Ah, Ubisoft Montreal. Home of Assassin’s Creed, Splinter Cell, the Prince of Persia remakes, Far Cry 3, Watchdogs and all kinds of other high-profile games, most of which involve stabbing men in the face. Despite having its HQ in Paris, Ubisoft’s Montreal Studio is the heart of the company, and its one of the few studios in the world to have consistently delivered high-quality games throughout this generation and the last. It’s currently working on Watchdogs and Assassin’s Creed Black Flag for PS4, in collaboration with several other Ubisoft studios.
Wasn’t always the case, though. Montreal was originally planned as a studio for developing mass-market, kids games. Its first game was Tonic Trouble (1999), which followed a cartoonish character called Ed, living in a world where vegetables had become killers. The team followed that up with Donald Duck: Going Quackers (2000), which released to a chorus of ‘meh’ on PC. So it came as something as a shock when Montreal’s third game, in 2002, turned out to be the Xbox exclusive, multi-award winning stealth outing Tom Clancy’s Splinter Cell. The rest, as they say, is history.