The new console’s open acceptance of indie gaming and self-publishing has been a huge deal for developers. But, smiles have turned upside down recently as Xbox One has come under scrutiny from indie developers displeased at the console’s policies on indie game launch parity. According to the Ts&Cs of the ID@Xbox indie dev program, Microsoft demands “day one parity with other console game platforms”. Meaning you can’t launch a game on Xbox One later than other platforms.
This is, apparently, except if you already have an existing deal set up with another party at the time of signing with Microsoft. This gave Super Crate Box developer Vlambeer, which was unhappy with the terms, an idea; quickly sign with Sony first to circumvent Microsoft’s launch parity clause. "We'd rather Microsoft allow us not only the freedom to self-publish, but also to publish in whatever order we prefer.... We'll keep pushing for Microsoft to drop the clause, and we'd recommend any other developer to do the same,” said Vlambeer co-founder Rami Ismail.