Skip to main content
GamesRadar+ GamesRadar+
US EditionUS CA EditionCanada UK EditionUK AU EditionAustralia
Sign in
  • View Profile
  • Sign out
  • Games
    • Game Insights
      • Games News
      • Games Features
      • Games Reviews
      • Games Guides
      • Big in 2026
      • The Big Preview
      • On The Radar
      • Indie Spotlight
      • Future Games Show
      • Golden Joystick Awards
    • Genres
      • Action Games
      • RPGs
      • Action RPGs
      • Adventure Games
      • Third Person Shooters
      • FPS Games
    • Platforms
      • PS5
      • Xbox Series X
      • PC
      • Nintendo Switch
      • Nintendo Switch 2
      • Tabletop Gaming
    • Franchises
      • Grand Theft Auto
      • Pokemon
      • Assassin's Creed
      • Monster Hunter
      • Fortnite
      • Cyberpunk
      • Red Dead
      • The Elder Scrolls
      • The Sims
  • Entertainment
    • TV Shows
      • TV News
      • TV Reviews
      • Anime Shows
      • Sci-Fi Shows
      • Superhero Shows
      • Animated Shows
      • Marvel TV Shows
      • Star Wars TV Shows
      • DC TV Shows
    • Movies
      • Movie News
      • Movie Reviews
      • Big Screen Spotlight
      • Superhero Movies
      • Action Movies
      • Anime Movies
      • Sci-Fi Movies
      • Horror Movies
      • Marvel Movies
      • DC Movies
    • Streaming
      • Apple TV Plus
      • Disney Plus
      • Netflix
      • HBO
      • Amazon Prime Video
      • Hulu
    • Comics
      • Marvel Comics
      • DC Comics
    • Toys & Collectibles
    • Lego
    • Dungeons and Dragons
    • Merch
  • Hardware
    • Insights
      • Hardware News
      • Hardware Reviews
      • Hardware Features
    • Computing
      • Desktop PCs
      • Laptops
      • Handhelds
    • Peripherals
      • Headsets & Headphones
      • TVs & Monitors
      • Gaming Mice
      • Gaming Keyboards
      • Gaming Chairs
      • Speakers & Audio
    • Accessories & Tech
      • Gaming Controllers
      • Tech
      • SSDs & Hard Drives
      • VR
      • Accessories
      • Retro
  • Deals
    • Game Deals
    • Tech Deals
    • TV Deals
    • Buying Guides
  • Video
  • Newsletters
    • Quizzes
    • About Us
    • How to pitch to us
    • How we score
    • Newsarama
    • Retro Gamer
    • Total Film
  • home
  • Games
    • View Games
      • Games News
      • Games Features
      • Games Reviews
      • Games Guides
      • Big in 2026
      • The Big Preview
      • On The Radar
      • Indie Spotlight
      • Future Games Show
      • Golden Joystick Awards
      • Action Games
      • RPGs
      • Action RPGs
      • Adventure Games
      • Third Person Shooters
      • FPS Games
    • Platforms
      • View Platforms
      • PS5
      • Xbox Series X
      • PC
      • Nintendo Switch
      • Nintendo Switch 2
      • Tabletop Gaming
      • Grand Theft Auto
      • Pokemon
      • Assassin's Creed
      • Monster Hunter
      • Fortnite
      • Cyberpunk
      • Red Dead
      • The Elder Scrolls
      • The Sims
  • Entertainment
    • View Entertainment
    • TV Shows
      • View TV Shows
      • TV News
      • TV Reviews
      • Anime Shows
      • Sci-Fi Shows
      • Superhero Shows
      • Animated Shows
      • Marvel TV Shows
      • Star Wars TV Shows
      • DC TV Shows
    • Movies
      • View Movies
      • Movie News
      • Movie Reviews
      • Big Screen Spotlight
      • Superhero Movies
      • Action Movies
      • Anime Movies
      • Sci-Fi Movies
      • Horror Movies
      • Marvel Movies
      • DC Movies
    • Streaming
      • View Streaming
      • Apple TV Plus
      • Disney Plus
      • Netflix
      • HBO
      • Amazon Prime Video
      • Hulu
    • Comics
