Macross Plus - Game Edition FAQ©2000  
By Lord Obento-Sama
LordObento@aol.com

SLPS-02791
SE
Shoeisha Co., Ltd.

Welcome to the Macross Plus - Game Edition FAQ.  Since I can't  translate japanese, I won't do a plot summary, but if you've seen the Macross Plus 1-4 and/or Macross Plus: Movie, I won't have to explain it.

ïïïïStart Menuïïïï
  Select The Mode

O - Selects a mode
X - Cancels a mode

ïïïStory Modeïïï

ïGuld Goa Boman:
YF-21
Starting Stats:
Rise & Drop XXXXXXXXXX
Mobility    XXXXXXXXXXXXX
Revolve     XXXXXXXXXXXXXXXXXX
Weapon      XXXXXXXXXXXXXXX   
Rock On     XXXXXXXXXXXXXXXXXXX 
   
You get Guld Movie #1 to start with
Mission One:
In Battroid you practise  against a Queadluun-Rau, a Glaug, and a VF-11

Mission Two:
In Fighter you practise against a VF-1S, a VF-5000B, and a VF-11
Completing this, you Guld Movie #2

Mission Three:
In Battroid you practise against a Tomahawk, a Defender, and a Nousiadeul-Ger
Completing this, you get Guld Movie #3

Mission Four:
In Fighter you practice in space against a VF-1S, a VF-5000B and a VF-11
Completing this, you get Guld Movie #4

Mission Five:
In Fighter you fight Isamu/YF-19. The first of the three fights versus Isamu.
Completing this, you get Guld Movie #5

Mission Six:
In Battroid you fight Isamu/YF-19 in a city. The second of the three fights versus Isamu
Completing this, you get Guld Movie #6

Mission Seven:
In Fighter you fight Isamu/YF-19. The last of the three fights versus Isamu.
Completing this, you get Guld Movie #7

Mission Eight:
In Fighter you take on the Ghost X-9
Completing this, you get Guld Movie #8, you unlock Isamu's Story Mode, and you get the Ghost X-9 in Dog Fight Versus Mode.


ïIsamu Dyson:
YF-19
Starting Stats:
Rise & Drop XXXXXXXX
Mobility    XXXXXXXXXXXXXXXXX
Revolve     XXXXX
Weapon      XXXXXXXXXXXX   
Rock On     XXXXXXXXX
    
You get Isamu Movie #1 to start with
Mission One:
In Battroid you practise against a Regult, a Spartan, and a VF-5000B

Mission Two:
In Fighter you practise against a VF-1S, a VF-5000B, and a VF-11
Completing this, you get Isamu Movie #2

Mission Three:
In Battroid you practise against a Monster, a Phalanx, and a VF-1S
Completing this, you get Isamu Movie #3

Mission Four:
In Fighter you practice in space against a VF-1S, a VF-5000B and a VF-11
Completing this, you get Isamu Movie #4

Mission Five:
In Fighter you fight Guld/YF-21. The first of the three fights versus Guld.
Completing this, you get Isamu Movie #5

Mission Six:
In Battroid you fight Guld/YF-21 in a city. The second of the three  fights versus Guld.
Completing this, you get Isamu Movie #6

Mission Seven:
In Fighter you fight Guld/YF-21. The last of the three fights versus Guld.
Completing this, you get Isamu Movie #7

Mission Eight:
In Fighter you fight the Macross, a Neo Glaug, and the Macross again.
Completing this, you get Isamu Movie #8, you unlock the Neo Glaug and the VF-1J Field Battle and Dog Fight Versus Mode
ïïïVS Gameïïï

1P Vs Com: Where Player 1 Vs a Computer controlled mech
1P Vs 2P: Where Player 1 Vs Player 2 in a split screen fight

ïField Battle Stages:

Stage - 1 is a base area
Stage - 2 is a base area
Stage - 3 is a base area at night
Stage - 4 is a plataeu with fog along the ground
Stage - 5 is a city at night
Stage - 6 is a moving elevator 
Stage - 7 is a carrier ship
Stage - 8 is a city at dusk (Only in 1 player vs Com)

ïSelectable  Mecha:

YF-21 battroid mode
Stats
Rise & Drop XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX
Mobility    XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX
Revolve     XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX
Weapon      XXXXXXXXXXXXXXXXXXXXXXXXXXX   
Rock On     XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX

