Assassin's Creed Shadows
Latest about Assassin's Creed Shadows
Each of Assassin's Creed Shadows' four seasons features different kinds of weather, but that won't affect gameplay because Ubisoft doesn't want it to have a "negative impact"
By Ali Jones published
News Rain or shine, Assassin's will be nimble as ever
Assassin's Creed fans have waited years for a game set in Japan, but Ubisoft thinks Shadows is "great timing" and part of the developer's "natural evolution"
By Catherine Lewis published
News The wait has allowed Ubisoft to develop some "new-gen features" that were "much needed" for the setting
Assassin's Creed Shadows sneaks onto PLAY's cover
By Oscar Taylor-Kent published
News Plus: Monster Hunter Wilds, Ace Attorney, Dying Light: The Beast, our Concord review (really), and more!
Assassin's Creed Shadows is bigger than Mirage but smaller than Valhalla because Ubisoft only needed to make a small slice of Japan: "We're talking about Origins big"
By Catherine Lewis published
News Assassin's Creed Shadows focuses on Honshu
Assassin's Creed Shadows' gameplay will be affected by Ubisoft's fancy new weather tech, and the studio says its future games will incorporate it "in much more depth"
By Jordan Gerblick published
News The Anvil engine's new Atmos tool will allow for more "efficiency, realism, and coherence"
Assassin's Creed Shadows dev says the open-world game aims to be "respectful as possible to Japanese culture, but creative choices are made on our side"
By Dustin Bailey published
News "We are working with experts"
How Assassin's Creed Shadows is using changing seasons and dynamic weather to be the series' "most advanced" game yet
By Heather Wald published
Preview Preview | Ubisoft is using new-gen tech to try and make the world of Assassin's Creed Shadows feel more alive than ever
Assassin's Creed Shadows is bringing back double assassinations for the first time in 9 years, and there's a weird lore theory as to why
By Hirun Cryer published
News Naoe's wielding a hidden blade and a tanto
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