First appeared: Tekken (1994)
Since way back when Soul Calibur II came out with the earth-shattering appearance of Link, Namco has been needing to return the favor by lending one of its characters to a Nintendo fighter, but at first it was tough to decide who. You might think Pac-Man, but traditionally he doesn’t really have any arms or legs, and we’d rather Nintendo ignore the middling Pac-Man Worlds of a few years ago. No, Namco should instead go with its premier fighting game, one that that’s already appearing in another crossover, and was one of the few franchises to appear in the Wii U reveal trailer. We’re obviously referring to Tekken, and Namco’s got to go with the series’ anti-hero Kazuya.
How they should play: Obviously his move set will be simplified a little from the Tekken games, but all of his marquee attacks should be there. Perhaps the platforming aspects of the combat might seem odd at first, but we’d get used to it. Plus he could have a Zelda/Sheik-type transformation into his Devil form. Perhaps his style would be a little too rough for the good-natured thrashing of Smash Bros, but it’d certainly make him standout from the crowd.