Skip to main content
Join The Community
- Join our community
11
Premium Benefits
24/7
Access Available
21K+
Active Members
Commenting
Join the discussion
Exclusive Articles Coming Soon
Member-only articles
Weekly Newsletters
Weekly gaming & entertainment news
Member Badges
Earn badges as you go
Exclusive Competitions
Members-only prize draws
Curated Deals Coming Soon
Tech and gaming deals worth grabbing
GET COMMUNITY ACCESS QUICK
For the quickest way to join, simply enter your email below and get access. We will send a confirmation and sign you up to our newsletter to keep you updated on all your gaming news.
By submitting your information you agree to the Terms & Conditions and Privacy Policy and are aged 16 or over.
FIND OUT ABOUT OUR MAGAZINE
Want to subscribe to the magazine? Click the button below to find out more information.
Find out more
GET Community ACCESS QUICK

Join the GamesRadar community for quick access. Enter your email below and we'll send confirmation, and sign you up to our newsletter.

By submitting your information you agree to the Terms & Conditions and Privacy Policy and are aged 16 or over.

Background
Welcome to GamesRADAR+ Community !
Hi ,

Your membership journey starts here.

Keep exploring and earning more as a member.

MY ACCOUNT

Badge picture
Earn your first badge
Read 1 article to unlock your first badge.
Keep earning badges
Explore ways to get more involved as a member.
Latest Games News

Latest Games News

Breaking gaming news and updates

Read Now
Latest Games Reviews

Latest Games Reviews

Expert verdicts on the newest releases

Read Now

See what you’ve unlocked.

Explore your membership benefits.

Explore
Member Exclusives

Stay Ahead with GamesRadar+

Get the biggest gaming news, reviews, and releases straight to your inbox.