DSS
Ground Close Attack: Kicks and slides back
Ground Missile Defence: Goes into Gerwalk shooting it's gun, then back to Battroid, boost back, flips back and spins around shooting
In Air Close Attack: Kick
In Air Missile Defence: Goes into Gerwalk and shoots       

YF-19 battroid mode
Stats
Rise & Drop XXXXXXXXXXXXXXXXXXXXXXXXXXX
Mobility    XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX
Revolve     XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX
Weapon      XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX
Rock On     XXXXXXXXXXXXXXXXXXXXXXXXXXX

DSS
Ground Close Attack: Kicks and slides back
Ground Missile Defence: Goes into Gerwalk shooting, then Battroid, rolls sideway on the ground shooting it's gun, the hops back and then to the side
In Air Close Attack: Kick
In Air Missile Defence: Goes into Gerwalk and shoots   

VF-5000B battroid mode
Stats
Rise & Drop XXXXXXXXXXXXXXXXXXXX
Mobility    XXXXXXXXXXXXXX
Revolve     XXXXXXXXXXXXXXXXXXXX
Weapon      XXXXXXXXXXXXXXXXXXXX
Rock On     XXXXXXXXXXXXXX

DSS
Ground Close Attack: Punches and slides back
Ground Missile Defence: Goes into Gerwalk shooting, then Battroid, Flies back shooting, then flies to one side, then to another side and flips sidedays shooting 
In Air Close Attack: Kick
In Air Missile Defence: Goes into Gerwalk and shoots
   
VF-1S battroid mode
Stats
Rise & Drop XXXXXXXXXXXXXXXXXXXX
Mobility    XXXXXXXXXXXXXXXXXXXX
Revolve     XXXXXXXXXXXXXXXXXXXX
Weapon      XXXXXXXXXXXXXX
Rock On     XXXXXXXXXXXXXX

DSS
Ground Close Attack: Punches and slides back
Ground Missile Defence: Goes into Gerwalk shooting, then Battroid, rolls forward gets up and shoots while turning
In Air Close Attack: Kick
In Air Missile Defence: Goes into Gerwalk and shoots

VF-11 battroid mode
Stats
Rise & Drop XXXXXXXXXXXXXXXXXXXXXXXXXXX
Mobility    XXXXXXXXXXXXXXXXXXXX
Revolve     XXXXXXXXXXXXXXXXXXXXXXXXXXX
Weapon      XXXXXXXXXXXXXXXXXXXX
Rock On     XXXXXXXXXXXXXXXXXXXX

DSS
Ground Close Attack: Kicks and slides back
Ground Missile Defence: Goes into Gerwalk shooting, then Battroid, backing up and shooting, then hops back still shooting 
In Air Close Attack: Kick
In Air Missile Defence: Goes into Gerwalk and shoots

Tomahawk
Stats
Rise & Drop XXXXXXXXXXXXXXXXXXXX
Mobility    XXXXXXXXXXXXXXXXXXXXXXXXXXX
Revolve     XXXXXXXXXXXXXXXXXXXX
Weapon      XXXXXXXXXXXXXXXXXXXXXXXXXXX   
Rock On     XXXXXXXXXXXXXXXXXXXXXXXXXXX

DSS
Ground Close Attack: Punches with its barrel and slides back
Ground Missile Defence: Shoots, then Double Missile Storms
In Air Close Attack: Chops them with its barrel
In Air Missile Defence: Shoots everything

Defender
Stats
Rise & Drop XXXXXXXXXXXXXX
Mobility    XXXXXXXXXXXXXX
Revolve     XXXXXXXXXXXXXX
Weapon      XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX
Rock On     XXXXXXXX
(Note: Defender only has Guns, no Missiles)

DSS
Ground Close Attack: Punches and slides back
Ground Missile Defence: Shoots everything
In Air Close Attack: Kick
In Air Missile Defence: Shoots everything

Phalanx
Stats
Rise & Drop XXXXXXXXXXXXXXXXXXXX
Mobility    XXXXXXXXXXXXXX
Revolve     XXXXXXXX
Weapon      XXXXXXXX
Rock On     XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX
(Note: Phalanx only has Missiles, no Guns)

