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Haze dev shuns resolution criticism

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Free Radical's creative lead, Derek Littlewood has shunned internet hissy-fits over the revelation that Haze on PS3 doesn't run in native 720p.

Haze is the latest of a number of games to run in a lower resolution than the HD standard 720p, for the benefit of a smoother frame rate.

Littlewood confirmed that the final game will run in a resolution of 1024 x 576, essentially shaving 144 horizontal lines off of a typical 1024 x 720 picture, but he dismisses critics' "not true HD" cries.

"We prioritize a nice smooth frame rate over a different res," Littlewood told Ripten.

"Personally, I don't really buy the whole thing. People did the same with Call of Duty, they did the same with Halo, and they say with those games 'It's not running at true HD!'

"I don't care. If the game looks good and it runs smoothly, those are the important things to me. I don't understand why people care whether there's 20 pixels, 50 pixels, or 100 pixels more..."

In case you're not up on this techy babble, developers occasionally reduce the pixels on screen to help free up some processing power for a smoother frame rate - as did FPS big wigs Halo 3 and Call of Duty 4.

Did you notice? Do you care?

Courtesy of CVG.

May 19, 2008

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