10 things you didn't know about LA Noire

So let's get you up to speed, detective. We've sifted through the evidence in Game Informer magazine's exclusive first-look and now present it to you in an easily-read dossier. Probably written on a proper typewriter. Um… try to imagine us silhouetted against a grimy, misty street while you do, OK?

1) You play as a good guy for once

The primary gameplay will see you solving crimes as Cole Phelps. You will go to people's houses, invite yourself in, interview them and then move on to your next witness/suspect. These encounters will range from well-mannered house visits to car chases, shootouts and rooftop pursuits. Sweet.

2) LA is rockstar's biggest environment yet

The city has been rendered almost 100% accurately to its 1940s layout. Using hand-drawn maps from the time and early aerial photography, Team Bondi has recreated the city right down to 3D shop fronts, but simultaneously making this a bigger environment than anything yet seen. And in this pre-freeway era, you'll even drive down streets that don't exist any more, which sounds kinda spooky to us.


Above: The atmosphere is typical film noir. Odd, that

3) It's got new facial animation tech

NPCs all converse with you in real-time, thanks to a 2,000 page script and new technology that allows dialogue and motion to be captured at the same time. The result is an ultra-fast process for Team Bondi's sister company Depth Analysis, who can record around 20 minutes of final footage a day, as opposed to the usual timeframe of two animators taking a month over one minute. The results are reportedly spectacular, with faces so realistic you can lip-read them and even tell if they're lying just from watching them.

4) The team is paying extreme attention to detail

Everything in the game, from the soundtrack to the prices of food on café menus has been researched extensively to make sure this is a believable environment. There are some 140 interiors in the game, many with multiple rooms, and each one will be full of lovingly-rendered items. Some of the clothes have even been modelled on loaned items from the wardrobes of Saving Private Ryan and King Kong.

5) Cole's character will change

In movies or literature, it's uncommon for a lead character to end as the same person they were in the beginning. Videogame characters, on the other hand, are much more likely to remain the same. Cole is a complex character, with regrets about his past (and particularly his actions during WWII), but who has the strength of his convictions. He's an ambitious man, too…


Above: Why don't gentlemen wear hats like that these days?

Justin Towell

Justin was a GamesRadar staffer for 10 years but is now a freelancer, musician and videographer. He's big on retro, Sega and racing games (especially retro Sega racing games) and currently also writes for Play Magazine, Traxion.gg, PC Gamer and TopTenReviews, as well as running his own YouTube channel. Having learned to love all platforms equally after Sega left the hardware industry (sniff), his favourite games include Christmas NiGHTS into Dreams, Zelda BotW, Sea of Thieves, Sega Rally Championship and Treasure Island Dizzy.

Latest in Action
Jordan A. Mun looks at herself in a mirror in just a vest in Intergalactic: The Heretic Prophet screenshot
5 years after starting development, Neil Druckmann says Naughty Dog's new game Intergalactic: The Heretic Prophet is "still evolving and changing as we're making it"
Jordan A. Mun looks at herself in a mirror in just a vest in Intergalactic: The Heretic Prophet screenshot
The Last of Us creator Neil Druckmann says Intergalactic: The Heretic Prophet will also be about "being lonely," as if his zombie apocalypse wasn’t isolating enough: "I really want you to be lost"
A screenshot of Jordan drinking a soda during the reveal trailer for Intergalactic: The Hertic Prophet.
Intergalactic: The Heretic Prophet is "a game about faith and religion," which Neil Druckmann jokes will surely get less hate than The Last of Us 2
Indiana Jones and the Great Circle Indy hanging onto a vine as in Raiders of the Lost Ark
Indiana Jones and the Great Circle PS5 release date reportedly set for April after ESRB leak
Death Stranding 2
Hideo Kojima says he'll "apologize beforehand" for Death Stranding 2 moments with Troy Baker's Higgs which are "so ridiculous" that "you'll probably throw the controller"
a titanium watch with grey and orange features on the arms and face
You can look like Solid Snake with this Death Stranding 2 watch, but it'll cost you over $1,500
Latest in Features
The Punisher holding two machine guns in the rain
Daredevil: Born Again - Learn the bullet-riddled comic book history of the Punisher before he officially joins the MCU
A woman in a underwater machine waving during the cinematic teaser for Subnautica 2.
Subnautica 2: Everything we know about the new underwater survival game
The AMD Ryzen 7 8700G being held above a motherboard by a reviewer
AMD's pro-consumer 9070 strategies are exactly why it's primed to dominate the CPU market in 2025
Assassin's Creed Shadows cinematic screenshot
Assassin's Creed Shadows' transmog looks set to combine the best of Odyssey and Vahalla to make changing my drip easier than ever
Split Fiction screenshot of Zoe and Mio in a fantasy world
Split Fiction feels like a Mass Effect-meets-Fable platformer and I'm obsessed with it after just one hour
Monster Hunter Wilds characters share a meal
Oh no, Monster Hunter Wilds is so good that I'm already counting the days until its inevitable Master Rank expansion