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The Top 7...Disappointing games that deserve sequels

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It's funny how the games business works. Big successes become popular franchises, we keep buying 'em because they keep getting better, and developers keep churning 'em out. Later, we'll complain about Call of Duty being the same stupid thing, buy it, verify our complaint, and keep the cycle strong. What about the stuff that doesn't review well, though, or doesn't sell, or doesn't quite live up to the hype? Those games are usually left for dead, and an original IP hoping to make its big break becomes a one-shot failure.

Aren't these the games we should see sequels to? Disappointing games are the ones that need the most improving, and are the games that'd benefit the most from a second chance. Remember, Assassin's Creed eventually became Assassin's Creed II. We'd love to see some of this generation's biggest bummers – even if they had a lot going for them – take off bigger than they have.

7. Brink

Above: Just looking at this game breaks our hearts

The Ark, an island city that's both colorful and clinical, sold us on Brink from the start. Fusing competitive multiplayer and the campaign? Even better. Everyone can climb, slide, and leap all over the place with sick parkour moves? We immediately wanted that mechanic in every FPS ever. What should have been a beautiful, unpredictable multiplayer shooter ended up as a bunch of jumbled ideas that worked sometimes. When Brink clicked, it was on fire. It didn't always click.

The disappointment: The multiplayer maps weren't built with parkour in mind, and the actual free-running was slow and clunky. Having boxes near ledges does not a good map make, unfortunately. Fluidity wasn't Brink's strong suit when it came to mission objectives, either. Vying for control over specific spots, whether you were protecting or destroying them, didn't have the competitive tug-of-war feeling we live for. Respawn cycles meant dead dudes spawned at the same time in large groups – a fine idea, but one that often led to stalemates as waves of guys smashed into each other every 20 seconds. Playing against the A.I. was worse, especially considering you could steamroll them with partners. The entire co-op aspect of the campaign was a wash.

Brink had a depressing amount of network and stability issues on consoles too, although the hollow environments were the worst offender. Battles were supposed to be about a civil war, a struggle between rowdy rebels looking to leave the oppressive lawmen behind. The story ends there, and so does the populace. Brink doesn't have any women or civilians. Everyone is a soldier, and they're fighting over crap maps.

Why we need a sequel: Brink's on-the-fly objectives were smart, encouraging us to try out different classes to lend a hand. More often than not, though, defenders could hunker down with turrets to create impassable defenses. Odd oversights like this slaughtered an otherwise sound multiplayer game with novel ideas. A Brink sequel would ideally synchronize its ideas – big maps, plenty of places to go parkour crazy, etc. – while injecting some life into its stale setting. Flesh this out, Splash Damage. We want to love this game long-term, and we can't if you won't commit to making Brink 2 the craziest and coolest.

6. Brutal Legend

Above: Look at it. Honestly, what's not to love? Oh. Right. Many things

Whoa, hold on there, us. Why is Brutal Legend, a game we adored so much we slapped it with a stellar score (and apparently some words, but we don't ever read that stuff), on our list of disappointing yadda-yaddas? Well, us, if you'd give us a second to explain before getting all cranky and shit, we'd be able to tell you. God, we are such irritable babies sometimes. Sit back, relax, and prepare for the nuclear truth-bomb fallout. This is gonna hurt to hear.  

The disappointment: Brutal Legend bummed us out because of its, um, gameplay. As a whole. The melee combat was shallow and the boss fights invariably boiled down to the same patterns we've been bored of for years. Driving was only ever necessary because the empty world was far larger than it needed to be and our objectives were always a bit dull. Then the second-half surprise: Real-time strategy. We welcomed a break from the bland, but this was inelegant and a bit out of place.

Why we need a sequel: We persevered because everything else about Brutal Legend rocked. Most franchises create unremarkable settings and stick with 'em for years. This is a universe we desperately want to explore more of – and wouldn't it be nice to get involved in a better, lessons-learned version of it? Its lovable characters were written brilliantly, and not just because they were funny. We felt for their cause and the game's themes, and that masterful, metal-inspired setting was a large part of why. All those skulls, flames, and battleaxes really did it for us. Also, the leather. Don't ask.

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Top 7

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76 comments

  • torre-sims - November 2, 2011 12:27 p.m.

    although it was never a bad game i found Halo Wars campaign very restrictive, too linear, and skimpy narrative (likely because of continuity restraints). I second mirror's edge..I would also add Epic Mickey Geist P.N.03
  • Nefurnest - October 28, 2011 8:40 p.m.