      • View Comics
      • Marvel Comics
      • DC Comics
    • Toys & Collectibles
    • Lego
    • Dungeons and Dragons
    • Merch
  • Hardware
    • View Hardware
      • Hardware News
      • Hardware Reviews
      • Hardware Features
      • Desktop PCs
      • Laptops
      • Handhelds
    • Peripherals
      • View Peripherals
      • Headsets & Headphones
      • TVs & Monitors
      • Gaming Mice
      • Gaming Keyboards
      • Gaming Chairs
      • Speakers & Audio
      • Gaming Controllers
      • Tech
      • SSDs & Hard Drives
      • VR
      • Accessories
      • Retro
  • Deals
    • View Deals
    • Game Deals
    • Tech Deals
    • TV Deals
    • Buying Guides
  • Video
  • Newsletters
    • Quizzes
    • About Us
    • How to pitch to us
    • How we score
    • Newsarama
    • Retro Gamer
    • Total Film
Trending
  • Pokemon Winds and Waves
  • New Games for 2026
  • GamesRadar+ Replay
  • Mario Day deals
Don't miss these
James holds the Alice stuffie in concept art by Jean Walter
Adventure Games Alice Madness Returns creator American McGee is making a spiritual successor, and he's not worried about EA
A close-up of Grace talking with someone through glass in Resident Evil Requiem
Resident Evil Resident Evil Requiem review: "A soaring piece of survival horror theater"
Leon hold the Requiem revolver in his car and check his bullets in Resident Evil Requiem's opening
Resident Evil Resident Evil Requiem gives you its best gun first, smartly making the urge to horde magnum bullets vital for the whole game
A close-up shot of Pinhead from Hellraiser
Horror Games Upcoming horror games for 2026 and beyond
Resident evil requiem ending
Resident Evil Resident Evil Requiem's ending might finally solve the series' biggest problem
Emily sits on a bed behind an orange banner that reads "on the radar"
Resident Evil Resident Evil Requiem's secret hero is the "damsel in distress" that redefines the trope
Resident Evil Requiem trailer
Resident Evil The complete Resident Evil Requiem guide for making it back to Raccoon City
Leon Kennedy wears a serious expression as he looks out in Resident Evil Requiem. GamesRadar+'s On the Radar banner surrounds the image, with impact written in the top left-hand corner
Survival Horror Games Resident Evil Requiem is building two futures at once, and I have a couple guesses as to what the next remake might be
Leon Kennedy drives a car at night in Resident Evil Requiem, with the GamesRadar+ On The Radar branding
Resident Evil 14 years later, Resident Evil Requiem achieves what the series' most controversial game couldn't
Holstin
Survival Horror Games The Last of Us is great, but "I wouldn't want to play another game set in small town USA," says Polish horror dev
A close-up of Leon, frowning in a big black coat, in Resident Evil Requiem
Horror Games The 25 best horror games worth playing in 2026
Silver Pines protagonist shoots crows from a cable car
Survival Horror Games Helldivers 2 veterans stole Arrowhead's "fantasy approach" to action while making stunning new horror Metroidvania
The GamesRadar+ On The Radar header for Resident Evil Requiem, showing Grace looking over her shoulder against the branded background
Resident Evil On the Radar with Resident Evil Requiem – surviving 30 years of horror with this action-packed series celebration
Dying Light: The Beast
Action Games The 10 best zombie games that will munch your brain
In Hitman World of Assassination, Agent 47 sits at the departure gate in an airport during the loading screen
Roguelike Games After weeks spent locked into Hitman's Freelancer mode, I realize there's one vital thing 007 First Light needs to learn
  1. Games
  2. Survival Horror
  3. The Evil Within

