Shadowrun - hands-on
We team up with OXM and fight PC Gamer for bragging rights
After getting our first look at Shadowrun - the latest first-person shooter from FASA Interactive and Microsoft Game Studios - we had several concerns. The decision to not include a single-player campaign in a game based on the popular pen and paper role-playing franchise seemed questionable at best. But more importantly, Shadowrun will be the flagship title for Windows Vista’s Live Anywhere service, which allows 360 and PC players to challenge each other online; and we were worried about whether or not console players would end up feeling like they were role-playing fish in a barrel when pitted up against the surgeon-like precision of mouse and keyboard users.
Sign up to the GamesRadar+ Newsletter
Weekly digests, tales from the communities you love, and more
Stellar Blade director jokes the action RPG "is the outcome of my creative dictatorship," but "everyone pretends to listen to what I say whilst creating what they want"
I wish Stellar Blade's New Game+ was added before my first playthrough, because it sounds like a whole new action RPG with 34 new outfits and a bigger skill tree