Animal Crossing: Wild World review

Awesome! A game that punishes you for not playing it every single day of the week!

GamesRadar+ Verdict

Pros

  • +

    Your social life takes a dive

  • +

    Extremely customizable

  • +

    Catching KK Slider's show Sat. nights

Cons

  • -

    No NES games included ... tragedy!

  • -

    Townspeople don't get out much

  • -

    Copious

  • -

    tedious menu surfing

Why you can trust GamesRadar+ Our experts review games, movies and tech over countless hours, so you can choose the best for you. Find out more about our reviews policy.

There's no enemy to overcome, no goal to achieve in Animal Crossing: Wild World. You wake up, do some chores and talk to villagers. That's it. Why it's fun we can't exactly say, but the staggering amount of personalization makes it easy to get sucked up in this super cute world. Right from the start you're given a town. Everyone's village has the same structures but a unique set of townspeople; talking to your neighbors brings you closer and often nets cool items and clues you in to what adorable animals do all day.

And it really is what they do in the day that makes them interesting. Wild World uses the DS' internal clock to keep accurate, real world time. Tom Nook's supermarket closes at 11 every night, the town bell rings on the hour and special events happen on certain days only. You'll have to balance that pesky "other" life with this virtual one or your town will suffer. Animals won't live in a town full of weeds and unhappy commoners.

With Wild World, you can hop online and visit anyone at anytime. This requires the visitor to input a "Friend Code" so no unsavory strangers come sneaking into your little world. Obtaining these codes has to be done personally via some means ofreal-world communication - in other words, there is no in-game method for sending someone your Friend Code. That is, unless they're standing right in front of you in the real world, in which case local wireless play avoids the Friend Code rule and lets you visit another player's town much more easily.

Visiting towns lets you trade furniture, clothes, or any of the 600 otheritems in the game. You can leave messages on their town board or join in on some laid back fishing ... all manner of lazy day activities. Online prospectors have already worked out daily chore schedules with other players, effectively creating an employer/employee atmosphere.

More info

GenreStrategy
DescriptionThe near infinite amount of personalization makes it easy to get sucked up in this super cute, if familiar, world.
Platform"DS"
US censor rating"Everyone"
UK censor rating""
Release date1 January 1970 (US), 1 January 1970 (UK)
More
CATEGORIES
Brett Elston

A fomer Executive Editor at GamesRadar, Brett also contributed content to many other Future gaming publications including Nintendo Power, PC Gamer and Official Xbox Magazine. Brett has worked at Capcom in several senior roles, is an experienced podcaster, and now works as a Senior Manager of Content Communications at PlayStation SIE. 

Latest in Animal Crossing
Animal Crossing: New Horizons
Animal Crossing's "obscure references" were all "localized out completely" before its debut in the West, as Nintendo felt it needed to "change everything"
Anime Life Sim
After unsuccessfully attempting to launch a Monster Hunter clone, this controversial dev is now supposedly releasing an Animal Crossing-like game on PS5
Animal Crossing: Pocket Camp trailer screenshto showing a chibi-style female character with bobbed brown hair, a yellow flower atop her head, and a chef-like top, smiling with her arms out
Animal Crossing: Pocket Camp's new paid version has finally arrived and is microtransaction-free, but fans already miss the old app
Animal Crossing: Pocket Camp trailer screenshto showing a chibi-style female character with bobbed brown hair, a yellow flower atop her head, and a chef-like top, smiling with her arms out
As the free-to-play Animal Crossing: Pocket Camp prepares to go offline, Nintendo reveals more on the paid replacement - including its $20 price tag
Galactic Getaway
This multiplayer life sim is like Animal Crossing in outer space with Mario Party minigames, and it's just what I needed this Steam Next Fest
Animal Crossing: Pocket Camp trailer screenshto showing a chibi-style female character with bobbed brown hair, a yellow flower atop her head, and a chef-like top, smiling with her arms out
Animal Crossing: Pocket Camp players blast "greedy" Nintendo as new items roll out despite the game's imminent shutdown
Latest in Reviews
Photographs of the Agricola board game in play
Agricola review: "Accurate representation of the highly competitive and often unstable world of agriculture"
Photos taken by writer Rosalie Newcombe of the Shure MV7i microphone, within a pink and white themed room.
Shure MV7i review - convenience and excellence rolled into one superb sounding package
Key art for Atomfall showing a character in the English countryside looking at a nuclear plant some distance away
Atomfall review: "This isn't British Fallout – it's something much better than that"
Razer BlackWidow V4 Pro 75% gaming keyboard with purple RGB lighting on a desk setup
Razer BlackWidow V4 Pro 75% review: "a niche luxury"
A woman chasing a shining butterfly with a leaping cat on her shoulder in InZOI
inZOI review: "Currently feels like a soulless imitation of the worst parts of The Sims"
White Razer Basilisk V3 Pro 35K gaming mouse standing up against a green-lit setup
Razer Basilisk V3 Pro 35K review: "hampered by its predecessor"