Then again, that’s not the only thing that adds tension; like we said, Omega Five is tough as hell. Enemies flood the screen with most coming from the right, some from the top, and some even breaking the traditional 2D wall by floating in from the distant background. Fortunately, the difficulty is derived mainly from the sheer number and resiliency of your targets, and not from any shortcomings related to the control scheme. You’re actually given quite a wide range of motion since you use the left thumbstick to move and the right stick to fire your blaster 360 degrees around you.
If all this sounds intimidating, we can’t blame you for wanting to enlist a buddy for a little help. Which you can… but not online. The game only supports two-player co-op on one machine, which is a pretty big letdown. Maybe that’s just to allow for more efficient scolding when your buddy wastes one of the measly three lives the two of you have to share over the span of four whole levels.
If you fancy yourself the hardcore type, then you can look forward to proving you’ve got a pair when the game is released on Xbox Live Arcade this winter.