A new Ghostbusters game. Do we even care?
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Over two decades after the first film was released, is there any point in a game based on Ghostbusters?
New York City as a playground
Games like the 3D GTA series and Crackdown have shown us just how much fun it is to have a vast, living and breathing city to play in. Having an environment like that adds a million-fold to immersion in a game and provides almost unlimited possibilities. Now just imagine a game set in the Ghostbusters version of New York City.
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Long-time GR+ writer Dave has been gaming with immense dedication ever since he failed dismally at some '80s arcade racer on a childhood day at the seaside (due to being too small to reach the controls without help). These days he's an enigmatic blend of beard-stroking narrative discussion and hard-hitting Psycho Crushers.
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