Why The Evil Within may be the real successor to Resident Evil 4

Features
By David Houghton published 8 August 2013

Resi 4's director might finally give his masterpiece the follow-up it deserves

When you purchase through links on our site, we may earn an affiliate commission. Here’s how it works.

A shot in the dark?

A shot in the dark?

Survival horror, it's safe to say, is in a dark and foggy wilderness of its own at the moment. Ever since Resident Evil 4 revitalised the genre with its pitch-perfect blend of tense action, extravagant horror and pounding atmosphere, many games have strived to emulate and evolve its formula but few have succeeded entirely. Even Resident Evil 4's official follow-ups haven't managed it; Resident Evil 5 is a solid but clunky retread, and part 6 succumbed to a major personality crisis.

Elsewhere, survival horror has increasingly followed the action part of the equation while gradually losing the fear and sense of oppression. But now, having left Capcom a couple of years after Resi 4's release, director Shinji Mikami is returning to horror with The Evil Within, releasing on current and next-gen consoles, as well as PC, next year. Having gone through its current demo with a fine-toothed comb, we reckon it might finally be the follow-up that his genre-changing masterpiece deserves. Here are seven reasons why.

Page 1 of 9
Page 1 of 9
Shinji Mikami is directing it

Shinji Mikami is directing it

Alongside Silent Hills Akira Yamaoka, there is no-one more important to survival horror than Shinji Mikami. Having effectively created the genre in Resident Evil, he then rebooted it into a finely balanced horror-action hybrid in Resident Evil 4, simultaneously cementing the basic mechanics of pretty much every third-person action game since. While Mikamis work on Resi 4 is often falsely blamed for destroying the genre he created, the fact is that the game was (and still is) a tightrope-walk of punishing, nerve-wracking, back-to-the-wall encounters and exhilarating spectacle, wrapped up in an atmosphere so oppressive it could keep a small nation subjugated into slavery for a generation.

With core shooting mechanics pitched halfway between empowerment and panic, and a basic gameplay model forcing clever use of space in order to avoid severe punishment, Resident Evil 4 is one of the most demanding, shocking and tonally affecting horror games in history. So when Mikami says hes making a new survival horror game that plays even more on the genres roots, paying attention would be a very good idea.

Page 2 of 9
Page 2 of 9
The apocalyptic rural horror vibe is back

The apocalyptic rural horror vibe is back

Early footage of The Evil Within mostly centred around the asylum serving as the games starting location. As such, wed expected said container for the mentally unusual to be the main setting for the game. It seems not. Following his initial imprisonment and escape from said facility, protagonist Sebastian (after a period of time we cant yet determine) eventually finds himself outside the building. Having experienced a couple of earthquakes along the way, it then turns out that the seismic seriousness was a lot greater than initially suspected. The whole world, stretching right up to the horizon, has been shattered into twisted wilderness.

Blasted landscapes, twisting, gloomy countryside, wooden shacks, dank tunnels; we currently have no idea of the reasons for or nature of this world, but it already certainly looks to evoke a familiarly nightmarish stranger in a strange land vibe, albeit one more apocalyptic and surreal than that of Resident Evil 4s rural Spain.

Page 3 of 9
Page 3 of 9
Evasion is a big deal

Evasion is a big deal

While you will be doing some shooting and killing in The Evil Within, running away seems to make up just as large a proportion of the game. In fact the noble art of scamper-based death-avoidance made up roughly 90% of our demo. Not only that, but the act of running away has now evolved into full-blown hiding, via a proper stealth system. Sticky cover makes an appearance, but before you worry that things are already going a bit action-horror, know that weve thus far only seen it used for cat-and-mouse evasion, not for cover-shooting.

The Evil Within is less about using cover to safely fight gun-toting zombies, and much more about sneaking around cupboards so as not to be spotted by the nearby undead behemoth who will definitely kill you on sight. But assuming that stealth does bleed through into combat, we can imagine it working as a modern extension of Resident Evil 4s door-blocking, ladder pushing evasive play, with line-of sight being as big a life-saver as whatever limited weaponry you might be carrying.

