Worms: Open Warfare review

Why oh why couldn't this be online?

GamesRadar+ Verdict

Pros

  • +

    Addicting

  • +

    simple gameplay

  • +

    Sturdier visuals than the DS

  • +

    Landing impossible shots

Cons

  • -

    No online support

  • -

    Need multiple copies for solid versus

  • -

    Computer AI is all over the place

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When we heard Worms was heading to an online-enabled handheld, naturally our first thought was, "Oh cool, you'll be able to play people on the Wi-Fi network." But for whatever reason, the turn-based, surreal invertebrate war is limited to your portable's wireless range.

Online omission aside, Worms: Open Warfare is the same game you've been playing for years. Up to four people pick their mouthy, racial-stereotyped army of worms and start lobbing grenades, tossing dynamite or upper-cutting enemies off the dreamlike, 2D battle maps. Projectile weapons, like bazookas and homing missiles, are affected by the ever-changing winds and randomly-generated terrain. It's all about eyeballing the situation and using the most appropriate weapon, with just the right amount of "oomph" behind the shot to make it strike true.

And with friends, this is video game heroin. So few games make you laugh at your own mistakes or want to bust the system because the daring, Tarzan-esque attack you just attempted blew up in your face. But playing the schizo computer is, as you can imagine, not something you'll want to spend a lot of time on. One second you can almost sense its geometry-calculating mind sizing up the perfect attack, which it flawlessly executes. Then it sends another worm right into a glowing red landmine. Screw that.

If you can't find buds to play with, you're stuck fighting the stupid-genius computer in a series of increasingly difficult challenges. Other than altering the number of worms and their hit points, however, there's no "challenge" that changes. Just more of the same. Why not throw in a few specific goals, like beat them using just the exploding bananas?

In a bizarre twist, the PSP version makes it a little tough to play against human opponents. There's no game sharing option, so you've got to get two, three or four copies of Open Warfare for wireless multiplayer action. You can opt to play with just one PSP, passing it around after each turn, but that seems like a waste of expensive hardware. The lack of true online play really is baffling and only hurts the game's longevity.

More info

GenreStrategy
DescriptionCleaner, sturdier graphics put this version slightly above the DS game, but the same wonky AI and lack of online play bring the total package down.
Platform"PSP","DS"
US censor rating"Everyone 10+","Everyone 10+"
UK censor rating"",""
Release date1 January 1970 (US), 1 January 1970 (UK)
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Brett Elston

A fomer Executive Editor at GamesRadar, Brett also contributed content to many other Future gaming publications including Nintendo Power, PC Gamer and Official Xbox Magazine. Brett has worked at Capcom in several senior roles, is an experienced podcaster, and now works as a Senior Manager of Content Communications at PlayStation SIE.