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  1. Games
  2. Platformer

56 eye-melting screens of the most hilariously over-the-top bloom lighting in video game history

Features
By David Houghton published 8 March 2012

Nurse! Our eyes!

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Above: Flourescent light. Dark environment. Bit of horizonal light-bleed. Borderline plausible

Above: Oh. Forget what I just said. I was wrong. Oh so wrong

Above: Could I toggle to "Not being stabbed in the eyes with red-hot pokers" mode instead?

You may like
  • Dead Space "We want you to feel like it's the game you remember playing": System Shock and Dead Space devs on the art of the remake
  • A side by side of a character from Hogwarts Legacy with and without DLSS 5 There's upscaling, and then there's changing a game's art direction, and your GPU should only do one
  • In Hitman World of Assassination, Agent 47 sits at the departure gate in an airport during the loading screen After weeks spent locked into Hitman's Freelancer mode, I realize there's one vital thing 007 First Light needs to learn


Above: Wow. Full-screen bloom, two different colours, "God Rays" and gooey side-eye blur. Syndicate's lighting artist has the front cover of his C.V. nailed with this one

Above: Seriously, how do I switch modes?

Above: With lighting like this, of course people are going to fall downstairs. It's just not safe

Above: There's a reason Lou Reed didn't sing "Shiny shiny, shiny bits of concrete". It isn't

Sign up to the GamesRadar+ Newsletter

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By submitting your information you agree to the Terms & Conditions and Privacy Policy and are aged 16 or over.

Above: There's a man shooting at me through this doorway. Can you see him? No neither can I. That's why I'm getting shot. THANKS SYNDICATE!

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Former GamesRadar+ Features Writer

Former (and long-time) GamesRadar+ writer, Dave has been gaming with immense dedication ever since he failed dismally at some '80s arcade racer on a childhood day at the seaside (due to being too small to reach the controls without help). These days he's an enigmatic blend of beard-stroking narrative discussion and hard-hitting Psycho Crushers.

Read more
Dead Space
Games "We want you to feel like it's the game you remember playing": System Shock and Dead Space devs on the art of the remake
 
 
A side by side of a character from Hogwarts Legacy with and without DLSS 5
Desktop PCs There's upscaling, and then there's changing a game's art direction, and your GPU should only do one
 
 
In Hitman World of Assassination, Agent 47 sits at the departure gate in an airport during the loading screen
Roguelike Games After weeks spent locked into Hitman's Freelancer mode, I realize there's one vital thing 007 First Light needs to learn
 
 
Destroy All Humans!
Games "Instead of being 80% UFO and 20% on foot, we flipped it": How Destroy All Humans' sci-fi action oddity conquered all
 
 
Resident Evil Requiem screenshot featuring Grace holding lighter and looking into bathroom cabinet mirror in the dark.
Desktop PCs Resident Evil Requiem ray tracing wasn't really on my mind, but Nvidia DLSS Ray Reconstruction has helped heeb my jeebs
 
 
Nvidia DLSS 5 example featuring Grace Ashcroft from Resident Evil 5 with right side showing DLSS "On" and left side showing DLSS 5 off.
Desktop PCs Nvidia has DLSS'd too close to the sun, and I'm not convinced Jensen Huang will listen to anyone's DLSS 5 AI slop concerns
 
 
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