Though we’re not sure exactly when at the moment, Nintendo will be launching the Wii U this year, and the launch line-up is even more unclear. It used to be that not only did Nintendo launch each system with a new Mario title, that game would be built specifically as a showpiece for the new hardware. But after the Gamecube launched with Luigi’s Mansion (a fine game but hardly a genre-redefining system seller), Mario Sunshine wasn’t out until almost a year after the system came out. When the first Galaxy was shown during the E3 premiere of the Wii it seemed like it might be ready for the 2006 launch, but it was ultimately delayed to 2007.
That extra dev time undoubtedly made Galaxy a more polished game, but we miss the impact of having an entirely new Mario adventure to play with on our brand new system. The resulting Mario on Wii U has the potential to be Nintendo’s best launch game since Mario 64. Call us selfish or impatient, but we want it all right from the start, not almost exactly one year after launch, and we hope the Mario team has enough of a head start to make it a reality. Whatever tricks Nintendo has for Wii U, we want those capabilities shown to us first by a fat, mustachioed guy, not Wii U Sports U or whatever.