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E3 rumors: Castlevania: Lords of Shadow 2 coming to Wii U, Xbox 360 and PS3. Picard and Begbie as yet unconfirmed

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In the interests of it being a sunny day, I'm going to keep this one brief. Frankly I'm sure that we've all got barbecues to go to and surfing to do, and picnics to enjoy until the inevitable wasp turns up and has us running around the orange cordial in circles, flapping our arms from the elbows like some kind of effeminate broken-winged albatross.

Basically, Castlevania: Lords of Shadow 2 is probably going to be at E3 2012.

Above: Definitely not a logo I've just made up

The reason that I tend to believe a sequel to 2010's far-better-than-anyone-expected-it-to-be-especially-given-that-Mercury-Steam-made-it-and-oh-my-god-do-you-remember-that-Clive-Barker's-Jericho-game-they-did-oh-bloody-hell-that-was-awful Castlevania reboot is going to make an appearance at the show? Okay, hands up, it's an anonymous source at a blog. But it's an anonymous source from the same blog that accurately leaked the details of PlayStation All-Stars Battle Royale all those months ago, so I'm inclined to give it some credence. I'm nothing if not discerning in my choices of completely unverified potential bullshit vendors.

And anyway, we know that Castlevania is making a bit of a resurgence this year, and that Mercury Steam is still in some way attached. The 2D Mirror of Fate is coming to the 3DS with Lords of Shadows' Producer David Cox attached, and the Steam's composer Oscar Aroujo let slip that a proper LoS sequel was underway shortly after the first game was released.

So yeah, Lords of Shadow 2 then. Probably coming. That's a good thing. Enjoy your barbecue.

Want to keep on to top every unsubstantiated-yet-exciting story that might shape this year's show? Just click over to our E3 2012 rumours compendium page. It's constantly being updated between now and the show.

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25 comments

  • Fuzunga - May 22, 2012 5:58 p.m.

    Dude's got a far crazier rumor about a Metroid/Star Fox crossover.
  • BloodyShenlong - May 22, 2012 1:13 p.m.

    I hope to god that that's the official title art.
  • Stridefizzel - May 22, 2012 10:56 a.m.

    GAH!!! So excited by this! Gamesradar's Lords of Shadow review was THE SOLE REASON I started visiting Gamesradar, because you guys thoroughly appreciated how awesome that game was! Please keep us posted on any LoS 2 stories! (FYI, Castlevania is my favorite gaming series OF ALL TIME)
  • BladedFalcon - May 22, 2012 3:15 p.m.

    ...Wait, you too? XD The LoS review was also the main reason I even found out about this place to begin with XD And I liked the writing so much that I checked the rest of the site, and got hooked. But yeah, that review was what pulled me in XD (though I didn't start posting until way, way later)
  • lordgodalming - May 22, 2012 10:48 a.m.

    Hell yes. Loved Lords of Shadow.
  • shawksta - May 22, 2012 8:53 a.m.

    Shit thats effin awesome! 2 Castlevania's, one of which is for 3DS, GLORIOUS!
  • db1331 - May 22, 2012 8:23 a.m.

    I still need to get around to playing the first one. I remember the trailer looking really good.
  • inkyspot - May 22, 2012 5:46 a.m.

    Castlevania: Lords of Shadow 2... Hell to the effing Yeah. I love the first game, best 12 bucks I spent on Amazon, I'll buy a full price version of this if it's just as good.
  • minimaxi - May 22, 2012 5:32 a.m.

    just curious. anyone here who liked Lords of Shadow, do you play Lament of Innocence as well? which one's better?
  • BladedFalcon - May 22, 2012 7:27 a.m.

    Lords of Shadow, easily. I liked LoI well enough, but it's a very flawed game, I mean, i reckon only Castlevania fans would truly enjoy it. LoS on the other hand is an unquestionably good game whether you are a Castlevania fan or not. The graphics are better, the combat is better, the level design is better, the combat is much MUCH better. Curse of Darkness would be a more fair comparison. LoS is still better, but CoD is a much more solid game, and it had pretty cool combat mechanics, such as the stealing system.
  • minimaxi - May 22, 2012 8:28 a.m.

    This is interesting. I can see that you're as much a castlevania fan as I am, if not more. But I hated LoS, and loved LoI. I even consider LoI the definitive version of 3D metroidvania. Maybe LoS appeals to much wider audience, I guess. oooh I want to bash this game so hard but I don't want to start a fight with you in the comments LOL
  • BladedFalcon - May 22, 2012 8:50 a.m.

