Undead Knights review

Command rotting corpses as the leader of your very own undead army

GamesRadar+ Verdict

Pros

  • +

    Turning your enemies into brain-hungry zombies

  • +

    Commanding your undead horde

  • +

    Joyfully killing allies for your own selfish benefit

Cons

  • -

    Controls can be wonky

  • -

    So can the camera

  • -

    Rampaging enemies repeatedly knocking you down

Why you can trust GamesRadar+ Our experts review games, movies and tech over countless hours, so you can choose the best for you. Find out more about our reviews policy.

It’s been said- mostly by us, but also by the rest of the English-speaking internet- that the world has had enough of those “one guy versus an army” hack-and-slashers. After all, a few three-button combos and thousands of nearly identical grunts aren’t exactly a recipe for a lasting, nuanced experience. But here comes Undead Knights, which ironically breathes fresh life into the genre by- also ironically – giving you the ability to turn your enemies into zombie henchmen. If you skip this creative take on bringing the shuffling menaces to the PSP-clutching masses, you'll miss out on one of the year's most original action/horror entries.

Unlike most offerings in the genre, Undead Knights does not arm you with a simple sword or spear and tell you to go to town. In an inspired switcheroo, the refreshing gameplay instead sees you conjuring and controlling your very own army of brain-eating meat bags. The story involves medieval and mystical characters who seem to be pissed off at each other and sets you up as one of three protagonists - an oversized-blade-baring brute, a pretty boy, and a hottie with a scythe - who possess the power to turn their enemies into rampaging zombies. Upon grabbing an enemy by the throat, the transformation begins, and you're soon joined by a blue-skinned baddie who'll do your bidding.

When left to their own devices, your lifeless army will do a decent job of munching on the bad guys. However, as most missions require you clear an area of enemy forces and often the structures they're protecting, it's more efficient to directly order your clueless corpse clan around. This can involve targeting specific enemies, picking up and throwing your zombies at a boss to slow them down, or slamming one of your shufflers into the ground in a sacrificial act that enables you to create additional death-dealing drones more quickly. You can also send your army scampering up archer’s towers to destroy them, or instruct them to use their own bodies to assemble a makeshift bridge across a chasm.

Building an army of rotting corpses is a blast, and it's especially satisfying to see your current tally of allies - represented by decaying zombie heads - grow along the bottom of the HUD. However, as much fun as it is to sic your pale-skinned psychos on a variety of low-level henchmen and screen-swallowing bosses, Undead Knights' flaws occasionally pull you from the fun. Certain large-scale enemies, who possess their own non-zombie aided melee and magic attacks, are poorly balanced, and camera issues, sometimes clunky controls, and collision issues all display the title's severe lack of polish. That said, the concept is fresh, the combat fun, and the zombie conjuring and commanding mechanics super addictive. If you're craving a unique take on undead gaming, we recommend letting this one infect your PSP.

Nov 30, 2009

More info

GenreAction
DescriptionIf you're sick of being on the receiving end of the zombie apocalypse, you'll enjoy turning the undead tables in this wickedly addictive entry.
Platform"PSP"
US censor rating"Mature"
UK censor rating"Rating Pending"
Release date1 January 1970 (US), 1 January 1970 (UK)
More
CATEGORIES
Matt Cabral
A full-time freelance writer based in Lizzie Borden's hometown, Matt Cabral has covered film, television, and video games for over a decade. You can follow him on Twitter @gamegoat, friend him on Facebook, or find him in the basement of an abandoned building hoarding all the canned goods, med-kits, and shotgun shells.
Latest in Action
Yasuke looking over the water to a shrine during sunset in Assassin's Creed Shadows
Assassin's Creed Shadows has an entire island stuffed with adorable kittens you need to check out, and it's based on an actual Japanese cat paradise
Assassin's Creed Shadows review gameplay showing Yasuke overlooking the sea and lush green scenery
Assassin's Creed Shadows has already "surpassed the launches of AC Origins and Odyssey" with 2 million players and counting
God of War 3
God of War PSP's seamless loading was only possible because a Jak & Daxter game was also running in the background
MindsEye
GTA veteran's new open-world game will belong to everyone – almost like a wild mix of Roblox and Minecraft servers: "It won't just be ours"
Bill getting teary-eyed in The Last of Us
A potential The Last of Us season 1 plot hole has sparked a lot of debate among the fans
Assassin's Creed Shadows Naoe "justice must be served" or "killing them isn't justice" Yaya and Mistumune choice
Should you side with Mitsumune or Yaya in Assassin's Creed Shadows?
Latest in Reviews
Photographs of the Agricola board game in play
Agricola review: "Accurate representation of the highly competitive and often unstable world of agriculture"
Photos taken by writer Rosalie Newcombe of the Shure MV7i microphone, within a pink and white themed room.
Shure MV7i review - convenience and excellence rolled into one superb sounding package
Key art for Atomfall showing a character in the English countryside looking at a nuclear plant some distance away
Atomfall review: "This isn't British Fallout – it's something much better than that"
Razer BlackWidow V4 Pro 75% gaming keyboard with purple RGB lighting on a desk setup
Razer BlackWidow V4 Pro 75% review: "a niche luxury"
A woman chasing a shining butterfly with a leaping cat on her shoulder in InZOI
inZOI review: "Currently feels like a soulless imitation of the worst parts of The Sims"
White Razer Basilisk V3 Pro 35K gaming mouse standing up against a green-lit setup
Razer Basilisk V3 Pro 35K review: "hampered by its predecessor"