Skip to main content
GamesRadar+ GamesRadar+
US EditionUS CA EditionCanada UK EditionUK AU EditionAustralia
Sign in
  • View Profile
  • Sign out
  • Games
    • Game Insights
      • Games News
      • Games Features
      • Games Reviews
      • Games Guides
      • Big in 2026
      • The Big Preview
      • On The Radar
      • Indie Spotlight
      • Future Games Show
      • Golden Joystick Awards
    • Genres
      • Action Games
      • RPGs
      • Action RPGs
      • Adventure Games
      • Third Person Shooters
      • FPS Games
    • Platforms
      • PS5
      • Xbox Series X
      • PC
      • Nintendo Switch
      • Nintendo Switch 2
      • Tabletop Gaming
    • Franchises
      • Grand Theft Auto
      • Pokemon
      • Assassin's Creed
      • Monster Hunter
      • Fortnite
      • Cyberpunk
      • Red Dead
      • The Elder Scrolls
      • The Sims
  • Entertainment
    • TV Shows
      • TV News
      • TV Reviews
      • Anime Shows
      • Sci-Fi Shows
      • Superhero Shows
      • Animated Shows
      • Marvel TV Shows
      • Star Wars TV Shows
      • DC TV Shows
    • Movies
      • Movie News
      • Movie Reviews
      • Big Screen Spotlight
      • Superhero Movies
      • Action Movies
      • Anime Movies
      • Sci-Fi Movies
      • Horror Movies
      • Marvel Movies
      • DC Movies
    • Streaming
      • Apple TV Plus
      • Disney Plus
      • Netflix
      • HBO
      • Amazon Prime Video
      • Hulu
    • Comics
      • Marvel Comics
      • DC Comics
    • Toys & Collectibles
    • Lego
    • Dungeons and Dragons
    • Merch
  • Hardware
    • Insights
      • Hardware News
      • Hardware Reviews
      • Hardware Features
    • Computing
      • Desktop PCs
      • Laptops
      • Handhelds
    • Peripherals
      • Headsets & Headphones
      • TVs & Monitors
      • Gaming Mice
      • Gaming Keyboards
      • Gaming Chairs
      • Speakers & Audio
    • Accessories & Tech
      • Gaming Controllers
      • Tech
      • SSDs & Hard Drives
      • VR
      • Accessories
      • Retro
  • Deals
    • Game Deals
    • Tech Deals
    • TV Deals
    • Buying Guides
  • Video
  • Newsletters
    • Quizzes
    • About Us
    • How to pitch to us
    • How we score
    • Newsarama
    • Retro Gamer
    • Total Film
  • home
  • Games
    • View Games
      • Games News
      • Games Features
      • Games Reviews
      • Games Guides
      • Big in 2026
      • The Big Preview
      • On The Radar
      • Indie Spotlight
      • Future Games Show
      • Golden Joystick Awards
      • Action Games
      • RPGs
      • Action RPGs
      • Adventure Games
      • Third Person Shooters
      • FPS Games
    • Platforms
      • View Platforms
      • PS5
      • Xbox Series X
      • PC
      • Nintendo Switch
      • Nintendo Switch 2
      • Tabletop Gaming
      • Grand Theft Auto
      • Pokemon
      • Assassin's Creed
      • Monster Hunter
      • Fortnite
      • Cyberpunk
      • Red Dead
      • The Elder Scrolls
      • The Sims
  • Entertainment
    • View Entertainment
    • TV Shows
      • View TV Shows
      • TV News
      • TV Reviews
      • Anime Shows
      • Sci-Fi Shows
      • Superhero Shows
      • Animated Shows
      • Marvel TV Shows
      • Star Wars TV Shows
      • DC TV Shows
    • Movies
      • View Movies
      • Movie News
      • Movie Reviews
      • Big Screen Spotlight
      • Superhero Movies
      • Action Movies
      • Anime Movies
      • Sci-Fi Movies
      • Horror Movies
