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European Street Racing

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Wednesday 25 July 2007
European Street Racing is a very simplistic racing game. Where Need For Speed has complex career modes and decal editing, this PC racer isn't so flashy. You buy a car, upgrade it with tuner parts and then hit the streets of one of seven real-world cities, competing against other racers online, offline or over LAN.

The game is solid enough, but currently far too basic to impress by today's standards. The graphics, handling and structure are all there, just not sophisticated enough to be classed as contemporary. Of course, at least that means it'll likely run on a low-spec machine. Even with all the special effects switched on, it doesn't come anywhere near the quality of Project Gotham Racing... or even its Dreamcast ancestor Metropolis Street Racer, for that matter. So this is a game some eight years behind its peers.



Above: Draw distance and movement is fine - it's just all a bit blocky to look real, or impressive

However, despite the simplicity, it does play reasonably well. Movement is smooth and the roads are full of traffic you'll need to avoid. Cars have damage, and even if the crumpling doesn't look amazing, it at least looks passable - and more dynamic than that of several big-name racers we could mention. We also like the handbrake, which produces a convincing slide.

With the game's RRP of £19.99, there may be a young gamer out there with no console and only a moderately-specced PC who will probably enjoy the collisions and 'near miss' messages. As for us... well, we'll reserve our judgement for the review, but unless the game gets a major overhaul, it seems European Street Racing is destined for the bargain bin.

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