20 lessons from old game manuals

But don't get carried away - buttons aren't meant to be pressed simultaneously!

Lesson 7: You probably have had enough Digital Pictures

No matter how "too !@#$%&*! real" it is.

Lesson 8: The Sega logo isn't actually a part of the game, so just wait

NO, keep waiting. The title screen isn't the game either. Now press the Start Button repeatedly.

Lesson 9: Cranky really hated Donkey Kong Country

(It's because he's old.)

Lesson 10: It isn't ReadySoft's fault if Dragon's Lair sucks, it's YOUR FAULT

Why did you make this game you bought so bad?

Lesson 11: "Weak," "tender," and "vulnerable" should not be used together unless that's what you're going for

I don't think that's what they were going for.

Lesson 12: 3-D Tic-Tac-Toe looks AWESOME!

SPACETACTOEOHMYGOD!

Lesson 13: It isn't

GamesRadarTylerWilde
Associate Editor, Digital at PC Gamer