Skip to main content
GamesRadar+ GamesRadar+ The Games, Movies, TV & Comics You Love
UK EditionUK US EditionUS CA EditionCanada AU EditionAustralia
Sign in
  • View Profile
  • Sign out
  • Games
    • Game Insights
      • Games News
      • Games Features
      • Games Reviews
      • Games Guides
      • The Big Preview
      • On The Radar
      • Indie Spotlight
      • Future Games Show
      • Golden Joystick Awards
    • Genres
      • Action Games
      • RPGs
      • Action RPGs
      • Adventure Games
      • Third Person Shooters
      • FPS Games
    • Platforms
      • PS5
      • Xbox Series X
      • PC
      • Nintendo Switch
      • Nintendo Switch 2
      • Tabletop Gaming
    • Franchises
      • Grand Theft Auto
      • Pokemon
      • Assassin's Creed
      • Monster Hunter
      • Fortnite
      • Cyberpunk
      • Red Dead
      • The Elder Scrolls
      • The Sims
  • Entertainment
    • TV Shows
      • TV News
      • TV Reviews
      • Anime Shows
      • Sci-Fi Shows
      • Superhero Shows
      • Animated Shows
      • Marvel TV Shows
      • Star Wars TV Shows
      • DC TV Shows
    • Movies
      • Movie News
      • Movie Reviews
      • Big Screen Spotlight
      • Superhero Movies
      • Action Movies
      • Anime Movies
      • Sci-Fi Movies
      • Horror Movies
      • Marvel Movies
      • DC Movies
    • Streaming
      • Apple TV Plus
      • Disney Plus
      • Netflix
      • HBO
      • Amazon Prime Video
      • Hulu
    • Comics
      • Marvel Comics
      • DC Comics
    • Toys & Collectibles
    • Lego
    • Dungeons and Dragons
    • Merch
  • Hardware
    • Insights
      • Hardware News
      • Hardware Reviews
      • Hardware Features
    • Computing
      • Desktop PCs
      • Laptops
      • Handhelds
    • Peripherals
      • Headsets & Headphones
      • TVs & Monitors
      • Gaming Mice
      • Gaming Keyboards
      • Gaming Chairs
      • Speakers & Audio
    • Accessories & Tech
      • Gaming Controllers
      • Tech
      • SSDs & Hard Drives
      • VR
      • Accessories
      • Retro
  • Deals
    • Game Deals
    • Tech Deals
    • TV Deals
    • Buying Guides
  • Video
  • Newsletters
    • Quizzes
    • About Us
    • How to pitch to us
    • How we score
    • Newsarama
    • Retro Gamer
    • Total Film
Total Film
  • home
  • Games
    • View Games
      • Games News
      • Games Features
      • Games Reviews
      • Games Guides
      • The Big Preview
      • On The Radar
      • Indie Spotlight
      • Future Games Show
      • Golden Joystick Awards
      • Action Games
      • RPGs
      • Action RPGs
      • Adventure Games
      • Third Person Shooters
      • FPS Games
    • Platforms
      • View Platforms
      • PS5
      • Xbox Series X
      • PC
      • Nintendo Switch
      • Nintendo Switch 2
      • Tabletop Gaming
      • Grand Theft Auto
      • Pokemon
      • Assassin's Creed
      • Monster Hunter
      • Fortnite
      • Cyberpunk
      • Red Dead
      • The Elder Scrolls
      • The Sims
  • Entertainment
    • View Entertainment
    • TV Shows
      • View TV Shows
      • TV News
      • TV Reviews
      • Anime Shows
      • Sci-Fi Shows
      • Superhero Shows
      • Animated Shows
      • Marvel TV Shows
      • Star Wars TV Shows
      • DC TV Shows
    • Movies
      • View Movies
      • Movie News
      • Movie Reviews
      • Big Screen Spotlight
      • Superhero Movies
      • Action Movies
      • Anime Movies
      • Sci-Fi Movies
      • Horror Movies
      • Marvel Movies
      • DC Movies
    • Streaming
      • View Streaming
      • Apple TV Plus
      • Disney Plus
      • Netflix
      • HBO
      • Amazon Prime Video
      • Hulu
    • Comics
      • View Comics
      • Marvel Comics
      • DC Comics
    • Toys & Collectibles
    • Lego
    • Dungeons and Dragons
    • Merch
  • Hardware
    • View Hardware
      • Hardware News
      • Hardware Reviews
      • Hardware Features
      • Desktop PCs
      • Laptops
      • Handhelds
    • Peripherals
      • View Peripherals
      • Headsets & Headphones
      • TVs & Monitors
      • Gaming Mice
      • Gaming Keyboards
      • Gaming Chairs
      • Speakers & Audio
      • Gaming Controllers
      • Tech
      • SSDs & Hard Drives
      • VR
      • Accessories
      • Retro
  • Deals
    • View Deals
    • Game Deals
    • Tech Deals
    • TV Deals
    • Buying Guides
  • Video
  • Newsletters
    • Quizzes
    • About Us
    • How to pitch to us
    • How we score
    • Newsarama
    • Retro Gamer
    • Total Film
Total Film
Gaming Magazines
Gaming Magazines
Why subscribe?
  • Subscribe from just £3
  • Takes you closer to the games, movies and TV you love
  • Try a single issue or save on a subscription
  • Issues delivered straight to your door or device
From$12
Subscribe now
Don't miss these
Trending
  • Best Games of 2025
  • Fallout Season 2
  • Gift Guides
  • New Games for 2025
  • The Forge codes
  1. Games
  2. Action
  3. Assassin's Creed
  4. Assassin's Creed Syndicate