Explore

Sign Out
GamesRadar+ GamesRadar+
US EditionUS CA EditionCanada UK EditionUK AU EditionAustralia
Sign in
  • View Profile
  • Sign out
  • Games
    • Game Insights
      • Games News
      • Games Features
      • Games Reviews
      • Games Guides
      • Big in 2026
      • The Big Preview
      • On The Radar
      • Indie Spotlight
      • Future Games Show
      • Golden Joystick Awards
    • Genres
      • Action Games
      • RPGs
      • Action RPGs
      • Adventure Games
      • Third Person Shooters
      • FPS Games
    • Platforms
      • PS5
      • Xbox Series X
      • PC
      • Nintendo Switch
      • Nintendo Switch 2
      • Tabletop Gaming
    • Franchises
      • Grand Theft Auto
      • Pokemon
      • Assassin's Creed
      • Monster Hunter
      • Fortnite
      • Cyberpunk
      • Red Dead
      • The Elder Scrolls
      • The Sims
  • Entertainment
    • TV Shows
      • TV News
      • TV Reviews
      • Anime Shows
      • Sci-Fi Shows
      • Superhero Shows
      • Animated Shows
      • Marvel TV Shows
      • Star Wars TV Shows
      • DC TV Shows
    • Movies
      • Movie News
      • Movie Reviews
      • Big Screen Spotlight
      • Superhero Movies
      • Action Movies
      • Anime Movies
      • Sci-Fi Movies
      • Horror Movies
      • Marvel Movies
      • DC Movies
    • Streaming
      • Apple TV Plus
      • Disney Plus
      • Netflix
      • HBO
      • Amazon Prime Video
      • Hulu
    • Comics
      • Marvel Comics
      • DC Comics
    • Toys & Collectibles
    • Lego
    • Dungeons and Dragons
    • Merch
  • Hardware
    • Insights
      • Hardware News
      • Hardware Reviews
      • Hardware Features
    • Computing
      • Desktop PCs
      • Laptops
      • Handhelds
    • Peripherals
      • Headsets & Headphones
      • TVs & Monitors
      • Gaming Mice
      • Gaming Keyboards
      • Gaming Chairs
      • Speakers & Audio
    • Accessories & Tech
      • Gaming Controllers
      • Tech
      • SSDs & Hard Drives
      • VR
      • Accessories
      • Retro
  • Deals
    • Game Deals
    • Tech Deals
    • TV Deals
    • Buying Guides
  • Video
    • Video
    • GR+ Replay - Submit Your Clips
  • Newsletters
    • Quizzes
    • About Us
    • How to pitch to us
    • How we score
    • Newsarama
    • Retro Gamer
    • Total Film
  • home
  • Games
    • View Games
      • Games News
      • Games Features
      • Games Reviews
      • Games Guides
      • Big in 2026
      • The Big Preview
      • On The Radar
      • Indie Spotlight
      • Future Games Show
      • Golden Joystick Awards
      • Action Games
      • RPGs
      • Action RPGs
      • Adventure Games
      • Third Person Shooters
      • FPS Games
    • Platforms
      • View Platforms
      • PS5
      • Xbox Series X
      • PC
      • Nintendo Switch
      • Nintendo Switch 2
      • Tabletop Gaming
      • Grand Theft Auto
      • Pokemon
      • Assassin's Creed
      • Monster Hunter
      • Fortnite
      • Cyberpunk
      • Red Dead
      • The Elder Scrolls
      • The Sims
  • Entertainment
    • View Entertainment
    • TV Shows
      • View TV Shows
      • TV News
      • TV Reviews
      • Anime Shows
      • Sci-Fi Shows
      • Superhero Shows
      • Animated Shows
      • Marvel TV Shows
      • Star Wars TV Shows
      • DC TV Shows
    • Movies
      • View Movies
      • Movie News
      • Movie Reviews
      • Big Screen Spotlight
      • Superhero Movies
      • Action Movies
      • Anime Movies
      • Sci-Fi Movies
      • Horror Movies
      • Marvel Movies
      • DC Movies
    • Streaming
      • View Streaming
      • Apple TV Plus
      • Disney Plus
      • Netflix
      • HBO
      • Amazon Prime Video
      • Hulu
    • Comics
      • View Comics
      • Marvel Comics
      • DC Comics
    • Toys & Collectibles
    • Lego
    • Dungeons and Dragons
    • Merch
  • Hardware
    • View Hardware
      • Hardware News
      • Hardware Reviews
      • Hardware Features
      • Desktop PCs
      • Laptops
      • Handhelds
    • Peripherals
      • View Peripherals
      • Headsets & Headphones
      • TVs & Monitors
      • Gaming Mice
      • Gaming Keyboards
      • Gaming Chairs
      • Speakers & Audio
      • Gaming Controllers
      • Tech
      • SSDs & Hard Drives
      • VR
      • Accessories
      • Retro
  • Deals
    • View Deals
    • Game Deals
    • Tech Deals
    • TV Deals
    • Buying Guides
  • Video
    • View Video
    • Video
    • GR+ Replay - Submit Your Clips
  • Newsletters
    • Quizzes
    • About Us
    • How to pitch to us
    • How we score
    • Newsarama
    • Retro Gamer
    • Total Film
Trending
  • Amazon Spring Sale
  • New Games for 2026
  • Crimson Desert
  • Submit your clips. Win prizes
  • Pokopia
Don't miss these
Arc Raiders characters drinking at a bar
Third Person Shooters As Arc Raiders gets stale for some, dev says players "reaching the end of our content" are a focus
Arc Raiders Flashpoint
Third Person Shooters Everything in the the Arc Raiders Flashpoint update
Arjun Devraj stands in front of an eight-armed figure in front of an eclipse in key art for Saros, covered with the GamesRadar The Big Preview frame
Roguelike Games 3 hours in, Saros is a triumph for PS5 – this twitchy sci-fi roguelike shooter perfectly evolves on Returnal
Key art for Marathon showing a colorful cybernetic character with a gun taking cover
FPS Games Marathon review: "Bungie has created my favorite multiplayer shooter in years"
Best FPS games: A screenshot of the Doom Slayer shooting a Cyberdemon in the game Doom Eternal.
FPS Games The 25 best FPS games to play in 2026
A thief looking down a scope in Marathon
FPS Games After 80 hours of Marathon, I'm glad Bungie didn't try to please everyone
A flying blue enemy shoots yellow orbs in front of a fiery eclipse in Saros, with the orange GamesRadar+ Big Preview frame
Roguelike Games Saros' world-altering eclipse "has both a gameplay and narrative purpose", and it's already pulling me back in
Upcoming PC games for 2026 showing Leon Kennedy in Resident Evil Requiem, marines in Warhammer 40,000: Dawn of War 4, Coen in The Blood of Dawnwalker, and a woman's face in Control Resonant
PC Gaming Upcoming PC games: New PC games for 2026 and beyond
Arjun shields up as Prophet blasts out a spiral of yellow corrupted bullets in a Saros boss fight, with the GamesRadar+ Big Preview frame
Roguelike Games Saros: The Big Preview – Hands-on and developer access with PS5's roguelike game-changer
Crimson Desert screenshot of Kliff with an orange On the Radar overlay
RPGs I hope Crimson Desert never fixes its weird controls
Arjun runs towards Bastion in Saros, using his blue shield to absorb a spiral of blue orb bullets, with the orange GamesRadar+ Big Preview frame
Roguelike Games Saros will "tempt you to do tricky things", its game designer tells me about its aggressive, creative shield combat
Arc Raiders screenshot of a helmet lying in sand
Third Person Shooters Arc Raiders dev teases 2026 roadmap, and maybe some new maps "even grander than what we've got now"
Arc Raiders best weapons
Third Person Shooters "Will this blow up the server?": Arc Raiders players are so good at killing Arc that Embark eyes ways to "escalate" PvE
At Fate's End key art showcasing your initial sword without logo
Action Games I fell in love with At Fate's End when my sister tore her arm off to make a lightning sword
Clockwork Revolution screenshot showing the player character in conversation with a mechanical NPC
FPS Games Clockwork Revolution: Everything we know so far
  1. Games
  2. FPS Games
  3. FBC: Firebreak

