Command & Conquer gives its Generals personality
Surging Generals
Many remember Command & Conquer: Generals fondly--the 2003 RTS rivals Warcraft III for the best three-dimensional strategy game of its time. It took the classic C&C gameplay, with warfare between a mix of foot soldiers and vehicles, and spruced it up with Generals Abilities, godlike powers that could turn the tide of a crucial battle or give your troops an incremental advantage. You can think of Command & Conquer as the spiritual sequel to Generals, infusing that game's best elements with more character and wrapping them all up in a balanced free-to-play package.
The first order of business is picking the General that best suits you. Generals are the larger-than-life military personas that act as your in-game avatar, each with their own combat specialty. Each of the three available factions--EU (European Union), APA (Asian Pacific Alliance), and GLA (Global Liberation Army)--have their own stable of exclusive Generals who enhance your army in a different way. Take Dr. Thrax, for example: a fan-favorite GLA General who's back in action. Thrax brings biochemical weapon expertise to the table, letting you choke out enemy infantry with airborne poison or unleash a full-on Toxin Tank.
C&C is also a far more modern game than its predecessor, particularly in the realm of racial sensitivity. As in, you don't have to worry about feeling uncomfortable when your General feels like a blatant caricature; the Generals in C&C's lineup, while still silly, feel much more like stylized characters than ethnic cartoons. The visuals have also gotten a hefty upgrade, thanks to the power of the Frostbyte engine. It's all looking quite impressive so far, and the closer C&C gets to open beta, the more hyped we are to discover our favorite General.
Check out the following screenshots for additional info and impressions!