker-MillionKick

Saurian-Normal+50

Ninja-BusterMAX


If you followed this walkthrough, you should have all the Giga Cards
earning you the right of opening another gate in Trans. Dimension 2
and another title mark! Giga Complete!
Now you can do anything you want! You can:

~Collect all HP memories, abilities, weapons, Indie Frags, mega cards,
star cards, and wallpapers

~Do all requests by accepting them in people’s star carrier

~Get the Mega man Battle Network buster and do the fun diary entries
by putting a BN game into the W-slot

~Challenge the IF bosses again by returning to the
Trans. Dimension!

But there is one last thing to do…

    After getting these title marks: Story Complete,
Standard Complete, Mega Complete, Giga Complete, and the
Tribe Badge. Head to Mu and challenge Le Mu again. You should
get an e-mail from Solo instructing you to level up all In-game Link
power bros [Bud,Zack,Luna, and Sonia] Do just that and head for Le
Mu, be sure to have collect all HP memories, built a strong
folder, and equipped your best Omega-Xis weapon/abilities because
you will definitely need them. Proceed to the final boss one more time…

--------------------------------------------------------------------------------

Le Mu Xa


HP= 4000 (O.O)


Element: None, but the Murians he summons do according
to their color.

Abilities: SuperArmor, Float shoes, Status-Guard

If you thought the other form was hard, then you’ll probably lose. >.<
Just kidding, or maybe not…Anyway with that much HP and higher
attack damage, it will surely be a challenging fight. He has stronger, but
the same attacks. You are stronger than you were the first time you fought him,
so if you try hard, you’ll eventually win. But a wave command card wouldn’t
be too shabby right about now....<_< Hmmm....and I dunno.

....maybe TRIBE KING!

--------------------------------------------------------------------------------

You finished the final boss again! Awesome! Now just watch the ending
and credits!


WRONG! GUESS AGAIN!


If you did what Solo told you to do in his e-mail and maxed up
your in-game link brothers, then you shall get an alternate ending.


*SPOILERS*

Instead of Solo taking you back to Echo Ridge after Mu is destroyed,
you’ll awaken where you fought Terra Condor in Whazzap Lines Ruins 2.
He’ll give you one last time to prepare yourself. Once you are ready, talk
to him and let the FINAL FINAL LAST BOSS BATTLE COMMENCE!

--------------------------------------------------------------------------------

Rogue SX
HP: 3500
Element: None
Abilities: None

Okay this is it! Now is the time to take him down...but acknowledge him since he
has a Mu Life Aura...-_-

He is EXTREMELY FAST, so don’t let your guard down. Do what works for you and
win!

--------------------------------------------------------------------------------

By beating him, you’ll get an extra 100% ending scene as a reward! You are
also allowed to open a gate in the Trans. Dimension 2 also! And if you wish
to fight Rogue SX once again, you can speak with his sprite in the ruins
across the map from Gemini Spark anytime you want. Every time you beat him,
you’ll receive zennys! I guess that’s it.

You have accomplished everything in Mega Man Star force 2. You should be happy!
So this means you have completed this wonderful game to 100%!
Give yourself a pat on the back!

CONGRATULATIONS!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!

********************************************************************************

+++++++++++++++++++++++++++++++

| 11. Boss Battle Strategies  |

+++++++++++++++++++++++++++++++

NOTE: The locations for these bosses are for EX Versions ONLY! Their SP Forms
could be encountered in the same area as their EX, except randomly.

 /=================\

| 11.A Dark Phantom |

 \=================/

Location: Very top of IFL Tower 2 Wave World. NOTE: Can't be found until you
beat the game.
 
HP: [500/1500/1800/2200/4200]

Element-None

-Super Armor: No
-Float: Yes
-Status-Guard: No

Attacks:

Phantom Claw: [30/120/200/220/550]
 -An extending claw that strikes down the column. Dodge side-to-side to avoid.
Does pierce Invisible.

Stick Sword: [20/90/180/200/500]
 -He will teleport in front of you and deliver a sword slash from his staff.
He can use this attack multiple times in a row. Sword-type.

Phantom Slash: [N/A/ (25x5) 100/ (45x5) 225/ (50x5) 250/ (120x5) 600]

NOTE: If it in full strikes.
 -He will move to second closest row and perform an up-close tornado attack
from the swing of his cape that strikes a wide area. This attack will hit five
times and must be blocked. Only available to EX version and up. Can remove
Barriers.

--------------------------------------------------------------------------------

 /==================\

| 11.B Yeti Blizzard |

 \==================/

Location: On one of the dead ends of Black Diamond Wave Roads 2, which is near
a slope at the beginning.

HP: [700/1200/2500/3200/5500]

Element-Aqua

-Super Armor: Yes
-Float: No
-Status-Guard: No

Attacks:

Blizzard Fall: (Aqua) [? /? /? /? /500]
 -Every time Yeti Blizzard jumps from one panel to another, snowballs
will rain onto random panels on the field. Dodge side-to-side to avoid them.

Blizzard Rush :( Aqua) [? /? /? /? /500]
 -Yeti Blizzard will slam both arms into the ground and multiple snowballs will
rain from above in quick succession. Move quickly to avoid them.

Big Stomp: [? /? /? /? /650]
 -Yeti Blizzard will leap high into the air and then land on your current panel,
smashing it with his foot. [Breaks Shield]

Avalanche: (Aqua) [? /? /? /? / (50x10) 500]
 -Yeti Blizzard will stand on the center of the back row and begin to bang
on his chest. Several waves of snow will rush towards you down all three
columns, with a total of 10 waves. Avoid this attack by using the buster or 
battle cards to destroy the snow as it comes at you, or use your shield.

--------------------------------------------------------------------------------

 /==================\

|  11.C Plesio Surf  |

 \==================/

Location: Messie Lake 2 Wave World, same place as where you first fought him.

HP: [1200/1600/2200/3000/5000]

Element-Aqua

-Super Armor: Yes
-Float: No
-Status-Guard: No

Attacks:

Lightning Blazer: (Elec) [? /? /? /? /500]
 -Plesio shoots an electric beam down a column. Avoid by moving aside.

Aqua Fang: (Aqua) [? /? /? /? /500]
 -Plesio appears from underneath and attempts to bite you with a range of
2 panels. Avoid by moving side-to-side.
He may try to chain the bites in succession. [Breaks Shield]

Torrent Wave: (Aqua) [? /? /? /? /600]
 -Plesio will lift his body up and crash onto the water creating a full 3 row 
tidal wave towards you.. It will also sweep up the rocks on the field to try and
break Your shield. Avoid by using shield..

--------------------------------------------------------------------------------

 /=================\

| 11.D Terra Condor |

 \=================/

Location: Whazzap Ruins 2 Wave World, check the dead ends in the northern area.

HP: [1400/1600/1800/2600/4000]

Element-Wood

-Super Armor: Yes
-Float: Yes
-Status-Guard: Yes

Attacks:

Missile Terror: [? /? /? /? /500]
 -Terra Condor will fly across the screen and unleash several waves
of bird-shaped missiles. The missiles can either be avoided or destroyed.

Winged Laser: (Wood) [? /? /? /? /500]
 -Terra Condor will face you and fire a large, green laser down the column.
Avoid by moving side-to-side. Break Shields. Paralyzes able.

Flying Impact: (Wood) [? /? /? /? /600]
 -Terra Condor will let out a screech before zooming towards your side of
the battlefield and crashing into a either a 2x2 area or a 3x2 area, depending
on where he started the attack from. The attack cannot be blocked and
must be avoided, unless it is used from the center column. If that is the case,
you can only avoid using a barrier/aura or Invisible. Break Shields.

--------------------------------------------------------------------------------

 /=================\

| 11.E   Hollow     |

 \=================/

Location: Bermuda Maze, the area with the entrance to Vega's hideout. Basically
the same place where you first fought him.

HP: [1600/1800/2400/2800]

Element-Elec

-Super Armor: No
-Float: No
-Status-Guard: No

Attacks:

Magic Thunder: (Elec) [? /? /? /? /600]
 -Hollow will charge up power and then summon lightning bolts that rain
down on your panels in succession. Move from side-to-side to avoid.

Volt Cannon: (Elec) [? /? /? /? /500]
 -Hollow will charge up power and then fire a massive purple beam
of lightning down the column. Move to the side to avoid.

Virus Call-BubbaDance: (Fire) [? /? /? /? /500]
 -Hollow summons the BubbaDance virus and it attacks ahead with
a flamethrower.

Virus Call-Stream Cantro: (Aqua) [? /? /? /? /500]
 -Hollow summons the StreamCantro crab virus and it attacks by moving
side-to-side blowing bubbles. The bubbles will trap you upon contact.

Virus Call-Stealth: (Elec) [? /? /? /? /120x3]
 -Hollow summons the Stealth virus and it attacks with 3 laser bolts
down a column. This virus floats and the lasers pierce invisible.

Virus Call-Storm: (Wood) [? /? /? /? /50x10]
 -Hollow summons the Storm virus and it sends small tornadoes to your
side of the field. Blows away barriers/auras.

--------------------------------------------------------------------------------

 /=================\

| 11.F   Rogue      |

 \=================/

Location: Mu Continent. He's standing near the entrance and near the first
stairway.

HP: [800/1200/1900/3500/4500]

Element-None

-Super Armor: No, but RogueSX is a Yes
-Float: No
-Status-Guard: No

Note: For EX versions and up ,Rogue will only use Rogue Arts,
Rogue Crush, and Rogue’s Fists of Fury in battle until he loses half of his
total HP. Afterwards, he will summon a sword and use only Rogue Sword,
Rogue Edge, and Rogue Break for the remainder of the battle.

Attacks:

Rogue Arts: [? /? /? /? /60x3]
 -Rogue will warp in front of you and perform a consecutive combo of
punches followed by a somersault kick for a total of four hits. Move
to the side to avoid.

Rogue Crush: [? /? /? /? /500]
 -Rogue will swing his arm and send a dark burst of energy down
two columns. Move from side to side or block to avoid.

Rogue’s Fists of Fury: [? /? /? /? /600]
 -Rogue will thrust his arm forward and send a series of flying fists
down all three columns. Avoid each fist by moving out of the way,
blocking, raising a barrier, or using Invisible.

Rogue Sword: [? /? /? /? /115x3]
 -Rogue will teleport in front of you and slash at you three times.
The attack will have Long sword range (two panels ahead) and
Dream Sword range slashes(3 wide x 2 long). Block to avoid.
Sword-type.

Rogue's Lone Edge: [? /? /? /? /600]
 -Rogue will fire a sonic boom that is three panels wide from his sword.
Move out of the way if you can. Block otherwise. Sword-type.
 
Rogue Break: [? /? /? /? /650]
 -Rogue will move to the very center of the field, charge up power very briefly,
and then slam his sword into the ground, attacking the entire front two rows.
This attack cannot be avoided and must be blocked. However, if you were
standing in the center of your row, Rogue's sword will strike you and break
your guard. Sword-type. Breaking if hit by the sword itself.

 -Indie Mu Shield (Defensive attack)
Note: Rogue’s EX and SP versions and up has a 1HP Indie Mu Shield that
will constantly regenerate every few seconds. Rogue’s SX and DX versions
have an Aura that can only be broken by attacks that deal 100 damage or more
and will also regenerate throughout the battle

--------------------------------------------------------------------------------

 /=================\

| 11.G Kung Foo Kid |

 \=================/

Location: Messie Bay Wave Roads. He's located on a small island accessed by the
north wave road leading to it. YOU MUST TALK TO THE HUMAN FORM OF HIM FIRST AT
THE VILLAGE TO MAKE HIM AVAILABLE FOR BATTLE.

HP: [1000/1400/2300/3000/4500]

Element-Wood

-Super Armor: Only when giant
-Float: No
-Status-Guard: No

Note: When Kung Foo Kid absorbs a grass panel on the field, he
will grow in size, gaining Super Armor. In addition, his Kung-Fu
Smash and Shadow Smash attacks will gain power and the Breaking
attribute.

Attacks:

Kung Fu Smash: (Wood) [? /? /? /? /500 (600)]
 -Increases in power when Goat Kung-Fu is giant. Breaking when giant.

Kid Kick: (Wood) [? /? /? /? /600]
 -Kung Foo Kid will attack down the column with a flying kick.
Move to the side to avoid.
Breaking.

Goat Ram: (Wood) [? /? /? /? /350]
 -Kung Foo Kid will quickly charge down the column with a ramming
head butt, striking with his horns. Move to the side to avoid. Breaking.

Martial Slash (Wood) [?/?/?/?/?]
 -When giant, Kung Foo Kid will use his horns to swipe two of your
panels, then slash the other two panels again in succession.

Shadow Smash: (Wood) [? /? /? /? /125x4 (150x4)
 -Kung Foo Kid will summon shadow clones that will accompany him as
he attacks panels with several strikes. Increases in power when Goat
Kung-Fu is giant. Breaking when giant.

--------------------------------------------------------------------------------

 /===================\

| 11.H General Auriga |

 \===================/

Location: Trans Dimension 1, same place where you fought him the first time.

HP: [1800/? /2200/5500]

Element-None

-Super Armor: Yes
-Float: No
-Status-Guard: No

Attacks:

Soldier March: [? /? /? /? /500]
 -Soldiers attack down the columns for (Causes breaking damage)
Destroy soldiers because each has a fixed amount if HP

Elemental Army Charge: (All elements, but varies) [? /? /? /? /500]
 -Group after group of soldiers attack. Their color determines their element,
(Green=Wood; Red=Fire; Blue=Aqua; Yellow=Elec), so they will take
double damage from their elemental weakness (Causes breaking damage)
Destroy soldiers because each has a fixed amount if HP

General Rush: [? /? /? /? /600]
 -General Auriga will dash down the columns, attempting to ram into you
(Causes breaking damage) Step away from this attack.