FBC: Firebreak is exactly what I want a FPS from Remedy to be – weird, cinematic, and exceptionally pretty

Features
By Josh West published 20 March 2025

Remedy Entertainment takes us inside FBC: Firebreak, a surprising co-op shooter set within the Control universe

When you purchase through links on our site, we may earn an affiliate commission. Here’s how it works.

test

  • Facebook
  • X
  • Pinterest
  • Flipboard
  • Email
Share this article
0
Join the conversation
Follow us
Add us as a preferred source on Google
Sign up to the GamesRadar+ Newsletter

Weekly digests, tales from the communities you love, and more


By submitting your information you agree to the Terms & Conditions and Privacy Policy and are aged 16 or over.

You are now subscribed

Your newsletter sign-up was successful


Want to add more newsletters?

GamesRadar+

Every Friday

GamesRadar+

Your weekly update on everything you could ever want to know about the games you already love, games we know you're going to love in the near future, and tales from the communities that surround them.

GTA 6 O'clock

Every Thursday

GTA 6 O'clock

Our special GTA 6 newsletter, with breaking news, insider info, and rumor analysis from the award-winning GTA 6 O'clock experts.

Knowledge

Every Friday

Knowledge

From the creators of Edge: A weekly videogame industry newsletter with analysis from expert writers, guidance from professionals, and insight into what's on the horizon.

The Setup

Every Thursday

The Setup

Hardware nerds unite, sign up to our free tech newsletter for a weekly digest of the hottest new tech, the latest gadgets on the test bench, and much more.

Switch 2 Spotlight

Every Wednesday

Switch 2 Spotlight

Sign up to our new Switch 2 newsletter, where we bring you the latest talking points on Nintendo's new console each week, bring you up to date on the news, and recommend what games to play.

The Watchlist

Every Saturday

The Watchlist

Subscribe for a weekly digest of the movie and TV news that matters, direct to your inbox. From first-look trailers, interviews, reviews and explainers, we've got you covered.

SFX

Once a month

SFX

Get sneak previews, exclusive competitions and details of special events each month!


Join the club

Get full access to premium articles, exclusive features and a growing list of member rewards.


An account already exists for this email address, please log in.
Subscribe to our newsletter

A siren echoes through the Executive Sector of the Oldest House. One member of this Firebreak crew has activated a Safe Room – it's both a signal to the director upstairs that progress is being made down here in the depths, and a foothold for the team should this crisis spiral any further out of control. This critical act also has the adverse effect of violently stirring the Hiss from their slumber; like dumping kerosene on an ant hill, the insects burst forth in number.