Page 4 of 9
Page 4 of 9
Crowd-control looks to be a big deal too

Crowd-control looks to be a big deal too

Remember how every one of Resident Evil 4s major skirmishes was a gloriously fraught, improvisational sandbox demanding tight use of space and creative environmental navigation in order to round up and dispose of the throbbing horde? While Resident Evil 5 emulated it pretty well, The Evil Within might well evolve it.

While weve only seen one outright combat section so far (a familiar cabin siege in which legions of monsters poured in through the windows), the defend/control model seemed to be in full effect, only this time bolstered by the use of booby traps. In a manner similar to that of The Last of Us, deployment of pre-crafted mines became a major theme, allowing entry points to be covered as Sebastians limited shooting abilities covered anything that made it through. But unlike TLOUs Kill em all approach, this particular skirmish was cut short as overwhelming numbers forced a hasty retreat. If the rest of the game keeps up this level of oppression while evolving the idea of spatially-driven, evasive combat with traps and snares, it could be horribly exhilarating.

Page 5 of 9
Page 5 of 9
Hit-and-run tactics are returning, but nastier

Hit-and-run tactics are returning, but nastier

A heartening revelation during our demo was the appearance of an evolved version of Resident Evil 4s hit-and-run mechanics. A key tactic in that game was the use of a crippling leg-shot to set up an enemy for a punishing melee hit; a tactic that became invaluable when you realised that a tactical roundhouse could scatter whole crowds if deployed upon the right target. Resident Evil 5 muddied the purity of the tactic by allowing co-op set-ups and executions, while Resi 6 loosened things up further by allowing melee any time, provided there was enough juice in the stamina bar.

The Evil Within seems to be bringing back the purity of Resi 4s system, only with a few fiendish twists. Rather than knocking down a stunned enemy down, you can now set fire to them with matches (provided you have them). We dont yet know if this fire will spread to other enemies, but its a good bet that it could provide a great crowd control possibility. Though similarly it could bring massive risks in tight spaces, particularly given that enemies can play dead and make a flaming leap at your very flammable face just as you think theyre safely barbecued.

Page 6 of 9
Page 6 of 9
It knows the importance of 'that one, terrifying enemy'

It knows the importance of 'that one, terrifying enemy'

Combine Resident Evil 3s Nemesis with Resident Evil 4s Dr. Salvador, and then mix liberally with a huge slab of rotting meat, previously belonging to a bull who may or may not have died after being unleashed in a china shop. Thats The Evil Withins Chainsaw Guy; a single, brutally oppressive, seemingly unstoppable enemy who comes at you with the tenacity of a terminator and smashes any hint of bravery you might have accrued into a course pate of sadness.

Youll first meet him in the kitchen near the start of the game. Then hell pursue you across the length of a drawn-out, claustrophobic chase sequence, tense enough to feel like it lasts longer than your life to date. Then hell slowly stalk you around a small set of winding rooms, as you cat-and-mouse your way about using cover and misdirection. Then youll find yourself hiding in a cupboard as he grunts and sniffs at the door. After that, were not sure what happens to him, but we can almost guarantee hes not gone. Mikami knows that one relentless, dedicated enemy is more intimidating than a legion of identikit zombies. This latest iteration of the concept looks to be ferociously well-realised.

Page 7 of 9
Page 7 of 9
It's deliciously mean-spirited

It's deliciously mean-spirited

While later survival horror games have often gone easier on the player, tempering tense moments with calm periods and cathartic shoot-outs, The Evil Within can be flat-out sadistic in the way it piles on the stress. At times its impossible not to imagine Shinji Mikami sitting in a grimy, steam-gushing control room behind the scenes, pulling infernal levers and smashing bloodied buttons with a hideous cackle, like some nightmarishly brain-wronged Wizard of Oz.