      • Marvel Movies
      • DC Movies
    • Streaming
      • View Streaming
      • Apple TV Plus
      • Disney Plus
      • Netflix
      • HBO
      • Amazon Prime Video
      • Hulu
    • Comics
      • View Comics
      • Marvel Comics
      • DC Comics
    • Toys & Collectibles
    • Lego
    • Dungeons and Dragons
    • Merch
  • Hardware
    • View Hardware
      • Hardware News
      • Hardware Reviews
      • Hardware Features
      • Desktop PCs
      • Laptops
      • Handhelds
    • Peripherals
      • View Peripherals
      • Headsets & Headphones
      • TVs & Monitors
      • Gaming Mice
      • Gaming Keyboards
      • Gaming Chairs
      • Speakers & Audio
      • Gaming Controllers
      • Tech
      • SSDs & Hard Drives
      • VR
      • Accessories
      • Retro
  • Deals
    • View Deals
    • Game Deals
    • Tech Deals
    • TV Deals
    • Buying Guides
  • Video
  • Newsletters
    • Quizzes
    • About Us
    • How to pitch to us
    • How we score
    • Newsarama
    • Retro Gamer
    • Total Film
Trending
  • Pokemon Winds and Waves
  • New Games for 2026
  • GamesRadar+ Replay
  • Mario Day deals
Don't miss these
A close-up of Grace talking with someone through glass in Resident Evil Requiem
Resident Evil Resident Evil Requiem review: "A soaring piece of survival horror theater"
Best Ps5 games
Games Best PS5 games: The 25 greatest PlayStation 5 games in 2026, ranked
Mass Effect 2 - Garrus
Adventure Games The 25 best video game stories of all-time
Leon hold the Requiem revolver in his car and check his bullets in Resident Evil Requiem's opening
Resident Evil Resident Evil Requiem gives you its best gun first, smartly making the urge to horde magnum bullets vital for the whole game
A close-up shot of Pinhead from Hellraiser
Horror Games Upcoming horror games for 2026 and beyond
Leon Kennedy drives a car at night in Resident Evil Requiem, with the GamesRadar+ On The Radar branding
Resident Evil 14 years later, Resident Evil Requiem achieves what the series' most controversial game couldn't
Resident evil requiem ending
Resident Evil Opinion
Emily sits on a bed behind an orange banner that reads "on the radar"
Resident Evil Resident Evil Requiem's secret hero is the "damsel in distress" that redefines the trope
Dr. Gideon talks to a captured Leon Kennedy in Resident Evil Requiem, with the GamesRadar+ On The Radar branding
Resident Evil After 25 hours, Resident Evil Requiem keeps me coming back for one more replay thanks to these 8 fantastic features
A close-up of Leon, frowning in a big black coat, in Resident Evil Requiem
Horror Games The 25 best horror games worth playing in 2026
Holstin
Survival Horror Games The Last of Us is great, but "I wouldn't want to play another game set in small town USA," says Polish horror dev
Return to Silent Hill protagonist James Sunderland
Horror Movies Return to Silent Hill review: "Neither an impressive adaptation nor coherent enough to act as a standalone film"
Resident Evil 4 Remake screenshot of Leon holding a pistol
Horror Games 10 games like Resident Evil to scare you silly in 2026
Two Hunter miniatures from Grimcoven on a character dial, all on a wooden surface
Board Games This Bloodborne-style board game is one of the best boss battlers I've ever played, hands-down
Grace Ashford at her FBI desk in Resident Evil Requiem, covered with monitors and documents
Resident Evil Two hours with Grace in Resident Evil Requiem turned me into the most anxious person alive
  1. Games
  2. Survival
  3. Amnesia Rebirth

