Deus Ex: Mankind Divided's ending(s) won't be multiple choice

Endings are hard. Few people likely know that better than Mary DeMarle, the executive narrative director of Deus Ex: Mankind Divided and lead writer of Human Revolution. The latter game gave you one choice between four different endings, each of which had to be a believable course for Adam Jensen to take. Each one had to deliver what players were hoping for while also surprising them.

Those four endings differed slightly based on how Jensen behaved throughout the game - plainly, each had a good, evil, and neutral variant. But it wasn't enough for many players who felt the choices they made throughout Human Revolution's story should have figured more prominently into its conclusion. Mankind Divided should be more satisfying for those players, DeMarle explained in a video interview with GR+'s Anthony John Agnello.

"Because on Human Revolution, we were having it all come down to that moment where there's a button press at the end of the game, and it triggers one of the different endings," DeMarle said. "But on this one, we actually are looking at, 'ok, we're going to give you different actions and different choices, and you go different paths, and how does that go?'

"So when you're embracing all those multifaceted, branching choices, et cetera, it gets hard enough. And then to pull in that fulfillment of what the character wants, it does get very challenging. And I can't really give you a formula for doing it, it all comes down to constant iteration, constant play, and constant feel for the character and the player experience."

You can see how your own story plays out when Deus Ex: Mankind Divided hits stores on February 23, 2016. And if you want an entirely different sort of first-person narrative (that still stars Elias Toufexis), you can pick up Far Cry Primal that same day.

Seen something newsworthy? Tell us!

Connor Sheridan

I got a BA in journalism from Central Michigan University - though the best education I received there was from CM Life, its student-run newspaper. Long before that, I started pursuing my degree in video games by bugging my older brother to let me play Zelda on the Super Nintendo. I've previously been a news intern for GameSpot, a news writer for CVG, and now I'm a staff writer here at GamesRadar.

Latest in Action
Yasuke looking over the water to a shrine during sunset in Assassin's Creed Shadows
Assassin's Creed Shadows has an entire island stuffed with adorable kittens you need to check out, and it's based on an actual Japanese cat paradise
Assassin's Creed Shadows review gameplay showing Yasuke overlooking the sea and lush green scenery
Assassin's Creed Shadows has already "surpassed the launches of AC Origins and Odyssey" with 2 million players and counting
God of War 3
God of War PSP's seamless loading was only possible because a Jak & Daxter game was also running in the background
MindsEye
GTA veteran's new open-world game will belong to everyone – almost like a wild mix of Roblox and Minecraft servers: "It won't just be ours"
Bill getting teary-eyed in The Last of Us
A potential The Last of Us season 1 plot hole has sparked a lot of debate among the fans
Assassin's Creed Shadows Naoe "justice must be served" or "killing them isn't justice" Yaya and Mistumune choice
Should you side with Mitsumune or Yaya in Assassin's Creed Shadows?
Latest in News
A screenshot from MindsEye showing a character leaning out of a car, shooting another car with a gun.
GTA veteran says the games industry needs to "get smarter" about what people actually want: "There are so many games, and I think we're starting to feel the effects"
Posing with a rifle in the Fallout 76 Ghoul update
Fallout 76's art director "had to fight really hard" so Bethesda would make the MMO's map bigger than Skyrim's
Minecraft movie image of Jack Black as steve
Don't expect Minecraft to go free-to-play anytime soon, as Mojang says "It doesn't really work with the way we built it"
Yasuke looking over the water to a shrine during sunset in Assassin's Creed Shadows
Assassin's Creed Shadows has an entire island stuffed with adorable kittens you need to check out, and it's based on an actual Japanese cat paradise
phase zero key art showing zombies in a hallway
Former Witcher 3 and Dying Light devs reveal their Resident Evil homage, complete with PS1-style fixed cameras
Shadow of Mordor's Nemesis System was only created because WB Games wanted something to combat Batman Arkham Asylum's second-hand sales, exec says