They’re the same because: They’re the visually astounding new iterations of long, standing, much-loved, hardcore Nintendo franchises.
But which Wii does it better?So far I’d say it’s a tie. Cards on the table: I loved Twilight Princess. Way more than a lot of people did. Many moaned that it was just more of the same but prettier, but I found it to be anything but. For me, that moment came with Wind Waker. As brilliant as it was, I was just so sick to death of the recycled Zelda formula by the cel-shaded edition came along that I couldn’t get through it.
Twilight Princess though, brought a much more mature, true RPG feel, if not through the gameplay then through putting its more serious, genuinely emotional story to the fore. Also, it had a look, feel and ambience unlike any other Zelda game before it. Yes, it was a Gamecube game with tacked-on motion controls, but for me they absolutely worked, adding a whole extra level of immersion that complimented all of the other additions beautifully.
Pikmin 3, while it looks superficially similar to Pikmin 2, is actually a definite step forward. Again, the addition of Wiimote-driven controls make it a much more flowing, instinctive game to play, and the new content (wall-smashing rock Pikmin, a bunch of other unconfirmed types, management of four different Pikmin forces at the same time) is absolutely a worthwhile upgrade.
That said, Pikmin is a second-tier Nintendo franchise and so less likely to be quite as big a deal (or as nourishing a single-player experience) as the inevitable Wii U Zelda (whenever that turns up). But yeah, we’ll put these two on an even keel for now. Because even second-tier hardcore Nintendo is hardcore Nintendo.
ie. Better than most other things in the world.