Inferno Roller: [? /? /? /? /700]
 -The General will call forth a spiked wheel cylinder and it will roll towards
you (Causes breaking damage) Destroy it or use Ninja tribe-on’s
AntiDamage ability/Invisible card/Aura/Barrier Card

--------------------------------------------------------------------------------

 /===================\

|  11.I Apollo Flame  |

 \===================/

Location: Trans Dimension 2, the deepest part of the area. 

HP: [2400/2600/3000/6000]

Element-Fire

-Super Armor: No
-Float: No
-Status-Guard: No

Attacks:

Note: Apollo Flame is equipped with a flaming aura that protects
him from damage. You must attack it for 50 cumulative damage before
it breaks. Alternately, a single aqua or wind-based/barrier-killing card will
also dispel the aura, though it regenerates frequently throughout battle.

Scorching Blazer: (Fire) [? /? /? /500]
 -Magma constantly erupts from the ground and attacks from one
panel to another throughout the entire battlefield. Step away and hope that
you are not hit when invading his field.

Inferno Tempest: (Fire) [? /? /? /600]
 -3 twisters go down each column one at a time leaving
space for you to dodge (Cancels Barriers and Auras)
Step away at the correct time, and yes, it's a very pain to the bottom...xD

Solar Flare: (Fire) [? /? /? /800]
 -Apollo Flame casts a 3x3 panel heat sphere and throws it at
your side, exploding 9 panels including all of yours.

--------------------------------------------------------------------------------

 /==================\

| 11.J Taurus Fire   |

 \==================/

Location: On one of the roofs in Foodtopia accessible by Wave Road.

HP: [600/1000/2500/3200/5500]

Element-Fire

-Super Armor: Yes
-Float: No
-Status-Guard: No

Attacks:

Ox Tackle: (Fire) [? /? /? /? /500 (600)
 -Taurus Fire will lower his head and charge down the column he is
standing on at a high speed. Move to the side to avoid this attack.
Unlike the last game, this attack is now considered Breaking when
used by Taurus Fire in battle.

Anger Smash: (Fire) [? /? /? /? /550]
 -Taurus Fire will warp in front of the panel you currently stand on
and attack with a downward punch attack. As it is a breaking attack,
you cannot shield against it. Breaking.

Heat Breath: (Fire) [? /? /? /? /500]
 -Taurus fire stand on the center panel of the second to last row
and charge energy up as the panels on your side of the field light up.
Taurus Fire will then breathe fire out over the battlefield (dealing 2x
damage if you're standing on grasss as well as burning the grass away).
You cannot avoid this attack and must use your shield against it.

Burning Fist: (Fire) [? /? /? /? /600]
 -Taurus fire will strike the panel directly in front of him downward
punch attack. A column of fire will erupt and move towards your
location, similar to Flame Tower from the battle network series

--------------------------------------------------------------------------------

 /==================\

| 11.K Queen Ophiuca |

 \==================/

Location: On the roof of the display building on the Movie Theater Waves inside
the Shopping Plaza. It's the same place where you first fought her.

HP: [1000/1400/2400/2600/5000]

Element-Wood

-Super Armor: No
-Float: No
-Status-Guard: No

Attacks:

Snake Legion (Wood) [? /? /? /? /500]
 -Queen Ophiuca will often launch multiple snakes in succession
down all three columns. Rapidly move from side to side, utilize the
shield, or attack the snakes with your buster's charged shot to prevent
taking any damage from the snakes.

Gorgon Eye (Wood) [? /? /? /? /500]
 -Queen Ophiuca will stop and focus energy in her eyes as the
column she rests on will light up. She will then fire an unblockable
beam attack down the column. Move to the side to avoid this attack.
Paralyzes. Pierces Invisible. Breaking

Serpent Slither (Wood) [? /? /? /? /600]
 -Queen Ophiuca will stand on one of the two side columns and rush
down that column as well as the middle column at the same time.
Queen Ophiuca will rush to your row before returning to her side of the
battlefield. Move to the opposite side of the field the moment you see
two columns light up. Breaking.

--------------------------------------------------------------------------------

 /==================\

| 11.L  Harp Note    |

 \==================/

Location: Whazzap Sky Waves, standing before the warp to Whazzap Village.

HP: [1400/1600/1800/2400/4000]

Element-None

-Super Armor: No
-Float: No
-Status-Guard: No

Attacks:

Shock Note: [? /? /? /? /500]
 -Harp Note will summon two amplifier devices on the two
columns she is NOT standing on and will fire one musical note from
each one down the column. The amplifiers will only fire when she plays
her guitar. If dealt enough damage, the amplifiers can be destroyed
although Harp Note can regenerate them after a while.
This attack will stun. Avoid the attack by moving onto the column
that Harp Note is on. Paralyzes.

Musical Chord: [? /? /? /? /90x6]

 -Harp Note will fire her guitar strings down the column. If you are
caught by the strings, you will not be able to move. Harp Note will
then fire six musical notes in rapid succession. Afterwards, you will be left
stunned for a few seconds. Move to the side to avoid the strings
when they are fired. Your shield will NOT protect you from this
attack, though it won't deal double damage to frozen opponents like
other breaking attacks. Paralyzes.

Pulse Melody: [? /? /? /? /600]
 -Harp Note will appear in the very center of the battle field and
attack your entire area with a heart shaped shockwave from her
guitar. This attack cannot be avoided; you MUST use your shield to
block it. The status affliction received depends on the color of the
heart wave. If it is red, you will become temporarily confused. If it is
blue,you will become temporarily blind.

--------------------------------------------------------------------------------

 /==================\

| 11.M Cancer Bubble |

 \==================/

Location: Bunny Wave Road 1, but CAN ONLY BE AVAILABLE AFTER YOU TALK TO CLAUD 
PINCER IN THE BIGWAVE SHOP.

HP: [900/1300/2000/2800/4500]

Element-Aqua

-Super Armor: No
-Float: No
-Status-Guard: No

Attacks:

Bubble Blub: (Aqua) [? /? /? /? /500]
 -Cancer Bubble will strafe along his current row as he fires
bubbles down each column. The bubbles can be destroyed
with a single buster shot but if they connect, you will be trapped
in a bubble for a few seconds. Sometimes, the bubbles
will have a crab inside. When the bubble pops, the crab will
rush down the column and attempt to explode.
The crab has Breaking attribute.

Boomerang Pincer: (Aqua) [? /? /? /? /500]
 -Cancer Bubble will float on the back row and detach both his
pincers, which will spin in the columns to the sides. Cancer Bubble
will then send them down the column, have them cross over on your
own row, and have them return to him, one at a time. Both pincers are
capable of breaking shields and must be dodged one at a time with
careful timing. This attack is usually used after three rounds of Bubble
Pop. Breaking.

Tidal Wave: (Aqua) [? /? /? /? /600]
 -Cancer Bubble will appear two panels ahead of the center panel
of your row and attack with a massive tidal wave. The tidal wave
covers your entire area and can only be blocked. This attack is used
after three rounds of Bubble Blub if Boomerang
Pincer isn't used.

--------------------------------------------------------------------------------

 /==================\

| 11.N  Gemini Spark |

 \==================/

Location: Whazzap Ruins 2 Wave Roads. Standing at a dead end next to where you
can find Terra Condor EX. CAN ONLY BE AVAILABLE AFTER TALKING TO PAT AT ONE OF
THE PEDESTIALS AT WHAZZAP RUINS 1.

HP: [1000x2/1200x2/1500x2/1800x2/2500x2]

Element-Elec

-Super Armor: No
-Float: No
-Status-Guard: No

Note: Unlike the last game, where Gemini Spark White was
invincible and Gemini Spark Black was the one that needed to
be killed, both enemies will have their own
HP count. Defeating one will leave the other to battle alone.

Attacks:

Rocket Knuckle: (Elec) [? /? /? /? /500]
 -Gemini Spark B or Gemini Spark W will stand still and fire
an electrified fist down the column. Move to the left or right
to avoid this attack. If this attack is usedby Gemini Spark B
after Gemini Spark W has been killed, if this attack misses, the
entire front column will explode; require the shield to be raised
in order to avoid damage. Breaking if hit by the fist.

Elec Sword: (Elec) [? /? /? /? /500]
 -Gemini Spark B or Gemini Spark W will warp in front of
your current position and slash at a single panel with an electrified
sword.. If the sword hits or isn't blocked, you will be stunned and the
other enemy will likely follow up with Rocket Knuckle
or both will prepare for Gemini Thunder. Move to the
right or left to avoid this attack or utilize the shield.
Paralyzes. Sword-type.

Gemini Thunder: (Elec) [? /? /? /? /600]
 -Gemini Spark B and Gemini Spark W will both gather on
the center panel of the second to last row on the battlefield.
They will then charge electricity for a few seconds before
releasing it in a giant electrical beam that attacks your entire area.
This attack cannot be avoided and must be shielded against.

--------------------------------------------------------------------------------

 /==================\

| 11.O    Le Mu      |

 \==================/

HP: [2000/4000]

Location: At the end of the game, DUH!!!!!

Element-None

-Super Armor: Yes
-Float: Yes
-Status-Guard: Yes

Note: In order to deal damage to Le Mu, you must first deal
enough damage to break his outer shell.

Attacks:

Materialize EM Drill: [120/?]
 -Le Mu creates drills and attempts to attack your position either
straight columns or diagonally.Breaking

Materialize EM Vulcan: [60x10/? x15]
 -Le Mu creates vulcans and shoots at where you are
at and follows you.

Cross Cleave: [160x2/? x2]
 -Le Mu materializes 2 swords and slams them onto two whole
columns then swing them on the two columns on the opposite side.
Breaking, Sword-type.

Ancient Murian: [60/?]
 -Le Mu summons Murians and attacks with sword-type attack
infused with their corresponding element
[Red=Fire; Blue=Aqua; Green=Wood; Yellow=Elec; Purple=None]

Dimensional Vortex: [60 max/?]
 -Le Mu creates constant black holes on the field causing damage
if you step on one or if one appears beneath you. Pierces Invisible.

EM Mu God Finality: [30x10/? x?]
 -Le Mu’s strongest attack, uses it as last resort. He’ll charge up
energy and shoot a giant laser. It lasts so long that your shield is useless,
so use either aura or invisible.

********************************************************************************

+++++++++++++++++++++++++++++++

| 12.  Blank Cards Locations  |

+++++++++++++++++++++++++++++++

1. Shopping Plaza of Wilshire Hills - Obtain from Aaron Boreal
2. Bud's Room of Echo Ridge - Examine the bed.
3. Zack's Room of Echo Ridge - Examine the Basketball kit.
4. Chicken Vendor of Mess Village - Mystery Data in Wavespace
5. Ammonite (shell creature) carving on ground level of Whazzap Lines - Mystery
Data in Wavespace
6. Dragonfly carving (in cliffs, access through Wave Roads) of Whazzap Lines - 
Mystery Data in Wavespace
7. Murian Wave World in the Room of Heroes of the Mu Continent - Mystery Data
in Wavespace
8. The Broken display of Parallel Wilshire Hills - Mystery Data in Wavespace
9. Shopping Plaza of Wilshire Hills in a sidequest for Aaron Boreal
10. The Viewing platform of Mess Village in a sidequest to help (Luz Stufalot?)

********************************************************************************

+++++++++++++++++++++++++++++++++++++

| 13.  HP Memory Upgrade Locations  |

+++++++++++++++++++++++++++++++++++++

HP Memory 10 Upgrades: Inspect as Geo Stelar

-Shopping plaza: Inspect the counter on the first floor. (50 LP is required)
-Grizzly Peak Resort hotel: Check the skis before the heater.
-Grizzly Peak Resort hotel: Check the gift counter (100 LP is required)
-Grizzly Peak Suite Room: Check the bed on the left
-Messie Cove: Check one of the pink sheep
-Whazzap Lines: Check the panel next to the Mu geoglyph
-Lower level of Mess Village Observatory Deck: Check the binoculars
-Whazzap Village: Check the drum near the large altar.


HP Memory 10 as Blue Mystery Waves: Inspect as Megaman

-Shopping Plaza Waves
-IFL Tower Waves 1
-Geo's Room Waves
-Mail Box Wave World, next to Luna's house
-Unused Bus Station Wave World of the parallel world Echo Ridge
-Footstool Wave World in Zack's house
-Junk Box Wave World inside Bud's house
-Old Windmill Wave World of Alternative Messy Bay Wave World
-Murian Network inside Room of Heroes on Mu Continent
-Ammonite Wave World of Whazzap Lines Area
-The Dragonfly geoglyph of Whazzap Lines
-Room of Genesis in Mu Continent: Check one of the Star Carriers close to the
end.

