NiGHTS: Journey of Dreams review

Sega resurrects a dream

GamesRadar+ Verdict

Pros

  • +

    Flying is fun and purdy

  • +

    Great soundtrack

  • +

    Octopaw!

Cons

  • -

    Playing as Will and Hanna

  • -

    A few ugly areas

  • -

    Kid touching

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Dec 18, 2007

Consider this Sonic Team's official pinch: You're not dreaming. After over a decade offevered anticipation, a new NiGHTS is finally here. Few they may be, fans of the original Sega Saturn game have always held the franchise in the highest regard, and to that proud brood we can happily say that everything you loved about Into Dreams is here to behold on the Wii's NiGHTs: Journey of Dreams. Majestically soaring through hallucinatory landscapes with the power of (slightly) unrestrained flight makes the jump masterfully.

Essentially, NiGHTS is almost a sidescroller, but you can now maneuver beyond the doldrums of left and right, launching headlong into the world of up, down, and everything in between. From the lovably odd character designs, to a soundtrack that's equal parts soaring and soothing; everything re-imagined, or inspired by the original game is just as endearing as ever. Bounding through the air, collecting orbs while linking plentiful varieties of loops and rings, is still wonderful beyond compare. And to that extent, Sega has cranked out one of the most distinctive and charming titles available on any console.

More info

GenreAdventure
DescriptionJust like the California Condor, NiGHTS: Journey of Dreams is a glorious site to behold in the air, yet gets progressively uglier when it touches ground during the handful of useless preteen platforming.
Platform"Wii"
US censor rating"Everyone"
UK censor rating""
Release date1 January 1970 (US), 1 January 1970 (UK)
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