"The first question that we ask ourselves when making creative decisions is whether it's something that could only exist within the Control universe"

Another member of the crew slots shells into a corroded shotgun, taking up a defensive position in a room being gradually engulfed by fire. A third desperately attempts to knock a decontamination shower into working condition with a wrench. More noise, but if they aren't able to wash those sticky notes off of their suit, the hordes of Hiss crawling through the corridors will be the least of the squad's problems. The siren stops. Water flows. Bloodshed. This is just another day for volunteers of the FBC: Firebreak initiative.

Line Break

FBC: Firebreak screenshot showing three players fighting sticky ricky, the being enhanced by rogue sticky notes (image credit: Remedy Entertainment)

OUT OF CONTROL

It's been six years since Control. Six years since we last made contact with Jesse Faden. The embattled director of the Federal Bureau of Control was able to contain a powerful paranatural threat but failed to eradicate it entirely. "The Hiss is still in the Oldest House, and the lockdown can't be lifted as long as any trace of it remains," she said back in 2019. "I'm working on a solution with my management team, but there's still a long road ahead."

We have no idea what's happened since then. With Control 2 having only just entered full production, and still several years from release, you may wonder what extradimensional crises have been unfolding within the Bureau's headquarters. FBC: Firebreak will present a part of the answer when it launches as a new game for summer 2025 on PC (Steam and Epic Games Store), PS5, and Xbox Series X.

"The Hiss, it turns out, are kind of like ants," says Mike Kayatta, game director. "You may want to kill them all, but it's impossible – in a war of attrition, the Hiss will always win." With growing shortages of critical resources, Director Faden is forced to authorize the Firebreak Initiative in response. "It's an initiative of first responders. Ordinary employees of the FBC who haven't left their place of work for six years, volunteering to get sent into dangerous crises across the Oldest House."

FBC: Firebreak screenshot showing a player equipped with a shotgun approaching a makeshift ammo refuel station

Ammunition is scarce in the Oldest House, so you'll need to make good use of makeshift restock areas to fight back the Hiss and keep your crew alive. (Image credit: Remedy Entertainment)

When you take up arms to defend the Oldest House in FBC: Firebreak, you won't do so with any channeled parautilitarian abilities for protection. You and two friends will take on the role of pencil pushers who do "bureaucratic business for the bureau by day, who then suit up once they finish their shift to get a job done for the FBC," says Kayatta. The work isn't pretty, but somebody has to do it.

What you'll be undertaking is extradimensional in nature. FBC: Firebreak may be the first cooperative first-person shooter from Remedy Entertainment in its 30-year history, but the studio isn't sacrificing any of its trademark flair for the metaphysical as it detours from the third-person action that has defined the best Remedy games. "The first question that we ask ourselves when making creative decisions is whether it's something that could only exist within the Control universe," says Kayatta.

"Sticky notes have decided to propagate into the thousands, eat people, and bring them back as terrifying monsters. So it's all pretty standard, really"

At our Future Games Show: Spring Showcase, Remedy unveiled one of the many 'Jobs' you'll undertake in FBC: Firebreak. The mission is called Paper Chase, and it has undeniably strange parameters. "I mean, I'm not sure why you're asking me about the situation," laughs Kayatta. "It just so happens that sticky notes have decided to propagate into the thousands, eat people, consume their corpses, and bring them back as terrifying, shuffling monsters. So it's all pretty standard, really."

What is "pretty standard" for Remedy is pretty strange for almost everybody else. Every Job in FBC: Firebreak is set within a unique location inside of the Oldest House. There will be some returning sectors from Control and some brand new ones too, each with its own tailored crisis and objectives to resolve. "Each Job has a different mechanic associated with it. Sometimes they have different enemies and conditions – status effects which affect you in different ways," says Kayatta.

FBC: Firebreak screenshot showing Hiss taking up defensive positions in the Executive Sector of the Oldest House

The Hiss are still inside the Oldest House, a harmful resonance from another dimension with the ability to infect humans and turn them into chaotic monsters. (Image credit: Remedy Entertainment)

In Paper Chase, you're ordered to clear up a growing infestation of rogue sticky notes. A relatively simple cleanup escalates as you shift between the three zones that make up the sector. Destroy enough sticky notes to progress into zone two, you'll soon find denser volumes of Hiss joined by corpses reanimated by the sticky notes. As you tangle with the phenomenon, sticky notes can start covering your body and obscuring your vision, eventually turning you into a Shuffler unless steps are taken to reverse course. One less Firebreak member reporting for duty, and one more Hiss for the FBC to fight.