HP Memory 20 as Blue Mystery Waves: Inspect as Megaman
-BIGWAVE Waves
-Foodtopia Wave World
-Forgotten Ice Sculpture Wave World of Foodtopia, can be accessed by Wave Roads
-Black Diamond Run Wave World
-Mess Village Sky Waves
-Mess Village Wave World
-Whazzap Ruins 2
-Room of Heroes of Mu
-Octopus Doll Wave World of underwater Messie Lake 2 Wave World 
-White Surveillance Sheep Wave World in Messy Bay Wave World


Shops & Vendors (HP Memory 20):
-Shopping Plaza Waves x3: 1000/3000/6000 Zenny
-BIGWAVE x3: 3000/5000/8000 Zenny
-Whazzap Lines Wave World x3: 5000/9000/14000 Zenny
-Trans Dimension Wave World 1 x3: 10000/15000/20000 Zenny


Side Quests

HP Memory 10
Hills Blvd - Kate Chizer
Wilshire hills - Iver Gate
Wilshire Hills - Carma Iffy
Grizzly Peak - Leroy Man
Grizzly Peak - Nival Peaks
Peak Hotel - Yugo Astray
Foodtopia - Meala DeVour
Loch Mess - Minor Angler
Obs Deck - Luz Stufalot
Wazzap Lines - Lennycia

HP Memory 20
Hills Blvd - Styg Dismal
Echo Ridge - Snaila Mail
Whazzap - Wazafowonwon
Whazzap - Wherzat
Shopping Plaza - Aaron Boreal

********************************************************************************

++++++++++++++++++++++++++++++++++++++++++++++

| 14.  Badge of Loneliness Parts Locations   |
           & Rogue Form Transformation
++++++++++++++++++++++++++++++++++++++++++++++

1. In the 3rd Floor of the Shopping Plaza, take the subquest of the man who's 
standing around. After that, wave in and inspect the Sky Board on the 2nd Floor.

2. Inspect the dog house in the parallel world of Echo Ridge

3. Messie Lake 2 Wave World. Look for the fallen Mr. Hertz that's lying around a
King's Chair.

4. In Vega's Hideout, inspect the left wall with the panel.

5. Check the Ski Lifts Wave World in the Black Diamond Area to check out the
fallen Mr. Hertz.

6. Battle Gemini Spark for the first time and you should recieve one from him.

After getting all of those, you can achieve the Rogue form.
To get Rogue transformation with your tribe, you can either do 2 things:
Equip the "WindStar", "DinoRock",or "LightSword" ability from the mega screen
and then on the mega screen, press the select button.
You should get a galaxy grid, input this code in order by tapping 1,then 2,
then 3, and etc.

Imagine it like this and tap it in order:

[ ] [ ] [ ] [ ] [ ]
[ ] [ ] [ ] [3] [ ]
[6] [ ] [ ] [ ] [1]
[4] [ ] [2] [5] [ ]

OR

You can simply remove your brotherbands and equip all the Indie Frags.

********************************************************************************

++++++++++++++++++++++++++++++

| 15. Battle Cards Locations |

++++++++++++++++++++++++++++++

 /===================\

| 15.A Standard Class |

 \===================/

1. Cannon
Get it when you start the game

2. Plus Cannon 
In Sonia Folder, Blue Mystery Wave in Bud's Bed Room, Green Mystery Wave in
Echo Ridge's Sky Wave, Green Mystery wave in Messie's Cove (Mess Bay)

3. Heavy Cannon 
Blue Mystery Wave in Whazzap Ruins 2. 

4. Plasma Gun1 
Get it when you start the game

5. Plasma Gun2 
Green Mystery Wave in Mess Village

6. Plasma Gun3 
Van Geaux's Sidequest, Blue mystery wave in Hero's room (Mu)

7. Air Spread1 
Get it when you start the game

8. Air Spread2 
Blue Mystery Wave in Bunny Slope (Grizzly Peak)

9. Air Spread3
Blue Mystery Wave in Messie's Cove (Mess Bay)

10. Radar Missile1 
Blue Mystery Wave in IFL Tower 1 (Wilshire Hills)

11. Radar Missile2 
Blue Mystery Wave in Broken Lift Network of Black Diamond Run (Grizzly Peaks)

12. Radar Missile3
Cipher Mail and one of the Request

13. Sync Hook1 
Blue Mystery Wave Grizzly Peaks, Seller in the Shopping Plaza (Wilshire Hills)

14. Sync Hook2 
Sold at BIG WAVE

15. Sync Hook3 
Seller in Whazzap's Sky Wave

16. Mini Grenade1 
Get it when you start the game

17. Mini Grenade2 
Green Mystery Wave in Messie's Cove

18. Mini Grenade3
Green Mystery Wave in Whazzap Lines

19. Heat Grenade
Sold at BIGWAVE

20. Wood Grenade
Sold at Whazzap lines

21. Ice Grenade
Seller in Bermuda Labyrinth

22. Sword
Get it when you start the game

23. Wide Sword
Get it when you start the game

24. Long Sword
Get it when you start the game

25. White Meteor 
Cipher Mail

26. Silver Meteor 
Cipher Mail, Blue Mystery Wave in Bermuda Maze

27. Great Axe
Sold in Trans Dimension 1

28. Double Stone
Sold at Whazzap lines

29. Guardian
Blue Mystery Wave in Trans Dimension 1, Sold in Trans Dimension 1

30. Aura
Purple Mystery Wave in Alt. IFL Tower 2, Green Mystery Wave in Alt.
Messie's Cove

31. Ground Wave1 
Virus(Mettenna)[Echo Ridge], Blue Mystery Wave in Echo Ridge, Green Mystery Wave
in Echo Ridge

32. Ground Wave2 
Virus(Mettenna2)[Echo Ridge]

33. Ground Wave3 
Virus(Mettenna3)[Alt. Echo Ridge]

34. Mad Vulcan1
Virus(BaseMortar)[Echo Ridge]

35. Mad Vulcan2 
Virus(BaseGunner)[Echo Ridge]

36. Mad Vulcan3 10 
Virus(BaseSniper)[Alt. Loch Mess 2, Alt. Whazzap Ruins 2]

37. Scythe1 
Virus(DarkReaper)[Museum, Echo Ridge]

38. Scythe2
Virus(DarkJoker)[Bermuda Maze, Mu]

39. Scythe3
Virus(DarkDemon)[Alt. Wilshire Hills]

40. Boo Hat1 
Virus(Boodach)[IFL Tower 1, IFL Tower 2] Blue Mystery Wave in IFL Tower 2

41. Boo Hat2
Virus(BooSpook)[IFL Tower 1, IFL Tower 2] 

42. Boo Hat3
Virus(BooGiest)[Alt. IFL Tower 2]

43. Jet Ski1 
Virus(HareJet)[Grizzly Peaks]

44. Jet Ski2
Virus(HareRocket)[Grizzly Peaks]

45. Jet Ski3 
Virus(HareNitro)[Alt. IFL Tower 2]

46. Fire Ring1 
Virus(HotRoader)[Wilshire Hills]

47. Fire Ring2 
Virus(HotMotor)[Wilshire Hills]

48. Fire Ring3 
Virus(HotBiker)[Alt. Wilshire Hills]

49. Dance Fire1 
Virus(BubbaDance)[Whazzap Ruins 1, Whazzap Ruins 2]

50. Dance Fire2 
Virus(HoppaDance)[Room of Heroes]

51. Dance Fire3 
Virus(JakaDance)[Alt. Messie's Cove, Alt. Whazzap Lines]

52. Heat Upper1
Virus(Boom)[Museum, Echo Ridge]

53. Heat Upper2 
Virus(Bang)[Room of Heroes, Room of Genesis]

54. Heat Upper3 
Virus(Ka-Boom)[Alt. Messie's Cove, Alt. Whazzap Lines]

55. Kilo Bomb1 
Virus(Bom)[Trans Dimension 1]

56. Kilo Bomb2 
Virus(BomBom)[Alt. Loch Mess 2](Fire Virus in water?)

57. Kilo Bomb3 
Virus(BomBomBom)[Trans Dimension 2]

58. Chain Bubble1 
Virus(StreamCancro)[Mess Village, Loch Mess]

59. Chain Bubble2 
Virus(RiverCancro)[Loch Mess]

60. Chain Bubble3 
Virus(SeaCancro)[Alt. Messie's Cove, Alt. Whazzap Lines]

61. Sticky Rain1 
Virus(Gooey)[Wilshire Hills, IFL Tower 1, IFL Tower 2]

62. Sticky Rain2 
Virus(Goopy)[Alt. Echo Ridge'S Wave]

63. Sticky Rain3 
Virus(Gloppy)[Alt. Loch Mess 2, Trans Dimension 2]

64. Snow Ball1 
Virus(SnoRoll)[Bunny Slopes, Black Diamond Run Slopes]

65. Snow Ball2 
Virus(SnoRoller)[Bunny Slopes, Black Diamond Run Slopes]

66. Snow Ball3 
Virus(SnoRollest)[Alt. Black Diamond Slopes]

67. Pirana Kiss1 
Virus(Piran)[Loch Mess 1, Loch Mess 2]

68. Pirana Kiss2 
Virus(Piraner)[Loch Mess 1, Loch Mess 2]

69. Pirana Kiss3 
Virus(Piranest)[Alt. Mess Bay 2]

70. Voltic Eye1
Virus(Eyez)[Grizzly Peaks]

71. Voltic Eye2
Virus(GuardEyez)[Room of Heroes, Room of Genesis]

72. Voltic Eye3
Virus(ProtectEyez)[Alt. Whazzap Ruins, Alt. Messie's Cove]

73. Flicker Kick1 
Virus(Lampis)[Bermuda Maze]

74. Flicker Kick2 
Virus(Lucis)[Murian (In Room of Heroes)]

75. Flicker Kick3
Virus(Lumis)[Alt. Black Diamond Run Slopes, IFL Tower 2]

76. Stealth Lazer1 
Virus(Stealth)[Bermuda Maze]

77. Stealth Lazer2 
Virus(MegaStealth)[Alt. Whazzap Lines]

78. Stealth Lazer3 
Virus(GigaStealth)[Trans Dimension 2]

79. Mummy Hand1 
Virus(ShockMummy)[Room of Genesis]

80. Mummy Hand2 
Virus(ShockTut)[Trans Dimension 1]

81. Mummy Hand3
Virus(ShockSeti)[Alt. IFL Tower 2, Trans Dimension 2]

82. Mop Lance1 
Virus(PrivateMop)[Grizzly Peaks, Whazzap Lines, Bunny Slopes, Black Diamond
Run Slopes]

83. Mop Lance2 
Virus(ColonelMop)[Whazzap Ruins]

84. Mop Lance3 
Virus(GeneralMop)[Alt. Echo Ridge, Trans Dimension 1]

85. Fokx-Fu1 
Virus(Fokx)[Mess Village]

86. Fokx-Fu2 
Virus(CopyFokx)[Step Ladder (In Zack's house)]

87. Fokx-Fu3 
Virus(GuiseFokx)[Alt. Black Diamond Slopes]

88. Squall1 
Virus(Storm)[Bermuda Maze]

89. Squall2
Virus(Cyclone)[Old Bus Stop (In Alt. Echo Ridge)]

90. Squall3 
Virus(Tempest)[Alt. Wilshire Hills]

91. Needle Attack1 
Virus(Flit)[Echo Ridge's Sky Wave, Mess Village's Sky Wave]

92. Needle Attack 
Virus(Flitter)[Bermuda Maze]

93. Needle Attack3 
Virus(Flitterize)[Trans Dimension 1]

94. Green Carpet 
Virus(MatJinn)[Whazzap Lines]

95. Blue Carpet 
Virus(RugJinn)[Alt. Wilshire Hills, Trans Dimension 2]

96. Purple Carpet
Virus(CarpetJinn)[Trans Dimension 2]

97. Puff Blast1 
Virus(Puff)[Echo Ridge's Sky Wave, Mess Village's Sky Wave]

98. Puff Blast2 
Virus(Fluff)[Whazzap's Sky Wave]

99. Puff Blast3 
Virus(Muff)[Alt. Loch Mess 2, Alt. Whazzap Ruins 2]

100. Buki1 
Virus(Raid)[Mu]

101. Buki2
Virus(Ravage)[Alt. Wilshire Hills]

102. Buki3 
Virus(Ransack)[Trans Dimension 2]

103. Jungle Storm 
Virus(AirSquiggle)[Alt. Echo Ridge]

104. Snow Storm 
Virus(AirSquirm)[Alt. Black Diamond Slopes]

105. Poison Storm 
Virus(AirWobble)[Trans Dimension 2]

106. Electric Slash
Virus(MonoSword)[Loch Mess, Whazzap Lines]

107. Wood Slash 
Virus(MonoSwordin)[Mu Statue(In Wazzap)]

108. Fire Slash 
Virus(MonoSwordil)[Alt. Echo Ridge]

109. Moai Fall1 
Virus(Moaian)[Whazzap Lines]

110. Moai Fall2 
Virus(Stonehead)[Whazzap Lines]

111. Moai Fall3
Virus(GiantFace)[Alt. Loch Mess 2]

112. Black Hole1 
Virus(Grabity)[Room of Heroes]

113. Black Hole2
Virus(Grabotron)[Trans Dimension 1]

114. Black Hole3 
Virus (Grabaklone)[Alt. IFL Tower 2]

115. Berserk Sword1 
Virus(McCleaver) [Whazzap Ruin 2]

116. Berserk Sword2 
Virus(McDicer) [Room of Genesis]

117. Berserk Sword3 
Virus(McLopper) [Alt. Whazzap Ruin 2 or Trans Dimension 2]

118. Typhoon Dance 
Sold at Whazzap lines

119. Atom Mine1 
Sold at Whazzap lines

120. Atom Mine2 
Sold in Bermuda Maze

121. Atom Mine3 
Sold in Trans Dimension 1

122. Paralyze Stage 
Blue Mystery Wave in the Museum, Green Mystery Wave in Alt. Echo Ridge

123. Guard-Null Stage 
Green Mystery Wave in Whazzap Ruins 1

124. Recover10
Get it when you start the game

125. Recover30 
Get it when you start the game

126. Recover50
Cipher Mail

127. Recover80 
Blue Mystery Wave in Echo Ridge's Sky Wave

128. Recover120 
Green Mystery Wave in Whazzap Ruins 2 or Whazzap's Sky Waves

129. Recover150 
Sold in Bermuda Maze, Cipher Mail

130. Recover200 
Cipher Mail

131. Recover300 
Event from Sonia's Quest, Blue Mystery Wave in Alt. Echo Ridge, 
Blue Mystery Wave in Whazzap Flower (In Alt. Whazzap Ruins 2)

