A brief history of missile rides
How we learned to stop worrying and love gaming's most impossibly extreme sport
Leave it to Contra to bring back missile-riding in grand style. The fourth level of Shattered Soldier begins with its heroes dangling from missiles under the wings of a plane…
Which almost immediately fires off its payload. YES NOW WE ARE BADASSES AGAIN.
Probably the biggest difference between the missiles in Shattered Soldier and the ones in Contra III is that, this time around, you can actually control them in flight.
Above: This isn’t actually so bad…
And then, suddenly, THIS happens:
Above: OH YEAH. GIANT ROBOT ON WATER SKIS. HOW YOU LIKE THAT ACTION?
Once the robot’s defeated, you can watch the fireworks as you zoom safely away, secure in the knowledge that you’ve wreaked unimaginable environmental devastation and are clinging by your numb fingertips to a supersonic death trap.
Sign up to the GamesRadar+ Newsletter
Weekly digests, tales from the communities you love, and more
Above: WHEEEEEEEEE