Savage 2: A Tortured Soul desperately tries to deliver a new kind of game where real-time strategy and first-person action get it on to provide the ultimate new two-in-one genre combo. Unfortunately, its multi-genre elements don’t always get along, and playing the game will sometimes make you feel like you’re watching your mom and dad fight.
To be fair, Savage 2 has smoothed out a ton of the rough spots since developer, S2 Games took their first stab at creating a Frankenstein game that’s one part RTS and two parts team-based FPS. The basic concept remains the same. Most players handle the role of individual warriors while one player on each side takes on the role of the team’s Commander. Unlike the rest of the grunts on your team duking it out on the frontlines and attacking the enemies’ base, the team’s Commander is responsible for constructing your base structures, and directing your team to victory. Better weapons, new units, and upgrades will become available to your teammates as the Commander keeps busy managing things from above.
Savage 2: A Tortured Soul review
Genre-mixing fight fest feels rough around the edges
GamesRadar+ Verdict
Pros
- +
The wide variety of units and skills
- +
Solid hit detection
- +
Competing in a fantasy setting
Cons
- -
Persistent gameplay bugs and server lag
- -
Unforgiving learning curve
- -
Commander mode is unintuitive
Why you can trust GamesRadar+
More info
Genre | Strategy |
Description | RTS and FP action get it on to provide the ultimate new two-in-one genre combo. Unfortunately, its multi-genre elements don't always get along. |
Platform | "PC" |
US censor rating | "Teen" |
UK censor rating | "" |
Release date | 1 January 1970 (US), 1 January 1970 (UK) |
One solo dev is keeping the spirit of PS2-era racers alive with this retro Japanese street racing RPG with open world levels and a bangin' Steam demo
Stardew Valley's latest patch notes are hurting my eyes but there's good news for folks enjoying update 1.6, especially if you like moss
This 44-year-old horror game was so indie that its legendary dev sold it in a plastic bag, and after one day on eBay a rare original copy is already over $4,000