132. Barrier 
Get it when you start the game

133. Super Barrier
Blue Mystery Wave in Whazzap's Sky Wave

134. Attack Panel
Cipher Mail

135. Ambush Panel
Green Mystery Wave in Whazzap Lines, Blue Mystery Wave in Loch Mess 2

136. Buster Panel 
Blue Mystery Wave in Whazzap Ruins 1

137. Invisible
Get it when you start the game

138. Whistle
Blue Mystery Wave in Zack's Bedroom

139. Bombalizer 
Seller at the lookout at the Observatory Deck of Mess Village

140. Area Eater 
Sold at BIGWAVE

141. Spirit Fury 
Sold in Bermuda Maze

142. Anti-Sword 
Sold at Whazzap lines or CIPHER Mail

143. Poison Apple 
Sold in Bermuda Maze

144. Double Cross 
Sold in Trans Dimension 1

145. Giga Mine 
Sold in Trans Dimension 1

146. Grass Stage 
Green Mystery Wave in Echo Ridge, Green Mystery Wave at the Movie Theatre

147. Ice Stage 
Blue Mystery Wave in Bunny Slopes, Green Mystery Wave in Grizzly Peaks

148. Holy Panel 
Event: Hope Stelar's Quest or the Purple Mystery Wave

149. Paralyze Plus 
Get it when you start the game

150. Attack+10 
Get it when you start the game

 /================\

| 15.B  Mega Class |

 \================/

NOTE: The FM-ians and UMAS Cards could be obtained by beating them.

1. Dark Phantom (Busting Level 6 or less)
2. Dark Phantom EX (Busting Level 7-9)
3. Dark Phantom SP (Busting Level 10-S
4. Yeti Blizzard (Busting Level 6 or less)
5. Yeti Blizzard EX (Busting Level 7-9)
6. Yeti Blizzard SP (Busting Level 10-S)
7. Rogue (Busting Level 6 or less)
8. Rogue EX (Busting Level 7-9)
9. Rogue SP (Busting Level 10-S)
10. Plesio Surf (Busting Level 6 or less)
11. Plesio Surf EX (Busting Level 7-9)
12. Plesio Surf SP (Busting Level 10-S)
13. Terra Condor (Busting Level 6 or less)
14. Terra Condor EX (Busting Level 7-9)
15. Terra Condor SP (Busting Level 10-S)
16. Hollow (Busting Level 6 or less)
17. Hollow EX (Busting Level 7-9)
18. Hollow SP (Busting Level 10-S)
19. Taurus Fire (Busting Level 6 or less)
20. Taurus Fire EX (Busting Level 7-9)
21. Taurus Fire SP (Busting Level 10-S)
22. Harp Note (Busting Level 6 or less)
23. Harp Note EX (Busting Level 7-9)
24. Harp Note SP (Busting Level 10-S)
25. Queen Ophiuca (Busting Level 6 or less)
26. Queen Ophiuca EX Busting Level 7-9)
27. Queen Ophiuca SP (Busting Level 10-S)
28. Gemini Spark (Busting Level 6 or less)
29. Gemini Spark EX (Busting Level (7-9)
30. Gemini Spark SP (Busting Level 10-S)
31. Cancer Bubble (Busting Level 6 or less)
32. Cancer Bubble EX (Busting Level 7-9)
33. Cancer Bubble SP (Busting Level 10-S)
34. Kung Foo Kid (Busting Level 6 or less)
35. Kung Foo Kid EX (Busting Level 7-9)
36. Kung Foo Kid SP (Busting Level 10-S)
37. General Auriga (Busting Level 6 or less)
38. General Auriga EX (Busting Level 7-9)
39. General Auriga SP (Busting Level 10-S)
40. Apollo Flame (Busting Level 6 or less)
41. Apollo Flame EX (Busting Level 7-9
42. Apollo Flame SP (Busting Level 10-S)

Secret Mega's: King Grandeur

 /================\

| 15.C  Giga Class |

 \================/

Zerker Version (Berserker in JPN):
-Gemini Thunder: Bought at Trans Dimension 1 Ghost Hertz
-Rogue Break: One of the doors at Trans Dimension
-Thousand Kick: Recieved from an e-mail at Echo Ridge's Wave Hole from L.M.Shin
-Poison Pharoah: Bought at BIGWAVE
-Avalanche: Recieve an E-mail from Mr. Boreal near the end of story

Ninja Version (Shinobi in JPN):
-Gorgon Eye: Bought at Trans Dimension 1 Ghost Hertz
-Torrent Wave: One of the doors at Trans Dimension 2
-Buster Max: Recieved from an e-mail at Echo Ridge's Wave Hole from L.M.Shin
-Darkness Hole: Bought at BIGWAVE
-Flying Impact: Recieve an E-mail from Mr. Boreal near the end of story

Saurian Version (Dinosaur in JPN):
-Taurus Tackle: Bought at Trans Dimension 1 Ghost Hertz
-Hollow Magic: One of the doors at Trans Dimension 2
-Normal +50: Recieved from an e-mail at Echo Ridge's Wave Hole from L.M.Shin
-Break Time Bomb: Bought at BIGWAVE
-Phantom Slash: Recieve an E-mail from Mr. Boreal near the end of story

Secret Giga's: Le Mu, Pegasus Magic GX, Leo Kingdom GX, Dragon Sky GX

********************************************************************************

++++++++++++++++++++++++++++

| 16.  Action Replay Codes |

++++++++++++++++++++++++++++

NinjaXZerker Game ID: YRVE ae004163
SaurianXZerker Game ID: YRWE b34c91c8

Always 5000 Health -In Battle ONLY-
221A0BF0 00000088
221A0BF1 00000013

Have Max Zenny
0211D2B4 023E6AAF
02119488 000F423F

Have all weapons for Omega-Xis
02119AD8 01010101
02119ADC 01010101
02119AE0 01010101
02119AE4 01010101
02119AE8 01010101
22119AEC 00000001

Have all abilities (Press select)
94000130 FFFB0000
D5000000 00000009
C0000000 00000067
D8000000 0211D653
D2000000 00000000
D0000000 00000000 

Have All Cards
94000130 FCFF0000
C0000000 00000092
22119C5A 00000063
DC000000 00000004
D2000000 00000000
94000130 FCFF0000
C0000000 00000029
22119F26 00000063
DC000000 00000004
D2000000 00000000
94000130 FCFF0000
C0000000 0000000E
22119FEE 00000063
DC000000 00000004
D2000000 00000000
94000130 FCFF0000
C0000000 0000005B
2211A03E 00000063
DC000000 00000004
D2000000 00000000
94000130 FCFF0000
C0000000 0000000E
2211A1CE 00000063
DC000000 00000004
D2000000 00000000

Use Hacked Cards in Battle (MUST BE ON TO USE HACKED CARDS)
9201157A 0000D003
1201157A 0000E003
D2000000 00000000

Infinite HP in Battle
921B8AFC 00000001
DA000000 021A0BF2
D7000000 021A0BF0
D2000000 00000000

9999 Health -in Battle ONLY-fixed
921B8AFC 00000001
021A0BF0 270F270F
D2000000 00000000

Buster always fully charged (All Forms)
921B8AFC 00000001
2219A958 0000005B
D2000000 00000000

No random battles, Start+Up=ON,Start+Down=Off
94000130 FFB70000
12012D2C 00002000
D2000000 00000000
94000130 FF770000
12012D2C 00001808
d2000000 00000000

Walk Anywhere, Hold A
92145720 00009000
12145722 00009800
D2000000 00000000
94000130 FFFE0000
92145720 00009000
12145722 00002000
D2000000 00000000

Invincible (flashing)
921B8AFC 00000001
121b8b3c 0000FFFE
D2000000 00000000

Always full guage
921B8AFC 00000001
1219AB10 00004000
D2000000 00000000

start with 1000 hp instead of 100
12119b00 0000005a

Push Select for instant delete
94000130 FFFB0000
921B8AFC 00000001
121A0ED8 00000000
121A11C0 00000000
121A14A8 00000000
D2000000 00000000

Real Brothers Link Power +999 each
121145BC 000003E7
12114D58 000003E7
121154F4 000003E7
12115C90 000003E7
1211642C 000003E7
12116BC8 000003E7 

In-game Brothers Link Power +999 each
1211751A 000003e7
1211752E 000003e7
12117542 000003e7
12117556 000003e7

All sub cards x99
02119AF0 63636363
02119AF4 63636363
12119AF8 00006363

Press SELECT+A to Have ALL 6 Indie Fragments
94000130 FFFA0000
C0000000 00000005
22119AC2 00000001
DC000000 00000001
D2000000 00000000

Form Modifier Codes: Use outside of battle

L+Up for Ninja Form
94000130 FDBF0000
22119648 00000040
D2000000 00000000

L+Down for Zerker Form
94000130 FD7F0000
22119648 00000080
D2000000 00000000

L+Left for Saurian Form
94000130 FDDF0000
22119648 00000020
D2000000 00000000

L+Right for Tribe King Form
94000130 FDEF0000
22119648 00000010
D2000000 00000000

L+R for Normal MegaMan
94000130 FCFF0000
22119648 00000000
D2000000 00000000

Infinite Tribe King Usage
7219A85E 00000002
2219A85E 00000009
D2000000 00000000

Event Battle Card and Brother Band data
92185058 0000D027
02185074 0000XXXX
02185070 E0024800
12185058 00000000
D0000000 00000000

XXXX:
1234 - King Grandeur Battle Card Transmission
3456 - Le Mu Battle Card Transmission
789A - First Megaman Brother Data Transmission
5678 - Legend Master Shin Brother Data Transmission

To use the code, substitute the value desired and input the created code, then
load your game. Once loaded, go into your star carrier, then the network option.
Go into wireless mode and select an option. Then become a client looking for a
host, and select an empty slot and push A. You'll then recieve the brother data
or card. It only works once, and use only one code of this type at a time.

********************************************************************************
++++++++++++++++++++++++++

| 17.  Cipher Mail Codes |

++++++++++++++++++++++++++

I. How to send:

From the outside, push the Button X. After that, go to Mail, go to the left and 
choose to send to L.M.Shin and choose yes, which happens to have Cipher appear
in the title. Then go to the body of the message and input whatever code you
want.

II. Standard Class Cards:

1. Plasma Gun 2:
KREREDZREBNUREHT

2. White Meteor:
INWOJAODN

3. Recover 200:
BRITEINKG

4. Recover 150:
BEMOCOBST

5. Recover 50:
LYGEENRAD

6. Radar Missile 3:
NKWPEORLI

7. Silver Meteor:
ANMMEFC2GTESRAAOR

8. Jet Sky 3:
Everyone's hero
MegaMan!

9. Green Carpet:
Blaze through the
EM Wave World!

10. Mad Vulcan 3:
Put together a
killer Link Force
Big Bang! (LFB)

11. Heat Upper 3:
Go anywhere in
the world on the
Sky Wave!

12. Attack Panel:
Activate
Matter Waves with
the Star Carrier.

13. Snow Ball 3:
The galvanic
blade of the
Thunder Zerker!

14. Stealth Laser 3:
The raging
typhoon of the
Wood Ninja!

15. Mummy Hand 3:
The burning
flame of the
Fire Saurian!

16. Squall 3:
The power of
Brothers,
Double Tribe!

17. Heat Grenade:
The Waves that
make it real,
Matter Waves!

18. Scythe 3:
Expand your
Brother Band

19. Recover 300:
The legendary
continent of Mu

\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\

III. Star Class Cards:

1. Cannon*1:
RALETSOEG

2. Plasma Gun2*1:
RIETCARRSAR

3. Synchro Hook3*1:
WVETMAERAT

4. Air Spread1*1:
STRAPOO

5. Radar Missile1*1:
DRACELTTAB

6. Boo Hat 1*1:
1 Game Card
2 versions

7. White Meteor*1:
Increase your
Link Power to add
more abilities

8. Silver Meteor*1:
The tribes of
legend,Zerker,
Ninja,and Saurian

9. Synchro Hook3*1:
Master the power
of the OOPArt

\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\

IV. Mega Class Cards:

1. Dark Phantom SP:
Waves become
visible with the
Visualizer!

2. Yeti Blizzard SP:
Which Tribe did
you choose?

3. Rouge SP:
Geo's in a good
mood lately.

4. Plesio Surf SP:
Geo and Mega make
a great team!?

5. Terra Condor SP:
L-O-V-E
I love you Sonia!

6. Hollow SP:
Lighten up,
Prez!

7. Taurus Fire SP:
Bud loves his
burgers!

8. Harp Note SP:
Zack's height is
not listed in the
Zackpedia

9. Queen Ophuica SP:
Be my Brother!

10. Gemini Spark SP:
Hey,let's have
a Wave Battle!

11. Cancer Buble SP:
Battle over the
Net in MEGAMAN
STARFORCE 2!

12. Kung-Foo Kid SP:
Can you collect
each and every
Battle Card?

13. General Auriga SP:
MegaMan is on the
air and coming
to your TV!

14. Apollo Flame SP:
Turn the page
to get the
latest info!

\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\

V. Sub Cards:

1. Search Eye:
OTIBNER

2. Serach Eye:
Make Brothers
and increase your
Link Power.

3. Unlocker:
IARENFINURA

4. Unlocker:
Crush those
unidentified
life forms!

5. D Energy:
Solve the
mysteries of
the world!

6. Fire Serach:
STERLDGNEEMAYAR

VI. Mega Weapons:

1. Image Eye:
AXIMSOEG

2. Quick Ring:
Wave Battling,
it's like a form
of greeting!

3. Sand Claw:
Pull off a
high-powered
Best-Combo!

\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\

VII. Ability Waves:

1. HP+50/50:
NDETORHBRBA

2. HP+100/135:
KYWSAVE

3. HP+500/300:
Everybody say
it loud!
Legendary!

4. Mega Class +1/340:
OLSISKEYHIUMC

5. Mega Class +1/170:
Lock on target
with the
MegaAttack

6. Giga Class +1/250:
Everyone gather
at the
Sky-Hi Coliseum!

7. Charge P/50:
Become the
worldwide Wave
Battle Champion!

8. Charge Poison/70:
Legendary Master
Shin,he's down
for whatever!

9. Under Shirt/5:
12-17-2007,the
20th Anniversary
of Mega Man!

********************************************************************************

++++++++++++++++++++++++++++

| 18.  Wave Command Cards  |

++++++++++++++++++++++++++++

NOTE: Input the codes to whatever correspond to whichever...

