Age of Conan - single-player
M-rated content. Ultra-detailed graphics. No elves, no orcs - just Robert E. Howard's carnage-strewn vision
Weekly digests, tales from the communities you love, and more
You are now subscribed
Your newsletter sign-up was successful
Want to add more newsletters?
Every Friday
GamesRadar+
Your weekly update on everything you could ever want to know about the games you already love, games we know you're going to love in the near future, and tales from the communities that surround them.
Every Thursday
GTA 6 O'clock
Our special GTA 6 newsletter, with breaking news, insider info, and rumor analysis from the award-winning GTA 6 O'clock experts.
Every Friday
Knowledge
From the creators of Edge: A weekly videogame industry newsletter with analysis from expert writers, guidance from professionals, and insight into what's on the horizon.
Every Thursday
The Setup
Hardware nerds unite, sign up to our free tech newsletter for a weekly digest of the hottest new tech, the latest gadgets on the test bench, and much more.
Every Wednesday
Switch 2 Spotlight
Sign up to our new Switch 2 newsletter, where we bring you the latest talking points on Nintendo's new console each week, bring you up to date on the news, and recommend what games to play.
Every Saturday
The Watchlist
Subscribe for a weekly digest of the movie and TV news that matters, direct to your inbox. From first-look trailers, interviews, reviews and explainers, we've got you covered.
Once a month
SFX
Get sneak previews, exclusive competitions and details of special events each month!
The same goes for my other quibbles - climbing areas that are accessible during night missions but not during day missions, a general lack of loot variation, what I think is an assumption that all players will read the manual before they choose character classes (how else would they learn that necromancers don’t have combo attacks?) - but Godager assures me that, this, too, is “just a lack of polish. MMOs are so huge that you polish all the way up to launch. I can assure you that even as we speak, we are polishing many areas.”
I suspect that if anything keeps me playing Age of Conan over time, it will be the combat. I am not a level-grinder or a guild-joiner, which is why I’ve never stuck with any MMO for longer than a few months. Conan’s destiny-quest aspect - which you’ll return to every 10 levels - could be enough to keep me playing, though I’d have been happier with an every-five-levels scheme. The combat system and my ongoing quest to deliver decapitations is enough to keep me hooked for a while, as is the promise of a mount I can use in combat. Given that a mercenary system will let even loners like me participate in sieges (which we’ll cover later in the week), and that it seems pretty easy to find groups on a quest-by-quest basis, maybe I’ll be able to amuse myself in between finding out why I’m marked and memory-less.
May 12, 2008
Weekly digests, tales from the communities you love, and more