By zone three, you and your compatriots will be battling Sticky Ricky, a hulking mass of sticky notes. Quick teamwork is required to overcome the behemoth, with Firebreak teams shifting between pumping bullets into the beast, activating stasis generators, and picking each other up when they fall. "The deeper you go into a sector, the more intense the crisis becomes," adds Kayatta. "Each Job kind of works like this in a sense, where you're going in and winding towards the heart of the crisis."

Get in, get the Job done, and get out – and the FBC really only cares about two out of the three. "All they care about is whether the job ultimately gets done, and that does not include whether or not you survive," says Kayatta. "So there are two layers to beating every Job. One is, did you do what the FBC wanted you to do? That's going to reward your reputation within the organization. But the second is more personal, did you get out of the crisis alive with everything you found and survived with?"

Remedy is yet to confirm how many Jobs FBC: Firebreak will ship with, but it's clear from what I've seen of the game so far behind-closed-doors that the studio is pushing to imbue each of these missions with its trademark flair for high-strangeness. The objectives are weird, the combat looks intense, and the visual fidelity is out of control. Remedy may be new players on the online co-op shooter scene, but there's every reason to be confident that the studio will be able to pull this off.

Line Break

FBC: Firebreak screenshot showing a shock grenade imparting status damage on a group of Hiss (Image credit: Remedy Entertainment)

VOLUNTEERS WANTED

Session-based multiplayer may be a new avenue of creative expression for Remedy but the agile 50-person development team – a blend of new hires with genre expertise and long-serving studio veterans – working to bring FBC: Firebreak to life appears to be rising to the challenge. Movement looks tight and measured, combat is cinematic by design, and there's an outrageous degree of visual depth and fidelity on display. Firebreak may be a 'mid-priced' title, but Remedy is leveraging the Northlight Engine – which powered both Control and Alan Wake 2 – to great effect.

Of course, it takes more than a sumptuous graphical and mechanical design to survive (let alone thrive in) the online co-op market in the modern era. That's why Remedy is leveraging new gameplay systems to create "emergent gameplay and emergent moments" that will keep players coming back for more.

Image 1 of 8
FBC: Firebreak screenshot showing three players fighting the Hiss in the Oldest House
(Image credit: Remedy Entertainment)
FBC: Firebreak screenshot showing players fighting to survive a Hiss outbreak
(Image credit: Remedy)
FBC: Firebreak screenshot showing players moving through the Black Rock Quarry in the Oldest House
(Image credit: Remedy)
FBC: Firebreak screenshot with players fighitng agile hiss with one of the unique weapons from a Crisis Kit
(Image credit: Remedy)
FBC: Firebreak Fightbreak screenshot showing a player emoting as they step into a health-reviving shower
(Image credit: Remedy)
FBC: Firebreak screenshot showing a player going against a big infected enemy with a wrench
(Image credit: Remedy)
FBC Firebreak artwork showing three players of a crew coming together with unique hazmat suits
(Image credit: Remedy Entertainment)
FBC Firebreak screenshot with players setting up defensive positions in the Black Rock Quarry sector
(Image credit: Remedy Entertainment)

One example is how Remedy has chosen to handle customization. "We knew from the beginning that we wanted a lot of depth in Firebreak, but we weren't going to go down the min-maxing path," says Kayatta. Weapons are customizable, allowing you to swap out attachments to better suit your playstyle preferences, while armor is purely cosmetic. You'll also have the ability to equip Altered Items to help turn the tide of engagements. Still, the key differential here are Research Perks, central to the progression system as you invest earned experience.

"We have almost 50 perks inside of the game that all change the way you play. It could be that if you shoot a bullet and miss, there's a chance it will reappear back in your clip – a handy perk stolen from the Luck and Probability department. It might be that you've put Black Rock in your socks so that every time you jump from a height, a little cloud of this stuff comes out and disorients enemies," he says. What's key here is that you can equip up to three perks at any one time, and there's no restriction on stacking them – should you accrue the XP required to unlock a perk multiple times over.