[A] [E] [I] [M] [Q]
[B] [F] [J] [N] [R]
[C] [G] [K] [O] [S]
[D] [H] [L] [P] [T]

 /================\

|  General Cards   |

 \================/

PDHOCN - 1000 Zenny

TSHGRA - 5000 Zenny

PODCEA - 5000 Zenny

ODPAEC - 10000 Zenny

TNHBME - 10000 Zenny

THSGEA - 20000 Zenny

NHCPDO - 50000 Zenny

THPSGR - HP+50/60 ability

HPTRGS - HP+200/225 ability

EMBNHT - Charge V/80 ability

DHPNCO - Charge Paralyze/140 ability

SHTEMB - Undershirt/50 ability

NHTEMB - Invisible card, Barrier card, HolyPanel card

EMBSHT - Paralyze card, Attack+10 card

TSHBME - JetSki3 card

SHTEMG - Snowball2 card

EMGSHT - SnowBall3 card

TECLOD - Poison Apple card

ODPAIQ - ChainBubble1 card, NeverRain1 card, PiranhaKiss1 card

FHTEMB - ChainBubble2 card, NeverRain2 card, PiranhaKiss2 card

TFHBME - VolticEye1 card, HotaruGeri1 card, MummyHand1 card

EIGSHT - FireRing3 card, DanceFire3 card, HeatUpper3 card

SHTEIG - HolyPanel card

ARGSHT - MopLance1 card, Fokx-Fu1 card, Squall1 card

SHTARG - AreaEater card

EMQBHT - AttackPanel card

BHTEMQ - NeedleAttack3 card

TBHQME - KesaranPasaran3 card

SHTEIM - GigaMine card

TSHMIE - Ambush Panel card

AIQODP - Anti-Sword card

PODQIA - ParalyzeStage card

HFTELQ - FireSearch subcard, AquaSearch subcard, ElecSearch subcard,
WoodSearch subcard

TSHQME - 2 FireSearch subcards

PAGHOS - 2 AquaSearch subcards

TEQLFH - 2 ElecSearch subcards

AECODP - 2 WoodSearch subcards

EIMSHT - TraderTicket subcard

AEIODP - 2 TraderTicket subcards

AICODP - SearchEye subcard

SHTEMQ - 3 SearchEye subcards

PODIEA - StealthBody subcard

TSHGME - StealthBody subcard

ODPAEI - OpenLock subcard

TSHGIE - MiniEnergy subcard, LargeEnergy subcard, D.Energy subcard

EMQSHT - 3 MiniEnergy subcards

AIQFDP - 10 MiniEnergy subcards

\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\

 /================\

|   Legend Cards   |

 \================/

OCLNDR - Luna's Combo (Combo of her Favorite Cards)

LNRDCO - Sonia's Combo (Combo of her Favorite Cards)

CODLTN - Zack's Combo (Combo of his Favorite Cards)

DOTNLC - Bud's Combo (Combo of his Favorite Cards)

TNCLOD - Pat's Combo (Combo of his Favorite Cards)

IQFRCG - Bob Copper's Combo (Combo of his Favorite Cards)

RCGIQF - Aaron Boreal's Combo (Combo of his Favorite Cards)

GRCFQI - Solo's Combo (Combo of his Favorite Cards)

AIQFRG - Hope's Combo (Combo of her Favorite Cards)

FRGAIQ - Ken Suther's Combo (Combo of his Favorite Cards)

GFRQIA - Ai Combo (combo using Ai's Favourite' cards.)

PFRHGS - Thunderbolt Blade

DMBONC - Demon Flurry

HQFSRG - Genocide Blazer

\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\

 /================\

|    Tribe Forms   |

 \================/

Note: To return back to normal form, save and reload your game.

NIFCDG - First Thunder Zerker

QRICAE - First Wood Ninja

IMFCGO - First Fire Saurian

ICGOSL - First Tribe King

\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\

 /================\

| Power UPs and    |
 Leveling Abilities

 \================/

QSILKP - HP+ 20, AT+0, RA+0, CH+0, GA+0, M+0, G+0

IOALCT - HP+ 30, AT+0, RA+0, CH+0, GA+0, M+0, G+0 Undershirt FirstBarrier

SKBDQC - HP+ 40, AT+0, RA+0, CH+0, GA+0, M+0, G+0

EGADNP - HP+ 40, AT+0, RA+0, CH+0, GA+0, M+0, G+0 Undershirt Floatshoes

QOEHGT - HP+ 50, AT+0, RA+0, CH+0, GA+0, M+0, G+0 Superarmor

GNMSEJ - HP+ 70, AT+0, RA+0, CH+0, GA+0, M+0, G+0 Undershirt Floatshoes

OCMHIR - HP+ 70, AT+0, RA+0, CH+0, GA+0, M+0, G+0 Undershirt FirstBarrier

DSBPNC - HP+ 80, AT+0, RA+0, CH+0, GA+0, M+0, G+0

SGMPFJ - HP+100, AT+0, RA+1, CH+0, GA+0, M+0, G+0 Undershirt Floatshoes

OGBDQR - HP+100, AT+1, RA+0, CH+0, GA+0, M+0, G+0 Superarmor

HOMTFR - HP+110, AT+1, RA+0, CH+0, GA+0, M+0, G+0 Undershirt FirstBarrier

DPEASM - HP+130, AT+0, RA+1, CH+0, GA+0, M+0, G+0 Undershirt Floatshoes

LPQIDB - HP+150, AT+1, RA+0, CH+0, GA+0, M+0, G+0

DOBTJR - HP+150, AT+1, RA+0, CH+0, GA+0, M+0, G+0 Superarmor

LTIAHM - HP+150, AT+1, RA+0, CH+0, GA+0, M+0, G+0 Undershirt FirstBarrier

PDNEGF - HP+160, AT+0, RA+1, CH+1, GA+0, M+0, G+0 Undershirt Floatshoes

PLKQSN - HP+180, AT+1, RA+0, CH+0, GA+0, M+0, G+0

DSENMG - HP+190, AT+0, RA+1, CH+1, GA+0, M+0, G+0 Undershirt Floatshoes

HTQEDB - HP+200, AT+1, RA+0, CH+0, GA+0, M+0, G+0 Superarmor

TLCIOF - HP+200, AT+1, RA+0, CH+0, GA+0, M+0, G+0 Undershirt FirstBarrier

MSEPAJ - HP+220, AT+0, RA+1, CH+1, GA+0, M+0, G+0 Undershirt Floatshoes

LDQKBS - HP+220, AT+1, RA+0, CH+0, GA+0, M+0, G+0

LHICMO - HP+230, AT+1, RA+0, CH+0, GA+0, M+0, G+0 Undershirt FirstBarrier

FJMADP - HP+250, AT+0, RA+2, CH+1, GA+0, M+0, G+0 Undershirt Floatshoes

THGQOJ - HP+250, AT+1, RA+0, CH+0, GA+0, M+0, G+0 Superarmor

BDQPIC - HP+250, AT+1, RA+1, CH+0, GA+0, M+0, G+0

MHITAR - HP+260, AT+1, RA+0, CH+0, GA+0, M+0, G+0 Undershirt FirstBarrier

AGEPFD - HP+280, AT+1, RA+2, CH+2, GA+0, M+0, G+0 Undershirt Floatshoes

FRMALT - HP+290, AT+1, RA+0, CH+0, GA+0, M+0, G+0 Undershirt FirstBarrier

HDQGBO - HP+300, AT+1, RA+0, CH+0, GA+0, M+0, G+0 Superarmor

NCBILP - HP+300, AT+2, RA+1, CH+0, GA+0, M+0, G+0

AGNEPS - HP+310, AT+1, RA+2, CH+2, GA+0, M+0, G+0 Undershirt Floatshoes

AOITFL - HP+320, AT+2, RA+0, CH+0, GA+0, M+0, G+0 Undershirt FirstBarrier

ISQPNL - HP+330, AT+2, RA+1, CH+0, GA+0, M+0, G+0

AFJDPG - HP+340, AT+1, RA+2, CH+2, GA+0, M+1, G+0 Undershirt Floatshoes

BDQTER - HP+350, AT+2, RA+0, CH+0, GA+1, M+0, G+0 Superarmor

AOCITH - HP+350, AT+2, RA+0, CH+1, GA+0, M+1, G+0 Undershirt FirstBarrier

ISKQPD - HP+370, AT+2, RA+1, CH+1, GA+0, M+0, G+0 FirstBarrier

DFGMAN - HP+380, AT+1, RA+2, CH+2, GA+1, M+1, G+0 Undershirt Floatshoes

AFRLTO - HP+390, AT+2, RA+1, CH+1, GA+0, M+1, G+0 Undershirt FirstBarrier

JRBEHT - HP+400, AT+2, RA+0, CH+0, GA+1, M+0, G+0 Superarmor

PJMADE - HP+420, AT+1, RA+3, CH+3, GA+1, M+1, G+0 Undershirt Floatshoes

INCLPS - HP+420, AT+2, RA+2, CH+1, GA+0, M+1, G+0 FirstBarrier

LFOMAC - HP+430, AT+2, RA+1, CH+1, GA+0, M+1, G+0 Undershirt FirstBarrier

EOQTJH - HP+450, AT+2, RA+0, CH+0, GA+1, M+0, G+0 Superarmor

PNJGDE - HP+460, AT+2, RA+3, CH+3, GA+1, M+2, G+0 Undershirt Floatshoes

LNSBIK - HP+460, AT+3, RA+2, CH+1, GA+1, M+1, G+0 FirstBarrier

TRMALI - HP+470, AT+2, RA+1, CH+1, GA+0, M+2, G+0 Undershirt FirstBarrier

FPNDAM - HP+500, AT+2, RA+3, CH+3, GA+2, M+2, G+0 Undershirt Floatshoes

EOGQTD - HP+500, AT+2, RA+0, CH+0, GA+1, M+0, G+0 Superarmor

TCROLI - HP+510, AT+2, RA+1, CH+2, GA+0, M+2, G+0 Undershirt FirstBarrier

PCBILQ - HP+510, AT+3, RA+2, CH+2, GA+1, M+1, G+0 FirstBarrier

DEGMJN - HP+540, AT+2, RA+3, CH+3, GA+2, M+2, G+0 Undershirt Floatshoes

FTCLAM - HP+550, AT+3, RA+1, CH+2, GA+1, M+2, G+0 Undershirt FirstBarrier

EJRHTO - HP+550, AT+2, RA+0, CH+1, GA+1, M+1, G+0 Superarmor

PKCSLQ - HP+550, AT+3, RA+2, CH+2, GA+1, M+1, G+0 FirstBarrier

AGSFNJ - HP+580, AT+2, RA+3, CH+4, GA+2, M+3, G+1 Undershirt Floatshoes

LIOMRC - HP+600, AT+3, RA+2, CH+2, GA+1, M+3, G+1 Undershirt FirstBarrier

HJOBEG - HP+600, AT+3, RA+0, CH+1, GA+1, M+1, G+0 Superarmor

NPKLIB - HP+600, AT+3, RA+3, CH+2, GA+2, M+1, G+0 Undershirt FirstBarrier

PSJGNA - HP+620, AT+2, RA+4, CH+4, GA+3, M+3, G+1 Undershirt Floatshoes

TRBEHQ - HP+650, AT+3, RA+0, CH+1, GA+1, M+1, G+0 Superarmor

AOHFCR - HP+650, AT+3, RA+2, CH+2, GA+2, M+3, G+1 Undershirt FirstBarrier

LQSBCK - HP+650, AT+4, RA+3, CH+3, GA+2, M+2, G+0 Undershirt FirstBarrier

DJMGNF - HP+660, AT+3, RA+4, CH+4, GA+3, M+4, G+2 Undershirt Floatshoes

TGROHQ - HP+700, AT+3, RA+1, CH+1, GA+2, M+1, G+0 Superarmor

THROCA - HP+700, AT+3, RA+2, CH+3, GA+2, M+3, G+1 Undershirt FirstBarrier

GDFSPJ - HP+700, AT+3, RA+4, CH+4, GA+3, M+4, G+2 Undershirt Floatshoes

ISDNKC - HP+700, AT+4, RA+3, CH+3, GA+2, M+2, G+0 Undershirt FirstBarrier

JTGHEB - HP+750, AT+3, RA+1, CH+1, GA+2, M+1, G+1 Superarmor

LRMOCF - HP+750, AT+3, RA+2, CH+3, GA+3, M+4, G+2 Undershirt FirstBarrier

PDCSKI - HP+750, AT+4, RA+3, CH+3, GA+3, M+2, G+1 Undershirt Floatshoes 
FirstBarrier

