The Search Begins
Luc Beaumont is researching the history of nectar and wants you to interview
Albert Fouchier. Find Albert on your map, get friendly with him, and interview
him. Then report back to Jean Luc. He’ll give you a key to the library at
Chateau Landgraab, so go there next.
Chateau du Landgraab
Enter the mansion through the back door; if you haven’t been
here yet, you’ll have to disable the traps in front of it. You’ll see the
glowing keyhole in the foyer, but first you’ll have to get around some traps.
The trap by the wide stairs can’t be disabled, but you can push and pull the
statue onto it to disarm it. Use the key and enter the library. Loot both
chests for some treasure and the letter you need, and report back to Jean Luc.
He wants you to take the papers to Estelle Fouchier to have them translated, so
go talk to her. She’ll quickly do the translating and send you back to Jean
Luc. Talk to him for a nice reward and you’ll complete the quest.
Gaston Dutiel wants an adventurer to explore something strange at
his house. Offer your assistance to Gaston to get started. He wants to know
what’s going on with the walled area behind his house, but you’ll need to start
with the basement. Be invited inside and head downstairs.
The Secret Garden
Use the keystone Gaston gave you and enter the door.
There are three statues across the room, and behind them is
a torch. Move the statues out of the way and pull the torch to reveal two
panels. Pull the statues onto them and the door will unlock. Enter and inspect
the hole in the ground to reveal a secret room; loot the chest and tomb in the
hidden room, then back out and go up the stairs. Stand on the panel to open the
wall, and report your findings to Gaston to be rewarded.
Jean Luc Beaumont is investigating the mysterious
disappearance of Anastasia Necteaux, and he thinks Admiral Landgraab had
something to do with it. Offer assistance to Jean Luc to get started. He’ll
point you to the groundskeeper’s shack at Chateau du Landgraab.
Chateau du Landgraab
When you get to the mansion, ignore the main house and check
out the little cottage in one corner. Though the door is locked, you can go
around back and down the stairs. Grab the treasure and keystone down here, then
go back up and use the keystone to get into the shack. The glowing treasure
chest is right by the door; loot it to find the groundskeeper’s journal, and
deliver it to Jean Luc. Next, you’ll need to talk to the groundskeeper’s
daughter for the key to the journal, so find Margot Petit on your map and chat
her up. Of course, she won’t help you until you give her two pieces of gold;
find them on your map, collect them, and deliver them to Margot. Repeat the
process with the amethyst she wants. Finally, she gives you the key, so deliver
it to Jean Luc to continue.
He gives you a key to the Landgraab estate and orders to
find notes on Anastasia’s disappearance, so head back to the Chateau. Go around
to the side of the house and find the glowing keyhole; use the ballroom key.
When you enter the ballroom, you’ll see that the statues are
arranged “as if they were dancing to music.” Turn on the stereo and four panels
will appear. Push the four statues onto them to disable traps throughout the
house. You can explore a little more safely now, though there are still some
traps on the second floor; however, they can be manually disarmed. Go up the
wide staircase in the foyer, and in the room to the right (overlooking the
library), enter the archway and step on the panel. A door across the floor will
unlock; go through it and step on a second panel. Finally, another door will
unlock, revealing another bedroom and another panel. Step on this one, and head
up the next flight of stairs (the wide staircase to the left of where you
entered this floor).
The trap here should already be disabled, so enter the door
near the chimney and you’ll see the glowing chest. Loot the chest to find the
documents, and make your way out of the house to deliver the papers to Jean Luc
to finish the adventure.