Fable II
Latest about Fable II

Fable 2 lead Peter Molyneux had to fight hard to save the iconic RPG's dog because "the initial implementation was absolutely s**t," and "a yappy little c**t
By Scott McCrae published
News "Forget bigger weapons, forget story - the most important feature in Fable II will be the dog."

Fable 2: how Xbox's most-ambitious exclusive game changed the rules for open-world interactivity
By Chris Schilling published
Making Of Breadcrumbs, Buffy and bucolic Britain: the story of Lionhead’s most magical Fable of all

Warm humanity, harsh morality, and accidental puke-burps: Fable 2's Albion remains a truly lovable RPG world, 9 years later
By Chris Schilling published
Feature Lionhead created something very special in Fable 2. A weird, affectionate, terrifying, reactive world that shaped us as much as we shaped it.

Lionhead closes today - one of gaming's greatest dreamers is gone
By OXM Staff published
Editorial

Top 7... Scariest moments in otherwise unfrightening games
By Lucas Sullivan published
Just when you least expect it...

Peter Molyneux leaving Lionhead to start new studio
By Matt Bradford published
Peter Molyneux, the father of Fable and 'god game' pioneer, announced he will be leaving Lionhead Studios and Microsoft to lead new indie adventures under his freshly minted studio, 22 Cans...
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