Imperium Romanum review

We came, we saw, we yawned

GamesRadar+ Verdict

Pros

  • +

    Tons of buildings

  • +

    Efficient interface

  • +

    Fast paced for a sim

Cons

  • -

    Paint-by-numbers design

  • -

    Weak

  • -

    muddled combat

  • -

    Robot-like characters

Why you can trust GamesRadar+ Our experts review games, movies and tech over countless hours, so you can choose the best for you. Find out more about our reviews policy.

The ubiquitous %26ldquo;they%26rdquo; warn sternly that, %26ldquo;Rome wasn%26rsquo;t built in a day.%26rdquo; While it obviously took Haemimont more than several days to develop Imperium Romanum, a sequel to 2006%26rsquo;s Glory of the Roman Empire, the results suggest the development cycle should%26rsquo;ve taken longer still. This city-builder is, unfortunately, a classic example of paint-by-numbers, quick-turnaround game design.

Three gameplay modes and 32 scenarios balance out the lack of an ongoing single-player campaign, yet none of them inspire much excitement. History mode consists of a series of relatively easy historical missions. You can also muddle around in a much more open-ended sandbox scenario mode focused on developing famous cities in the region. And if those options aren%26rsquo;t intriguing enough, you can jump straight into the quagmire of running the great city itself in the aptly titled Rome mode. Despite any perceived variety that these three choices seem to offer, in-game action frustratingly follows the same repetitive build order and challenges each time - crank out your resource buildings, slap up some %26ldquo;make the people happy%26rdquo; religious monuments, then fend off generic Barbarian hordes. Nothing really interesting or unexpected ever crops up to enliven the proceedings.

Even more underwhelming than the actual city-building is the game%26rsquo;s overly simplified combat that pits your Hastati (infantry), Equites (cavalry), and Archers against Barbarian foes via an %26ldquo;attack anything that moves%26rdquo; button. Both sides then mash together until one side entirely dies or arbitrarily retreats. A no-frills graphics engine and some suitably atmospheric music round out a package that does little to generate any new enthusiasm for the genre or its potentially engaging setting.

PC Gamer scores games on a percentage scale, which is rounded to the closest whole number to determine the GamesRadar score.

PCG Final Verdict: 50% (Merely okay)

May 9, 2008

More info

GenreStrategy
DescriptionImperium Romanum delivers little to entice strategy gamers, offering unoriginality and mediocrity at every turn.
PlatformPC
US censor ratingEveryone 10+
UK censor rating7+
Release date11 March 2008 (US), 22 February 2008 (UK)
More
CATEGORIES
Latest in Strategy Games
A big mech's lost its limbs in a screenshot from Mecharashi.
After Square Enix cancelled the first new Front Mission in years, it’s suing the developer behind it for releasing another very similar mech game
Kingmakers
Kingmakers is a strategy game about taking on medieval armies with a gun, but its devs thought the giant mech was too much
Kingmakers appearing in the Future Games Show Spring Showcase 2025
Remember that bonkers Kingmakers trailer where an attack helicopter blew up some knights? It's back with a deep dive of its simulated attackers and destructible buildings
Mount and Blade 2 appearing in the Future Games Show Spring Showcase 2025
Strategy RPG Mount and Blade 2: Bannerlord heads to the seas for a Viking-inspired expansion
Rise of Industry 2 appearing in FGS Live from GDC
Go big or go home in Rise of Industry 2 as you claw your way to the top in this complex 1980s business management sim
The Deadly Path appearing in FGS Live from GDC
Strategy roguelike game The Deadly Path poses an uncomfortable question: "Am I actually any good at strategy games?"
Latest in Reviews
Zombicide box featuring stylized art of survivors fighting zombies
Zombicide 2nd Edition review: "Like a zombie flick brought to tabletop"
Razer Handheld Dock with Steam Deck sitting on cradle, pink and yellow RGB lighting on, and Alienware monitor in background with Tomb Raider Trilogy gameplay on screen.
Razer Handheld Dock review: “Your Steam Deck will ride shiny and Chroma"
Photographs of the Agricola board game in play
Agricola review: "Accurate representation of the highly competitive and often unstable world of agriculture"
Photos taken by writer Rosalie Newcombe of the Shure MV7i microphone, within a pink and white themed room.
Shure MV7i review - convenience and excellence rolled into one superb sounding package
Key art for Atomfall showing a character in the English countryside looking at a nuclear plant some distance away
Atomfall review: "This isn't British Fallout – it's something much better than that"
Razer BlackWidow V4 Pro 75% gaming keyboard with purple RGB lighting on a desk setup
Razer BlackWidow V4 Pro 75% review: "a niche luxury"