HQOBRG - HP+800, AT+3, RA+1, CH+2, GA+2, M+2, G+1 Superarmor

OLFHTR - HP+800, AT+3, RA+2, CH+3, GA+3, M+4, G+2 Undershirt FirstBarrier

LCBSKN - HP+800, AT+4, RA+4, CH+4, GA+3, M+2, G+1 Undershirt Floatshoes 
FirstBarrier

EODJGR - HP+850, AT+4, RA+1, CH+2, GA+2, M+2, G+2 Superarmor

SLNDPC - HP+850, AT+4, RA+4, CH+4, GA+3, M+2, G+1 Undershirt Floatshoes 
FirstBarrier + Rogue form

TDROGE - HP+900, AT+4, RA+2, CH+2, GA+2, M+2, G+2 Superarmor

HRBOGJ - HP+950, AT+4, RA+2, CH+2, GA+2, M+2, G+3 Superarmor

OHJDTR - HP+990, AT+4, RA+2, CH+2, GA+2, M+2, G+3 Superarmor

\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\

 /=================\

|  G Viruses Cards  |

 \=================/

RFSMGQ - Mettenna
SMQGFR - Mettenna2
QBNCOM - Mettenna3
NBOMCQ - BaseMortar
OMQCBN - BaseGunner
BNCODQ - BaseSniper
AIQFNP - DarkReaper
FNPAIQ - DarkJoker
PFNQIA - DarkDemon
AIQBFP - HareJet
BFPAIQ - HareRocket
PBFQIA - HareNitro
BNCODH - HotRoader
ODHBNC - HotMotor
HODCNB - HotBiker
FRGSDH - BubbaDance
SDHFRG - HoppaDance
HSDGRF - JakaDance
QFRGSD - Boom
CNDBOF - Bang
DBFONC - Ka-Boom
NCODLB - Bom
OCLBDN - BomBom
LBNDCO - BomBomBom
NCODLF - Gooey
OCLFDN - Goopy
LFNDCO - Gloppy
BNCOSD - StreamCancro
OSDBNC - RiverCancro
DOSCNB - SeaCancro
MBNCOS - Fokx
COSMBN - CopyFokx
SCONBM - GuiseFokx
QFRGOS - SnoRoll
GOSQFR - SnoRoller
SGORFQ - SnoRollest
IQFRGS - Piran
RGSIQF - Piraner
SRGFQI - Piranest
IQFRGO - Lampis
RGOIQF - Lucis
TSHGEA - Lumis
EMBNCT - Eyez
NCTEMB - GuardEyez
TNCBME - ProtectEyez
EMBNRT - Stealth
NRTEMB - MegaStealth
TNRBME - GigaStealth
EMBFNT - ShockMummy
FNTEMB - ShockTut
TFNBME - ShockSeti
PODCIA - PrivateMop
ANCODP - ColonelMop
ODPANC - GeneralMop
PODCNA - Storm
BNCODP - Cyclone
ODPBNC - Tempest
PODCNB - Flit
AIMODP - Flitter
ODPAIM - Flitterize
PODMIA - Boodach
PFDQIA - BooSpook
AIQBDP - BooGiest
BDPAIQ - MatJinn
PBDQIA - RugJinn
AIMQDP - CarpetJinn
QDPAIM - Puff
PQDMIA - Fluff
AIQFRP - Muff
FRPAIQ - Raid
PFRQIA - Ravage
NRGSHF - Ransack
GRHFSN - AirSquiggle
HFNSRG - AirSquirm
RGSHPN - AirWobble
SGPNHR - MonoSword
PNRHGS - MonoSwordin
CNDQOB - MonoSwordil
DQBONC - Moaian
MBNCGO - Stonehead
CGOMBN - GiantFace
OCGNBM - Grabity
EMBNCG - Grabotron
NCGEMB - Grabaklone
GNCBME - McCleaver
GSDQFR - McDicer
DGSRFQ - McLopper

\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\

 /================\

|  DX Boss Cards   |

 \================/

NOTE: This is only temporary. Reset game to reset them back to SP.
Also beating all of them will get you the DX Wallpaper.

BFRGSQ - Dark Phantom SP -> Dark Phantom DX

RFSQGB - Yeti Blizzard SP -> Yeti Blizzard DX

GODLTE - Rogue SP -> Rogue DX

DOTELG - Plesio Surf SP -> Plesio Surf DX

TEGLOD - Terra Condor SP -> Terra Condor DX

OSDLTE - Hollow SP -> Hollow DX

DSTELO - Apollo Flame SP -> Apollo Flame DX

SQBGFR - General Auriga SP -> General Auriga DX

FRGSHB - Kung Foo Kid SP -> Kung Foo Kid DX

TEOLSD - Taurus Fire SP -> Taurus Fire DX

QFRGSM - Queen Ophiuca SP -> Queen Ophiuca DX

GRHBSF - Harp Note SP -> Harp Note DX

HBFSRG - Cancer Bubble SP -> Cancer Bubble DX

FNCODB - Gemini Spark SP -> Gemini Spark DX

\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\

 /================\

|   Battle Cards   |

 \================/

MSDHPA - Plasma Spread

DSPAHM - Impact Hook

PAMHSD - Search Missile

MBHLPA - Destroy Hook

HBPALM - Paralyze Grenade

PAMLBH - Sonic Blade

MBNPTA - Giant Axe

NBTAPM - Ice Meteor

MQFRGE - Green Meteor

FQGERM - GNull Meteor

GEMRQF - Count Bomb

QFDLTE - Pulse Noise

DFTELQ - Warrior Brand

TEQLFD - Muramasa Blade

QFRLTE - Extinction Meteor

RFTELQ - All Poison

QFRPTE - Fire +30

RFTEPQ - Aqua +30

TEQPFR - Elec +30

QFLPTE - Wood +30

LFTEPQ - Power Song

TEQPFL - Quake Song

QODLTE - Trip Song

TAMPBN - Burai Sword

RGSHPA - Burai Sword EX

SGPAHR - Burai Sword SP

PARHGS - Cygnus Wing

CGSHPA - Cygnus Wing EX

SGPAHC - Cygnus Wing SP

PACHGS - Libra Balance

GOSHPA - Libra Balance EX

TEQLFR - Libra Balance SP

QFRGTE - Wolf Woods

RFTEGQ - Wolf Woods EX

TEQGFR - Wolf Woods SP

QFRGSE - Crown Thunder

RFSEGQ - Crown Thunder EX

SEQGFR - Crown Thunder SP

DOTELQ - Pegasus Magic

TEQLOD - Pegasus Magic EX

QSDLTE - Pegasus Magic SP

DSTELQ - Leo Kingdom

TEQLSD - Leo Kingdom EX

QDHLTE - Leo Kingdom SP

HDTELQ - Dragon Sky

TEQLDH - Dragon Sky EX

CODLTE - Dragon Sky SP

SOPAHG - Pegasus Magic GX

QFHLTE - Leo Kingdom GX

DOTELC - Dragon Sky GX

NBOECM - Dark Phantom

EQFRGA - Dark Phantom EX

FQGARE - Dark Phantom SP

MBNCPA - Yeti Blizzard

NBPACM - Yeti Blizzard EX

PAMCBN - Yeti Blizzard SP

MBNCOA - Rogue

NBOACM - Rogue EX

OAMCBN - Rogue SP

GAERQF - Plesio Surf

EQFRTA - Plesio Surf EX

FQTARE - Plesio Surf SP

OEMCBN - Terra Condor

MBNHPA - Terra Condor EX

NBPAHM - Terra Condor SP

MBDHPA - Hollow

DBPAHM - Hollow EX

PAMHBD - Hollow SP

TAERQF - Taurus Fire

EMBNCA - Taurus Fire EX

FRGSHQ - Taurus Fire SP

BMCANE - Harp Note

CAENMB - Harp Note EX

SGPFHR - Harp Note SP

MGSHPA - Queen Ophiuca

SGPAHM - Queen Ophiuca EX

BNCODM - Queen Ophiuca SP

PAMHGS - Gemini Spark

MBSHPA - Gemini Spark EX

RGSHPF - Gemini Spark SP

SBPAHM - Cancer Bubble

PAMHBS - Cancer Bubble EX

MBNCOE - Cancer Bubble SP

MBNLPA - Kung Foo Kid

NBPALM - Kung Foo Kid EX

PAMLBN - Kung Foo Kid SP

MOSHPA - General Auriga

SOPAHM - General Auriga EX

PAMHOS - General Auriga SP

MBNCTA - Apollo Flame

NBTACM - Apollo Flame EX

TAMCBN - Apollo Flame SP

PAMHBN - Taurus Tackle

ERGSHT - Torrent Wave

SHTERG - Rogue Break

NCODPT - Poison Pharaoh

TSHGRE - Thousand Kick

DPTNCO - Gemini Thunder

FRGSHT - Avalanche

SHTFRG - Flying Impact

TDPOCN - Darkness Hole

ACODPT - Buster Max

DPTACO - Gorgon Eye

TSHGRF - Hollow Magic

EMBFHT - Phantom Slash

TDPOCA - Break Count Bomb

RGSHPT - Normal+50

\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\

 /================\

|  Shopping Cards  |

 \================/

NOTE: THESE ARE STAR CARDS!! NOT NORMALS!!

SHTAEG - Heavy Cannon - 23000z, Synchro Hook 3 - 40000z, Silver Meteor - 40000z,
Anti Sword - 50000z

ODPAIC - Plasma Gun 3 - 28000z, Radar Missle 3 - 33000z, Typhoon Dance - 55000z,
Seirei no Ikari - 70000z

FDPAIQ - Great Axe - 45000z, Atomic Mine 3 - 60000z, Guardian - 70000z, 
Giga Mine - 80000z

********************************************************************************

++++++++++++++++++++++++++++++

| 19.  Link Force Level Ups  |

++++++++++++++++++++++++++++++

In this game, brothers give link power instead of abilities, regardless of
version (to determine how much you give, please refer to the Link Force Level
Ups section of the guide). As such, the maximum would be six real
brothers * 150 = 900, and the four in-game brothers can be maxed out to be 100
a piece, so 100*4 = 400, and 400 + 900 = 1300! What does link power do? 
That's what this section covers. Along your adventures you'll come across
ability waves to power up Mega, whether it's Float Shoes or Quick Gauge, all 
ability waves come at a cost, of link power. Your total link power only is the
maximum total, so you can always swap your set-up at any time. Though the next
sub-section covers the effects pretty well, some ability waves don't mix with 
each other, like you can't have a poison grass panel charge or something along 
those lines, I'll denote these as a group, and only one of a group can be 
equipped. Lastly, if a brother band is cut and your abilities exceed max,
after you exit the main menu, Mega will FORCE you to correct it... Nice guy. 
All I can say is good luck and try different things.

            |
Link Force +|  Missions 
----------------------------------------
|   30      | Starting New Game
|   40      | Dark Phantom Defeated
|   50      | Yeti Blizzard Defeated
|   60      | Queen Ophiuca Defeated
|   70      | Plesio Surf Defeated
|   80      | Terra Condor Defeated
|   90      | Hollow & Rogue EX Defeated
|  100      | Le Mu Defeated
|  +10      | Standard Class Complete
|  +10      | Mega Class Complete
|  +10      | Giga Class Complete
|  +10      | Apollo Flame Defeated
|  +10      | Le Mu Xa Defeated
----------------------------------------

If you completed all of this, your Brothers shall recieve a Link Force of 150
from you.

********************************************************************************

++++++++++++++++++++++++++

| 20.   Ability Waves    |

++++++++++++++++++++++++++

HP+50 (HP+50)
-Link Power required: 50/60/70/80
-Effect: Increase HP capacity to 50

HP+100 (HP+100)
-Link Power required: 100/115/135/150
-Effect: Increase HP capacity to 100

HP+200 (HP+200)
-Link Power required: 190/205/225/240
-Effect: Increase HP capacity to 200

HP+300 (HP+300)
-Link Power required: 270/300/330/360
-Effect: Increase HP capacity to 300

HP+400 (HP+400)
-Link Power required: 360/380/400/420
-Effect: Increase HP capacity to 400

HP+500 (HP+500)
-Link Power required: 300/430/460/500
-Effect: Increase HP capacity to 500

Under Shirt (UndrShrt)
-Link Power required: 5/20/50/60
-Effect: Maintain 1HP despite a fatal hit.
-Notes: Must be above 1HP before the fatal blow.

First Barrier (FstBarr)
-Link Power required: 20/30/40/45
-Effect: Begin battle with barrier up.
-Notes: The aura behaves like the card counterpart.

