Most of the gaming world was taken
by surprise this weekend when they saw Metal Gear Solid: Rising recreated as
the reimagined Metal Gear Rising: Revengeance.
In fact, since it leaked hours early, we’d say even the game creators were
surprised when it happened too. Now that this new reality has set in, more information
has slowly been leaking out, including behind-the-scenes drama, last minute
saviors, and story details.
As translated by Andriasang,
the team at Kojima Productions was in love with the cut anything ability of the
game, but was having trouble with all the other aspects of the game. After
mapping story and setting, the team was couldn’t really make it all work
together. Ultimately Kojima felt the game couldn’t be completed, at which point
it was cancelled without a word to all the fans awaiting Raiden’s solo
Fortunately for admirers of the
cyber ninja, people from developer Platinum Games one day visited the studio
and saw the current state of Rising. They then offered to take the game to the
finish line and rework the material that had been made up to that point. When
they took over they decided to rename the game to create more distance between
Rising and the Solid series, though that doesn’t totally explain an insane subtitle
One small story detail slipped out as well,
namely the timeframe of the title. Though Rising was originally announced as taking
place between MGS2 and MSG4, now it’s taking place after 4. Konami was silent
on why, but hopefully we’ll know more soon, as our interest in the game is
certainly… Rising… Sorry.