27 ways Uncharted: Golden Abyss uses the Vitas unique controls

14. Pushing objects: Stuck doors are no match for the Vita’s touchscreen: you’ll have to shove plenty of doors open by “pushing” on them.

15. Assembling torn paper: Drake will find torn-up parchments he needs to put together, which required us to not only drag and drop pieces of paper to match them up, but to rotate them to get them into the right position.

16. Charcoal rubbings: Sometimes, you’ll be asked to take charcoal rubbings of depressions and engravings, which, as you’d expect, is as simple as rubbing the screen until it’s complete (though Drake makes a point to describe how difficult charcoal rubbings actually are at one point in the game).

Above: Watch us play through some of the game to see the features in action

17. Cleaning off dirt: Since Drake is climbing around ancient ruins, he’ll sometimes find objects he needs to clean before identifying them. To do this, you’ll need to scrub the touchscreen, watching the dirt disappear under your finger.

18. Navigating menus: Navigating menus is done entirely on the touchscreen, requiring us to swipe and tap to do what we normally would do with the analog sticks and buttons.

19. Boosting people up: When Drake is traveling with a partner, he’ll come across places that are out of reach. Boosting up his teammate is as simple as swiping up when prompted.

20. Rowing a boat: A few times in Golden Abyss, Drake will need to row a boat, which is as simple as swiping down to row forward, and up to row back.

Above: Just tap to climb wherever you want

21. Climbing: Instead of climbing in the traditional sense (moving the analog sticks and tapping X and O to jump and drop), it’s also possible to climb almost exclusively using the touchscreen by tapping or dragging along the points you want Drake to climb. It’s sort of like playing Uncharted in “Easy Mode,” but considering the climbing has never been difficult to begin with, we weren’t all that bothered.

22. Cutting down foliage: Collectables are often hidden behind bamboo shoots, but with the help of his trusty machete (and drawing a Z on the touchscreen) we’re able to make our way through them.

23. Tile puzzle: Were you hoping to find giant tiles on the floor that need to be rearranged to open a door? Good news, everybody! There are a few of those throughout the game, and you’ll need to use the touchscreen to move them.

24. Opening a lock: Sometimes Drake will need to open a lock by spinning in the correct numerical combination (or animal face or whatever), bringing back horrific memories of high school we’d rather have left in the past.

Back Touchpad

Above: Look at that shirt, all perfectly half-tucked and everything

25. Climbing ropes: Though we never really took advantage of it, it’s possible to use the back touchpad to climb ropes. Just move your fingers in the direction you’d move your hands while climbing (swiping down to go up, up to go down), and you’ll move up and down Golden Abyss’s many ropes.

26. Spinning objects: When cleaning off objects (as we mentioned earlier) we’d sometimes have to spin them around to make sure we clean off the back, too.

27. Half-tucking a shirt: Sometimes, after climbing, rolling, and fighting, Drake’s shirt will become untucked. In order to proceed, you’ll need to re-tuck it using the back touchpad. All right, we actually made this one up, but maybe they’ll add it by the time the game comes out next month. Please?

CATEGORIES
Hollander Cooper

Hollander Cooper was the Lead Features Editor of GamesRadar+ between 2011 and 2014. After that lengthy stint managing GR's editorial calendar he moved behind the curtain and into the video game industry itself, working as social media manager for EA and as a communications lead at Riot Games. Hollander is currently stationed at Apple as an organic social lead for the App Store and Apple Arcade. 

Latest in Adventure
Screenshot of Herdling, showing the weird yaks heading toward a sunset horizon.
With 18,000 glowing Steam reviews on their lovely debut game, this indie team's game about leading cute fantasy yaks up a mountain is instantly one to watch
The two characters in Split Fiction holding their hands up in surrender in a futuristic city
Split Fiction, the new game from the It Takes Two devs, launches to Overwhelmingly Positive reviews on Steam and is the highest rated game on Metacritic this year
Exploring and fighting in Blades of Fire
Blades of Fire plays like a lost Xbox 360-era mashup between God of War and Soulslikes, and it's coming from the studio behind Metroid Dread
Pokemon Legends: Z-A screenshot
Pokemon Legends: Z-A looks to finally bring my anime-inspired dreams of truly active combat to life
Zoomed in art of the Sudowoodo illustration rare card in Pokemon TCG Pocket.
Pokemon's literal god of the universe is almost unstoppable in TCG Pocket – the only thing that can save us is a smiley tree and a concussed dinosaur
Charizard in the Pokemon anime.
Pokemon fans prove they'll buy anything as a Cheeto shaped like a Charizard sells for almost $90k
Latest in Features
Kai and Giatta battle Xaurip in Avowed
I get why Obsidian doesn't like The Elder Scrolls comparisons, but Avowed is the first RPG to have its hooks in me this deep since Skyrim took over my life 14 years ago
Photo taken by writer Rosalie Newcombe of the Tears of the Kingdom OLED Nintendo Switch handheld, with the Super Mario Nendoroid figure standing in front of it.
My PC is screaming for an update, but the Switch 2 will be taking all my money this year
GoDice in their RPG case beside Pixels dice
I put two electronic d20s head-to-head and the bad news for your wallet is the discount D&D dice failed its saving throw
Arydia: The Paths We Dare Tread in play
This board game TRPG hybrid delivers something D&D hasn't quite managed to capture for me
Disney Lorcana cards in a circle around a deck facing down on a wooden surface
Disney Lorcana: Archazia's Island has one major advantage over MTG, and the new decks prove it
Daredevil: Born Again
Daredevil: Born Again immediately earns its title with a foundation-shaking opening that sets it apart from its Netflix predecessor