Float Shoes (FlotShoe)
-Link Power required: 190/210/225/240
-Effect: Hover over panels and avoid effect.
-Notes: Paralyze panels can still stun.

Reflect (Reflect)
-Link Power required: 160/210/250/280
-Effect: Use shield & bounce back enemy atks.

Super Armor (SprArmr)
-Link Power required: 600
-Effect: Stand tough against emy attacks.
-Notes: Like the Saurian Ability.

Mega Class +1 (MegCls+1)
-Link Power required: 170/260/300/340
-Effect: Up folder M. Class Card capacity by1.

Giga Class +1 (GigCls+1)
-Link Power required: 250/440/460/500
-Effect: Up folder G. Class Card capacity by1.

Charge V (ChargeV)
-Link Power required: 50/70/80/90
-Effect: Charge Shot spreads dmg in V ptrn.
-Notes: Refer to megabuster explanation.

Charge Cross (ChargeCrss)
-Link Power required: 90/110/130/150
-Effect: Charge Shot spreads dmg in X ptrn.
-Notes: Refer to megabuster explanation.

Charge Spread (ChargeS)
-Link Power required: 140/160/180/200
-Effect: Charge Shot spreads dmg to adj pnls.
-Notes: Refer to megabuster explanation.

Charge Wood (ChrgWood)
-Link Power required: 100/120/150/170
-Effect: Charge Shot turns panels into grass
-Notes: Refer to megabuster explanation.

Charge Ice (ChrgIce)
-Link Power required: 110/120/160/170
-Effect: Charge Shot turns panels into 1/2 ice
-Notes: Refer to megabuster explanation. (Only changes 1/2 the time)


Charge Paralyze (ChargeP)
-Link Power required: 50/110/140/150
-Effect: Charge Shot turn pnls to 1/2 paralyze
-Notes: Refer to megabuster explanation. (Only changes 1/2 the time)

Charge ????? (ChrgeSver)
-Link Power required: 90/120/140/150
-Effect: Charge Shot makes pnl to null emy grd
-Notes: Refer to megabuster explanation.

Charge Poison (ChrgPsn)
-Link Power required: 70/180/200/220
-Effect: Charge Shot turn pnls to poisn panels
-Notes: Refer to megabuster explanation.

Light Sword (LghtSwrd)
-Link Power required: 30
-Effect: Begin Battle in Thunder-Zerker form
-Notes: No need to tribe-on!

Wind Star (WindStar)
-Link Power required: 30
-Effect: Begin Battle in Wood-Ninja form
-Notes: No need to tribe-on!

Dinosaur Rock (DinoRock)
-Link Power required: 30
-Effect: Begin Battle in Fire-Saurian form
-Notes: No need to tribe-on!

First Aura (FstAura): 
-Link Power required: 250
-Effect: Begin battle with aura up. Costs only 100 HP or up to destroy.
-Notes: The aura behaves like the card counterpart

Auto Lock-On (AutoLock)
-Link Power required: 600
-Effect: Sets constant lock-on
-Notes: Charge a card up to lock on.

Side Select (SideSlct)
-Link Power required: 600
-Effect: Enable custm screen side select
-Notes: Like the Zerker ability.

Quick Gauge (QuckGage)
-Link Power required: 500
-Effect: Speeds up Custom Guage
-Notes: Fills custom guage 1.5 faster

Humor Word: (HumorWrd)
-Link Power required: 1
-Effect: Press the L Button and Mega will...
-Notes: Fun

Humor Buster: (HumrBstr)
-Link Power required: 1
-Effect: Equip & the Buster will...
-Notes: Fun

********************************************************************************

+++++++++++++++++++++++++

| 21.  Side Quest Guide |

+++++++++++++++++++++++++


WARNING- The following people mentioned in this section have been exposed to
Capcom’s lame pun name-changes...What? It’s true right?! You want proof? Raise
your hand if you agree...(Looks through the computer screen)...SEE I TOLD YOU!!!

Side-Quests are...well...OPTIONAL! Little mission requests you can access by
EM wave changing and talking to a person. Omega-Xis will ask you if you want to
look at their star carrier, if you pick yes, you’ll listen to an excerpt of 
their life story and their problem. <_< Almost EVERY person has a mission 
request.  If they have a red page on top of their head when you put on your 
visualizer, that means they need help!


So: Red Page of Doom=Bad, you need to do their mission request!

AND

Blue Page of Happiness=Good, Yay, you have helped them out and they are truly 
thankful. Pat yourself on the back because you have made a difference in this 
virtual world! >.<


Anyway, if you decide to accept a person’s request, Geo will e-mail himself a 
little memo that tells you the overview of the quest. Then pulse out and talk 
to the respective person. You have to pick either: “Star Carrier” or
“Something Else”

Pick “Star Carrier”, listen to them, and complete the quest!


HELPFUL TIPS-

1. It is recommended to finish all these side-quests after you have beaten the
game because that way you don’t have to worry about having access to something
or somewhere.  This way, you can also do these in one full sweep!

2. You’re going to be doing a lot of tedious traveling via Sky Waves, so you
should get the Whazzup Key from the gold trucker located before the portal to
Loch Mess from Echo Ridge in the Sky Waves.  It is only available once you get
halfway through Terra Condor’s scenario. 

3. DON’T FORGET TO ALWAYS RETURN TO THE QUEST PERSON FOR YOUR REWARD AFTER YOU
DID WHAT THEY WANTED!!!

4. Some requests require a certain amount of link power. If you don’t have
enough and you don’t have access to human brothers then you must complete the
game and it’s extras, level up your friend’s link power to the max (explained
later below), and auto-brother. Sorry, Rogue-Users, but you can’t help people 
because...well, you see...you shunned everyone out in the world for loneliness
& power and are now a menace to society! ^_^

All right here it goes!

\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\

================

   Echo Ridge

================


1.

Name: Chase Winde (Hey! Look he is back from SF1!)

File Name: Propelic Report

Location: By the park bench near Big Wave

Requirements: Go to Loch Mess sky waves and you should find a helicopter near 
the portal to the “real” Loch Mess. Examine it and take it back to Chase.

Reward: “Propellic Report” containing cipher code: [ANMMEFC2GTESRAAOR]


2.

Name: Bonnie Amora

File Name: Secret Diary

Location: Next to Chase Winde

Requirements: Go to Wilshire Hills and as soon as you get off the bus, you 
should find a white dressed mechanic guy (Styg Dismal). Examine his star carrier
and then go report to Bonnie.

Reward: “Attack Panel” card


3.

Name: Snaila Mail

File Name: Letter to Alec Tribec

Location: Near Zach’s house

Requirements: All right, spin that wheel! Whoops, wrong game show! Make sure you
have one D. Energy, if you don’t, buy one from the merchant in Big Wave. Pulse 
in the mailbox near Luna’s house and talk to the Mr. Hertz. Give him what he 
wants and go back to Snaila Mail.

Reward: HP Memory 20


4.

Name: Yo Momma…Hope Stelar

File Name: Cooking Diary

Location: Your House

Requirements: Pulse in, talk to the Mr. Hertz in your house in the kitchen, talk
to mommy, simple as that!

Reward: “Holy Panel” card


5.

Name: Don McCard

File Name: Card Blog

Location: Behind Zach’s house

Requirements: Give the collector a “Fire Ring1” card.

Reward: “Unlocker” sub card


======================

 Your BFF’s (Friends)

======================


NOTE-You may do these after you beat the game. By doing these allows you to
increase their link power to the max and you can fight Rogue SX after beating
Le Mu Xa and getting an e-mail from Solo.


1.

Name: Sonia Strumm

File Name: Music Data

Location: Luna’s house

Requirements: Input the correct lyrics!

“We get up and run, run

Swing those hips around

Make it glad, glad, glad

Take 'em off and shoutRun, run, it's so fun

Geo!”

Reward: “Recover 300”, Sonia Wallpaper, and Link Power +20


2.

Name: Bud Bison

File Name: Bud’s Journal

Location: Luna’s house

Requirements: Pulse in, go to Bud’s house, fight Taurus Fire SP
(look at Boss FAQ), and beat that cow, so you can return to Bud.

Reward: HP +500/500 Ability and Link Power +20


3.

Name: Luna Platz

File Name: Secret Diary

Location: Luna’s house

Requirements: Go to Whazzup and get the bananas in the food offering to Budicus
by examining the food, go to Grizzly Peaks Resort for the coconuts in the tree 
near the bus stop, and finally obtain the recipe from your mom.

Reward: Luna showing her true feelings towards Geo. You deserve a cookie! It has
the cipher code: [OLSYSKEYHIUMC] You also gain link power +20!!!

Can I eat the cookie now?


4.
Name: Zach Temple
File Name: Zachpedia
Location: Luna’s house
Requirements: WHY DOES ZACH ALWAYS HAVE THE LONG VIRUS BUSTING MISSIONS?
Go all the way to Loch Mess and enter the dungeon of Loch Mess 1. Examine the
Viking ship and pulse in. SAVE! Equip all you got, and then talk to the killer
army of mettaurs! Let the 10 round battles commence!

1: [Ice Panels throughout] PiranerG (360), Mettenna3G (400), ShockMummyG (400)

2: [Grass and Holy Panels throughout] BaseSniperG (460), MonoSwordinG (380), 
BomG (320)

3: [Grass and Holy Panels throughout], BooSpookG (380), CopyFokxG (440), 
ColonelMop (400)

4: [Grass, Poison and Ice Panels stage], BangG (500), GuardEyezG (340), 
RiverCancroG (340)

5: [Grass, Poison, Ice Panels throughout]
McDicerG (440), DarkJokerG (300), SnoRollerG (360)

6: [Grass, HolyPanels throughout] GrabityG (180), HotMotorG (280), LampisG (420)

7: [All Holy Panels Stage], AirSquiggleG (320), RugJinnG (320), MatJinnG (380)

8: [Normal, Poison, Grass Panels throughout] StealthG (440), StoneHeadG (480),
StormG (360)

9: [Holy, Poison, Grass Panels throughout] HareRocketG (300), GooeyG (320),
JakaDanceG (480) 

10: [Holy, Grass, Poison, Ice stage] FlitterG (300), RaidG (460), FluffG (340)

 Reward: GigaClass +1/500 and Link Power + 50


\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
==============

Wilshire Hills

==============

1.

Name: Styg Dismal

File Name: Journal

Location: Hills Boulevard, near bus stop

Requirements: Choose the choice: “I don’t know any funny stories”

Reward: HP Memory 20


2.

Name: Kate Chizer

File Name: Quiz Diary

Location: Next to Styg

Requirements: Answer quiz

1-Star Carrier

2-Sonia Strumm

3-Shopping Plaza

Reward: HP Memory 10


3.

Name:  Carma Iffy

File Name: Mega Card Reading

Location: In front of air display

Requirements: Pulse in and behind Carma should be a wall. Go behind the wall for
a secret EM road and follow it until you see a black window/door. Attempt to
talk to it and it is none other than Mother Hills! What the heck does she look
like???

Reward: HP Memory 10


4.

Name: Hale Knitter

File Name: Diary Data

Location: Next to Carma

Requirements: Go to Loch Mess and go to the wind mill section (Messie’s Cove)
and go behind the windmill. Talk to the poor lonely lamb and take the wool to
Hale.

Reward: Scarf containing the cipher code: [BEMOCOBST]

 

5.

Name: Kaz Nova

File Name: Ladies Man Journal

Location: The ramp on the way to IFL Tower

Requirements: Go to the top floor of IFL Tower and talk to the woman. 
Answers: First, Second, First.

Reward: “Radar Missile 3” card


6.

Name: Van Geaux

File Name: 100 Masterpieces

Location: Next to Kaz Nova

Requirements: Go to your hotel suite room and examine the painting near the 
bathroom.

Reward: “Plasma Gun 3” card


7.

Name: Iver Gatte

File Name: Book of Poetry

Location: Next to the two men above

Requirements: Answer this guy’s questions

1-Matter Waves

2-A Singer

3-Satella Police

Reward: HP Memory 10


8.

Name: Bob Copper

File Name: Case File

Location: Near the IFL Tower

Requirements: Pulse in and head to IFL Tower 2 and keep going till you see a
ghost sprite. Talk to it to begin battle: GoopyG (360), BooGeistG (440), 
HoppaDanceG (420)

Reward: “AquaSearch” sub card with a tracking device


9.

Name: Gredy Miser

File Name: Budget Report

Location: Near where the Oopart used to be

Requirements: Pulse in and go to the Saurian exhibit. Talk to the trio of Hertz

Reward: “WoodSearch” sub card


10.

Name: Han Gard

File Name: Picture Diary

Location: Ninja Exhibit

Requirements: Choose third option

Reward: VideoGame containing cipher code: [KYWSAVE]


11.

Name: Joe Hawnt

File Name: Diary of Horrors

Location: Movie Theater

Requirements: Pulse in and talk to one of the Hertz surrounding him.

Reward: Charm containing cipher code: [NDETORHBRBA]


12.
Name: 
Ere Mitic
File Name: Bitter Life Journal
Location: Same floor as Movie Theater by the elevator 
Requirements: Pulse in and go down one floor. Examine the sky board to begin 
virus battle: BoodachG (150) x2, MettenaG (80) Bring the Indiefrag back to Ere.
Reward: IndieFrag1


13.

Name: Ruina Recker

File Name: Things I’ve Broken

Location: First floor of shopping plaza

Requirements: Pulse in and go to the second floor. Examine the guide board then
bust some viruses: MonoSwordinG (380), BaseGunnerG (260), and DarkReaperG (220)

Reward: HP+300/360 ability


14.