6 ways Syndicate truly modernizes Assassins Creed

Features
By Louise Blain published 14 May 2015

When you purchase through links on our site, we may earn an affiliate commission. Here’s how it works.

The birth of a new era

The birth of a new era

So weve been brushing up on our Victorian history. Perhaps while smoking a pipe and gazing broodily into a fire but you cant prove anything - especially about the fire. 1868 in London was a time of massive upheaval. The Industrial Revolution was the true steampunk era as technology drove the world into the modern day with railways, metal construction, modern medicine and even Darwinism. Assassin's Creed Syndicate needs to deliver an entirely new world.

This isnt news to Ubisoft Quebec. This is a different era from anything thats come before and the Syndicate needs to evolve accordingly. Only 75 years separate this from the French Revolution that we featured in last years Assassins Creed Unity but for our players it will feel as if a thousand years have passed, says creative director Marc-Alexis Cote. All those technological changes will make it so that our players are leaving behind the eras that have featured in past Assassins Creeds and move into the modern age. Lets take a look at what this means for gameplay as our twin pair of hidden blade wielders, Jacob and Evie Frye, take to the skyline of Victorian London.

Page 1 of 7
Page 1 of 7
The rope launcher means better free running

The rope launcher means better free running

While Italy and Paris had their fair share of tall monuments to clamber up like Spider-Man, the cities of past Creed titles have been rather low to the ground. London, on the other hand, has endless streets of buildings stretching six or seven storeys and that means a serious Assassin-ache if you fancy hurtling up to the nearest rooftop to check out the view or chase some pigeons. The rope launcher changes all of that. Part of the new and improved Assassin gauntlet, this tool means a quick tap of a shoulder button can send you speeding up walls. Bet Da Vinci wishes hed thought of that one.

Not only useful for quick rooftop access for Jacob and Evie it also means you can get between buildings with an instant zipline without having to keep an eagle eye out for any of those historically tenuous rope bridges. Plus, you can choose to either speed across to the opposite building or fire the zipline and sneak across if you fancy taking out any enemies below with some of the new toys offered up by the Victorian era

Page 2 of 7
Page 2 of 7
The revolver is the six shooter we deserve

The revolver is the six shooter we deserve

Another big change from even Unity is the weaponry on offer in Victorian London. Its always been the main talking point about the limitations of a modern Assassins Creed as theres nothing terribly sneaky about a machine gun. This time around, Jacob Frye is armed with a six shooter. Gone are the days of Assassins Creed Black Flag when you juggled four guns to get four shots in a row and it looks like Ubi is taking the upgrade seriously.

Revolvers were invented in the later half of the 19th century, explains Cote. This is something that we are fully embracing in the experience. It feels great to have a six shooter in a game like Assassins Creed. And weve modernised all the free aiming, the snapping of the free aiming mechanic to make it much more accessible and fun to interact with.

Page 3 of 7
Page 3 of 7
Vehicles are a whole new world

Vehicles are a whole new world

London in 1868 wasnt just packed with humans (3 million of them, no less) but there were multiple ways for people to travel. Prepping for your commute, the London underground was under construction at the time, the Thames was packed with boats and the streets filled with carriages. Adding a fourth pillar to the three traditional Creed staples of navigation, combat and stealth, the systemic vehicles in the game are a significant addition to the Creed as whole.