    Well, as long as you keep your arguments rational and civil, I don't mind having a discussion of why you don't like it XD And question, have you played Curse of Darkness? it's also on PS2 like LoI, and is also developed by Iga. And in my opinion, that game is far better game than LoI not just in general, but as a Catlevania game. The bosses are better, the combat is better, this one actually has an XP and weapon system, and even the stage layout works like a metroidvania game. Anyway, I don't even know yet why you hate LoS yet, but I'm probably guessing it's because you take the mindset of "this isn't like castlevania at all!" Rather than taking the game for what it is. I mean, in all fairness LoS isn't really so much a Castlevania game, as it is a good action game with lots of Castlevania references and easter eggs. But Is till found it to be a very enjoyable game. Specially because of the ending. Because see, it took some twists and liberties that you would never been able to get if you stuck with the traditional CV Canon.
  • Stridefizzel - May 22, 2012 10:53 a.m.

    Ooo, if I could, another Castlevania nut would love to get in on this conversation :). I'm gonna agree with BladedFalcon and praised CoD as being the better of the xbox/ps3 Vania's. CoD really hooked me in when I played it... it just had some very awesome and deep gameplay elements that made me play through the game like 3 times (including a run-through as trevor belmont, which was a great easter egg). The item system alone was very deep, almost like SOTN in a way, and that was a great addition to have in a 3d vania game. HOWEVER, I Lol layed all the groundwork for CoS, and that's very obvious if you play the two games back to back (which I did). Also, while both games had awesome music, Lol had a couple tracks that I still hum in my head to this day (always a great sign of a classic vania game). As for LoS... I personally thought it was better than both CoD and LoL (Sorry for all the acronyms). Funny enough, it REMINDED me of what LoL a lot believe it or not. A classic belmont character with an upgradable whip (as opposed to a character like alucard or hector who used a variety of items) that established many great new ideas for 3d vania's that I hope we see in the sequel. The story in particular was easily the most compelling story of any game that year (and one of many reason's LOS was my Game of the Year that year). I think it would be ironic if LoS 2 sort of mirrored CoD in a way, and gave us a character like Alucard or Hector that uses a variety of weapons besides the whip. I have a hard time saying that though because I LOVE classic castlevania (belmont w/ whip)...
  • BladedFalcon - May 22, 2012 11:16 a.m.

    Glad you agree, and yeah, LoI laid out much of the work for CoD, but CoD improved on it on every aspect, making it the better game. Also, the music in both games are great, but I'd argue that CoD's better mainly because it's more varied and takes more chances. LoI Music is beautiful, but most of it share a similar tone, whereas CoD mixes more styles, making every song stand out for me. (That, and well, Cordova Town is probably my favorite tune of any 3D Castlevania out there.) Also agreed on LoS. I mean, the main reason I like it so much is because it has by far the better story of any 3D Castlevania. (And arguably the best one, period.) And it's just a very good, solid game. It might not feel like a traditional Castlevania, but one could argue that being originally an action game, taking the direction of a modern action game such as GoW made the most sense. As for LoS 2... Well, if my wishes come true, (SPOILERS AHEAD!) Then the game COULD put you in the shoes of Gabriel now turned into Dracula. Which would not only grant him vampiric powers, but it would ostensibly mean he's no longer restricted to a single weapon such as the whip. I still think this is kind of a long shot though, because it could stray too much from the gameplay of the first LoS, but one can hope.
  • slimjim441 - May 22, 2012 12:04 p.m.

    Also agreeing with these guys^ But I personally loved LoS. In the beginning (before I played it), I thought it was the biggest piece of shit and a disgrace to the series, but a friend told me I had to play it, and in my mind I knew I did (I beat Castlevania 64, just to add it to my repertoire if that says anything). I fell in love it pretty quick. The story was great, the visuals amazing, the soundtrack so moving and epic. I even got the platinum for that game. I don't know what your beef is with LoS, but I find it hard to believe a diehard Castlevania fan can't like it. Also, I hate God of War, so I wasn't just sucked in by people saying it's like GoW. Thank God it's not, otherwise, it would've been pretty lame. As for Curse of Darkness (I don't want to call it CoD. that's just insulting), it sounds like I need to play that one. I haven't heard much about it, so it's been pretty low on my list of games I need to get to, but aside from identifying Mass Effect armors, BladedFalcon knows his shit pretty well and seems to be as big of a Castlevania fan as me. Between this game AND the 3DS Metroidvania title both 'being announced' this year... I'm just too excited to make more words. Konami, just take my money.
  • BladedFalcon - May 22, 2012 1:19 p.m.

    Heh, yeah, I jumped the gun on the armors things my bad XD And well, Curse of Darkness is a PS2 game that takes place after the events of Castlevania III. Although really, the story isn't the reason to love the game. (Some of the characters are great though, Saint Germain comes to mind.) If you can play PS2 games, I think you should definitely check it out. And i can guarantee it won't be nearly as painful as CV64 XD (Though if I remember correctly, Course of Darkness had some camera issues, but it shouldn't be a deal breaker.)
  • Stridefizzel - May 22, 2012 2:50 p.m.