"All of our playable post-launch content, like Jobs, will always be free. You can buy cosmetics with money if you want to, but they won't have any sort of in-game effect"

"You can buy each of the perks up to three times. If you put one perk on your character, you get the base effect. Equip two of the same, and you get a stronger version of the effect. Equip a third, and you actually start emanating the effect to others," he says.

Resonance Build is a neat concept, a layer of depth that naturally suggests collaboration with the other two players in your party. "Imagine three people all emanating their effects to each other – you get some pretty chaotic and interesting things happening as a result, especially as the effects kind of go in and out depending on how close you are to your teammates."

Remedy says that it designed its Research Perk system to encourage experimentation, and to be "universally interesting so that you never feel like you need to play in a certain way." To further this, different perks can be assigned to each of the three Crisis Kits available – saved loadouts that you can also modify with different grenades and primary weapons. "We give you three Crisis Kits, so you can kind of have these presets to choose between while on a Job," Kayatta says. You can change which loadout you have equipped once you die, as a replacement Firebreak volunteer joins the fray.

How you ultimately choose to deploy these Crisis Kits is up to you and your two crewmates. There's also Altered Items to consider, a super that can be deployed to drastically impact your utility in deadly situations – although Remedy isn't quite ready to detail how these parautilities will work just yet.

Instead, the studio is only too happy to discuss the scale of challenge you may face in the Oldest House, and why such tools may be needed. FBC: Firebreak gives you the ability to dictate both the Threat and Clearance level of a Job – modifiers that impact combat intensity and mission complexity.

FBC: Firebreak screenshot

The FBC has set up containment seals to contain the crises in the Oldest House, which you'll need to clear and move through to complete Jobs. (Image credit: Remedy)

"Threat level you can kind of think about as difficulty," he says. "How many enemies, how often do they spawn, and in what form?" As for the Clearance level, Kayatta explains that "every job is split into three zones, and as you complete objectives you get to progress deeper into the crisis; Clearance lets you decide how deep you want to go."

Crisis Kits and perks, Clearance and Threat level, this combination of modifiers speaks directly to Remedy's approach to replayability and longevity. The studio isn't utilizing procedural generation to alter the shape of its missions or levels, nor in leveraging battle passes to lock you into the ecosystem. Instead, FBC: Firebreak is being presented as a live-service shooter with compelling core attractions, handing you the tools to vary the challenge and scale of play yourself.

Locked and loaded

FBC: Firebreak screenshot

(Image credit: Remedy Entertainment)

Crisis Kits are generally based around playstyles. The Jump Kit is an electricity-focused loadout for those enamored with crowd-control, equipped with a Electro-Kinetic Charge Impactor tool which disperses electricity, and a BOOMbox item which taunts nearby enemies. The Fix Kit is a melee-focused build, complete with a massive wrench and swivel turret which needs to be manually assembled. And then there's the Splash Kit, a water-focused design that uses a Crank-Operated Fluidic Ejector to both extinguish fires and impart status effects on enemies, and a Humidifier which floods areas and heals crewmates within a proximity.

"We were never going to be able to support something like a linear campaign that constantly introduces new chapters, creating this indefinite story and factory of content. That does work for some games, but for us, it wasn't going to work while maintaining a lot of the pick-up and play accessibility that we wanted," says Kayatta, who is keen to stress that Remedy is ultimately building a shooter you can easily dip in and out of with friends with over time without any fear of missing out.

Kayatta adds : "We've tried to find a balance between something that can be accessible but also really deep and fulfilling at higher skill levels, like once you have more stuff available to you."

Remedy isn't ready to divulge exactly how it plans to support FBC: Firebreak beyond launch. The studio is still aligning its post-release plans, although Kayatta is happy to confirm that "all of our playable post-launch content, like Jobs, will always be free." You will be able to "buy cosmetics with money if you want to, but they won't have any sort of in-game effect," he says, adding that "it was really important to us that everybody has access to the same pool of content."

Line Break

FBC: Firebreak screenshot showing three members of a Firebreak crew getting ready for battle in the Oldest House. (Image credit: Remedy Entertainment)

BETTER TOGETHER

Success isn't guaranteed for online shooters these days. For one to flourish it seems another has to fail – take Helldivers 2 and Concord as a recent example. And you need only look at the difficult journeys experienced by games like Destiny 2 and Overwatch 2 to see that even titans can fall. But Remedy does seem to be setting down the right path. Full crossplay support between PC (Steam and Epic Games Store), PS5, and Xbox Series X is already confirmed for launch, so too will it be released into the Xbox Game Pass Ultimate library and the PlayStation Plus catalog for Extra and Premium members.