Carriages can be driven, leapt across on busy streets and used as portable hiding places. Boats can be traversed and you can even ride trains. Playtests have apparently revealed that vehicles are changing the way people play entirely. Instead of fast travelling, people will hop on a vehicle and let themselves experience the city, Cote says. They let themselves be distracted by the dozens of side activities that we have...They engage with the city itself.

Page 4 of 7
Page 4 of 7
Combat gets closer and nastier

Combat gets closer and nastier

Creed combat has gradually evolved over the years but countering has always been key. Black Flag almost made hammering counter into an art form as Edward Kenway expertly stabbed and twirled his way across the Caribbean. Unity attempted to rein things in a bit with harsher combat and less connected counter kills but Syndicate is upping the game further with closer kills and a better flow.

Concealed weaponry was all the rage in Victorian London. Jacob is armed with not only a grim set of knuckle dusters but a brutal concealed Nepalese knife known as a Kukri. Also, accidentally revealed by the merchandise line up, Jacob's innocent looking cane is actually a sword with built in scythe blade. All of this combines to create much closer combat situations than previously possible. Things that we are doing is bringing our players and enemies closer together, says Cote. Weve cut the latency of the fight in half to make it much more responsive for our players.

Page 5 of 7
Page 5 of 7
Now with even better sneaking

Now with even better sneaking

Stealth has had a significant overhaul. Not only does Jacob switch from his dapper hat to a hood for stealth, the mechanics have been tweaked for a far sneakier experience. It was only last year that Unity introduced a crouch button to the series but now the cover system has been significantly improved. While Unity had you juggling buttons to snap to a wall, Syndicate does all that automatically, promising a better flow when you're getting your stab on.

For some reason Arno lacked the ability to whistle in last years Unity but Jacob and Evie seem to both have the knack for luring enemies to their death with a quick chirp. Ubi is upping the distraction ante too. Throwing knives can be embedded in walls to send enemies looking in the other direction and environmental hazards can be utilised too. Fancy dropping a tonne of barrels on some bad guy noggins? A quick throwing knife in the direction of that crate will do nicely. As they said in Victorian times? Boom.

Page 6 of 7
Page 6 of 7
This city is alive

This city is alive

London is a modern city. The 19th century might still have been a terrible time to be alive but it was a terrible time that had carriages on the streets, people on pavements and a hive of industry hard at work. This is an Assassins Creed with traffic rules and the the names of companies emblazoned across the skylines. Its fresh ground.

The police force had just been founded meaning that instead of city guards or enemy factions making sure youre behaving, theres a stack of bobbies on the beat who wont like you just casually stabbing two people at a time. Syndicate not only realistically has far more police patrolling Westminster than Whitechapel but also assures a far more cohesive world. Side activities wont just be cookie cutter across London, each one will have a purpose within each area of the city. For someone who has slogged through far too many identikit stabbing missions to get the last few icons off a map, this is seriously good news. Heres to the future of the Creed.

Page 7 of 7
Page 7 of 7
CATEGORIES
PS4 Xbox One Platforms PlayStation Xbox
Louise Blain
Louise Blain
Social Links Navigation

Louise Blain is a journalist and broadcaster specialising in gaming, technology, and entertainment. She is the presenter of BBC Radio 3’s monthly Sound of Gaming show and has a weekly consumer tech slot on BBC Radio Scotland. She can also be found on BBC Radio 4, BBC Five Live, Netflix UK's YouTube Channel, and on The Evolution of Horror podcast. As well as her work on GamesRadar, Louise writes for NME, T3, and TechRadar. When she’s not working, you can probably find her watching horror movies or playing an Assassin’s Creed game and getting distracted by Photo Mode. 

