The Day One Update is a stalwart of pretty much any major release nowadays, and Diablo 4 is no exception. But while other games might let their first patches fade into eventual obscurity, Diablo 4 patch 1.0.2 is still trucking, carrying the entire game through its opening weekend with a veritable bevy of updates.
The first update dropped on launch day, making some minor updates to a handful of classes. Since then, however, four more hotfixes have arrived. Some are very small - minor bug fixes or stability boosts. Others are bigger - fixes to quests or adjustments to certain characters. The recent Diablo 4 hotfix arrived just last night with yet more tweaks.
In addition to those hotfixes, this launch update also featured a bunch of micropatches, some of which are a lot more 'micro' than others. The most recent, 1.0.2e, dropped early today with a couple of small bug fixes, but yesterday's, patch 1.0.2d, offered balance changes across the board, with not a single class escaping Blizzard's attention - that's bad news for the Barbarian and Druid, but seems to have been an appreciated boon for the best Diablo 4 Necromancer builds.
It's likely that patch 1.0.2 is being held over until the full Diablo 4 release time. We've been in early access all weekend, with a full launch not dropping until 16:00 PT/19:00 ET, and I wouldn't be surprised if the next numbered patch arrives then. Regardless, 1.0.2 has taken Diablo 4 fans through a seriously smooth launch and a bunch of important updates, working harder than I've ever seen a release window patch do before. 1.0.3 is no doubt coming, but we should never forget the hard work of its predecessor.
Two Diablo 4 expansions are already in the works.
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I'm GamesRadar's news editor, working with the team to deliver breaking news from across the industry. I started my journalistic career while getting my degree in English Literature at the University of Warwick, where I also worked as Games Editor on the student newspaper, The Boar. Since then, I've run the news sections at PCGamesN and Kotaku UK, and also regularly contributed to PC Gamer. As you might be able to tell, PC is my platform of choice, so you can regularly find me playing League of Legends or Steam's latest indie hit.