    Ha, I completely forgot about that Cordova Town song, but you're totally right, That is an EPIC song! I do remember just running around that level killing guys JUST TO HEAR that song. To clarify, I did think Curse of Darkness was the far superior game, and you're right about the soundtrack, it was incredibly varied and catchy. SlimJim, if you ever can play that game, I think you'll love it. Really fun and surprisingly addictive game. I remember forging the laser sword and Death's Scythe after hunting for the right mats for a long time... man now I wanna go dig that game up and play it! What an interesting idea for LoS 2! That would be an incredibly intriguing story I have no doubt, and then they might also be able to still add in a loot system like SOTN and Curse of Darkness, which always adds some fun depth. (Just curious, but did ANYBODY else actually enjoy the castlevania 64 games? I played both of them (the second one had cornell the werewolf) a lot when I was a teenager, and a couple years later when I started going on game sites like this and IGN, I found out they were kinda universally hated haha. I always thought they were both fun and actually really creepy on a couple of the levels... but I have always been a castlevania nut so I'm sure bias plays a little bit into that...)
  • BladedFalcon - May 22, 2012 3:08 p.m.

    I found the laser sword to be rather disappointing since I think it flopped around? XD Like, it wasn't a solid energy sword but instead moved and such, could have been cooler, but i remember thinking it felt like a giant brilliant dildo. I might be thinking of a different game though XD And well, not sure MercurySteam will head to that direction, (With the looting and exploration or more complex RPG systems.) i mean, feels too ambitious for what it's actually a small studio. Which is another thing most people don't seem to take into account. The developer isn't a big ass studio with huge resources like Kojima studios or infinity Ward. It's a relatively small and unknown developer, which is why to me LoS is even more impressive. (And well... nope, sorry, hated both of them. The controls were clunky, the camera handled like ass, and at least the first one had a very asinine, obtuse level design. I'm a Castlevania nut, but not even that was enough to make me like those games. Specially since really, my TRUE fanboyism for the series lies with the 2D games. Which is why Mirror of faith has me deeply intrigued and hopeful...)
  • minimaxi - May 23, 2012 1:21 a.m.

    Ok now I'm starting to feel like a lone weirdo here. First, yes, I've played CoD. While I don't hate it per se, I found it really boring compared to LoI because the level design just consists of long hallways with monsters ad infinitum. I quit mid-game but it didn't leave me with sour taste. For LoS, hmm where do I begin? Perhaps the combat is the most disappointing aspect for me. I found that the game punishes you too much for experimenting, making attacks outside the regular ones useless. DMC3 is a hard game, but sweeping from enemy to enemy nonstop racking up style points is exhilarating, and the system made it possible. You won't see that in LoS. If they wanted to design a more methodical combat, they shouldn't have teased me with these unlockable moves which I won't be able to use anyway. Boil it down to basics and perfect it, like Witcher 2. And the titan boss, well, let's just say I'm a huge Shadow of the Colossus fan, and mercury steam frankly half-assed that part. So there goes my rant, even with all that if there will ever be a demo for LoS 2 I'll definitely dowload it :)
  • BladedFalcon - May 23, 2012 5:49 a.m.

    ...And how was LoI any different than CoD in that aspect? Yeah, I know the levels themselves weren't as big and empty as some of CoD's, but they were filled with monsters ad infinitum without that much variety either. And the combat didn't allow for the variety CoD offered, nor did it have cool features like the stealing system. As for LoS... I wouldn't say it punishes you for experimenting so much as it just punishes you for being greedy. Which in my eyes is a good thing because it made you think carefully on how and when to approach an enemy. And as for the unlockable moves, save from the guillotine one, I found most of them to be useful in some way, maybe not all the time, but they had their use. I won't argue that DMC3's combat system is brilliant, and the better one, because it is. But I still found a lot to enjoy from LoS combat system, specially with the use of light and dark magic. But yeah, point taken for the titan fights. I liked them well enough, but they never reached the level of brilliance of those in SotC. Though considering one else else had really tried it, I welcomed it, even though it could have been implemented better. So all in all, I understand your complaints, but i do not understand how are they big enough to make you hate the rest of the game? Did you not like the story? the enemy variety? the characters? The artistic design? All of that are things that I felt LoS did really damn well, And added much more value and feel to the game. Still, differences in opinion are acceptable, and I respect it if you don't agree with me or others XD And well, it is good to hear you're at least willing to give LoS2 a chance ^^

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