20 heroes who deserve better games

Driver: Parallel Lines was far from an amazing game, but it had one thing that made it unique: The Kid, a getaway driver who might be the first naïve, idealistic protagonist we’ve ever seen in a car-crime game.

Yeah, he was kind of a tool even in the ‘70s, rolling through the disco-drenched streets of New York and blithely getting into gunfights while never shaking his optimistic-teenager mood. But there was potential there, dammit!

After graduating from college in 2000 with a BA in journalism, I worked for five years as a copy editor, page designer and videogame-review columnist at a couple of mid-sized newspapers you've never heard of. My column eventually got me a freelancing gig with GMR magazine, which folded a few months later. I was hired on full-time by GamesRadar in late 2005, and have since been paid actual money to write silly articles about lovable blobs.