The decision to focus on a handful of well-made maps, missions, and weapon kits appears to be a calculated risk, a bet that a focus on quality and consistency will win out over an endless array of regenerating situations. I'm particularly enamored by the way Remedy has been able to harness its propensity for weird ideas and channel it into the online co-op arena. My favorite example is the decontamination showers, big enough for three and mission-critical for survival.

FBC: Firebreak screenshot

Showers will help reverse deadly status effects and heal your group, but you'll need to knock the devices into working order first to feel the benefits. (Image credit: Remedy)

"The showers are where you heal in the game, but of course, they are broken when you enter a sector. You've got to go and repair its valve, otherwise, you just get a leaky drip of water instead of a spray – this will still heal you, but it's very slow and unfulfilling. And unless you've got the heater working, the water will be cold – you're going to walk out of it shivering and be slowed down," says Kayatta. "You could stand in a fire to heat yourself back up, but this will damage you. There are a lot of these kinds of things inside of FBC: Firebreak; different ways that otherwise normal effects and elements are intersecting."

It's a smart idea. One that not only encourages collaboration between your party but has a risk-reward element built into its design. It is also, above all else, exceptionally fun as a concept. There's a lot still to see of FBC: Firebreak, and I'm keen to see how it handles when the game launches this summer, but for now I'd say that Remedy is moving in the right direction for what is undoubtedly its wildest experiment yet.

Line Break

Our FBC: Firebreak BIG PREVIEW continues

Following the confirmation of a summer release window in our Future Games Show: Spring Showcase, we'll be diving into all things FBC: Firebreak this week. Stick with GamesRadar+ in the days ahead as we bring new gameplay details and more about the game following our exclusive visit to Remedy Entertainment.

Players run to a safe room as enemies close in during FBC: Firebreak's Hot Fix job mission, located in the Maintenance Sector Exclusive

News

FBC: Firebreak developer Remedy debuts a brand new trailer in the Future Games Show, confirming a summer 2025 release window.

Fire Hiss run at a group of players in FBC: Firebreak's Hotfix job mission type within the maintenance sector, backed up by other Hiss with guns - the players take aims with submachine guns and shotguns Exclusive

Interview

Learn why Remedy decided to make its playable post-launch content free-to-play in FBC: Firebreak, rather than go the battle pass route.

Shooting a fireball at Sticky Ricky in FBC: Firebreak Exclusive

Video

We took your biggest questions about FBC: Firebreak straight to the developers working to bring this exciting new FPS to life.

Fiery Hiss run at a player during the Hotfix job mission in FBC: Firebreak within the maintenance sector, however they have been made wet by a splash pack player Exclusive

Hands-on

Control's co-op shooter spin-off FBC: Firebreak finally hooked me in thanks to a fire-spewing teapot upgrade and an evil gnome

FBC: Firebreak will launch this summer for PC, PS5, and Xbox Series X, where it will also land in the Game Pass and and PlayStation Plus Game Catalog ecosystems. Wishlist FBC: Firebreak on Steam to learn more.

CATEGORIES
PC Gaming PS5 Xbox Series X Platforms PlayStation Xbox
Josh West
Josh West
Social Links Navigation
Editor-in-Chief, GamesRadar+

Josh West is Editor-in-Chief of GamesRadar+. He has over 18 years of experience in both online and print journalism, and was awarded a BA (Hons) in Journalism and Feature Writing. Josh has contributed to world-leading gaming, entertainment, tech, music, and comics brands, including games™, Edge, Retro Gamer, SFX, 3D Artist, Metal Hammer, and Newsarama. In addition, Josh has edited and written books for Hachette and Scholastic, and worked across the Future Games Show as an Assistant Producer. He specializes in video games and entertainment coverage, and has provided expert comment for outlets like the BBC and ITV. In his spare time, Josh likes to play FPS games and RPGs, practice the bass guitar, and reminisce about the film and TV sets he worked on as a child actor.

You must confirm your public display name before commenting

Please logout and then login again, you will then be prompted to enter your display name.

