Worms: Open Warfare 2 review

The battle of the spineless rages on

GamesRadar+ Verdict

Pros

  • +

    Loads of modes

  • +

    weapons

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    Multiplayer laughs galore

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    One of the best versions ever

Cons

  • -

    Lots of waiting around

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    Losing hours of your life

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    Trying 3D Worms in the first place

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Sept 4, 2007

With its ill-advised jump to 3D for the last few PS2 games, the Worms series somehow managed to lose two of its most important selling points - accuracy and charm. Fans of the 2D incarnation can rejoice, as old-school wormage is back for good.

With Team 17 seemingly trashing that unnecessary dimension for good after realizing that fans find most love for Worms in its side-on form, Open Warfare 2 continues down this retro route to excellent effect. Landscapes now have their own unique effects on the action, meaning that Pirate-themed levels will occasionally see you hit stormy seas which send the water level haywire; while the minimal gravity of the space stages makes jumping huge gaps rather simple. Rather than just sticking with randomly generated terrain, you’re now also free to create your own battlegrounds from scratch using a surprisingly tight editor.

More info

GenreStrategy
DescriptionOpen another can of war and help these not so evolved critters attempt to blow each other up one more time on the DS.
Platform"DS","PSP"
US censor rating"Everyone 10+","Everyone 10+"
UK censor rating"7+","7+"
Release date1 January 1970 (US), 1 January 1970 (UK)
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Luke Albiges is a veteran video game journalist, having worked in the industry for over 20 years. In that time, Luke has been the Editor of Play magazine, Associate Editor of Retro Gamer, and Games Editor of games™. He contributed to countless gaming books and bookazines in that time as well, but he decided to leave the glamorous print journalism life behind to take on the role of Editor for TrueAchievements.