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The Secret World - first look

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The Secret World designer Ragnar Tornquist is adamant in his belief that it's a mistake for MMO creators to continue trying to copy World of Warcraft. That makes sense. We wouldn't expect the creator behind cult hits Dreamfall and The Longest Journey to push out another mundane orcs versus elves game. But just because we know what The Secret World isn’t doesn’t mean we know what it is. For as long as we've known of the game’s existence - it was announced over two years ago - we haven't actually known much else ... until now.

Tornquist's first goal with The Secret World was to create "a huge universe," something he says all MMOs need. But the trick according to Tornquist is that this vast size need not be measured in virtual miles. Developer/Publisher Funcom wants their latest online game to be gigantic in a way that's more than geographical.

We were shown an early "direction” video used to help create the game’s tone. Though it takes place in current times, the plot begins in 1923 with the discovery of an ancient temple covered in ice. Concept art shows off jungle and Oriental settings, and tons of words begin flashing across the screen with increasing speed - phrases that reference vampires, Atlantis, the New World Order, Pandora's Box, and practically any other myth, urban legend, or conspiracy theory you can think of. And at the end, one final message: "Everything is true." So that's what he meant about a huge universe.

Because it's drawing on "real life" mythology, The Secret World will take place on our Earth, including cities such as New York, London, and Seoul. Players will begin as regular people who slowly come to realize that they have special powers, which puts them into the middle of a supernatural conflict.

Since these are real people in the real world, you can also say goodbye to MMO mainstays like classes and weapons, even character levels. Everything in the game will be skill-based, including guns, swords, voodoo, illusionism, investigation, and more. Hybrids will be possible, and you should never find your character stuck down a single progression path.

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16 comments

  • Chris360 - May 13, 2009 7:02 p.m.

    this game looks mental when will it be released in ireland??? anyone have a clue?
  • TheTripleThree - April 14, 2009 1:48 a.m.

    The Graphics looks nice !
  • Gotxxrock - April 12, 2009 1:37 a.m.

    Its for the 360?! MMO on a console... I thought those like... never worked. Hope this does, its very ambitious!!
  • smallberry - April 11, 2009 2:18 a.m.

    Wasn't this supposed to be Dreamfall Chapters? I really want a Dreamfall sequel first.
  • sixboxes - April 10, 2009 1:43 p.m.

    wow... Funcom, you officially have my attention.
  • JohnnyMaverik - April 10, 2009 5:10 a.m.

    If Tornquist is working on it then it'll atleast be good if not exemplary. Still... not another bloody cliffhanger -_- im still waiting for dreamfall's sequil.
  • eldemoncactus - June 3, 2009 4:41 p.m.

    ummm....wow
  • oXDracoXo - May 6, 2009 3:04 p.m.

    Wooooo is it ganna b like a horror Rpg if it is i cant wait it will b fun looking at the cool stuff
  • ShtKkr - April 14, 2009 5:30 a.m.

    wow.... this seriously looks like just the thing I have been waiting for... so far I cant wait.
  • GordanMFreeman - April 13, 2009 12:32 a.m.

    this world isn't so secret now is it =D
  • ALocalPro - April 11, 2009 9:04 p.m.

    Its for 360 as well.. looks like great concept
  • Pyro240 - April 11, 2009 12:18 a.m.

    I'm guessing this is only for the PC, considering it's an MMO. Sounds great though. Good ideas stuck in there.
  • curtw_819 - April 10, 2009 1:36 a.m.

    lov this game already... my friend told me about it earlier and look! a first look if this game doesnt hav a monthly fee ill be the first to pre-order
  • mman36 - April 10, 2009 12:45 a.m.

    looks pretty sick. Hope it doesn't have a monthly fee- especially if it's solo-able. reCaptcha: doctors these
  • Mavarious - April 10, 2009 12:39 a.m.

    sounds interesting for sure, but I don't know if I'll be a huge fan of what sounds like a more PvP-centric game. I'm one of those people that likes to explore, kill monsters, level, and gain achievements for personal satisfaction. Still love PvP and when a game successfully combines PvP and achievements and progress then they hit the motherload in my book. and if this is a hero game there damn well better be flying and flying combat. And Guild Wars does have auto-attacks.
  • jamminontha1n2 - April 9, 2009 11:35 p.m.

    If funcom can deliver on this experience they are talking about, this will definetely be a must buy for me.

Showing 1-16 of 16 comments

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