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Avowed's flexible combat system represents Obsidian's dedication to player choice: "It's not just marketing speak – it really is the most important thing to us"
By Heather Wald published
Preview Preview | Exploring Avowed's flexible combat system with Obsidian Entertainment
The Simpsons: Hit & Run dev says they could've made 3 sequels without paying a penny for the license: "Some crazy person at the publisher - we never found out who - said no"
By Alex Raisbeck published
News "We never imagined it would still be bringing some people happiness 20 years later!"
Skyrim player goes on intricate murder spree by stealth-killing every bandit in the land, before turning on the Emperor for their 1000th kill
By Issy van der Velde published
News Oh boy! Here I go killing again
Avowed's party camp feature captures what I love most about RPGs like Mass Effect, Dragon Age, and Baldur's Gate 3
By Heather Wald published
Preview Preview | "As a player, I love the companion moments", agrees Avowed's game director, Carrie Patel
Avowed lead isn't worried about launching between Assassin's Creed Shadows and Monster Hunter Wilds because you're never "going to find a window where absolutely nothing is coming out"
By Iain Harris published
News Obsidian is "very confident that Avowed is going to stand on its own"
Borderlands 3 creative director says he left Gearbox partly because creativity can get stifled on 400-person teams: "There'd be great design ideas that would never bubble up to the top"
By Ali Jones published
News "When you get into that mindset, you're not in the creator mindset"
Avowed might look like Skyrim, but its director says Obisidian's new fantasy RPG is actually much closer to The Outer Worlds than anything from Bethesda
By Ali Jones published
News And there's a healthy dose of Pillars of Eternity too, of course
One of our most-anticipated JRPGs for 2025 was being made "just for fun in the beginning" and "everybody was working for free"
By Iain Harris published
News Clair Obscur: Expedition 33 has scrappy origins
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