Assassin's Creed
We plunge into the heart of Ubisoft's crusader
Recognition is still an important element as you push your way through the 60-strong crowds in each town. Despite the game having 10,000 character animations, there’s enough variety in visage, voice and reaction to violence to both mark out certain figures, and for them to recognize you. Convincing facial animation reveal if they have spotted you, from raised eyebrows to full on glares while the chance to overhear snippets of conversation and clues complete the atmosphere of credible shoppers, salesmen and soldiers. And like all good townies, they will stare if you dare to dress differently or start acting in a way that society doesn’t expect - Ubisoft calls it “social stealth” but it simply means fitting in with the currently pretty damn convincing movements of the mob. It’s an effect that you’ve got to see in action to truly appreciate. And appreciate it you will.
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