11 years later, Skyrim modders are still trying to make the perfect cabbages

Skyrim
(Image credit: Bethesda / Kreiste)

Being an 11-year-old game, Skyrim has had a mod for pretty much everything you could possibly ask for, but still, modders are tinkering away, adding new ideas and improvements to Bethesda's mammoth RPG. And all these years later, they're still trying to perfect the humble cabbage. 

The latest cabbage-themed mod, fittingly titled 'Cabbage - A Cabbage Mod,' transforms the game's lacklustre leafy green offerings into ultra-realistic veggies that look good enough to eat. Sure they don't necessarily add anything to the gameplay, but when it comes to immersion, you shouldn't underestimate the power of a really convincing cabbage. 

This impressive mod is the work of Kreiste, who shared a video of their creation on YouTube. The footage shows exactly how many triangles and vertices their cabbages use and compares them with the vanilla version of the vegetable as well as other mods designed to improve the appearance of objects, including the Static Mesh Improvement Mod and High Poly Project. Interestingly, Kreiste's cabbages are practically identical to High Poly Project's version but use vastly fewer triangles and vertices.

In the comments, Skyrim fans showed their appreciation for the improved cabbages, with one declaring it their "new favorite mod", while another wrote that, at long last, we finally have "the mod we all deserve". 

If you need better cabbages in your life, head on over to NexusMods where you can download Cabbage - A Cabbage Mod for just 26.7 megabytes.

While The Elder Scrolls 6 is still a long way off, Bethesda's ambitious sci-fi RPG Starfield is taking the lead and set to launch in the coming months. In a recent video, lead quest designer Will Shen revealed that Starfield, like Skyrim, won't lock you out of faction quests based on who you side with

For more ways to spice up your Skyrim experience, check out our pick of the best Skyrim mods.

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Anne-Marie Ostler
Freelance Writer

Originally from Ireland, I moved to the UK in 2014 to pursue a Games Journalism and PR degree at Staffordshire University. Following that, I've freelanced for GamesMaster, Games TM, Official PlayStation Magazine and, more recently, Play and GamesRadar+. My love of gaming sprang from successfully defeating that first Goomba in Super Mario Bros on the NES. These days, PlayStation is my jam. When not gaming or writing, I can usually be found scouring the internet for anything Tomb Raider related to add to my out of control memorabilia collection.

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