Amnesia: Rebirth review: "A dark and twisted piece of playable horror fiction"

Reviews
By Leon Hurley published 19 October 2020

When you purchase through links on our site, we may earn an affiliate commission. Here’s how it works.

(Image credit: © Frictional Games)

GamesRadar+ Verdict

A dark and twisted piece of playable horror fiction that delivers a memorable story.

Check Amazon
Check Walmart

Pros

  • +

    Varied and engaging story

  • +

    Satisfying exploration and puzzles

  • +

    Horrible monsters

Cons

  • -

    Occasionally fumbly enemy encounters

  • -

    Horrible monsters

Best picks for you
  • The best board games in 2026, with over 25 recommendations tested and reviewed by experts
  • The best adult board games in 2026
  • The best 2-player board games to try in 2026

Why you can trust GamesRadar+ Our experts review games, movies and tech over countless hours, so you can choose the best for you. Find out more about our reviews policy.

There’s nothing worse than a game where all the things you want to talk about would kind of spoil it for other people. The scant trailers and gameplay revealed for Amnesia: Rebirth have hinted at more than another lantern carrying creep through obviously death infested corridors, but developer Frictional has been quite clever in hiding its true nature. As a result, much of what I enjoyed here was desperately trying to work out what was actually going on - piecing together notes, encounters, and the evidence of my own eyes to understand what it might all mean and where it was leading. 

Which leaves me with a problem: to explain what I enjoyed clearly, or to elaborate on the ‘ohhhh’ moments and sections where I want to say just how cool something was would rip the discovery away from you. You’d probably still enjoy Rebirth more than enough, but certain things have so much more dreadful wonder when they bloom through your own realisation. 

(Image credit: Frictional Games)

Unpleasant surprise

Playing as Tasi, the amnesiac survivor of a 1937 plane crash in the Algerian desert, this trail of discovery begins exploring what appears to be a Foreign Legion fort in search of rescue and other survivors. From the start it subverts expectations - especially for a series built on wandering spooky corridors for a door to open. Instead, the intro places you in a desert full of space and sunlight as you poke around trying to work out what happened. The corridors are still there but there’s a lot more space and variation mixing things up between them. It’s a welcome change in a genre like horror, so often built on tropes and cliches, to mess with the formula just enough to leave you unsure. Everyone loves a jump scare but uncertainty is an eroding, niggling doubt that never lets you feel entirely safe. 

There are still plenty of dark corridors and jump scares. It’s just that there’s definitely more texture to the experience - as well as creeping around corridors fearing for your life, there are more narrative stretches, often involving interesting puzzles. It’s not quite walking sim territory but there’s plenty of spaces where just being there is part of the story, taking in the environment to work out what it means. Not to mention the more familiar notes you can find and read to fill in both yours and Tasi’s blank spots. There are multiple areas where I got completely sidetracked trying to piece together the stories and events that led to what I found. 

(Image credit: Frictional Games)

Light the way

It’s still a spooky corridor game at heart though, and when those moments arise anyone who’s played an Amnesia game before will recognise the drill: you’ve got a limited supply of oil to power a lamp, and matches to light torches and candles as you explore. It feels a little more generous than previous games in the series, where you really had to choose between light now or losing your mind in the darkness later. Here, while oil is still a relatively precious commodity that prevents you jamming your lamp on at all times, matches are more prevalent - you can light lanterns and other sources of illumination almost as progress markers through a level here - your route marked by the comforting light you leave behind. Not that it makes things any easier, though, as it just emphasizes the darkness ahead you still have to deal with. 

(Image credit: Frictional Games)

And darkness itself is almost the real enemy - a fear mechanic means spending time away from light, or looking at horrible things, chips away at your sanity. It causes black tendrils to cloud your view, as flashing visions pop on screen with jutting noises that are scares in their own right. Fail to escape the source of the fear and you’ll die and do-over. It’s a great idea, although perhaps not always clearly executed as it needs to be. The first time you flail around in the dark as your vision starts to fail it is A PANIC. A few hours in, though, you start to realise that you can actually endure quite a lot of madness (2020: The Game) and surviving becomes more a pressing need than a desperate one. It's still stressful, the noises - like popping, boiling tendons - is anxiety made sound, and while the fear of failing weakens over time, the stress rarely does. 