Example: Its near the beginning of the game. Youve just escaped the meat-hook youve been unconsciously dangling from, snuck around the hulking Chainsaw Guy in order to snag the key to the door, and now youre away. But oh no, youve tripped the alarm, and now Chainsaw Guy is right behind you. Oh dear, theres nowhere to go except along this infeasibly long, narrow corridor. Oh crap, now hes nicked your leg and youre limping. Bloody hell, this corridor is long, isnt it? But look, a door! Surely theres salvation through there! Oh no. No, theres no salvation. There are just huge spinning, wall-mounted blades, moving steadily in towards the centre of the room. For no good reason whatsoever. And youre still limping. Why, Shinji, why!?

Page 8 of 9
Page 8 of 9
Looking pretty good?

Looking pretty good?

So there are our considered thoughts at the moment. Needless to say, the more horror-hungry amongst us are excited. But what do you think? Is The Evil Within looking like a return to form for the genre, and a noble successor to one of its greatest? Let us know.

And while you're here, check out some of our related content. If you too are missing real terror in your games, check out Andy's editorial asking "Where have all the survival horror games gone?". And if you want to keep up on every breaking detail on The Evil Within, keep an eye on our game-hub page.

Page 9 of 9
Page 9 of 9
CATEGORIES
PC Gaming PlayStation PS4 Xbox Xbox One Platforms
David Houghton
David Houghton
Social Links Navigation
Former GamesRadar+ Features Writer

Former (and long-time) GamesRadar+ writer, Dave has been gaming with immense dedication ever since he failed dismally at some '80s arcade racer on a childhood day at the seaside (due to being too small to reach the controls without help). These days he's an enigmatic blend of beard-stroking narrative discussion and hard-hitting Psycho Crushers.

  • Facebook
  • X
  • Pinterest
  • Flipboard
  • Email
Share this article
Join the conversation
Follow us
Add us as a preferred source on Google
Get the GamesRadar+ Newsletter

Weekly digests, tales from the communities you love, and more


By submitting your information you agree to the Terms & Conditions and Privacy Policy and are aged 16 or over.

You are now subscribed

Your newsletter sign-up was successful


Want to add more newsletters?

GamesRadar+

Every Friday

GamesRadar+

Your weekly update on everything you could ever want to know about the games you already love, games we know you're going to love in the near future, and tales from the communities that surround them.

GTA 6 O'clock

Every Thursday

GTA 6 O'clock

Our special GTA 6 newsletter, with breaking news, insider info, and rumor analysis from the award-winning GTA 6 O'clock experts.

Knowledge

Every Friday

Knowledge

From the creators of Edge: A weekly videogame industry newsletter with analysis from expert writers, guidance from professionals, and insight into what's on the horizon.

The Setup

Every Thursday

The Setup

Hardware nerds unite, sign up to our free tech newsletter for a weekly digest of the hottest new tech, the latest gadgets on the test bench, and much more.

Switch 2 Spotlight

Every Wednesday

Switch 2 Spotlight

Sign up to our new Switch 2 newsletter, where we bring you the latest talking points on Nintendo's new console each week, bring you up to date on the news, and recommend what games to play.

The Watchlist

Every Saturday

The Watchlist

Subscribe for a weekly digest of the movie and TV news that matters, direct to your inbox. From first-look trailers, interviews, reviews and explainers, we've got you covered.

SFX

Once a month

SFX

Get sneak previews, exclusive competitions and details of special events each month!


