Run, shoot, shoot, shoot, cover, shoot, grenade, shoot, brutal melee execution! Oh it’s all so bloody pointless, isn’t it? So many games are about violence, but so few games are actually about violence. It’s all such a waste. Why coast by on the cheap thrills of destruction when you can create? Of course, no subject matter is inherently low-brow at its core. In the right hands, anything can be discussed, appraised, or used as a communicative tool with deep, profound meaning. Specs Ops gets it right, with its harrowing, gameplay-driven relation of the dehumanising, soul-eroding futility of war. Everything else though? It’s all just shooty-shooty-bang-bang, isn’t it?