DSS
Ground Close Attack: Kicks and slides back
Ground Missile Defence: Looks like a Full Barrier is up to absorb the incoming missiles, then it launches two missile volleys 
In Air Close Attack: Kick
In Air Missile Defence: Dodges    

Spartan
Stats
Rise & Drop XXXXXXXXXXXXXXXXXXXX
Mobility    XXXXXXXXXXXXXXXXXXXXXXXXXXX
Revolve     XXXXXXXXXXXXXXXXXXXXXXXXXXX
Weapon      XXXXXXXX
Rock On     XXXXXXXX

DSS
Ground Close Attack: Chops and slides back
Ground Missile Defence: Shoots and Missile storms
In Air Close Attack: Chops
In Air Missile Defence: Dodges

Monster
Stats
Rise & Drop XXXXXXXX
Mobility    XXXXXXXX
Revolve     XXXXXXXX
Weapon      XXXXXXXXXXXXXX
Rock On     XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX    

DSS
Ground Close Attack: Backhands
Ground Missile Defence: One arms shoots, the other arm shoots, then the Big Guns shoot
In Air Close Attack: Comes down hitting with the enemy with the Big Guns
In Air Missile Defence: none

Regult
Stats
Rise & Drop XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX
Mobility    XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX
Revolve     XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX
Weapon      XXXXXXXXXXXXXX
Rock On     XXXXXXXX

DSS
Ground Close Attack: Spinning Jump Kick
Ground Missile Defence: Dodges then shoots its gun
In Air Close Attack: Dive Kick
In Air Missile Defence: Shoots everything

Glaug
Stats
Rise & Drop XXXXXXXXXXXXXX
Mobility    XXXXXXXXXXXXXX
Revolve     XXXXXXXXXXXXXX
Weapon      XXXXXXXXXXXXXXXXXXXX
Rock On     XXXXXXXXXXXXXX

DSS
Ground Close Attack: Turn and Kick
Ground Missile Defence: Shoots gon, then shoots one arm of Missles, then the other arm and finally shoots the top cannon.
In Air Close Attack: Dive Kick
In Air Missile Defence: Shoots everything

Queadluun-rau
Stats
Rise & Drop XXXXXXXXXXXXXX
Mobility    XXXXXXXXXXXXXX
Revolve     XXXXXXXXXXXXXX
Weapon      XXXXXXXXXXXXXXXXXXXX
Rock On     XXXXXXXXXXXXXX

DSS
Ground Close Attack: Punch
Ground Missile Defence: Jumps up shoot and then missile storms
In Air Close Attack: Double Ax-handle Punch
In Air Missile Defence: Shoots everything

Nousiadeul-ger
Stats
Rise & Drop XXXXXXXXXXXXXX
Mobility    XXXXXXXX
Revolve     XXXXXXXXXXXXXX
Weapon      XXXXXXXXXXXXXX
Rock On     XXXXXXXXXXXXXXXXXXXX

DSS
Ground Close Attack: Spinning Jump Kick
Ground Missile Defence: Dodges then shoots its gun
In Air Close Attack: Dive Kick
In Air Missile Defence: Shoots everything

Neo Gluag (unlocked after Isamu's Story Mode is completed)
Stats
Rise & Drop XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX
Mobility    XXXXXXXXXXXXXXXXXXXXXXXXXXX   
Revolve     XXXXXXXXXXXXXXXXXXXXXXXXXXX   
Weapon      XXXXXXXXXXXXXXXXXXXXXXXXXXX   
Rock On     XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX

DSS
Ground Close Attack: Turning Kick
Ground Missile Defence: Dodge, dodge, dodge, shoot
In Air Close Attack: Ax Kick
In Air Missile Defence: Shoots everything

VF-1J (unlocked after Isamu's Story Mode is completed)
Stats
Rise & Drop XXXXXXXXXXXXXXXXXXXX
Mobility    XXXXXXXXXXXXXXXXXXXXXXXXXXX   
Revolve     XXXXXXXXXXXXXXXXXXXXXXXXXXX   
Weapon      XXXXXXXXXXXXXX
Rock On     XXXXXXXXXXXXXXXXXXXX

DSS
Ground Close Attack: Punches and slides back
Ground Missile Defence: Goes into Gerwalk shooting, then Battroid, rolls forward gets up and shoots while turning
In Air Close Attack: Kick
In Air Missile Defence: Goes into Gerwalk and shoots



