GamesRadar+ Verdict
Pros
- +
16-player online
- +
Simple controls
- +
Simple concept
Cons
- -
Blah visuals
- -
Mediocre single-player
- -
Lame cinematics
Why you can trust GamesRadar+
Nov 26, 2007
Upon first play, it's almost too easy to dismiss Undertow. This side-scrolling shooter featuring the usual, "left stick moves, right stick shoots" controls and absolutely tiny characters really doesn't make a dazzling first impression.
But give the game a chance, and it may just surprise you. On the surface, Undertow is a simple shooter, but under the waves is where you'll find out how much strategy is required to keep from drowning at this excellent multiplayer game.
OK, enough water metaphors.
Undertow is basically a variation on the Domination multiplayer match type found in many first and third-person shooters. The main idea is to control a certain number of points on any given level, which in turn will reduce the other team's "tickets." Whichever team runs out of tickets first or is completely destroyed with no way to respawn is the loser.
During each match, if you or a teammate floats near to one of these spawning stations for long enough, you take control of it. If it's already controlled by the opposing team, claiming ownership takes twice as long. Whichever team owns the most points on the map drains the other team's tickets. The more points you have, the faster their tickets go down.
More info
Genre | Shooter |
Description | A deceptively simple and compelling shooter that borrows just the right bits from full-sized military shooters. |
Platform | "Xbox 360" |
US censor rating | "Everyone 10+" |
UK censor rating | "" |
Release date | 1 January 1970 (US), 1 January 1970 (UK) |

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