Arma 3 release postponed
Bohemia Interactive dealing with "unexpected circumstances" of jailed developers
Arma 3 didn't have much time left to hit 2012, and developer Bohemia Interactive has elected to move back its release window. The military simulation game, which is sharing development with the standalone version of zombie survival mod DayZ, will release sometime in 2013.
"We’ve been in the process of implementing changes that will help us innovate as a studio under unexpected circumstances--facing problems we simply couldn't have imagined," said the game's new project lead Joris-Jan van ‘t Land. We can't blame Bohemia Interactive for failing to predict that two key members of its production staff would be arrested and held for months without trial in Greece.
"We're still trying to make sense of the situation and hope that our colleagues will be released soon," van ‘t Land said. "Although their plight has certainly affected us on a personal level, we continue working on the tasks identified as key to the release of Arma 3."
The studio expects to produce firmer release plans after the new year arrives.
Sign up to the GamesRadar+ Newsletter
Weekly digests, tales from the communities you love, and more
I got a BA in journalism from Central Michigan University - though the best education I received there was from CM Life, its student-run newspaper. Long before that, I started pursuing my degree in video games by bugging my older brother to let me play Zelda on the Super Nintendo. I've previously been a news intern for GameSpot, a news writer for CVG, and now I'm a staff writer here at GamesRadar.

As Switch 2 approaches, original Xbox designer says console power doesn't matter anymore because content is king, and he "would not have done things the same way" Microsoft has

Xbox has officially opened the generative AI floodgates, and Phil Spencer wants to use it for game preservation and save titles that "were maybe tied to unique pieces of hardware"