    Is it wrong I was one of the few people who enjoyed the stick based combat from Too Human? But I'd like to see a sequel to that! Brink was another disappointment as I really wanted a decent story. The same reason Battlefield 3 is not going to see any of my money, a rather though explosive, linear tight and short campaign. No matter how great the multiplayer is, there better be a campaign in the pack age.
  • TimHotston - October 27, 2011 10:29 a.m.

    err, sorry GamesRadar but Homefront IS getting a sequel it's being developed by Crytek UK (formerly Free Radical), so there goes another shred of hope for a Timesplitters game :( Here's the CVG report on it: http://www.computerandvideogames.com/319598/crytek-signs-up-for-homefront-2-in-shock-deal/
  • twelve1784 - October 26, 2011 8:57 p.m.

    I agree with everything on this list with the possible exception of Alpha Protocol being too low, but that is so minor that... meh. Also, if it were a longer list, I would put Shenmue II on it.
  • EdDeRs1 - October 26, 2011 1:55 p.m.

    dong forget Destiny didnt have Deadpool, Deadpool makes everything better
  • Yeager1122 - October 25, 2011 5:55 p.m.

    Ive never played x men destiny or a few games on here but i absolutley hated brink would never want a sequel to it but would love a sequel to brutal legend.
  • avantguardian - October 25, 2011 3:54 p.m.

    i don't know if anyone mentioned it(too many posts, sorry), but a new Mercenaries game would be high on my list. i'm sure a lot of people that played the mess that was Mercs 2 have no idea how awesome the first game was. just give it Just Cause 2's level of polish and we'd have a sure hit on our hands. supposedly a new game was in the works when Pandemic was shut down...with that in mind, i could see somebody suggesting a new Saboteur game, as well. never played it, but it seemed interesting enough. again, sorry if someone posted this already.
  • MassSaber - October 25, 2011 2:37 p.m.

    I would say that all of the games here EXCEPT X-MEN Destiny deserve a sequel. That game was so bad I cam't belive money was spent even marketing it
  • Overlord153 - October 25, 2011 1:33 p.m.

    Gamesradar can you please stop putting the #1 game right by the title. It ruins the surprise with me if I open another tab.
  • Overlord153 - October 25, 2011 1:40 p.m.

    I literally forced myself to finish Star Wars Force Unleashed 2. I was so glad when it was over. And for some reason in Alpha Protocol I can not figure out the effing hacking. I'm stuck right at the beginning so I wouldn't know Disappointing it is.
  • stevengibson - October 25, 2011 1:10 p.m.

    x-men destiny does not deserve a sequel it was a total rip off (glad i rented it from red box and i still think i paid 2 much) they had a chance 2 make something epic and screwed us 2 get it out in time 4 x-men first class just give the license 2 rocksteady
  • MattMk2 - October 25, 2011 12:51 p.m.

    I'd love a sequel to Too Human and Alpha Protocol. I loved those games.
  • ToZanarkandy - October 25, 2011 12:16 p.m.

    I bought Brutal Legend last Friday and I've spent the last 5 days playing it. I've got to say, I found the RTS fun but flawed while the action was great to start with but a bit repetitive towards the end. However, none of this matters really. The story, world and characters were all so gripping, I literally felt my heart sink when I finished it this morning. I wanted to continue being a part of their universe, to be a member of Ironheade, to be Eddie Riggs. If Tim Schafer and Double Fine made a sequel, I can't see it being in the same world and same characters because their story was pretty much wrapped up by the ending. Unless they introduce a new 'evil' force but I don't know what it would be or how it would be done without taking away all the greatness of the first one.
  • NullG7 - October 25, 2011 11:04 a.m.

    Loved Brink, still do. Loved Too Human, still do. I agree. But aren't they already making Too Human sequel 'Too Human The Giants of Jougdenhiem'?
  • Ravenbom - October 25, 2011 10:20 a.m.

    About Too Human: After 2 decades or so, still the best Vikings in Space is The Lost Vikings.
  • Sjoeki - October 25, 2011 7:58 a.m.

    Is it good or bad that Silicon Knights made the list twice?
  • LeSieg - October 25, 2011 11:26 a.m.

    A question like this will keep me up for many foreseeable nights. reCAPTCHA: consitutes ChaNGE Indeed it does reCAPTCHA, indeed it does.
  • TriforcePlayer - October 25, 2011 7:19 a.m.

    X-Men Destiny doesn't need a sequel. It was a terrible game from a terrible developer. X-Men Legends needs to be brought back and developed by Raven
  • THEBIGJ3 - October 25, 2011 6:23 a.m.

    Is Alpha Protocol anything like Syphon Filter? Reading about it reminded me of the first SF for PSone, man I loved that game. Must be one of the best examples of a series gradually getting WORSE with each new game released! (Never played the PSP ones) Something tells me that SF won't ever get the reboot it deserves, but surely there's room for another title alongside Metal Gear and Splinter Cell? Just a thought...
  • boondocks50 - October 25, 2011 5:53 a.m.

    Advent Rising, i want the trilogy i was promised now!

Showing 1-20 of 76 comments

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