Even once you get used to it, the whole ‘looking at nasty stuff makes you go mad’ thing continues to make monster encounters a far more tactile experience than the usual stealthy creeping. Just seeing a creature can affect a fragile psyche, already shaky from hiding in the dark to avoid detection. That means you have to navigate past danger with furtive glances and peaks, balancing the need (and occasional want) to see the bad thing with the damage you know it’ll do. It makes the creeping more desperate and risky, as you trade some of your character’s mental wellbeing for a quick safety check to see which direction is best to NOPE off into.

Sign up to the GamesRadar+ Newsletter

Weekly digests, tales from the communities you love, and more

By submitting your information you agree to the Terms & Conditions and Privacy Policy and are aged 16 or over.

Monster mash

The monsters are horrible as you might hope. They gibber and twitch, or lunge through the darkness searching you out. It’s the sound design that sells it though, especially as you so rarely get a good look at them. There are throaty, guttural vocalisations and screeches to accompany the footsteps, with an emotional range that touches on anguish at times and just generally makes you want to be as far away as possible. I was worried that this might fall into a familiar horror game trap where, after the initial scares, you get used to being caught and it just becomes another way to restart a level. However, it feels like Frictional has tried to address this issue: there are corridors with monsters in, but there are also other things to make sure you don’t really get a chance to relax - sudden changes in pace, or varying setups that lessen the chance of settling into a less threatening rut. There are surprises, and at least once in the game I opened a door, muttered ‘Fuck, no’ to myself, and closed it. 

(Image credit: Frictional Games)

A lot of unpleasantness is environmental too, meaning even without any direct physical threat there’s a constant creeping sense of unease around. The story goes to some dark places, which is reflected in the areas you find yourself in. Whether that’s stumbling into some unholy mess that explains what happened via body part placement, or just… baaad rooms. Really bad rooms. Even some of the puzzles veer into unpleasant concepts at times, but whether it’s a nightmare or not there’s always a pleasing physical solution that rewards investigation and logic. You’ll be looking around for clues or things to manipulate as you piece it all together and even minor tests have a pleasing coherence to them - pulling out loose railings to make room for something, say, or working out exactly how to break through a loose floor. It’s less about finding arbitrary items that act as a key to progress and more about seeing what you have around that looks like it should work. 

Frictional has spoken about the idea of using its experience from previous Amnesia games and Soma (which is brilliant and, conceptually, one of the most upsetting games I’ve ever played) to avoid the usual horror game pitfalls, and it has succeeded to some extent. It’s not always perfect - there’s a fumbly monster encounter here and there, and the ending wasn’t quite as satisfying as I was hoping - but the journey was great. It plays with a lot of Amnesia lore in a very definitive way (Amnesia: Origins would have been a more accurate sub-title if it wasn’t consigned to the scrap heap of tired old naming cliches), but it does it in a way that doesn’t matter if you haven't played the old games. More importantly, it avoids getting complacent. There is enough gameplay, setting, and narrative surprises to freshen your palette before it tires out too many ideas. It’s the closest I think I’ve got to a horror story you play, rather than a game, and it’s that that kept me glued to progressing. I wanted to know where it was going, if my guesses were right, what happened to people and what might happen to Tasi. At times it had the feel of a playable page-turner, and one I had to see through to the end.  

Amnesia: Rebirth will be released on October 20 on PS4 and PC. 

Amnesia: Rebirth: Price Comparison
View Similar Amazon US
Amazon
No price information
Check Amazon
Walmart - View Similar
Walmart
No price information
Check Walmart
We check over 250 million products every day for the best prices
powered by
Gamesradar
CATEGORIES
PC Gaming PS4 Platforms PlayStation
Leon Hurley
Leon Hurley
Social Links Navigation
Managing editor for guides

I'm GamesRadar's Managing Editor for guides. I also write reviews, previews and features, largely about horror, action adventure, FPS and open world games. I previously worked on Kotaku, and the Official PlayStation Magazine and website.

