Welcome to GamesRadar's daily blast of all things pertaining to the ever-growing field of game music. Each post will introduce new sounds, games, composers and fan-made remixes of gaming's greatest aural achievements.
May 3, 2010
Game: The Incredible Crash Dummies
Song: Level 2
Composer: Tim Follin
Above: Level 2 from Crash Test Dummies
Truly one of the ugliest, downright shittiest games on the NES, Crash Dummies represents everything awful about licensed deals. Do you have a moderately popular brand? Then we need to make a game out of it. Like tonight, man. And who cares if it's good, it'll sell regardless.
Lucky for us the team had an acid-tripping musician ready to craft an impossibly bouncy soundtrack. Well, part of a soundtrack, as the game repeats the same two songs over and over. If you're on an odd-numbered level, you get one song. If you're on an even-numbered level, you get this one, which is a billion light years ahead of anything else the game had to offer. It's technically ahead of the curve and a great example of how dense NES music could be in the right hands. In this case, "the right hands" belonged to Tim Follin, a VG composer you'll hear plenty more of as the days go on.
Above: This was somehow popular enough to warrant a media empire
To be totally honest, those even-numbered levels weren't all that bad. In addition to the music, the dummy you played as actually had legs and controlled like a typical NES sprite. The odd levels put you in control of a dummy with a wheel instead of feet, which naturally handled like ass.
Above: Yes, the whole game is this ugly
If you missed the entire Crash Dummies "craze," I can't imagine how stupid all this must seem. Crash test dummies? Really? Were we so out of ideas that we turned to public service announcements for our heroes? What kind of example does that set for our children, idolizing a bunch of helpful, safety-minded government workers instead of inhuman superheroes who punch their way to justice?
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