ïDog Fight Stages:

Stage - 1 over an island in the ocean
Stage - 2 above the earth in space
Stage - 3 above the Macross (Drool)and New Macross City (note the Macross appears only in 1 player vs Com, otherwise it's just New Macross City)
Stage - 4 above a crater landscape on earth
Stage - 5 above earth terrain 
Stage - 6 above earth terrain at nite
Stage - 7 in space near saturn
Stage - 8 in the clouds (Only in 1 player vs Com)

ïSelectable Mecha:

Moves Usable by all:
Accel X 2 - press Accel twice holding it down on the 2nd time and you will go twice as fast as the normal Accel, also draining you power twice as fast.
Semi-Gerwalk Brake - Press Brake twice holding it down on the 2nd time and your legs(if you have any)will come out and stop you for a brief couple of seconds. This also drains your power.
Roll - press left twice or right twice

DSS
Missile Defence: Flying and dodging in fighter mode.
Missile Defence: Change to Battroid, shoot out some missiles and shoot your gun.(Note: The Ghost X-9 has no Battroid, so it does not have this DSS)
Attack: Both mechas change to Battroid in mid-air, one kicks, then both go back to fighter and fly off.(Note: The Ghost X-9 has no Battroid, so it does not have this DSS)
Attack: Change into Battroid and shoot at your enemy as they fly by.(Note: The Ghost X-9 has no Battroid, so it does not have this DSS)
Lock-on: you get behind your enemy

YF-21 fighter mode
Stats are same as above

YF-19 fighter mode
Stats are same as above

VF-5000B figher mode
Stats are same as above

VF-1S fighter mode
Stats are same as above

VF-11 fighter mode
Stats are same as above

Ghost X-9 (unlocked after  Guld's Story Mode is completed)
Stats
Rise & Drop XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX
Mobility    XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX
Revolve     XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX
Weapon      XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX
Rock On     XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX 

Neo Gluag (unlocked after Isamu's Story Mode is completed)
Stats are same as above

VF-1J (unlocked after Isamu's Story Mode is completed)
Stats are same as above

ïBGM Select:

Track 1 Fly up in the air
Track 2 Break out
Track 3 Torch song
Track 4 Dog fight 1
Track 5 Dog fight 2
Track 6 After in the dark
Track 7 SANTI-U
Track 8 Idol talk

ïïïOptionïïï

ïKey Settings
OK! - Exits the Key Setting Screen.
Default - Sets the buttons to original settings. 
Vibration OFF/ON - for use with Dual Shock Controlers
Fighter:
Reverse OFF/ON - in fighter mode pressing down makes you nose go down, pressing up makes your nose go up. Turning Reverse ON switches this making down go up and up go down.
Attack - fires your missiles
Gatling - fires your gun
Chaff - fires flares to take the hit of oncoming missiles
DSS - Special Attack/Defense manuvers (sorta like VFX Specials)
Search - Automaticly points you into the direction of your enemy. Uses thrust powers but very useful.
Accel - Speeds you up. Uses thrust power.
Brake - slows you down
View - Changes the angle you see using the directional pad. Pressing view again without any directions will return to the last angle you last you used view with. Only stays on the view as long as you press the view button.

Battroid:
A-B-C-D - preset control config.
Walk - Walks left or right
Turn - Turns left or right
Attack - fires your missiles
Gatling - fires your gun
Defense - Raise a barrier shield for oncoming attacts. Unfortunately, you can not move when shield is up.
DSS - Special Attack/Defense manuvers
Search - Automaticly points you into the direction of your enemy. Uses thrust powers but very useful.
Accel - Slides you along the ground or boosts you into the air. Uses thrust power.

ïSound Volume

SE   )))))))) Sound Effects volume

BGM  )))))))) Background Music volume

Voice     ON/OFF  toggles voices

ïAuto Save Off/On
This automaticly saves your game after every mission.

ïMovie

Movie 1: Various scenes from Macross Plus, Windmills, Isamu and Guld's Birdbike, Sharon Apple Concert, Guld and Isamu about to fight over Myung, The Macross Plus Logo, Guld's control systems fails, Isamu catches him, Guld makes Isamu crash, and a very angry Isamu gets brushed off by Guld all with the "I've been waiting for you" Music playing in the background. You get by turning on the game, the opening.