Read more
Reanimal review
Reanimal review: "A feast of twisted weirdness; conjuring up unpleasant imagery and dark world building"
 
 
A close-up of Grace talking with someone through glass in Resident Evil Requiem
Resident Evil Requiem review: "A soaring piece of survival horror theater"
 
 
A close-up of Leon, frowning in a big black coat, in Resident Evil Requiem
The 25 best horror games worth playing in 2026
 
 
Amnesia: The Bunker review screenshots PC
"The horror is almost secondary": From Crow Country to Resident Evil 9, here's how horror games keep us scared
 
 
Ontos
Ontos is channeling the spirit of the most upsetting horror game I've ever played, and I'm not sure I can do it again
 
 
Pathologic 3
Pathologic 3 dials into the psychological horror that makes this the most punishing franchise ever
 
 
Latest in Survival
Pickmon
Pokemon and Palworld clones are officially out of hand, as fans react to "lawsuitmaxxing" new game Pickmon
 
 
No Man's Sky screenshot showcasing a character floating in space next to a ship
No Man's Sky player mods in the third-person camera customization fans have wanted for almost 10 years
 
 
A character in Terraria dressed in armour and holding a torch
I can't even make jokes about Terraria's final update anymore when the devs are already teasing "long requested items"
 
 
Dune Awakening
Dune Awakening will start character migration and closing near-empty servers – but fans are already "nervous"
 
 
Light No Fire
No Man's Sky player discovers new planet that looks a whole lot like Hello Games' upcoming survival sandbox
 
 
Palworld
"Hurry up with Palworld 1.0": Impatient fan spams Pocketpair Publishing with a "great pitch" begging for its full launch
 
 
Latest in Reviews
Slay the Spire 2
Slay the Spire 2 early access review: "Instantly familiar, but already bursting with new ideas"
 
 
The player raises their fist as it glows blue in Monster Hunter Stories 3: Twisted Reflection
Monster Hunter Stories 3 review: "This Pokemon-like JRPG evolves to almost match the highs of the main series' hunts"
 
 
Chelsea green raises a belt as she enters the ring in WWE 2K26
WWE 2K26 review: "Outstanding action in the ring grapples with overly-monetized rewards, which feels like a work"
 
 
Lego Eevee on a wooden table in front of shelves filled with board games
I'm calling it now, I think Lego Eevee is the best of the Pokemon sets
 
 
Key art for World of Warcraft: Midnight showing Xal'atath hovering against a dark sky
World of Warcraft: Midnight review: "My devotion to this RPG world has been renewed"
 
 
Photo of the black Logitech G325 Lightspeed headset sitting in front of its box.
The Logitech G325 Lightspeed is light on weight, and light on providing a good microphone | Review
 
 
LATEST ARTICLES
  1. Spider-Noir aiming his webshooter
    1
    Spider-Noir is the "same character, different version": "It's not a continuation of Into The Spider-Verse"
  2. 2
    Helldivers 2 support agent says "there's no balance team" at Arrowhead because "it's all a team effort"
  3. 3
    Resident Evil director Shinji Mikami has been working on a new AAA action RPG for at least 1 year, and no one noticed
  4. 4
    Marathon Introducing Sekiguchi contract walkthrough and how to find the Necrotic Sample and scan your shell
  5. 5
    How to start Ghost of Yotei Legends online co-op

GamesRadar+ is part of Future US Inc, an international media group and leading digital publisher. Visit our corporate site.

Add as a preferred source on Google Add as a preferred source on Google
  • Terms and conditions
  • Contact Future's experts
  • Privacy policy
  • Cookies policy
  • Accessibility statement
  • Careers
  • About us
  • Advertise with us
  • Review guidelines
  • Write for us
  • Accessibility Statement

© Future US, Inc. Full 7th Floor, 130 West 42nd Street, New York, NY 10036.

Please login or signup to comment

Please wait...