An account already exists for this email address, please log in.
Subscribe to our newsletter
Read more
Amnesia: The Bunker review screenshots PC
"The horror is almost secondary": From Crow Country to Resident Evil 9, here's how horror games keep us scared
 
 
The Girl walks towards Grace from a dark hallways into a well-lit room in the care center in Resident Evil Requiem, with the GamesRadar+ On The Radar branded frame
4 hours in, Resident Evil Requiem has already trumped Resident Evil 7 as the scariest yet
 
 
Resident evil requiem ending
Resident Evil Requiem's ending might finally solve the series' biggest problem
 
 
Resident Evil 4 Remake screenshot of Leon holding a pistol
10 games like Resident Evil to scare you silly in 2026
 
 
Leon Kennedy drives a car at night in Resident Evil Requiem, with the GamesRadar+ On The Radar branding
14 years later, Resident Evil Requiem achieves what the series' most controversial game couldn't
 
 
Grace Ashford at her FBI desk in Resident Evil Requiem, covered with monitors and documents
Two hours with Grace in Resident Evil Requiem turned me into the most anxious person alive
 
 
Latest in Survival Horror
Resident Evil Requiem
Resident Evil Requiem now inadvertently features an in-game ad for a Half-Life YouTuber
 
 
Resident Evil Requiem
Resident Evil Requiem is too scary for series veteran Hideki Kamiya, who argues Capcom "should make a 'non-scary' mode"
 
 
Leon Kennedy in Resident Evil: Requiem
Resident Evil Requiem lead acknowledges Leon thirst and marriage debate, jokingly shows mock-up of him in The Bachelor
 
 
Gideon talks to a tied up Leon in Resident Evil Requiem
Resident Evil Requiem is getting story DLC, as well as photo mode and a new minigame that had better be Mercenaries
 
 
A close-up of Grace talking with someone through glass in Resident Evil Requiem
Resident Evil Requiem leads let actors re-do "technically" perfect scenes if it made them happy, says Grace actor
 
 
A close-up of Grace talking with someone through glass in Resident Evil Requiem
Resident Evil Requiem actor says Capcom wanted "cinematic performances" to keep up with the technical side of the game
 
 
Latest in Features
BG3
The future of RPGs is isometric
 
 
Photo of a Mario nendoroid figure holding a microSD Express card with a Turtle Beach Switch 2 case in the background.
These Mario Day-inspired Switch 2 accessories will power up your console more than a super star
 
 
Underside of Alienware 16 Area-51 gaming laptop with glass viewing window and RGB fans
We could get a shock when 2026 gaming laptop prices are unveiled, here's what you need to know about buying this year
 
 
Emily Rudd as Nami and Iñaki Godoy as Monkey D. Luffy in Netflix's One Piece
One Piece season 2 ending explained: Who is Mr. Zero? Who dies? Will there be a season 3?
 
 
In Hitman World of Assassination, Agent 47 sits at the departure gate in an airport during the loading screen
After weeks spent locked into Hitman's Freelancer mode, I realize there's one vital thing 007 First Light needs to learn
 
 
Mario gadgets, accessories, and games on a blue background
The ultimate Mario Day starter pack, kit up for the plumber's big day
 
 
LATEST ARTICLES
  1. Mangmi Pocket Max on table next to original Xbox Duke controller with Halo: Combat Evolved cutscene on screen featuring Master Chief.
    1
    I feel like I can't escape Xbox drama, as even new retro handheld emulators are causing a stir over app charges
  2. 2
    Jujutsu Kaisen Incremental codes (March 2026) and how to redeem them for free rerolls
  3. 3
    New Marathon patch seemingly makes the whole game a touch easier as Bungie nerfs UESC enemies, to fans' relief
  4. 4
    After 16 years in development hell, live-action Tinker Bell is a "high priority" for Disney Plus
  5. 5
    New Mandalorian and Grogu TV spot doesn't give much away about the movie, but it does show Baby Yoda sneezing everywhere

GamesRadar+ is part of Future US Inc, an international media group and leading digital publisher. Visit our corporate site.

Add as a preferred source on Google Add as a preferred source on Google
  • Terms and conditions
  • Contact Future's experts
  • Privacy policy
  • Cookies policy
  • Accessibility statement
  • Careers
  • About us
  • Advertise with us
  • Review guidelines
  • Write for us
  • Accessibility Statement

© Future US, Inc. Full 7th Floor, 130 West 42nd Street, New York, NY 10036.

Please login or signup to comment

Please wait...