Name: Aaron Boreal

File Name: Build It Diary

Location: Second floor of shopping plaza

Requirements: Answer his questions with:

1-Six

2-Eight

3-Whyzza Whazzup

Okay now this is crazy Capcom’s fault, he “gives” you a Recover 150, but
actually he is “ASKING YOU FOR ONE” You can get one from the Bermuda Maze
Merchant or by inputting the cipher code: [BEMOCOBST] Talk to Aaron again and
give him the card, but he’ll give it back to you.

Reward: HP Memory 20, Blank Card

\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\

=====================

 Grizzly Peak Resort

=====================


1.

Name: Ai Scrounge

File Name: Things I’ve Found

Location: By the bus stop

Requirements: Pulse in and talk to the Hertz near the bus stop

Reward: “Whistle” card


2.

Name: Leroy Man

File Name: Sales Data

Location: Next to Ai

Requirements: Choose the second option

Reward: HP Memory 10


3.

Name: Rich Dotcom

File Name: Stock Report

Location: Near the corner of bus stop

Requirements: Talk about his pink suit and then head for Bob Copper in Wilshire
Hills. When you come back to Rich, he is not there! [OR You can just leave the
room by moving away one screen and come back] Go back to IFL Tower and talk to
him.

Reward: 6000 zennys


4.

Name: Heidy Tidy

File Name: Hotel Log

Location: Near the inside entrance of the hotel

Requirements: Pick the second option

Reward: “ElecSearch” sub card


5.

Name: Rolly Pollyn

File Name: Rank Diary

Location: Your former suite room

Requirements: Go to Wilshire hills and pulse in. Examine Kate Chizer’s star
carrier near the bus stop.

Reward: ShortCake containing cipher code: [STERLDGNEEMAYAR]


6.

Name: Nival Peaks

File Name: Journal Data

Location: Outside the hotel second floor

Requirements: To get to his sled, go to the bus stop area and pulse in. Go up 
the ski slope (no need to use the ski brothers matter wave, since you are in 
wave form) and make your way to the red sled. Be sure to NOT enter the wave hole
to make things easier on yourself, now examine and fight! [SnoRollG (280) x2] 
then [SnoRollG (280) x2] and finally, you guessed it! [SnoRollG (280) x2] <_<

Reward: HP Memory 10


7.

Name: Noira Crush

File Name: Secret Notebook

Location: Second Floor of hotel

Requirements: You must find her crush, Yugo Astray (the souvenir guy), so take
the warp portal and head for the souvenir shop. Examine his star carrier.

Reward:” Sunglasses” containing the cipher code: [AXIMSOEG]


8.

Name: Yugo Astray

File Name: Job Report

Location: Souvenir Shop

Requirements: Examine the hotel front desk for a “FloorGuide” and bring it back
to him.

Reward: HP Memory 10


9.

Name: Blaire Loude (So, this guy is back too! I remember him as Echo Ridge
School’s principal)

File Name: Song Ideas

Location: First floor of hotel

Requirements: Another song to help this guy with…pick these

“The Grizzly Peak suites

Perfect for rich girls!

Oh! Grizzly Peak

GP Resort Hotel!”

Reward: 2000 zennys


10.

Name: Amy Gelande

File Name: Amy’s Training Journal

Location: On top of the bunny slopes

Requirements: Bring her the “FireRing1”, “Jetski1”, and “Scythe1” battle cards
to her

Reward: HP+200/225 ability &”Amy’s Wallpaper”


11.

Name: Ema Nesia

File Name: Screw-Up Diary

Location: In the corner of the Black-Diamond Run slope

Requirements: Examine the washing machine behind Noira Crush to get the
“FunkyWallet” Give it to Ema.

Reward: “FireSearch” sub card
 
\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\

=====================

      Foodtopia

=====================

 

12.

 Name: Mr. Gelande

File Name: Souvenir Data

Location: Foodtopia

Requirements: Pulse in and check the foodtopia girl’s (Meala DeVour’s) star
carrier

Reward: “SearchEye” sub card


13.

Name: Meala DeVour

File Name: Word of Food Diary

Location: Foodtopia

Requirements: Go to Whazzup and go to the Whazzup Ruins area 2. There should be
an OLD WOMAN looking at the flowers. She is the one you are looking for, so talk
to her. Go back to Meala.

Reward: HP Memory 10


14.

Name: Chatty Ditz

File Name: Secret Vault

Location: Next to Meala

Requirements: You are going on a treasure hunt! These are the clues and location
of where you must examine:

Ancient Fish=The fish in the Saurian Exhibit in the IFL Tower Museum

4 Great Wings catch the wind=The giant windmill of Messie’s Cove in Loch Mess

The King of Birds which has forgotten the sky=The penguin fossil on the mural of
Whazzup in the area before the ruins.

Now bring what you found back to Chatty.

Reward: “OldStrap” containing the cipher code: [WVETMAERAT]

\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\

===============

   Loch Mess

===============


1.

Name: Minor Angler

File Name: Fish Master’s Diary

Location: Between a sign and the bridge in Mess Village

Requirements: Find the fishing master and enter his star carrier- Claud Pincer!

Reward: HP Memory 10


2.

Name: Gerry Romero

File Name: TV Ratings Diary

Location: By the small bridge leading to Messie’s Cove

Requirements: Find the “hot and spicy” girl. She is Wazafowonwon located in 
Whazzup. Talk to her and go back to Gerry.

Reward: “TraderTicket”


3.

Name: Shudder Bugz

File Name: Digital Photo Journal

Location: By the Observation Platform Elevator

Requirements: Go to Grizzly Peaks and go to the hotel suite room. Examine the
big window for your picture. (Don’t have to use matter wave)

Reward: “SearchEye” sub card


4.

Name: Luz Stufalot

File Name: Things I’ve lost

Location: Observation Deck

Requirements: Pulse in and go dive to Loch Mess area via matter wave. Head for
area 2 and by the mermaid statue should be a matter bike. Can’t miss it >.<

Reward: HP Memory 10 and a “Blank Card”


5.

Name: Alec Tribec

File Name: Quiz Journal

Location: Messie’s Cove entrance by Tayle Spinn

Requirements: Jeopardy Time! Answer his questions and no, you don’t have to say
“Who is or What is” in front of your answer"...

1-Loch Mess I think

2-It was Messie

3-Is it "Stream Cancro"

4-A bubble attack

5-Maybe...430 HP

Reward: “PuzzleBook” containing the cipher code: [RIETCARRSAR]


6.

Name: Tayle Spinn

File Name: Flight Data

Location: By Alec Tribec

Requirements: Go back to Echo Ridge and go inside Chase Winde’s star carrier.
Examine and return to Tayle Spinn afterwards.

Reward: “Traderticket”


7.

Name: D’nwan Draun

File Name: Butterfly Diaries

Location: By the herd of sheep in Messie’s Cove

Requirements: Choose the third option.

Reward:” ChargeSaver” ability

\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\

==============

   Whazzup

==============


1.

Name: Wazafowonwon

File Name: Quiz Diary

Location: Near the rock in Whazzup

Requirements: After doing the other quizzes, do her quiz:

1-Budicus

2-Nutritious Eggs

3-Fire Ring 1

4-Dance Fire 1

5-He, he, he 5

6-A vending machine

7-Question 7

8-Mackrelfilletychius

9-A Christmas tree

10-What the? VIRUS BATTLE!!!: MatJinn (160), Flit (120)

11-Rolling out the carpet! (If you got this wrong accidently, sucks for you!)

Reward: HP Memory 20


2.

Name: Y’gat Riddem

File Name: Beat Ba-dum Diary

Location: Front of the Budicus Statue

Requirements: Repeat his beats, but watch out because you might miss them since
it gets faster!

“Boom Chika Boom Boom

Boom Chika Boom

Boom Kashakalaka

Chika Chika Boom”

Reward: “SilverMeteor” card


3.

Name: Shaman

File Name: The Future of Whazzup

Location: Front of Budicus Statue

Requirements: You know those viruses with the hammer ball and looks like a 
spider? Their names are “Raid”, “Ravage”, and “Ransack” That is the very thing 
you are about to do to Zach’s house! Go to Echo Ridge and raid his home! Then 
ravage his bookshelf. While you’re at it, ransack his Encyclopedia! Give it to 
the Shaman!

Reward:” AtomMine3*(1)”


4.

Name: Wherzat

File Name: Long-Life diary

Location: By the shaman

Requirements: Go to Loch Mess and talk to the Fish Seller boy by Gerry Romero.
Talk to him and then pulse in, go to the lone island where you got the
Floatshoes from a while back, and talk to the Mrs. Hertz. go back to the fish
boy and bring the fish back to Wherzat.

Reward:  HP Memory 20


5.

Name: Kyanaigotu

File Name: Countries to Visit

Location: By the Whazzup lines in the area before the ruins

Requirements: Answer with these:

1-IFL Tower

2-Amy Galande

3-Sheeps (not a mistake)

4-"World Mysteries"

Reward: “Run-Away” containing the cipher code: [NKWPEORLI]


6.

Name: Whazzat

File Name: Whazzup Diary

Location: Next to Kyanaigotu

Requirements: Pick the third option.

Reward: 3000 zennys


7.

Name: Lennycia

File Name: Goal Diary

Location: By Whazzat

Requirements: Find a “Snobunny”! You can find one at the secondary entrance

to Foodtopia (the one that has the Yeti footprints) OR at the bottom of

the bunny slopes.  Bring one back to Lennycia.

Reward: HP Memory 10

\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\

MISSION COMPLETE!!!


YOU HAVE FINISHED ALL QUESTS AND YOU WERE A BIG HELP TO THIS NON-EXISTING 
REALITY!!!

GIVE HIGH-FIVES TO RANDOM PEOPLE AND LOOK LIKE A AN IDIOT! GO AHEAD, KNOCK 
YOURSELF OUT!!!


Now you will get an e-mail from Legendary Master Shin telling you the same thing
above, but he will give you a reward…sort of. You have to get it yourself in the
Trans Dimension area 2! It is the lone gate near the entrance after taking a 
long path and is far apart than the other gates. It mentions helping the people
around the world. In it is....bah bah bum...the “M. Breath” weapon [1/2/2-charge
shot may freeze of bubble the enemy] >_>


All this hard work for what??!! A weapon!!!???


WHAT THE.....................?!

********************************************************************************

++++++++++++++++++++++++++++++++++++++++

| 22. Frequently Asked Questions (FAQ) |

++++++++++++++++++++++++++++++++++++++++

Legend: 

Question= Q
Answers= A

Q. How do people get those Le Mu and King Grandeur cards??
A. You can only get them by official transmissioning data (which isn't currently
available yet since I won't know if places like GameStop will do) or by
cheating, such as using the Action Replay DS.

Q. IT'S YOUR FAULT TO PUT IN THE WAVE COMMAND/AR CODES! NOW I CAN'T WIN
ANYMORE ON WI-FI!!!
A. That's not a question, so you failed. I am not to be held responsible for
whatever happens on Wi-Fi battling. The Wi-Fi battlegraounds of this game is
already way corrupted even before I made this FAQ. 

********************************************************************************

+++++++++++++++++++++++++++

| 23.      Credits        |

+++++++++++++++++++++++++++

Time to give credit where credit is due.

 /===================\

| 23.A General People |

 \===================/

-Me, Sinfar Ha, owner of GigaSPX/GregarCross617: For taking an amount
of effort to format/make this guide the way I want it.

-CAPCOM - For making this game.

-The UnderSquare - For like, mostly everything about Megaman and their pics of
the Mu tablets

-GameFAQs/CjayC - For the first of hosting this FAQ

-JDYoungs - For working on Chapters 1,2, and 6 of this guide, and working on
the Standard Class part of the BattleCard Locations. He also did help on doing
the Ability Waves guide plus the Mega Weapons with the explanation. In V3, he
helped adding more action replay codes to the list I originally added.

-LunarduskX088 - I owe him big credit for working on Chapter 4, the Boss
strategy guide and helping me on the Secret section plus helping on fixing
the over-margin error! Also for V3, he helped doing the SideQuest guide. 

-Nigoli - For having the information about the BN Diaries and the Link Power
Table instructions and being the one to create the transmission datas...

-I_Aaron_I/Absolute_Zero86 - For having that "Read Before Posting" topic about
the HP Memory Upgrade Locations, Badge of Loneliness, and the Tribes and its
abilities.

-GiroroGochou - For having the set up of the Basic Controls in both of the
games.

-Sonic Chrono2004 - For doing the ranks on how to get the Mega Chips and help
fixing on some of the translations of this FAQ.

-Kodewerx - Maybe the first place where all those action replay codes came
from? Well, not all such as the Transmission ones....

 /======================\

| 23.B E-Mail Correctors |

 \======================/

This section is for users who get credit for making the corrections about some
of the errors in this FAQ:

-blzdout4ever
-Linkfan551

********************************************************************************

+++++++++++++++++++++++++++

| 24.      Contact        |

+++++++++++++++++++++++++++

If you are to contact me about this FAQ, input the title of this FAQ into the
title of the e-mail and send it to my e-mail address: gigaspx@gmail.com.
The e-mail concerning this FAQ can either be about:

-Help
-Errors on this FAQ
-or the contributions of it

You could also e-mail for help to my volunteered assistants:

jdyoungs - jdyoungs@gmail.com 
LunarduskX088 - lestersmartass182@yahoo.com
judah900 - judah@estateauctionsinc.com



THE END