Guld:
Movie 1: Guld prepares to take off testing  the interface. You get this by starting Story Mode with Guld.
Moive 2: A fire starts at Myung's, Guld to the rescue. You get this after beating Mission 2.
Movie 3: Myung leaves on a ship, playing "Voices". You get this after beating Mission 3.
Movie 4: Isamu  yells over the project being scrapped because of the Ghost X-9, Guld just stands there. Isamu and the engineer  leave for Earth with Guld in pursuit. You get this after beating Mission 4.
Movie 5: a cerimony at the Macross, YF-19/21 dog fight, Myung falls into Sharon Apple's trap. You get this after beating Mission 5.
Movie 6: Myung gets hung by cords, YF-19/21 city fight, Pin Point Barrier Punches galor. You get this after beating Mission 6.
Movie 7: Guld Missile storms Isamu and realizes he  blocked the memories of his past. Isamu and Guld cut thier engines, and break off as the Ghost X-9 fires at them. You get this after beating Mission 7.
Movie 8: Guld dog fights with the Ghost X-9, crushing himself with the G-forces and burning up his plane in atmosphere, Guld rams the X-9 and lies dead in space. You get this after beating Mission 8.


Isamu:
Movie 1: Isamu uses his hand to mimick the YF-19, then draws a dino-bird in the sky, causing the engineer to faint and pisses off Guld. You get this by starting Story Mode with Isamu.
Movie 2: Isamu still mimicking the YF-19 at the dock with is date. You get this after beating Mission 2.
Movie 3: Myung yells at a hurt Isamu after nearly getting killed when he and Guld had it out, resulting in a punch to Isamu's cockpit. A dino-bird flies by and Isamu chases it on the medical bike. You get this after beating Mission 3.
Movie 4: Isamu prepares to re-enter Earth's atmosphere, Myung is hanging by cords and is confronted by 3. Sharon Apple holograms, Sharon begins to choke Myung, apon re-entry, Guld opens fire on Isamu. You get this after beating Mission 4.
Movie 5: Myung escapes only to be chased by hypnotized guards, Isamu and Guld dog fight and enter the city. You get this after beating Mission 5.
Movie 6: Myung escapes the guards and the Macross begins to lift-off. You get this after beating Mission 6.
Movie 7: Myung enters the room with the Sharon Apple AI system, Isamu see that everyone is hypontized, Sharon shows Myung that Isamu is coming, Isamu see Myung, and the Macross opens fire on Isamu. You get this after beating Mission 7.
Movie 8: A Sharon Apple Hologram tries to kiss Isamu, but Isamu headbutts the comm-system and prepares his assault. Sharon and the Macross open fire again. Isamu crash through the Macross to destroy the evil AI, the Macross falls slowly back to Earth. Myung and Isamu chat at the end. "Dedicated to you, our future pioneers..."You get this after beating Mission 8.


ïïïSaveïïï
Saves your game. Needs one block of memory card space.

ïïïLoadïïï
Load/Cancel
Loads your game.

Other stuff:
How Do I Beat The Macross??!!
In Isamu Mission 8 you only have to worry about the Red Homing Beams. When the Warning comes up for incoming attack, thrust left or right then work your way down and shoot chaffs. If done correctly you can escape the 1st attack with no damage. After Defeating the Neo Glaug the Macross will shoot the Red Homing Beams again. Use thrust, dodge and chaffs, granted you will get hit cause of the reload time on the chaffs once you run out. Just try and stay alive as long as possible.

Crazy right angle turns.
In a Dog Fight... one DSS puts you on your enemy's tail. Sometimes your Enemy might all of a sudden take a nose dive or shoot staight up. Unrealistic??  Physics isn't something Games or Anime deal with, and this is a combo of both.

Mission Levels.
Battroid Levels are just a Boxed in area and Fighter Levels are the same but the box isn't seen. When you reach the edge of a level you automaticly turn around and face the direction of your enemy.

Weird Sounds.
On the Story-mode Select Screen with the normal voices in the background, beeps and sound effects. Wait a while... new Sounds will happen, such as a computer being accessed, a chipmunk voice talking really fast, machines moving and 2 long hums.

More to come....

This FAQ ©2000. No one may copy or reproduce it without my expressed permission. Questions/Comments
E-mail LordObento@aol.com     Subject: Macross Plus