Read more
Big in 2026
Action RPGs Control Resonant may be an action-RPG, but Remedy isn't veering into hellishly-challenging territory: "There are no parries, there is no back-and-forth with a single enemy"
 
 
A woman in a space helmet stares at something off the screen in Arc Raiders
Action Games "I think it's going to be the next big thing": As Marathon's launch looms, will Arc Raiders' success help or hurt Bungie?
 
 
Key art for Control Resonant showing Dylan with The Aberrant in its axe form standing on a ruined taxi as he faces shadowy figures across a twisted Manhattan
Action RPGs Control Resonant trades shooting for a shapeshifting sword because "melee is cool", its creative director tells me
 
 
Highguard screenshots
FPS Games I love Highguard's 2Fort-style sieges – when they actually happen
 
 
John Carpenter's Toxic Commando
FPS Games John Carpenter's Toxic Commando is the the Left 4 Dead-like horde shooter I've been waiting for since 2009
 
 
Control Resonant
Action RPGs Control Resonant: Everything we know about Control 2
 
 
Latest in FPS Games
Marathon cybernetic android face
FPS Games Marathon boss cryptically suggests the game may be too hard, confirms "big balance changes brewing"
 
 
Marathon Thief shell in dark lighting
FPS Games I'm in a situationship with Marathon's "worst" gun, and after 80 hours I'm not letting the meta break us up
 
 
An enemy player stands in the crosshairs of the player's sniper rifle in Combat Arena.
FPS Games Combat Arena codes (March 2026) for Coins and Crates
 
 
Marathon Triage runner
FPS Games Marathon sold just 1.2 million copies with nearly 70% on Steam, analyst estimates
 
 
Destiny Rising characters
FPS Games The Destiny gacha game is cutting its gacha garbage because "wolves do not beg for scraps"
 
 
A thief looking down a scope in Marathon
FPS Games After 80 hours of Marathon, I'm glad Bungie didn't try to please everyone
 
 
Latest in Features
A side-by-side image of the Razer Wolverine V3 Pro and the Asus ROG Raikiri 2
Gaming Controllers These are the fastest two Xbox controllers on the shelves right now, but which should you buy?
 
 
Image of a bunch of Super Mario Galaxy Switch 2 accessories on a blue GamesRadar+ background.
Accessories These Switch 2 accessories make me more hyped than ever to go see the new Super Mario Galaxy movie
 
 
Chace Crawford as The Deep, Antony Starr as Homelander, and Nathan Mitchell as Black Noir in The Boys.
Streaming Services New on Prime Video in April 2026: all the latest movies and shows streaming
 
 
Pokopia screenshots on Switch 2
Pokemon After depleting Pokopia's natural resources, maybe my Pokémon friends would be better off without me
 
 
At Fate's End key art showcasing your initial sword without logo
Action Games I fell in love with At Fate's End when my sister tore her arm off to make a lightning sword
 
 
Arjun shields up as Prophet blasts out a spiral of yellow corrupted bullets in a Saros boss fight, with the GamesRadar+ Big Preview frame
Roguelike Games Saros: The Big Preview – Hands-on and developer access with PS5's roguelike game-changer
 
 
LATEST ARTICLES
  1. Spike closely staring at the camera in a Mario Kart World screenshot.
    1
    Mario Kart World's Bullet Bill power-ups "actually work like they're supposed to" now, players say
  2. 2
    New Faces of Death film stills look like The Poughkeepsie Tapes meets Manhunter
  3. 3
    GTA 4 cut content restored after 18 years in playable Xbox 360 pre-release build
  4. 4
    Milly Alcock says she hasn't spoken to previous Supergirl actors about playing Kara Zor-El
  5. 5
    Arc Raiders players shocked by Legendary loot showing up in their Scrappy inbox after Flashpoint

GamesRadar+ is part of Future US Inc, an international media group and leading digital publisher. Visit our corporate site.

Add as a preferred source on Google Add as a preferred source on Google
  • Terms and conditions
  • Contact Future's experts
  • Privacy policy
  • Cookies policy
  • Accessibility statement
  • Careers
  • About us
  • Advertise with us
  • Review guidelines
  • Write for us
  • Accessibility Statement

© Future US, Inc. Full 7th Floor, 130 West 42nd Street, New York, NY 10036.

Please login or signup to comment

Please wait...