Share by:
  • Facebook
  • X
  • Whatsapp
  • Pinterest
  • Flipboard
Share this article
Join the conversation
Follow us
Add us as a preferred source on Google
Latest in Assassin's Creed
Watching a whale from a pirate's ship in Assassin's Creed 4: Black Flag
Assassin's Creed: Black Flag remake appears to be all but confirmed
 
 
Assassin's Creed Shadows x Attack on Titan
Assassin's Creed Shadows' Attack on Titan crossover is downright "whacky," says stun-locked Origins actor: "I thought the FF and Origins mashup was borderline mad"
 
 
Assassin's Creed: Black Flag remake reveal could be imminent, fan theory suggests, as Steam updates could point to Ubisoft being up to something following recent release window rumors
 
 
Assassin's Creed Shadows screenshot showing Yasuke kneeling and praying while wearing a traditional purple robe
Assassin's Creed Shadows backlash won't stop Ubisoft from going down the dual-protagonist route in the future "if we have a good reason to do it"
 
 
Assassin's Creed Shadows review gameplay showing Yasuke overlooking the sea and lush green scenery
Assassin's Creed Shadows lead teases "things that are set up" in the open-world RPG "should keep happening in other projects and evolve" thanks to the Animus Hub
 
 
Assassin's Creed Shadows
Assassin's Creed Shadows associate director has a hot tip for the next Ubisoft studio taking on the franchise: "Pay more attention to parkour as its own pillar"
 
 
Latest in Features
Phantom Blade Zero Game Awards trailer
Phantom Blade Zero devs want their kung-fu game to shake up the action genre, and I'm already spellbound
 
 
Amy Madigan as Aunt Gladys in Weapons.
Weapons' Aunt Gladys is an instant horror icon – and 2025's best movie villain
 
 
Solo Leveling
2025 was anime's biggest year yet – and may have provided the blueprint for a decade of domination
 
 
Fallout 4 screenshot with a GamesRadar+ On the Radar overlay
Bethesda reflects on 10 years of Fallout 4: "You have to accept the creative choices you make on every game"
 
 
Timothée Chalamet as Marty Supreme, holding a ping pong paddle and pointing
Timothée Chalamet on dreaming big and his “vastly different” roles in Marty Supreme and Dune: Part 3
 
 
GamesRadar's best of 2025 series featuring Blue Prince
Blue Prince is a "true hybrid" of video and boardgame genius, and its creator thought it'd be "niche of niche"
 
 
  1. Key art for Skate Story showing the glass skater boarding through a dark underworld filled with spikes towards a door of light
    1
    Skate Story review: "A beautiful and unique skateboarding game with great, stylized visuals set in a grungy underworld"
  2. 2
    Octopath Traveler 0 review: "The strongest entry in this retro-styled JRPG series yet, I love the greater focus on tactical battles"
  3. 3
    Sleep Awake review: "An all-timer horror premise is let down by tired stealth that I feel like I'm sleepwalking through"
  4. 4
    Metroid Prime 4: Beyond review: "The series' atmosphere has never been better, while being dragged down by a boring overworld and clunky psychic powers"
  5. 5
    Routine review: "This imperfect but wonderfully atmospheric moon-based horror leaves a strong impression"
  1. Oona Chaplin as Varang in Avatar: Fire and Ash
    1
    Avatar: Fire and Ash review: "Still a technical marvel, with some of the year's best action filmmaking"
  2. 2
    Five Nights at Freddy's 2 review: "We have waited two years for a Five Nights at Freddy's 1.5"
  3. 3
    Wake Up Dead Man: A Knives Out Mystery review: "Brings Knives Out back to its roots for a sequel that's almost on a par with the original"
  4. 4
    Wicked: For Good review: "Builds to an incredibly cathartic conclusion, but isn't quite as captivating as Part 1"
  5. 5
    The Running Man review: "Some fun action and Glen Powell's star power aren't enough to energize this disappointing Stephen King adaptation"
  1. Power Armor in Fallout season 2
    1
    Fallout season 2 review: "A hell of a lot of fun despite being overcrowded and convoluted"
  2. 2
    Stranger Things season 5 volume 1 review: “Can the Duffer brothers stick the landing? It’s sure looking like they will”
  3. 3
    Pluribus season 1 review: "Easily one of the year's best dramas"
  4. 4
    The Witcher season 4 review: "The Henry Cavill-less fourth season is the best yet"
  5. 5
    IT: Welcome to Derry review: "A supremely confident step back into the history of Stephen King's cursed town and killer clown"

GamesRadar+ is part of Future US Inc, an international media group and leading digital publisher. Visit our corporate site.

Add as a preferred source on Google
  • About Us
  • Contact Future's experts
  • Terms and conditions
  • Privacy policy
  • Cookies policy
  • Advertise with us
  • Review guidelines
  • Write for us
  • Accessibility Statement
  • Careers

© Future US, Inc. Full 7th Floor, 130 West 42nd Street, New York, NY 10036.

Please login or signup to comment

Please wait...