Let’s take a step back for a spell – remember these guys, terrorizing
Simon and Trevor Belmont? No? Then you must not be old like us. Oh,
Eight more bits somehow made the Castlevania IV skelleys less
substantial, with hovering bones that don’t actually connect to joints.
Couple of years later we saw Dracula X and Castlevania: Bloodlines,
both with their own assortment of deformed dog/hunchback/grabby sacks
What would any stroll through Castlevania’s past be without a nod to
the very special reaper of souls, Mr. Grim? We love ya buddy, even if
you’re a stupidly difficult jerkass occasionally voiced by Norm
Anyone play or know how to say Astyanax? Didn’t think so. Probably should’ve included it in our list of mispronounced game names, huh?
Final Fantasy is absolutely loaded with monsters, so
choosing which skeletons to rip was like deciding which grain of sand is
sandier than the rest. These boys hail from the first, third and fourth
games in the series.
Capcom used to have its own RPG powerhouse back in the day, known as
Breath of Fire. Looks like these are more adept than your typical
skeleton though, all riding horses and stuff.
The second game is available on Wii’s Virtual Console, apparently
filled with more shockingly capable undead minions. Not sure why they
wear armor though... isn’t the point of it to protect your vital organs?
Just go nuts, dude, you can’t die twice.
Dragon Quest is right up there with Final Fantasy when it comes to
worldwide recognition. Formerly known as Dragon Warrior in the US, it’s
gone on to sell millions upon millions of copies of every game in the
series, the latest of which we effing adored.
A classic soundtrack and perfect gameplay collide in this
near-forgotten SNES/Genesis jewel. From its bizarre level design to the
many, many horrific deaths the trio endure, it keeps delivering
memorable moments from the first level to the last. Check the GBA remake
if you missed the 16-bit version.
Also – one of the few cases of skeletons with full beards.
Here’s one we’ve seen time and time again, poor Arthur shattering
into a pile of individually separated bones. That’s what he gets for
starring in what is officially known as The Hardest Videogame Franchise
of All Time.
On the other end of the spectrum we have these piddly wimps
from various cutesy games. Don’t think they realize simply being a
skeleton isn’t enough. You’ve got to feel it, deep down in your coccyx.
Perhaps the most famous ongoing skeletal enemy of all time, the
Stalfos knight from Zelda. It’s been in just about every game in the
series, represented here by its meager beginnings as a crude patchwork
of white pixels to its Link to the Past depiction that leaps all over
the damn place.
Compare that to Twilight Princess:
All that time to figure out a plan against Link... and all they added
were shoulder pads? No wonder Ganon keeps getting punted into prison
Next page – God of War, Bully, Kingdom Hearts and tons more!